• Title/Summary/Keyword: View Cube

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Vacuum / Plasma Lab Cart Design (진공 / 플라즈마 실험 카트 설계)

  • Gang, Chung-Hyeon;Gang, Dae-Hyeon;Ju, Jeong-Hun
    • Proceedings of the Korean Institute of Surface Engineering Conference
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    • 2016.11a
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    • pp.187-187
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    • 2016
  • 진공 압력에 따른 플라즈마 발생의 관계, 전압에 따른 방전 밝기, gas와 방전 전극에 따른 플라즈마 색의 변화 등 실험을 통하여 학부생들에게 진공 시스템과 플라즈마의 이해도를 높이기 위해 Geissler tube cart를 제작하였다. Pump는 TMP station (PFEIFFER Vacuum Hi Cube ECO 80)을 사용하였으며 reducer를 이용하여 CF-4.5"에서 CF-2.75" adaptor를 설치, gate valve를 연결하여 진공도를 조절 할 수 있게 하였으며, 5-way를 이용하여 왼쪽은 gas line, 정면 view port, 상단 geissler tube, 후면 compact full range gauge를 설치하였고, cart 제작 결과를 Fig. 1에 나타내었다. Geissler tube의 수치모델은 Fig. 2에 나타내었다. 저진공(<10-3 Torr) 영역부터 고진공(<10-4 Torr) 영역까지 진공도에 따른 방전을 관찰 할 수 있으며, 표면과 플라즈마 사이의 전위 변화에 따른 쉬스(sheath) 관찰, trans 와 slidacs를 이용하여 전압 조정이 가능하기 때문에 전압에 따른 방전 관찰과 gas line을 통한 gas 주입에 따른 색의 변화를 관찰이 가능하도록 설계하였다.

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A Study on Safety Improvement of Forklift Truck (지게차 안전성 향상 방안 연구)

  • Chae, Jongmin
    • Journal of the Korean Society of Safety
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    • v.28 no.4
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    • pp.91-96
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    • 2013
  • Forklift truck is one of the dangerous machines which causes the fatal accidents most frequently. The causes of fatalities by forklift from 2008 to 2011 were analyzed. Crushing the operator when tipping over or falling off a truck were the major causes of death in this study. The purpose of this study is to show measures from the engineering point of view to prevent the forklift truck accidents. In order for that, the domestic requirement for forklift safety was compared with those of foreign and international standards. The manufacturers' opinion was also collected regarding to improve the forklift safety. Several measures were suggested in order to prevent fatalities caused by forklift.

A Study on Safety Improvement of Forklift truck (지게차 안전성 향상 방안 연구)

  • Chae, Jongmin
    • Proceedings of the Safety Management and Science Conference
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    • 2013.04a
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    • pp.41-52
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    • 2013
  • Forklift truck is one of the dangerous machines which causes the fatal accidents most frequently. The causes of fatalities by forklift from 2008 to 2011 were analyzed. Crushing the operator when tipping over or falling off a truck were the major causes of death in this study. The purpose of this study is to show measures from the engineering point of view to prevent the forklift truck accidents. In order for that, the domestic requirement for forklift safety was compared with those of foreign and international standards. The manufacturers' opinion was also collected regarding to improve the forklift safety. Several measures were suggested in order to prevent fatalities caused by forklift.

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A Study on the Characteristics of Interior Design in De Stijl (De Stijl 에 있어서의 실내디자인 특성에 관한 연구)

  • 한영호
    • Korean Institute of Interior Design Journal
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    • no.8
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    • pp.16-22
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    • 1996
  • In terms of modern design history, De Stijl movement had continued as one of influential groups by 1931, and it attempted to pursue universial reality that combined painting and architecture, seeking a new style based on Neo-Plasticism and succeeded the nineteen century's Art and Craft movement and Art Nouveau. Especially, the De Stijl movement provided 1920's rationalism with new space pattern and its ideas greatly affected the Bauhaus movement such as Walter Gropius or Mies van der Rohe. De Stijl's utopian idea that claimed on the conformity of art and life contributed modernism movement combined with scientific and rational view, and even now experts its lasting power with the concept of time and space free from simple cube in modern architecture and interior design. The tue meaning of the De Stijl movements is that is sis the basis of general ideas, and the change of modern architecture is based on this modern styled foundation. It may be the unchangeable fact like Russell Hitchocok says, "The architectural style and pattern which everyone admitts its importance has the value of living."

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Massive 3D Point Cloud Visualization by Generating Artificial Center Points from Multi-Resolution Cube Grid Structure (다단계 정육면체 격자 기반의 가상점 생성을 통한 대용량 3D point cloud 가시화)

  • Yang, Seung-Chan;Han, Soo Hee;Heo, Joon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.4
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    • pp.335-342
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    • 2012
  • 3D point cloud is widely used in Architecture, Civil Engineering, Medical, Computer Graphics, and many other fields. Due to the improvement of 3D laser scanner, a massive 3D point cloud whose gigantic file size is bigger than computer's memory requires efficient preprocessing and visualization. We suggest a data structure to solve the problem; a 3D point cloud is gradually subdivided by arbitrary-sized cube grids structure and corresponding point cloud subsets generated by the center of each grid cell are achieved while preprocessing. A massive 3D point cloud file is tested through two algorithms: QSplat and ours. Our algorithm, grid-based, showed slower speed in preprocessing but performed faster rendering speed comparing to QSplat. Also our algorithm is further designed to editing or segmentation using the original coordinates of 3D point cloud.

