• Title/Summary/Keyword: Video-conference

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IMPLEMENTATION EXPERIMENT OF VTP BASED ADAPTIVE VIDEO BIT-RATE CONTROL OVER WIRELESS AD-HOC NETWORK

  • Ujikawa, Hirotaka;Katto, Jiro
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.668-672
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    • 2009
  • In wireless ad-hoc network, knowing the available bandwidth of the time varying channel is imperative for live video streaming applications. This is because the available bandwidth is varying all the time and strictly limited against the large data size of video streaming. Additionally, adapting the encoding rate to the suitable bit-rate for the network, where an overlarge encoding rate induces congestion loss and playback delay, decreases the loss and delay. While some effective rate controlling methods have been proposed and simulated well like VTP (Video Transport Protocol) [1], implementing to cooperate with the encoder and tuning the parameters are still challenging works. In this paper, we show our result of the implementation experiment of VTP based encoding rate controlling method and then introduce some techniques of our parameter tuning for a video streaming application over wireless environment.

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Graphical Video Representation for Scalability

  • Jinzenji, Kumi;Kasahara, Hisashi
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.29-34
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    • 1996
  • This paper proposes a new concept in video called Graphical Video. Graphical Video is a content-based and scalable video representation. A video consists of several elements such as moving images, still images, graphics, characters and charts. All of these elements can be represented graphically except moving images. It is desirable to transform these moving images graphical elements so that they can be treated in the same way as other graphical elements. To achieve this, we propose a new graphical representation of moving images using spatio-temporal clusters, which consist of texture and contours. The texture is described by three-dimensional fractal coefficients, while the contours are described by polygons. We propose a method that gives domain pool location and size as a means to describe cluster texture within or near a region of clusters. Results of an experiment on texture quality confirm that the method provides sufficiently high SNR as compared to that in the original three-dimensional fractal approximation.

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Using Fuzzy Logic for Event Detection in Soccer Video

  • Thanh Nguyen Ngoc;Giao Le Ngoc
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.119-121
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    • 2004
  • Video event detection has become an essential application in multimedia computing. For sports video, salient events are usually detected by analyzing video sequence by specific decision rules. However in many kinds of sports video (e.g. soccer), the game contains continuous actions, in which the boundaries of shots, scenes are uncertain. So the conventional analyzing methods using crisp decisions are not efficient. Fuzzy logic is a natural approach that can tackle this problem. In this paper, we present a new approach using fuzzy technique for event detection in soccer video. The experiment shows encouraging results for this method

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Incremental-based Digital Signature with Neighbouring Block Similarity Measure for Video Authentication

  • Kultangwattana, Wilaiporn;Chotikakamthorn, Nopporn
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1412-1415
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    • 2002
  • This paper describes a digital signature-based method for original and updated video authentication. The method uses multiple digital signatures in dealing with video data undergoing multiple change/updating. In addition, a feature based on neighbouring block similarity measure is applied to deal with certain image/video modification. The proposed method can cope with wide range of image/video tampering. It is suitable for practical use of video data, where updating may be performed by more than one legal parties. Experimental results are included with concluding remarks.

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Novel Image Stabilizing Techniques toy Mobile Video Communications

  • Kang, Byoung-Su;Kim, Jae-Won;Lee, Jun-Suk;Park, kang-Sun;Ko, Sung-Jea
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.433-436
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    • 2000
  • In this paper, we present two types of digital image stabilization (DIS) schemes for mobile video communications. In the first scheme, the DIS system, which is used as a preprocessor of the video encoder, compensates the camera’s undesirable shakes before encoding. This method can reduce the bit rate of encoded video sequence by attenuating the prediction error to be encoded. In the second proposed scheme, the DIS system is coupled with the video decoder. The second scheme uses the K-means clustering algorithm to estimate the camera motion using motion vectors decoded from the received video stream. Simulation results show that the first scheme improves coding efficiency, while the second scheme is computationally efficient since it does not require motion estimation.

