• Title/Summary/Keyword: Videos

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Design and Implementation for Portable Low-Power Embedded System (저전력 휴대용 임베디드 시스템 설계 및 구현)

  • Lee, Jung-Hwan;Kim, Myung-Jung
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.7
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    • pp.454-461
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    • 2007
  • Portable embedded systems have recently become smaller in size and offer a variety of junctions for users. These systems require high performance processors to handle the many functions and also a small battery to fit inside the system. However, due to its size, the battery life has become a major issue. It is important to have both efficient power design and management for each function, while optimizing processor voltage and clock frequency in order to extend the battery life of the system. In this paper, we calculated the efficiency of power in optimizing power rail. This system has two microprocessors. One is used to play music and movie files while the other is for DMB. In order to reduce power consumption, the DMB microprocessor is turned of while music or videos are played. Lastly, DVFS is applied to the processor in the system to reduce power consumption. Experimental results of the implemented system have resulted in reduced power consumption.

A Study on Stage Costumes of Creative Musical 'Hyecho' - Focus on the Costumes of the Chorus - (창작 뮤지컬 '혜초'의 무대의상 연구 -코러스(Chorus)의상을 중심으로-)

  • Kim, Jang-Hyeon;Kim, Young-Sam
    • Journal of the Korean Society of Costume
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    • v.62 no.5
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    • pp.125-137
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    • 2012
  • This study examines the stage costumes of the creative musical 'Hyecho', which was performed six times in the Chung Ang Art Center hosted by Chung-Ang University's performance & media agency from December 20 to 22 in 2006. The stage costumes were made based on these basic design elements of stage costumes that were dyed : line, silhouette, material, and color. First, the creative musical 'Hyecho' presents a new form of fusion theatre, which blends Korean traditional music and dance with videos. Thereby, the musical has opened a new phase in Korea's creative performing arts. Second, in musical performances that combines dance and songs, stage costumes should be made not only to attract the audience's eyes, but also not to interrupt actors' vocalizations and movements by taking their physical features into account. Also, costumes should be made in consideration of their relationships with visual elements, including stage settings and lighting. Third, the musical features fusion-style stage costumes, which combines Hanbok, the Korean traditional costume, and Indian traditional costumes with modern costumes. For the line and silhouette, costumes show the beauty of curves through the curves of Hanbok and India's traditional costumes and also through irregular pleats of pants. Also, by using cotton materials, which is easy to dye and not readily deformed, costumes feature colors that are found in nature through a gradation dyeing technique. In doing so, it offers visual amusement to the audience by making stage costumes look like a beautiful painting. Fourth, the stage costumes of the chorus feature costumes that use lining and pleated skirts using belts, and various accessories, including necklaces that use strings in order to express evil spirits. Since there is not much time to change costumes during a performance, using such items are helpful to show the unique characteristics of actors effectively during the limited time. Also, coordinating with the lighting director allows the costume designer to make better costumes for the chorus and make the performance more dramatic. Finally, it was not necessary to wash the costumes of the chorus of the fusion musical Hyecho 2006 since it was performed only six times. However, when using dyed costumes for the long-term performance, it might cause problems such as bleaching that result from the washing of costumes and low durability that can result in the deformation of costumes. As performing arts are made in various forms and are diversified, it is needed for stage costumes to change accordingly through new attempts and various ways of expression.

Application of Emotional Video Contents Using Car Windows (자동차 윈도우를 활용한 감성 영상콘텐츠 적용 방안)

  • Jung, Su-Young;Choe, Jong-Hoon
    • The Journal of the Korea Contents Association
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    • v.14 no.4
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    • pp.37-46
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    • 2014
  • Industrialization and urbanization have led automobiles to transform into more than just modes of transportation; they have become daily necessities as well as extensions of living spaces where a variety of activities can be done and automotive applications of the latest information technology are accelerated. Though material abundance has increased in the modern society, the conflicts and the stress emerging from a social structure focused on competition have increased as well. Such lifestyles generate a need for personal space and media content for healing the body and the mind. This research explores the automotive application of video content with the goal of refreshing the minds of the passengers. To this end, previous studies have investigated the emotional effect of videos, focusing on the responses of diverse groups of adults (age group of 20 to 60) who frequently used automobiles, which had video displays installed in them. The results showed that watching video contents on a full window inside a car influenced the creation of positive feelings7 and emotional satisfaction. The research attempts to study the methods of providing video contents and the effects of watching them that could aid the emotional well-being of passengers, and presents the possibility of emotional satisfaction created by a convergence of cars and multimedia contents in the future.