An Approach to Navigating Data Cubes with a Hierarchical Visualization Technique (계층적 시각화 기법을 활용한 데이터 큐브의 탐색 방안)

  • Oh, Mi-Hwa;Hwang, Man-Mo;Choi, Jung-Woo;Choi, In-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.2
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    • pp.289-305
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    • 2011
  • To efficiently analyze complex and voluminous data, OLAP systems increasingly provide functionalities for visual exploration of the data allowing end-users to navigate the desired view of the data cube. This paper only deals with data cubes whose schemas represented like the exclusive symmetric hierarchy which is not addressed by current OLAP implementations. This paper presents a conceptual classification of abstraction hierarchies, and an approach to navigating data cubes with a hierarchical visualization technique. The hierarchical visualization technique is developed by using the transitive closure of a binary relation. The approach is exemplified using a real-world study from the domain of national license administration.

Development and validation of a non-linear k-ε model for flow over a full-scale building

  • Wright, N.G.;Easom, G.J.;Hoxey, R.J.
    • Wind and Structures
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    • v.4 no.3
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    • pp.177-196
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    • 2001
  • At present the most popular turbulence models used for engineering solutions to flow problems are the $k-{\varepsilon}$ and Reynolds stress models. The shortcoming of these models based on the isotropic eddy viscosity concept and Reynolds averaging in flow fields of the type found in the field of Wind Engineering are well documented. In view of these shortcomings this paper presents the implementation of a non-linear model and its evaluation for flow around a building. Tests were undertaken using the classical bluff body shape, a surface mounted cube, with orientations both normal and skewed at $45^{\circ}$ to the incident wind. Full-scale investigations have been undertaken at the Silsoe Research Institute with a 6 m surface mounted cube and a fetch of roughness height equal to 0.01 m. All tests were originally undertaken for a number of turbulence models including the standard, RNG and MMK $k-{\varepsilon}$ models and the differential stress model. The sensitivity of the CFD results to a number of solver parameters was tested. The accuracy of the turbulence model used was deduced by comparison to the full-scale predicted roof and wake recirculation zone lengths. Mean values of the predicted pressure coefficients were used to further validate the turbulence models. Preliminary comparisons have also been made with available published experimental and large eddy simulation data. Initial investigations suggested that a suitable turbulence model should be able to model the anisotropy of turbulent flow such as the Reynolds stress model whilst maintaining the ease of use and computational stability of the two equations models. Therefore development work concentrated on non-linear quadratic and cubic expansions of the Boussinesq eddy viscosity assumption. Comparisons of these with models based on an isotropic assumption are presented along with comparisons with measured data.

Real-time 3D model generation system using multi-view images (다시점 영상을 이용한 실시간 3D 모델 생성 시스템)

  • Park, Jeong-Sun;Son, Hyung-Jae;Park, Jeung-Chul;Oh, Il-Seok
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.383-392
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    • 2017
  • This paper introduces a real-time 3D model generation system that can process in real time from multi-view image acquisition to image-based 3D model generation. This system describes how to collect, transmit, and manage the HD images input from 18 cameras and explain the background separation and smooth 3D volume model generation process. This paper proposes a new distributed data transmission and reception method for real-time processing of HD images input from 18 cameras. In addition, we describe a codebook-based background separating algorithm and a modified marching cube algorithm using perspective difference interpolation to generate smooth 3D models from multi-view images. The system is currently being built with a throughput rate of 30 frames per second.

3D Motion of Objects in an Image Using Vanishing Points (소실점을 이용한 2차원 영상의 물체 변환)

  • 김대원;이동훈;정순기
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.11
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    • pp.621-628
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    • 2003
  • This paper addresses a method of enabling objects in an image to have apparent 3D motion. Many researchers have solved this issue by reconstructing 3D model from several images using image-based modeling techniques, or building a cube-modeled scene from camera calibration using vanishing points. This paper, however, presents the possibility of image-based motion without exact 3D information of scene geometry and camera calibration. The proposed system considers the image plane as a projective plane with respect to a view point and models a 2D frame of a projected 3D object using only lines and points. And a modeled frame refers to its vanishing points as local coordinates when it is transformed.

An Efficient Walkthrough from Two Images using Spidery Mesh Interface and View Morphing (Spidery 매쉬 인터페이스와 뷰 모핑을 이용한 두 이미지로부터의 효율적인 3차원 애니메이션)

  • Cho, Hang-Shin;Kim, Chang-Hun
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.2
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    • pp.132-140
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    • 2001
  • This paper proposes an efficient walktlu-ough animation from two images of the same scene. To make animation easily and fast, Tour Into the Picture(TIP) enables walkthrough animation from single image but lacks the reality of its foreground object when the viewpoint moves from side to side, and view morphing uses only 2D transition between two images but restricts its camera path on the line between two views. By combining advantages of these two image-based techniques, this paper suggests a new virtual navigation technique which enable natural scene transformation when the viewpoint changes in the side-to-side direction as well as in the depth direction. In our method, view morphing is employed only in foreground objects , and background scene which is perceived carelessly is mapped into cube-like 3D model as in TIP, so as to save laborious 3D reconstruction costs and improve visual realism simultaneously. To do this, we newly define a camera transformation between two images from the relationship of the spidery mesh transformation and its corresponding 3D view change. The result animation shows that our method creates a realistic 3D virtual navigation using a simple interface.

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