• Title/Summary/Keyword: Video image processing system

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A Study on the Disk Array Parameters for VOD Servers (VOD 서버를 위한 디스크 배열 파라미터에 관한 연구)

  • Park, Jung-Yeon;Ahn, Byoung-Chul;Kim, Jung-Doo
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.11
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    • pp.2662-2670
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    • 1997
  • High speed network makes possible to transfer not only the test data but also multimedia data such as audio, image, and moving pictures and etc. In a multimedia applications, as a multimedia storage system, it is necessary to use a disk array to store and retrieve data by real time. It is important feature to various disk array parameters as a storage system on a real VOD system, such as configuration method of each disks and allocation method of multimedia data. In this paper, various parameters for the disk array are decided to be used for the video-on-demand system application by simulations in two ways. The real and simulation measurement are compared and analyzed on the performance. Simulation results shows that RAID level 5 and 256KB as striping unit and 185KB as data requests size per seconds are suitable parameter for the disk array architecture which provides MPEG-1 files with a rate of 1.5Mbps in two measurements of real and simulation.

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Camera and Receiver Development for 3D HDTV Broadcasting (3차원 고화질TV 방송용 카메라 및 수신기 개발)

  • 이광순;허남호;안충현
    • Journal of Broadcast Engineering
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    • v.7 no.3
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    • pp.211-218
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    • 2002
  • This paper introduces the HD 3DTV camera and 3DTV receiver that are compatible with the ATSC HDTV broadcasting system. The developed 3DTV camera is based on stereoscopic techniques, and it has control function to control both left and right zoom lens simultaneously and to control the vergence. Moreover, in order to control the vergence manually and to eliminate the synchronization problem of the both images, the 3DTV camera has the 3DTV video multiplexing function to combine the left and right images into the single image. The developed 3DTV signal, and it has the various analog/digital interfaces. The performance of the developed system is confirmed by shooting the selected soccer game in 2002 FIFA KOREA/JAPANTM World Cup and by broadcasting the match. The HD 3DTV camera and receiver will be applied to the 3DTV industries such as 3D movie, 3D game, 3D image processing, 3DTV broadcasting system, and so on.

A Study on Alignment Correction Algorithm for Detecting Specific Areas of Video Images (영상 이미지의 특정 영역 검출을 위한 정렬 보정 알고리즘 연구)

  • Jin, Go-Whan
    • Journal of the Korea Convergence Society
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    • v.9 no.11
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    • pp.9-14
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    • 2018
  • The vision system is a device for acquiring images and analyzing and discriminating inspection areas. Demand for use in the automation process has increased, and the introduction of a vision-based inspection system has emerged as a very important issue. These vision systems are used for everyday life and used as inspection equipment in production processes. Image processing technology is actively being studied. However, there is little research on the area definition for extracting objects such as character recognition or semiconductor packages. In this paper, define a region of interest and perform edge extraction to prevent the user from judging noise as an edge. We propose a noise-robust alignment correction model that can extract the edge of a region to be inspected using the distribution of edges in a specific region even if noise exists in the image. Through the proposed model, it is expected that the product production efficiency will be improved if it is applied to production field such as character recognition of tire or inspection of semiconductor packages.

Education Equipment for FPGA Design of Sensor-based IOT System (센서 기반의 IOT 시스템의 FPGA 설계 교육용 장비)

  • Cho, Byung-woo;Kim, Nam-young;Yu, Yun-seop
    • Journal of Practical Engineering Education
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    • v.8 no.2
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    • pp.111-120
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    • 2016
  • Education equipment for field programmable gate array (FPGA) design of sensor-based IOT (Internet Of Thing) system is introduced. Because sensors have different interfaces, several types of interface controller on FPGA need. Using this equipment, several types of interface controller, which can control ADC (analog-to-digital converter) for analog sensor outputs and $I^2C$ (Inter-Integrated Circuit), SPI (Serial Peripheral Interface Bus), and GPIO (General-Purpose Input/Output) for digital sensor outputs, can be designed on FPGA. Image processing hardware using image sensors and display controller for real and image-processed images or videos can be design on FPGA chip. This equipment can design a SOC (System On Chip) consisting of a hard process core on Linux OS and a FPGA block for IOT system which can communicate with wire and wireless networks. Using the education equipment, an example of hardware design using image sensor and accelerometer is described, and an example of syllabus for "Digital system design using FPGA" course is introduced. Using the education equipment, students can develop the ability to design some hardware, and to train the ability for the creative capstone design through conceptual, partial-level, and detail designs.

System Implementation for Generating High Quality Digital Holographic Video using Vertical Rig based on Depth+RGB Camera (Depth+RGB 카메라 기반의 수직 리그를 이용한 고화질 디지털 홀로그래픽 비디오 생성 시스템의 구)

  • Koo, Ja-Myung;Lee, Yoon-Hyuk;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.17 no.6
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    • pp.964-975
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    • 2012
  • Recently the attention on digital hologram that is regarded as to be the final goal of the 3-dimensional video technology has been increased. A digital hologram can be generated with a depth and a RGB image. We proposed a new system to capture RGB and depth images and to convert them to digital holograms. First a new cold mirror was designed and produced. It has the different transmittance ratio against various wave length and can provide the same view and focal point to the cameras. After correcting various distortions with the camera system, the different resolution between depth and RGB images was adjusted. The interested object was extracted by using the depth information. Finally a digital hologram was generated with the computer generated hologram (CGH) algorithm. All algorithms were implemented with C/C++/CUDA and integrated in LabView environment. A hologram was calculated in the general-purpose computing on graphics processing unit (GPGPU) for high-speed operation. We identified that the visual quality of the hologram produced by the proposed system is better than the previous one.

