• Title/Summary/Keyword: Virtual Life

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The Growth Process of Interactive Virtual Life using Genetic Algorithm

  • Kwon, Min-Su;Kim, Do-Wan;Hoon Kang
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.89.2-89
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    • 2002
  • In this paper, we modeled a virtual life (VL) that react to the user's action according to its own behavioral characteristics and grows itself. We established some conditions with which such a VL is designed. Genetic Algorithm is used for the growth process that changes the VL's properties. In this process, the parameter values of the VL's properties are encoded as ore chromosome, and the GA operations change this chromosome. The VL's reaction to the user's action is determined by these properties as well as the general expectation of each reaction. These properties are evaluated through 5 fitness measures so as to deal with multi-objective criteria. Here, we pr...

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A Study on the Attitude about the Family/Kinship Life of Netizen (네티즌의 가족/친족관련 가치관과 태도)

  • 고선주
    • Journal of the Korean Home Economics Association
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    • v.40 no.5
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    • pp.159-177
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    • 2002
  • The purpose of this exploratory study was to investigate how the information society affected the attitude about the family/kinship life of Netizen. For this goal, the data were collected from 305 Netizen who use the Internet. The major findings were as follows. Firstly, In Netizen, the support to familism and boy preference was low level. Secondly, in their altitude to the divorce and remarriage, there was a tendency which accepts a marriage with selection. Thirdly, they had a tendency to agree equal partnership in couple relationship. Fourthly, virtual community in cyber-space was found, but the loyalty of members was not enough strong. Fifthly, in the family/kin rites, it was showed non-traditional tendency. And in all aspects, some differences were found between men and women. The findings of the present study suggest that the couple relationship in the information society becomes more important, and there is a tend to increase acceptability to increase. In contrast, there is stiff another discrimination in cyber-space by focusing on traditional mother route.

A Study on Metaverse Usability in the Fashion Industry

  • Park, HyeSook
    • International Journal of Advanced Culture Technology
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    • v.10 no.4
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    • pp.396-402
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    • 2022
  • Since the 21st century, the internet has been an essential existence due to the 4th industrial revolution and the development of IT technology, but the focus of the existing development direction has changed a lot over the past three years. COVID-19, also known as a pandemic, first occurred in 2020 escalating rapidly and cutting off society existing as an off-line form in every country. As non-face-to-face life continues, everyday technologies using online such as hybrid work have promptly developed, and an online virtual world called Metaverse excelled and became a phenomenal topic. In this study, theoretical considerations and the current status of the metaverse, which are being highlighted as global trend keywords, are examined, and the utility of the metaverse in the fashion industry was studied. Based on this study, it is expected that the work is recognized and brings helpful intuitions as a way to revitalize the shrinking fashion industry by using the metaverse, which is still in its infancy.

Virtual Screening and Testing of GSK-3 Inhibitors Using Human SH-SY5Y Cells Expressing Tau Folding Reporter and Mouse Hippocampal Primary Culture under Tau Cytotoxicity

