• 제목/요약/키워드: Virtual Data

검색결과 2,792건 처리시간 0.032초

제품 데이터의 전자거래 활용을 위한 웹 기반 지식관리 (Web-based Knowledge Management for Using Product Data in E-Commerce)

  • 박상우;윤흥규;유상봉;김철환
    • 한국전자거래학회지
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    • 제5권1호
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    • pp.1-18
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    • 2000
  • As the networks (i.e., intranet and internet) proliferate all over the world, it is inevitable to move some (or all) of the enterprise activities into virtual spaces. Differently from business data, product data have complex semantics and thus are not properly exchanged among different application programs. Even though some neutral formats of product data have been developed by standard organizations, translating them among various application programs still needs the comprehensive understanding of the complex semantics. Recently, it is widely recognized that capturing more knowledge is the next step In overcome the current difficulties on sharing product data. In this paper, we present Web-based knowledge management that facilitates seamless sharing of product data among various application programs in virtual enterprises. Three types of knowledge are managed by the knowledge management system - metadata, ontology, and mapping. In this environment, we consider both business applications (e.g., ERP, SCM, and EDI System) and engineering applications (e.g., CAD and CAM system).

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드럼형 보일러의 동특성 해석을 위한 모듈 개념의 가상 플랜트 구현 (Implementation of virtual plant using module concept for the dynamic simulation of drum type boiler)

  • 남채호;권상혁;노태정;이광식
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.476-479
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    • 1997
  • The focus of this paper is to implement of virtual plant using module concept for the dynamic simulation of drum type boiler and to simulate the control trends of dynamic characteristics. MAtlab & Simulink is used for implement virtual plant & analyzation the dynamics & control trends. They are available for analyzing the dynamic characteristics of drum type Boiler by means of applying well measured data to virtual plant.

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A Study on Representation of 3D Virtual Fabric Simulation with Drape Image Analysis II - Focus on the Comparison between Real Clothing and 3D Virtual Clothing -

  • Lee, Min-Jeong;Sohn, Hee-Soon;Kim, Jong-Jun
    • 패션비즈니스
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    • 제15권3호
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    • pp.97-111
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    • 2011
  • This study aims to apply 3D virtual fabric parameters - as obtained from previous research experiments - to 3D virtual clothing simulation in comparing its similarity with actual clothing as worn, with a view to verifying the objectivity and validity of the 3D virtual fabric simulation method devised by the drape image analysis method. In addition, the result is intended to be used as the basic data for new 3D virtual clothing simulation methods. As the results, 3D virtual fabric parameters designed to simulate 3D drape to be similar to actual fabrics were found to be Bending Strength, Buckling Point, Density, Particle Distance, and Shear. They were also found to be important measurements when evaluating visual similarity between drape shadow images and number of nodes. 3D virtual fabric simulation method devised by the drape image analysis method was appropriate in extracting 3D fabric parameters with the reflection of actual fabrics' physical and dynamic characteristics, in connection with 3D virtual fabric simulation. 3D virtual fabric parameters with the reflection of actual fabrics' physical and dynamic characteristics using the proposed 3D virtual fabric simulation method are accumulated and provided as a standard, this will facilitate the introduction 3D virtual fabric simulation technology.

가상질량과 저주파통과필터에 의한 햅틱 시스템의 안정성 영역에 관한 연구 (A Study for the Effect of a Virtual Mass with a Low-Pass Filter on a Stability of a Haptic System)

  • 이경노
    • 융복합기술연구소 논문집
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    • 제7권2호
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    • pp.25-30
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    • 2017
  • This paper presents the effects of a virtual mass with a low-pass filter on the stability boundary of a virtual spring in the haptic system. In general, a haptic system consists of a haptic device, a sampler, a virtual impedance model and zero-order-hold. The virtual impedance is modeled as a virtual spring and a virtual mass. However the high-frequency noise due to the sampling time and the quantization error of sampled data may be generated when an acceleration is measured to compute the inertia force of the virtual mass. So a low-pass filter is needed to prevent the unstable behavior due to the high-frequency noise. A finite impulse response (FIR) filter is added to the measurement process of the acceleration and the effects on the haptic stability are simulated. According to the virtual mass with the FIR filter and the sampling time, the stability boundary of the virtual spring is analyzed through the simulation. The maximum available stiffness to guarantee the stable behavior is reduced, but simulation results still show that the stability boundary of the haptic system with the virtual mass is larger than that of the haptic system without the virtual mass.

웹을 이용한 실시간 소성가공의 해석에 관한 연구 (A Study on the Real Time Analysis of Plastic Deformation Process using WWW(World Wide Web))

  • 이상돈;최호준;방세윤;임중연;이호용
    • 소성∙가공
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    • 제12권2호
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    • pp.110-115
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    • 2003
  • This paper is concerned with the compression test and forming process of flange by using virtual reality and analysis(simulation) program. This virtual manufacturing can be carried out one personal computer without any expensive devices for experiment. The virtual manufacturing composed of three modules such as the imput, calculation and the output modules on internet. Internet user can give the material's property and process parameters to the sever computer at the input module. On the calculation module, a simulator computes the virtual manufacturing process by analysis program and stores the data as a file. The output module is the program in which internet user can confirm virtual manufacturing results by showing tables, graphs, and 3D animation. This programs is designed by an internet language such as HTML, CGI, VRML and JAVA ,while analysis programs use the finite increasing, the virtual manufacturing technique will substitute many real experiments in the future.

