• Title/Summary/Keyword: Virtual Component Model

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Wind Tunnel Test of MRP Model using External Balance

  • Chung, Jindeog;Sung, Bongzoo;Cho, Taehwan
    • International Journal of Aeronautical and Space Sciences
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    • v.1 no.2
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    • pp.68-74
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    • 2000
  • A comparative wind tunnel testing of an airplane model was performed at the Korea Aerospace Research Institute Low Speed Wind tunnel(KARI LSWT). The model used for the comparative test was a seaplane model from the Glenn L. Martin Wind(GLM) Tunnel of University of Maryland, U.S.A. The 6-component external balance used in force and moment measurement is pyramidal type, which is a precision device that has strain gauge-type load cell inside of balance and the virtual center of the balance coincides with the tunnel centerline. Image method is adopted to eliminate the tare and interference of the model support, and to correct the flow angularity to the model also. Test results from KARI LSWT were compared with the results from GLM tunnel.

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Software Development for System Virtual Accelerated Life Testing (시스템의 가상 가속수명시험을 위한 소프트웨어 개발)

  • Kang, Bo-Sik;Chang, Mu-Seong
    • Journal of Applied Reliability
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    • v.12 no.3
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    • pp.187-199
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    • 2012
  • In general, accelerated life testing is performed to reduce testing time. But it is difficult to apply accelerated life testing to a system besides components. This paper developed a software which estimates reliability measures of the system from results of accelerated life testing of components building the system. This software can handle the system with a large number of components and complex topology. Multiple failure modes of a component were also considered in this software. Based on the software, reliability measures of a gearbox example at several conditions were estimated from the accelerated life testing results of three components of the gearbox.

Systems Engineering Method to Develop Multiple BMI Nozzle Inspection System for APR1400

  • Abdallah, Khaled Atya Ahmed;Nam, GungIhn
    • Journal of the Korean Society of Systems Engineering
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    • v.12 no.1
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    • pp.25-40
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    • 2016
  • The Systems Engineering (SE) approach is characterized by the application of a structured engineering methodology for the design of a complex system or component. In this study, the SE methodology is used to design a nondestructive inspection system for Bottom Mounted Instrumentation (BMI) nozzles. We developed a system that enables nondestructive inspection of BMI nozzles during regular refueling outage without removing the reactor internals. A special ultrasonic (UT) probe is introduced to scan and detect cracks within the weld region of the nozzle. A 3D model of the inspection structure system was developed along with the reactor pressure vessel (RPV) and internals which permits a virtual 3D simulation of the operation to check the design concept and effectiveness of the system and to provide a good visualization of the system. This approach allows for a virtual walk through to verify the proposed BMI nozzle inspection system.

A Study on Component Model for Java Virtual Machine Development based on Embedded Real-Time (내장형 실시간 기반 자바가상머신 개발을 위한 컴포넌트 모델에 관한 연구)

  • Seo, Young-Jun;Ko, Jong-Won;Lee, Sung-Young;Song, Young-Jae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05c
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    • pp.1813-1816
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    • 2003
  • 최근 이동내장형 시스템 기술이 차세대 정보통신 산업의 주력으로 급부상함에 따라 다양한 이기종 제품간의 호환성과 이식성 제공의 핵심 역할을 수행하는 자바가상머신(Java Virtual Machine)이 주목 밭고 있다. 가상머신을 컴포넌트 기반 소프트웨어 기술을 사용하여 구축한다면, 재사용과 재구성이 용이해 저렴하고 신뢰성 있는 가상러신 개발이 가능해진다. 이러한 이유로 인하여, 자원이 제한된 내장형 실시간 시스템 개발사용에 적합한 컴포넌트 모델의 필요성이 동시에 증대되고 있다. 따라서, 본 논문에서는 기존에 제안된 내장형 실시간 컴포넌트 보델인 PBO(Port-Based Object) 모델을 내장형 실시간 환경에서 수행되는 자바가상머신에 적합하도록 개선하여 증가된 신뢰성과 감소된 시스템 복잡도를 갖는 자바가상머신 시스템을 제안하였다.

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Face Deformation Technique for Efficient Virtual Aesthetic Surgery Models (효과적인 얼굴 가상성형 모델을 위한 얼굴 변형 기법)

  • Park Hyun;Moon Young Shik
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.42 no.3 s.303
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    • pp.63-72
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    • 2005
  • In this paper, we propose a deformation technique based on Radial Basis Function (RBF) and a blending technique combining the deformed facial component with the original face for a Virtual Aesthetic Surgery (VAS) system. The deformation technique needs the smoothness and the accuracy to deform the fluid facial components and also needs the locality not to affect or distort the rest of the facial components besides the deformation region. To satisfy these deformation characteristics, The VAS System computes the degree of deformation of lattice cells using RBF based on a Free-Form Deformation (FFD) model. The deformation error is compensated by the coefficients of mapping function, which is recursively solved by the Singular Value Decomposition (SVD) technique using SSE (Sum of Squared Error) between the deformed control points and target control points on base curves. The deformed facial component is blended with an original face using a blending ratio that is computed by the Euclidean distance transform. An experimental result shows that the proposed deformation and blending techniques are very efficient in terms of accuracy and distortion.