  • Chih-Hsin Lin;Yu-Shao Hsieh;Ying-Chieh Sun;Wun-Han Huang;Shu-Ling Chen;Zheng-Kui Weng;Te-Hsien Lin;Yih-Ru Wu;Kuo-Hsuan Chang;Hei-Jen Huang;Guan-Chiun Lee;Hsiu Mei Hsieh-Li;Guey-Jen Lee-Chen
    • Biomolecules & Therapeutics
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    • v.31 no.1
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    • pp.127-138
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    • 2023
  • Glycogen synthase kinase-3β (GSK-3β) is an important serine/threonine kinase that implicates in multiple cellular processes and links with the neurodegenerative diseases including Alzheimer's disease (AD). In this study, structure-based virtual screening was performed to search database for compounds targeting GSK-3β from Enamine's screening collection. Of the top-ranked compounds, 7 primary hits underwent a luminescent kinase assay and a cell assay using human neuroblastoma SH-SY5Y cells expressing Tau repeat domain (TauRD) with pro-aggregant mutation ΔK280. In the kinase assay for these 7 compounds, residual GSK-3β activities ranged from 36.1% to 90.0% were detected at the IC50 of SB-216763. In the cell assay, only compounds VB-030 and VB-037 reduced Tau aggregation in SH-SY5Y cells expressing ΔK280 TauRD-DsRed folding reporter. In SH-SY5Y cells expressing ΔK280 TauRD, neither VB-030 nor VB-037 increased expression of GSK-3α Ser21 or GSK-3β Ser9. Among extracellular signal-regulated kinase (ERK), AKT serine/threonine kinase 1 (AKT), mitogen-activated protein kinase 14 (P38) and mitogenactivated protein kinase 8 (JNK) which modulate Tau phosphorylation, VB-037 attenuated active phosphorylation of P38 Thr180/ Tyr182, whereas VB-030 had no effect on the phosphorylation status of ERK, AKT, P38 or JNK. However, both VB-030 and VB-037 reduced endogenous Tau phosphorylation at Ser202, Thr231, Ser396 and Ser404 in neuronally differentiated SH-SY5Y expressing ΔK280 TauRD. In addition, VB-030 and VB-037 further improved neuronal survival and/or neurite length and branch in mouse hippocampal primary culture under Tau cytotoxicity. Overall, through inhibiting GSK-3β kinase activity and/or p-P38 (Thr180/Tyr182), both compounds may serve as promising candidates to reduce Tau aggregation/cytotoxicity for AD treatment.

A Study on the Development of Virtual Training System for Automated External Defibrillator (자동제세동기(AED) 가상훈련 시스템 개발에 관한 연구)

  • Song, Eun-Jee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.7
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    • pp.1379-1385
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    • 2017
  • Virtual training is a kind of training that proceeds as if it were a real situation. In recent years, there has been a growing demand for experiencing a situation in which a virtual reality technology has not been experienced directly in the real world due to the rapid development of the technology. Especially, safety education is very necessary in Korea where safety accidents are caused by many disasters. Therefore, simulation of disaster response training using virtual reality is more urgent than ever. Although the automatic defibrillator is the medical device that is most needed to rescue patients with cardiac arrest, few people know how to use it. Therefore, there are very few cases where the use of automatic defibrillators has saved the patient's life in Korea. The proposed Automated External Defibrillator virtual training system enables immersive and experiential training in real situations and effective training at low cost.

Development of Virtual Construction Equipment Simulation System Based on BIM for Civil Engineering Project (토목시설물에 대한 BIM 기반 가상건설 장비 시뮬레이션 시스템 개발)

  • Kim, Sung-Hoon;Yoon, Young-Cheol;Joo, Cheol-Beom;Yoon, Dong-Ju
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.30 no.3
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    • pp.223-230
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    • 2017
  • BIM(building information modeling) has been actively applied to construction industries and to maximize its application through the life cycle of structure, various relevant technologies have been proposed. In particular, 4D sequencing management and 5D cost-related management were introduced as an improved version of the design review and interface control by 3D information design. On the other hand, the virtual construction using virtual construction equipment can sophisticatedly handle capacity, dynamic movement, collision boundaries of actual construction machines but it still stays at a low level in a technical sense. In this study, simulation systems based on BIM involving virtual construction equipment have been developed; then it is applied to the actual construction project to evaluate the safety and efficiency of construction equipments. It was confirmed that the simulation systems can be utilized to construct virtual construction site by using an effective 3D library of construction equipment and can plays a key role to secure construction safety and economic feasibility. Specifically, the simulation system are very useful for decision making by construction managers to select the optimum equipment and construction method with a better understanding for safety and cost-saving.