가상공동체에서의 소비자 정보활동과 소비자만족 연구 -인터넷 동호회를 중심으로- (A Study on Virtual Community Consumers′ Information Behavior and Consumer Satisfaction -Focused on Internet Community-)

  • 박정현;이기춘
    • 가정과삶의질연구
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    • 제20권1호
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    • pp.139-149
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    • 2002
  • The aim of this study is to examine the consumer information behavior and consumer satisfaction in virtual community, and analyse influential variables on these. The data for this study were collected from members of virtual community for cosmetics in DAUM ( www.daum.net) through self-report questionnaires. Main findings are following; Virtual community consumer experiences satisfaction for products including information, and information behavior. And the greater information behaviors are associated with the greater satisfaction. And the virtual community consumers' information behavior and satisfaction don't differ largely by internet variables and socio-demographic variables. On the other hand, virtual community consumers' information behavior and satisfaction are associated with psychological variables like community membership, information wants, enduring involvements. In conclusion, these satisfactions make the effect of ‘feedback’ to information behavior, so these virtual community is able to be activated. And this also means that virtual community is Ideal space for consumer to expand information behavior.

Fast Measurement of Eyebox and Field of View (FOV) of Virtual and Augmented Reality Devices Using the Ray Trajectories Extending from Positions on Virtual Image

  • Hong, Hyungki
    • Current Optics and Photonics
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    • 제4권4호
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    • pp.336-344
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    • 2020
  • Exact optical characterization of virtual and augmented reality devices using conventional luminance measuring methods is a time-consuming process. A new measurement method is proposed to estimate in a relatively short time the boundary of ray trajectories emitting from a specific position on a virtual images. It is assumed that the virtual image can be modeled to be formed in front of one's eyes and seen through some optical aperture (field stop) that limits the field of view. Circular and rectangular shaped virtual images were investigated. From the estimated ray boundary, optical characteristics, such as the viewing direction and three dimensional range inside which a eye can observe the specified positions of the virtual image, were derived. The proposed method can provide useful data for avoiding the unnecessary measurements required for the previously reported method. Therefore, this method can be complementary to the previously reported method for reducing the whole measurement time of optical characteristics.

네트워크 기반 제어를 위한 Lonworks/IP 라우터의 설계 및 구현 (Design and Implementation of LonWorks/IP Router for Network-based Control)

  • 현진욱;최기상;최기흥
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2007년도 심포지엄 논문집 정보 및 제어부문
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    • pp.409-412
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    • 2007
  • Demand for the technology for access to device control network in industry and for access to building automation system via internet is on the increase. In such technology integration of a device control network with a data network such as internet and organizing wide-ranging DCS(distributed control system) is needed, and it can be realized in the framework of VDN(virtual device network). Specifications for device control network and data network are quite different because of the differences in application. So a router that translates the communication protocol between device control network and data network, and efficiently transmits information to destination is needed for implementation of the VDN(virtual device network). This paper proposes the concept of NCS(networked control system) based on VDN(virtual device network) and suggests the routing algorithm that uses embedded system.

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철도차량용 LonWorks/IP 가상 디바이스 네트워크 (VDN)에서의 실시간 분산제어 (Real-time Control on LonWorks/IP Virtual Device Network(VDN) for Rail Transit Vehicles)

  • Choi, Gi-Heung
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2004년도 추계학술대회 논문집
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    • pp.1253-1258
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    • 2004
  • A general idea of implementing and managing real-time control on the VDN for rail transit vehicles is presented. In particular, the virtual device network considered in this paper is composed of Ethernet as the data network and LonWorks network as the device (control) network. A LonWorks/IP web server was used as a gateway to realize peer to peer data communication on the virtual device networks. Experimental results are given to validate the suggested architecture.

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Implementation of Cloud-Based Virtual Laboratory using SOI and CIMP on Virtual Machines

  • Ferdiansyah, Doddy;Hwang, Mintae
    • Journal of information and communication convergence engineering
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    • 제20권1호
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    • pp.16-21
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    • 2022
  • In this research, we create a network infrastructure based on a service-oriented infrastructure (SOI) for the virtualization technology and integrate it with a cloud technology that applies the cloud integration management platform (CIMP) concept. In CIMP, the server and storage will be separated. The server will be adopted for virtualization while the storage will be used by students and teachers to store data. As long they save their data in the storage module, every time, everywhere, and on every device, they can access their data. This research will implement the design of the network infrastructure and be applied to the remote practical learning system in the laboratory. Students and teachers will ultimately adopt this network infrastructure for remote practice using their respective devices without physically meeting in the laboratory. In the future, if the implementation phase is successful, then in addition to laboratory environments, it can be implemented in all learning activities at our campus.