Implementation of Autonomous IoT Integrated Development Environment based on AI Component Abstract Model (AI 컴포넌트 추상화 모델 기반 자율형 IoT 통합개발환경 구현)

  • Kim, Seoyeon;Yun, Young-Sun;Eun, Seong-Bae;Cha, Sin;Jung, Jinman
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.5
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    • pp.71-77
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    • 2021
  • Recently, there is a demand for efficient program development of an IoT application support frameworks considering heterogeneous hardware characteristics. In addition, the scope of hardware support is expanding with the development of neuromorphic architecture that mimics the human brain to learn on their own and enables autonomous computing. However, most existing IoT IDE(Integrated Development Environment), it is difficult to support AI(Artificial Intelligence) or to support services combined with various hardware such as neuromorphic architectures. In this paper, we design an AI component abstract model that supports the second-generation ANN(Artificial Neural Network) and the third-generation SNN(Spiking Neural Network), and implemented an autonomous IoT IDE based on the proposed model. IoT developers can automatically create AI components through the proposed technique without knowledge of AI and SNN. The proposed technique is flexible in code conversion according to runtime, so development productivity is high. Through experimentation of the proposed method, it was confirmed that the conversion delay time due to the VCL(Virtual Component Layer) may occur, but the difference is not significant.

An Implementation of Spatio-Temporal Graph to Represent Situations in the Virtual World (가상현실 속의 상황 표현을 위한 시공간 그래프의 구현)

  • Park, Jong-Hee;Jung, Gung-Hun
    • The Journal of the Korea Contents Association
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    • v.13 no.6
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    • pp.9-19
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    • 2013
  • In this paper, we develop a Spatio-Temporal graph as of a key component of our knowledge representation Scheme. We design an integrated representation scheme to depict not only present and past but future in parallel with the spaces in an effective and intuitive manner. An event in general occupies not only a space but a time. Hence a crucial premise for the simulation of virtual situations is to position events in the multi-dimensional context, that is, 3-D space extended by the temporal dimension. Furthermore an event tends to have physical, social and mental aspects intertwined. As a result we need diverse information structures and functions to model entities and relations associated with events and to describe situations in different stances or perspectives of the virtual agents. These structures and functions are implemented in terms of integrated and intuitive representation schemes at different levels such as Ontology View, Instance View, ST View, Reality View. The resulting multi-dimensional comprehensive knowledge structure accommodates multi-layered virtual world developing in the time to maximize the diversity of situations in the historical context. The viability of this knowledge representation scheme is demonstrated with a typical scenario applied to a simulator implemented based on the ST Graph. The virtual stage based on the ST graph can be used to provide natural contexts for situated learning or next-generation simulation games.

Automotive Embedded System Software Development and Validation with AUTOSAR and Model-based Approach (AUTOSAR와 모델기반 기법을 적용한 차량 임베디드 시스템 소프트웨어의 개발 및 검증 기법)

  • Kum, Dae-Hyun;Son, Jang-Kyung;Kim, Myung-Jin;Son, Joon-Woo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.12
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    • pp.1179-1185
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    • 2007
  • This paper presents a new approach to automotive embedded systems development and validation. Recently automotive embedded systems become even more complex and the product life cycle is getting reduced. To overcome these problems AUTOSAR, a standardized software platform and component based approach, was introduced. Model-based approach has been widely applied in the development of embedded systems and has strong benefits such as early validation and automated testing. In this paper cooperative development and validation of AUTOSAR and model-based approach are introduced and automated testing techniques are proposed. With the proposed techniques we can improve complexity management through increased reuse and exchangeability of software module and automated testing is realized.

Design and Implementation of 3D Web Service based on ASE File and Model Database (ASE 파일 파싱과 모델 데이터베이스 연동을 통한 3D 웹 서비스 설계 및 구현)

  • Yeo, Yun-Seok;Park, Jong-Koo
    • The KIPS Transactions:PartD
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    • v.11D no.6
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    • pp.1327-1334
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    • 2004
  • The purpose of this paper is to implement Web 3D environment that is not provider - oriented but client-oriented in order to provide dynamic information and to analyze knowledges by executing programs on Web pages. For these, The 3D Viewer program that parses and renders ASE files - the most general 3D Model Data file and exported text file of 3D Max Studio - is made and then converted into ActiveX 3D Viewer Component that can be used on the Web. With the purpose of managing ASE and texture file efficiently and interacting between clients and server, ActiveX Component link ASP and Database with Web Service. The 3D View Web Service can make dynamic information and cooperative works easier in Networked Virtual Reality.

Design of ActiveX based Application for the Implementation of Control & Monitoring System (제어 및 모니터링 시스템 구현을 위한 ActiveX 기반의 애플리케이션 설계)

  • Song, Min-Gyu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.6
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    • pp.1237-1242
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    • 2006
  • Microsoft's ActiveX corresponding to the advanced type of COM based distributed application model is made available for the use of component communication[1]. ActiveX supports reuse of code and object linking, so developers can integrate many objects into application and improve the efficiency of development. Also, Integration of seperated application makes easy to develop customized program[2]. ActiveX, formerly used to develope communication application in Visual C++ or Visual Basic, has the efficiency of programming and is widely used in the M&C(Monitoring and Control) of instruments. In this paper, we will implement M&C application capable of remote operating, and besides, develop web browser and media player in the form of ActiveX control in order to control and monitor program remotely.

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