Study of Improvement of Search Range Compression Method of VP-tree for Video Indexes (영상 색인용 VP-tree의 검색 범위 압축법의 개선에 관한 연구)

  • Park, Gil-Yang;Lee, Samuel Sang-Kon;Hwang, Jea-Jeong
    • Journal of Korea Multimedia Society
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    • v.15 no.2
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    • pp.215-225
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    • 2012
  • In multimedia database, a multidimensional space-based indexing has been used to increase search efficiency. However, this method is inefficient in terms of ubiquity because it uses Euclidean distance as a scale of distance calculation. On the contrary, a metric space-based indexing method, in which metric axiom is prerequisite is widely available because a metric scale other than Euclidean distance could be used. This paper is attempted to propose a way of improving VP-tree, one of the metric space indexing methods. The VP-tree calculates the distance with an object which is ultimately linked to the a leaf node depending on the node fit for the search range from a root node and examines if it is appropriate with the search range. Because search speed decreases as the number of distance calculations at the leaf node increases, however, this paper has proposed a method which uses the latest interface on query object as the base point of trigonometric inequality for improvement after focusing on the trigonometric inequality-based range compression method in a leaf node. This improvement method would be able to narrow the search range and reduce the number of distance calculations. According to a system performance test using 10,000 video data, the new method reduced search time for similar videos by 5-12%, compared to a conventional method.

Case studies and effects of flipped learning applied to western costume history (플립 러닝을 활용한 서양복식사 수업 사례 및 효과 - 고대 메소포타미아 복식을 중심으로 -)

  • Shin, Hye Won;Kim, Hee Ra
    • Journal of Korean Home Economics Education Association
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    • v.30 no.2
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    • pp.137-147
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    • 2018
  • The purpose of this study was to develop and examine the effects of flipped learning in ancient Mesopotamian costume history. The flipped learning class was designed to three steps(pre-class, in-class, after-class). Pre-class: Students learned the socio-cultural background of Mesopotamia by watching videos online and Mesopotamian costume with PPT. In-class: Students were evaluated for their prior learning through the quiz. After the quiz, the instructor had a supplementary mini-lecture. Then the advanced learning was progressed with the team project(Mesopotamian costume analysis) by online Louvre Museum. Students made a team presentation and the instructor provided feedback. After-class: The effectiveness of flipped learning was measured based on the students' self-reflective journals and class awareness surveys. As the results, students actively participated in flipped learning and the class was rated appropriate. Students were satisfied with the overall quality of the flipped learning class. The Effect of Flip Learning Classes in reflective journals were shown as 'related flipped learning style,' 'related online Louvre museum project,' 'understanding of cooperative learning,' and 'contents of the class'. In conclusion, the flipped learning applied to Mesopotamian costume history was positive as a learner-centered education.

An Analysis on the Newspaper's Layout of the News Stand in NAVER -Focusing on the Websites of 10 dependent Online Newspapers (네이버 뉴스스탠드의 신문지면에 대한 비교분석 -10개 종속형 온라인 신문의 홈페이지를 중심으로)

  • Park, Kwang Soon
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.365-374
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    • 2018
  • This study aims at understanding the components of on-line newspaper and how each newspaper's layout configuration is differentiated through the analysis on the websites of 10 general daily newspapers in the news stand of NAVER. The collection of data was implemented twice, and One-Way ANOVA was used as an analyzing way. The content of the analysis was carried out based on the types of visual images, the number of photo-based articles and title-based articles, the size of image for the main story, etc. As a result of analysis, the rate of news articles with the audios, videos, cards and slides differentiated from paper-based newspaper was low, and also the news articles using the informative graphics and the graphic sources were very small in number. As a whole, the newspapers in the news stand of NAVER showed that they attempt to make a distinction of their newspaper layout by using a variety of editorial techniques. The significance of this paper is to offer a basic clue to the editing formation to promote the news consumption of newspapers. Under the circumstance that the ecology of media is rapidly being reformed by new media technology, the continuous study of how the newspaper layout should be changed will be needed.