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A RESEARCH FOR THE ANALYSIS AND THE COUNTERPLAN OF THE VIDEO LECTURINC (원격화상 강의수업의 분석 및 대응방안에 관한 연구)

  • 신용삼;장종욱
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.81-85
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    • 2002
  • Through the questionnaire, I analyzed the merit, the defect and the solution of problems of the lecture using the Video Lecturing System. In the paper, we present that the Video Lecturing is a substitute tracking method by demonstrating the superiority of it. For tile purpose of this, I compared and analyzed the Video Lecturing with the general lecture from the viewpoint of the class satisfaction and the effectiveness through the results of the questionnaire obtained by students who took the Video Lecturing class.

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Object segmentation and object-based surveillance video indexing

  • Kim, Jin-Woong;Kim, Mun-Churl;Lee, Kyu-Won;Kim, Jae-Gon;Ahn, Chie-Teuk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.165.1-170
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    • 1999
  • Object segmentation fro natural video scenes has recently become one of very active research to pics due to the object-based video coding standard MPEG-4. Object detection and isolation is also useful for object-based indexing and search of video content, which is a goal of the emerging new standard, MPEG-7. In this paper, an automatic segmentation method of moving objects in image sequence is presented which is applicable to multimedia content authoring for MPEG-4, and two different segmentation approaches suitable for surveillance applications are addressed in raw data domain and compressed bitstream domains. We also propose an object-based video description scheme based on object segmentation for video indexing purposes.

On the Design and Analysis of Multimedia I/O for Video Conference (영상회의를 위한 멀티미디어 입출력 설계 및 분석)

  • Jeong, Ha-Jae;Lee, Jeon-U;Han, Dong-Won
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.3
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    • pp.608-616
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    • 1996
  • In this paper, we propose a multimedia hardware architecture for desktop video-conferencing in view of the multimedia data flow and analyze system operation using queueing model. We analyze the bottleneck of multimedia data flow for video- conferencing by simulation, varying the video size, frame rate, the number of participants, and video data compression rate, And we also implement and test the archiecture, that almost includes the analyzed requirements for video-conferencing, to confirm the simulation results. This paper describes the considerations in designing a multimedia I/O system.

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A study on the Digital Video control system for train simulator (철도차량 시뮬레이션의 디지털 영상제어 시스템 연구)

  • Kim, Bong-Taek;Choi, Sung
    • Proceedings of the KSR Conference
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    • 1999.11a
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    • pp.259-266
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    • 1999
  • A study on the static type train simulator will include the training of new drives requires that the environment of the cab, controls placement, etc. must highly realistic so that driver can readily transfer his training experience to the real world. The simulator computer sends video disc speed command to a Video PC processor. A video switcher select the output of the on-line player. This selection is done with loss of vertical synchronization, meaning the picture will not noticeable roll or jump as the simulation mover from disc to disc. The video image quality remain contestant through the simulated speed range from zero to 100km/h. Flicker is avoided in the scene by the use of a TBC(Time Base Corrector) which causes the display of one video field at a time. Thus, no interfield jitter is present when the scene is stopped.

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Design of GeoVideo Making Tool and Viewer (GeoVideo 제작 도구 및 뷰어 설계)

  • Cho, Dae-Soo;Kim, Chang-min
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1152-1155
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    • 2013
  • 스마트폰을 비롯한 모바일 디바이스와 다양한 영상제작도구의 발전에 따라 디지털콘텐츠의 생산량이 증가하고 있으며 그 수요는 날로 증가하고 있다. 위치정보가 포함된 GeoContents의 경우 위치기반의 사용자 맞춤 서비스를 제공할 수 있다. 특히 사진 등의 이미지 콘텐츠는 사용자 위치정보와 주변 POI 정보를 활용 다양한 위치기반서비스가 상용화되어 있다. 영상 콘텐츠의 경우 프레임별로 위치정보가 다름에도 불구하고, 아직까지 대표위치를 기반으로 서비스가 제공되고 있다. 본 논문에서는 프레임별 위치정보가 포함된 영상 콘텐츠를 GeoVideo라 정의하고, GeoVideo 콘텐츠를 제작하고 활용하기 위해서 GeoVideo 제작 도구 및 뷰어 소프트웨어를 제안한다. 본 논문에서 제안하는 GeoVideo는 사용자 위치정보 기반의 영상 콘텐츠 검색 서비스 등에 활용될 수 있을 것으로 기대된다.