• Title/Summary/Keyword: Virtual Flight

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Verification of “dual-master” Duplication Flight Control System using Simulink Virtual Module (Simulink 가상모듈을 이용한 “dual-master” 이중구조 비행제어시스템 검증)

  • Kim, Sung-Su;Kim, Sung-Hwan;Jang, Se-Ah;Choi, Kee-Young;Park, Choon-Bae;Rhee, Ihn-Seok;Ha, Cheol-Keun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.9
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    • pp.867-873
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    • 2008
  • Model based virtual Flight Control System construction is essential for Fly-by-Wire Flight Control System verification & validation(V&V) of concurrent engineering base. We researched the concept of dual-architecture system for virtual system construction, and analyzed Flight Control System that is applied to high altitude long endurance(HAE) UAS. Finally, we constructed the model based virtual Flight Control System with system analysis and achieved system verification about flight critical failure modes. Analysis target is RQ-4A.

Constructing Virtual Environment for Flight Simulators based on Digital Map (지리정보를 이용한 비행 시뮬레이터의 가상환경 구축)

  • 유병헌;한순흥
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.2
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    • pp.148-157
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    • 2004
  • Interactive simulators that simulate mechanical systems are being developed for the purpose of performance evaluation of product design, replacement of physical training, and entertainment game. Use of flight simulator is increasing to reduce risk and cost of physical training, and we need virtual environment which covers large area terrain. We need a method that can reduce development cost and construction time of virtual environment that simulate the real environment. There have been attempts to link GIS or remote sensing field with virtual reality. This paper examines a method that helps to construct virtual environment, and attempts to link geographic information with virtual reality. A construction method of virtual environment based on digital map and satellite image has been studied.

Development and Flight Test of Unmanned Autonomous Rotor Navigation System Based on Virtual Instrumentation Platform (Virtual Instrumentation 플랫폼 기반 무인 자율 로터 항법시스템 개발 및 비행시험)

  • Lee, Byoung-Jin;Park, Sang-Jun;Lee, Seung-Jun;Kim, Chang-Joo;Lee, Young-Jae;Sung, Sang-Kyung
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.8
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    • pp.833-842
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    • 2011
  • The objectives of this research are development of guidance, navigation and control system for RUAV on virtual instrumentation and real flight test. For this research, the system is divided to DAQ (data acquisition) section, actuator section and controller section. And the hardware and software on each sections are realized on LabVIEW base. Waypoint guidance and control of auto flight are realized using PID gain tuning and waypoint vector tracking guidance algorism. For safe flight test, auto/manual switching module isolated from FCS (Flight Control System) is developed. By using the switch module, swift mode change was achieved during emergency flight case. Consequently, a meter level error of flight performance is achieved.

Implementation of Virtual Instrumentation based Realtime Vision Guided Autopilot System and Onboard Flight Test using Rotory UAV (가상계측기반 실시간 영상유도 자동비행 시스템 구현 및 무인 로터기를 이용한 비행시험)

  • Lee, Byoung-Jin;Yun, Suk-Chang;Lee, Young-Jae;Sung, Sang-Kyung
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.9
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    • pp.878-886
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    • 2012
  • This paper investigates the implementation and flight test of realtime vision guided autopilot system based on virtual instrumentation platform. A graphical design process via virtual instrumentation platform is fully used for the image processing, communication between systems, vehicle dynamics control, and vision coupled guidance algorithms. A significatnt ojective of the algorithm is to achieve an environment robust autopilot despite wind and an irregular image acquisition condition. For a robust vision guided path tracking and hovering performance, the flight path guidance logic is combined in a multi conditional basis with the position estimation algorithm coupled with the vehicle attitude dynamics. An onboard flight test equipped with the developed realtime vision guided autopilot system is done using the rotary UAV system with full attitude control capability. Outdoor flight test demonstrated that the designed vision guided autopilot system succeeded in UAV's hovering on top of ground target within about several meters under geenral windy environment.

Development of ROS-based Flight and Mission State Communication Node for X-Plane 11-based Flight Simulation Environment

  • Cho, Sungwook
    • Journal of Aerospace System Engineering
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    • v.15 no.4
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    • pp.75-84
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    • 2021
  • A novel robot-operating-system-based flight and mission state communication node for X-Plane 11 flight control simulation environments and its simulation results were discussed. Although the proposed communication method requires considerable implementation steps compared with the conventional MATLAB/Simulink-based User Datagram Protocol (UDP) block utilization method, the proposed method enables a direct comparison of cockpit-view images captured during flight with the flight data. This comparison is useful for data acquisition under virtual environments and for the development of flight control systems. The fixed/rotary-wing and ground terrain elements simulated in virtual environments exhibited excellent visualization outputs, which can overcome time and space constraints on flight experiments and validation of missionary algorithms with complex logic.