Spatiotemporal Removal of Text in Image Sequences (비디오 영상에서 시공간적 문자영역 제거방법)

  • Lee, Chang-Woo;Kang, Hyun;Jung, Kee-Chul;Kim, Hang-Joon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.2
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    • pp.113-130
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    • 2004
  • Most multimedia data contain text to emphasize the meaning of the data, to present additional explanations about the situation, or to translate different languages. But, the left makes it difficult to reuse the images, and distorts not only the original images but also their meanings. Accordingly, this paper proposes a support vector machines (SVMs) and spatiotemporal restoration-based approach for automatic text detection and removal in video sequences. Given two consecutive frames, first, text regions in the current frame are detected by an SVM-based texture classifier Second, two stages are performed for the restoration of the regions occluded by the detected text regions: temporal restoration in consecutive frames and spatial restoration in the current frame. Utilizing text motion and background difference, an input video sequence is classified and a different temporal restoration scheme is applied to the sequence. Such a combination of temporal restoration and spatial restoration shows great potential for automatic detection and removal of objects of interest in various kinds of video sequences, and is applicable to many applications such as translation of captions and replacement of indirect advertisements in videos.

Parallelization Method of Slice-based video CODEC (슬라이스 기반 비디오 코덱 병렬화 기법)

  • Nam, Jung-Hak;Ji, Bong-Il;Jo, Hyun-Ho;Sim, Dong-Gyu;Cho, Dae-Sung
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.6
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    • pp.48-56
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    • 2010
  • Recently, we need to dramatically speed up real-time video encoding and decoding on mobile devices because complexity of video CODEC is significantly increasing along with the demand for multimedia service of high-quality and high-definition videos by users. A variety of research is conducted for parallelism of video processing using newly developed multi-core platforms. In this paper, we propose a method of parallelism based on slice partition of video compression CODEC. We propose a novel concept of a parallel slice for parallelism and propose a new coding order to be adequate to the parallel slice which keeps high coding efficiency. To minimize synchronization time of multiple parallel slices, we also propose a synchronization method to determinate whether the parallel slice could be independently decoded or not. Experimental results shows that we achieved 27.5% (40.7%) speed-up by parallelism with bit-rate increase of 3.4% (2.7%) for CIF sequences (720p sequences) by implementing the proposed algorithm on the H.264/AVC.

Tile, Slice, and Deblocking Filter Parallelization Method in HEVC (HEVC 복호기에서의 타일, 슬라이스, 디블록킹 필터 병렬화 방법)

  • Son, Sohee;Baek, Aram;Choi, Haechul
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.484-495
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    • 2017
  • The development of display devices and the increase of network transmission bandwidth bring demands for over 2K high resolution video such as panorama video, 4K ultra-high definition commercial broadcasting, and ultra-wide viewing video. To compress these image sequences with significant amount of data, High Efficiency Video Coding (HEVC) standard with the highest coding efficiency is a promising solution. HEVC, the latest video coding standard, provides high encoding efficiency using various advanced encoding tools, but it also requires significant amounts of computation complexity compared to previous coding standards. In particular, the complexity of HEVC decoding process is a imposing challenges on real-time playback of ultra-high resolution video. To accelerate the HEVC decoding process for ultra high resolution video, this paper introduces a data-level parallel video decoding method using slice and/or tile supported by HEVC. Moreover, deblocking filter process is further parallelized. The proposed method distributes independent decoding operations of each tile and/or each slice to multiple threads as well as deblocking filter operations. The experimental results show that the proposed method facilitates executions up to 2.0 times faster than the HEVC reference software for 4K videos.

A Modification of The Fuzzy Logic Based DASH Adaptation Algorithm for Performance Improvement (성능 향상을 위한 퍼지 논리 기반 DASH 알고리즘의 수정)

  • Kim, Hyun-Jun;Son, Ye-Seul;Kim, Joon-Tae
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.618-631
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    • 2017
  • In this paper, we propose a modification of fuzzy logic based DASH adaptation algorithm(FDASH) for seamless media service in time-varying network conditions. The proposed algorithm selects more appropriate bit-rate for the next segment by the modification of the Fuzzy Logic Controller(FLC) and reduces the number of video bit-rate changes by applying Segment Bit-rate Filtering Module(SBFM). Also, we apply the Start Mechanism for clients not to watch the low quality videos in the very beginning stage of streaming service and add the Sleeping Mechanism to avoid any buffer overflow expected. Ultimately, we verified by using NS-3 Network Simulator that the proposed method shows better performance compared to FDASH. According to the experimental results, there is no buffer underflow/overflow within the limited buffer size, which is not guaranteed in FDASH on the other hand. Also, we confirmed that mFDASH has almost the same level of average video quality against FDASH and reduces about 50% of number of video bit-rate changes compared to FDASH in Point-to-Point network and Wi-Fi network.