An Achievement of High-rate Digital Subscriber Lines(HDSL) Interface Function into the ATM Switching System and its Service Implementation (ATM에HDSL 정합 기능 및 서비스 구현)

  • Yang, Choong-Reol;Chang, J.D.;Kim, J.T.;Kang, S.Y.;Kim, W.W.
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.9
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    • pp.2378-2390
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    • 1997
  • We, in this paper, have implemented E1 HDSL(high-bit-rate digital subscriber line) function over an ATM switching system. The maximum loop lengths for subscriber service and cell loss rates to meet the bit error rate of $10^{-7}$ at transmission of 2B1Q HDSL data of E1 rate over existing telephone copper wires in the presense of the significant impairments such as crosstalk, impulse noise, power line noise and longitudinal over the CSAs environment consisting of 26 gauge and 24 gauge unloaded copper telephone lines has assessed. We have confirmed the typical media services function such as video on demand(VOD) service for MPEG-1, image conference service and high-speed Internet access service over ATM switching system.

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Call Scenarios for UPT Service in the IMT-2000MSC Based on Advanced Intelligent Network (차세대 지능망 기반의 IMT-2000 교환기에서이 UPT 서비스 호 시나리오)

  • Gwon, Sun-Ryang;Kim, Dae-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.193-202
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    • 1999
  • A promising telecommunication system so called IMT-2000 is forecasted to cover almost 50 percent of telecommunication services, which will be provided in the beginning of the year 2000. The system offers high quality service such as data, image, and video as well as voice. UPT, which offers the personal mobility, is recognized as an important service because we can bind a variety of wire or wireless networks as single number. This paper discusses the design of IMT-2000 MSC based on AIN and UPT service in the MSC. First, we propose the system structure of the IMP-2000 MSC, as a platform of UPT service implementation. Based on this, we define main functions and its blocks of the IMP-2000 MSC. Third, we present the structure of SSF and Its operational mechanism to support the IN services such as UPT. Finally, we present the detail UPT service implementation for the IMP-2000 MSC through the design of UPT call flows between software blocks, which are the minimum units, within the IMPt-2000 MSC.

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A Study on the Hierachical Coding of the Angiography by Using the Scalable Structure in the MPACS System (MPACS 시스템에서 Scalable 구조를 이용한 심장 조영상의 계층적 부호화에 관한 연구)

  • Han, Young-Oh;Jung, Jae-Woo;Ahn, Jin-Ho;Park, Jong-Kwan;Shin, Joon-In;Park, Sang-Hui
    • Proceedings of the KOSOMBE Conference
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    • v.1995 no.05
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    • pp.235-238
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    • 1995
  • In this paper, we propose an effective coding method of the angiography by using the scalable structure in the frequency domain for MPACS(Medical Picture Archiving and Communication System). We employed the subband decomposition method and MPEG-2 system which is the international standard coding method of the general moving picture. After the subband decomposition is applied to split an input image into 4 bands in the spatial frequency domain, the motion compensated DPCM coding method of MPEG-2 is carried out for each subband. As a result, an easily controllable coding Structure is accomplished by composing the compound hit stream for each subband group. Follows are the simulation results of the proposed sheme for the angiography. A scalable structure which can be easily controlled for a loss of transmission or the band limit can be accomplisbed in the MPEG-2 stucture by the subband decomposition minimizing the side information. And by reducing the search area of the motion vector between -4 and 3, the processing speed of a codec is enhanced by more than two times without a loss of the picture quality compare with the conventional DCT coefficients decompositon method. And the processing speed is considerably improved in the case of the parallel construction of each subband in the hardware.

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The Modified Block Matching Algorithm for a Hand Tracking of an HCI system (HCI 시스템의 손 추적을 위한 수정 블록 정합 알고리즘)

  • Kim Jin-Ok
    • Journal of Internet Computing and Services
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    • v.4 no.4
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    • pp.9-14
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    • 2003
  • A GUI (graphical user interface) has been a dominant platform for HCI (human computer interaction). A GUI - based interaction has made computers simpler and easier to use. The GUI - based interaction, however, does not easily support the range of interaction necessary to meet users' needs that are natural. intuitive, and adaptive. In this paper, the modified BMA (block matching algorithm) is proposed to track a hand in a sequence of an image and to recognize it in each video frame in order to replace a mouse with a pointing device for a virtual reality. The HCI system with 30 frames per second is realized in this paper. The modified BMA is proposed to estimate a position of the hand and segmentation with an orientation of motion and a color distribution of the hand region for real - time processing. The experimental result shows that the modified BMA with the YCbCr (luminance Y, component blue, component red) color coordinate guarantees the real - time processing and the recognition rate. The hand tracking by the modified BMA can be applied to a virtual reclity or a game or an HCI system for the disable.

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Non-parametric Background Generation based on MRF Framework (MRF 프레임워크 기반 비모수적 배경 생성)

  • Cho, Sang-Hyun;Kang, Hang-Bong
    • The KIPS Transactions:PartB
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    • v.17B no.6
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    • pp.405-412
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    • 2010
  • Previous background generation techniques showed bad performance in complex environments since they used only temporal contexts. To overcome this problem, in this paper, we propose a new background generation method which incorporates spatial as well as temporal contexts of the image. This enabled us to obtain 'clean' background image with no moving objects. In our proposed method, first we divided the sampled frame into m*n blocks in the video sequence and classified each block as either static or non-static. For blocks which are classified as non-static, we used MRF framework to model them in temporal and spatial contexts. MRF framework provides a convenient and consistent way of modeling context-dependent entities such as image pixels and correlated features. Experimental results show that our proposed method is more efficient than the traditional one.