Assessment of Pilot Training Effectiveness of VR HMD based Flight Training Device (VR HMD 기반 모의 비행 훈련 장치의 조종사 훈련 효과 평가)

  • Jeong, Gu Moon;LEE, YOUNGJAE;Lee, Chi ho;Kim, Mu Kyeom;Lee, Jae-Woo
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.26 no.4
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    • pp.129-141
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    • 2018
  • In this paper, two different flight training devices were constructed to verify the effectiveness of a pilot training system based on a Virtual Reality Head Mount Display. VFR Flight Procedure and IFR Flight Procedure were conducted by high level pilots with Commercial Pilot Licence. Flight data and pilot's visual data for each flight procedure were extracted, compared and analyzed with two training systems. Finally, the effectiveness of the training systems based on the VR HMD was demonstrated by assessing the given mission and the flight results.

Building Mixed Reality System for a VR Flight Simulator (비행 VR 시뮬레이터를 위한 혼합 현실 환경의 구축)

  • 이종환;한순흥
    • Journal of the Korea Society for Simulation
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    • v.13 no.2
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    • pp.45-52
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    • 2004
  • This paper presents a prototype visualization system of mixed reality for a VR flight simulator. The chroma key technique is used to build the mixed reality model for a VR flight simulator. The Daedeok science town can be visualized in real time according to the rider control. He can also see his own hand/foot operating the control stick/rudder as well as virtual environment projected to the blue-screen using a video-see-through HMD.

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Virtual Flight Test for Conceptual Lunar Lander Demonstrator (달 착륙선 개념설계형상 검증모델 가상비행시험)

  • Lee, Won-Beom;Rew, Dong-Young
    • Aerospace Engineering and Technology
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    • v.12 no.1
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    • pp.87-93
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    • 2013
  • The conceptual design lunar lander demonstrator has been developed to use as a test bed for advanced spacecraft technologies and to test a prototype planetary lander capable of vertical takeoff and landing. Size of the lunar lander demonstrator is the same as that of lunar lander conceptually designed, however, the weight of lunar lander demonstrator is designed in 1/6 scale in consideration of gravity difference between moon and earth. The thruster clustering and virtual flight test were performed in the demonstrator fixed on the ground. The demonstrator ground test has been conducted for two months in the test site for the solid motor combustion of the Goheung Flight Center. The purposes of ground test of demonstrator are to demonstrate and verify essential electronics, propulsion system, control algorithm, embedded software, structure and system operation technologies before developing the flight model lander. This paper is described about the virtual flight test including test configuration, test aims and test facilities

A Fast Flight-path Generation Algorithm for Virtual Colonoscopy System (가상 대장 내시경 시스템을 위한 고속 경로 생성 알고리즘)

  • 강동구;이재연;나종범
    • Journal of Biomedical Engineering Research
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    • v.24 no.2
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    • pp.77-82
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    • 2003
  • Virtual colonoscopy is a non-invasive computerized procedure to detect polyps by examining the colon from a CT data set. To fly through the inside of colons. the extraction of a suitable flight-path is necessary to Provide the viewpoint and view direction of a virtual camera. However. manual path extraction by Picking Points is a very time-consuming and difficult task due 1,c, the long and complex shape of colon. Also, existing automatic methods are computationally complex. and tend to generate an improper and/or discontinuous path for complicated regions. In this paper, we propose a fast flight-path generation algorithm using the distance and order maps. The order map Provides all Possible directions of a path. The distance map assigns the Euclidean distance value from each inside voxel to the nearest background voxel. By jointly using these two maps. we can obtain a proper centerline regardless of thickness and curvature of an object. Also, we Propose a simple smoothing technique that guarantees not to collide with the surface of an object. The phantom and real colon data are used for experiments. Experimental results show that for a set of human colon data, the proposed algorithm can provide a smoothened and connected flight-path within a minute on an 800MHz PC. And it is proved that the obtained flight-Path provides successive volume-rendered images satisfactory for virtual navigation.

Flight Trajectory Simulation via Reinforcement Learning in Virtual Environment (가상 환경에서의 강화학습을 이용한 비행궤적 시뮬레이션)

  • Lee, Jae-Hoon;Kim, Tae-Rim;Song, Jong-Gyu;Im, Hyun-Jae
    • Journal of the Korea Society for Simulation
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    • v.27 no.4
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    • pp.1-8
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    • 2018
  • The most common way to control a target point using artificial intelligence is through reinforcement learning. However, it had to process complicated calculations that were difficult to implement in order to process reinforcement learning. In this paper, the enhanced Proximal Policy Optimization (PPO) algorithm was used to simulate finding the planned flight trajectory to reach the target point in the virtual environment. In this paper, we simulated how this problem was used to find the planned flight trajectory to reach the target point in the virtual environment using the enhanced Proximal Policy Optimization(PPO) algorithm. In addition, variables such as changes in trajectory, effects of rewards, and external winds are added to determine the zero conditions of external environmental factors on flight trajectory learning, and the effects on trajectory learning performance and learning speed are compared. From this result, the simulation results have shown that the agent can find the optimal trajectory in spite of changes in the various external environments, which will be applicable to the actual vehicle.