Effect of Virtual Reality Stimulation of Conscious Movement on Stress of University Students (의식적 움직임의 가상현상 자극이 대학생의 스트레스에 미치는 영향)

  • Kyung-Yoon Kim;Sea-Hyun Bae
    • Journal of the Health Care and Life Science
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    • v.10 no.2
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    • pp.393-401
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    • 2022
  • The purpose of this study was to investigate how the virtual reality stimulation of conscious movement affects stress after inducing stress with fear stimulation through virtual reality for university students. The control group (n=26) was to applied visual and auditory of virtual reality, and the experimental group (n=29) was to applied visual, auditory and conscious movement together. As a result, in brain waves, it was confirmed that the experimental group induced relaxation better than the control group, and the stress response was more reduced to be more effective in regressing to baseline value, in heart rate variation, it was confirmed that the experimental group was more concentrated and more flow in virtual reality. Therefore, virtual reality stimulation applying conscious movement is considered to be a comfortable intervention method that can be applied to various stresses.

Feasibility Exploration of Virtual Reality Programming for SW Intensive Education in Elementary and Middle School (초·중학교 SW 심화교육을 위한 가상현실 프로그래밍 도입 가능성 탐색)

  • Ahn, Sung Hun
    • Journal of Creative Information Culture
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    • v.3 no.1
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    • pp.29-36
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    • 2017
  • The Ministry of Education announced plans to introduce SW education to elementary and secondary schools in the 2015 curriculum. However, if we examine major foreign countries where SW education strongly implemented it is found that they stress not only coding education but also real life SW education. Especially they emphasized convergence with other different fields. Therefore, it can be concluded SW education in Korea should be differentiated based on levels of students. For the common basic curriculum, it is needed basic concepts and thinking skills of SW development, but for the enriched curriculum, it should be emphasized SW development education that can be applied to real life experiences and other difference fields as well. Therefore, it is necessary to plan SW intensive education to develop programs for the enriched program. In this study, I explored how virtual reality programming education can be applied to the level of elementary and secondary school students as an enrichment program.

Development of Air Flow Simulator in Agricultural Facility based on Virtual Reality (가상현실 기반 농업시설 공기유동 시뮬레이터의 개발)

  • Noh, Jae Seung;Kim, Yu Yong;Yoo, Young Ji;Kwon, Jin Kyung;Lee, In Bok;Kim, Rack Woo;Kim, Jun Gyu
    • Journal of Bio-Environment Control
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    • v.28 no.1
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    • pp.16-27
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    • 2019
  • Using virtual reality technology, users can learn and experience many interactions in virtual space like the actual physical space. This study was conducted to develop air flow simulator that allows farmers and consultants to consult air flow through VR devices by creating a greenhouse or pigpen model. It can help educate farmers about the importance of ventilation effects for agricultural facilities. We proposed CFD visualization system by building a virtual reality environment and constructing database of CFD and structure of agricultural facilities. After consultants can set up situations according to environmental conditions, the users experience the visualized air flow of agricultural facility according to the ventilation effects. Also it can provide a quantified environmental distribution in the agricultural facility. Currently, the CFD data in agricultural facilities are established during winter and summer. In order to experience various environmental conditions in the developed system, The experts need to run CFD data under various environmental conditions and register them in the system requirements.

The Influence of Smart-phone Dependence of University Students on Career Attitude Maturity in the Convergence Era: Mediating Effect of Interpersonal Problem (융복합시대에 대학생의 스마트폰 의존도가 진로태도성숙에 미치는 영향: 대인관계 문제의 매개효과)

  • Baek, Seon-Mi;Son, Kwi-Ok;Park, Yu-Mi
    • Journal of Convergence for Information Technology
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    • v.9 no.4
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    • pp.100-108
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    • 2019
  • The purpose of this study is to analyze the influence of university students' dependence on smart-phone on career attitude maturity and the mediating effect of interpersonal problem in the analysis path. For this purpose, the study implemented a survey on students of universities in Seoul and Gyeonggi-do area and carry out a structural equation for empirical verification with a total of 218 copies. As a result, first, high level of daily life disturbance and virtual world orientation of university students, have a positive effect on interpersonal problems. Second, high level of daily life disturbance and virtual world orientation of university students, have a negative effect on career attitude maturity. Third, interpersonal problems of college students had a negative effect on career attitude maturity, and they were found to be fully mediated in relation to smart-phone dependence and career attitude maturity. Therefore, this study suggests that it can be used as a basic data for the development and application of various programs promoting the career attitude maturity of university students.