• Title/Summary/Keyword: Video Transfer System

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A VISION SYSTEM IN ROBOTIC WELDING

  • Absi Alfaro, S. C.
    • Proceedings of the KWS Conference
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    • 2002.10a
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    • pp.314-319
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    • 2002
  • The Automation and Control Group at the University of Brasilia is developing an automatic welding station based on an industrial robot and a controllable welding machine. Several techniques were applied in order to improve the quality of the welding joints. This paper deals with the implementation of a laser-based computer vision system to guide the robotic manipulator during the welding process. Currently the robot is taught to follow a prescribed trajectory which is recorded a repeated over and over relying on the repeatability specification from the robot manufacturer. The objective of the computer vision system is monitoring the actual trajectory followed by the welding torch and to evaluate deviations from the desired trajectory. The position errors then being transfer to a control algorithm in order to actuate the robotic manipulator and cancel the trajectory errors. The computer vision systems consists of a CCD camera attached to the welding torch, a laser emitting diode circuit, a PC computer-based frame grabber card, and a computer vision algorithm. The laser circuit establishes a sharp luminous reference line which images are captured through the video camera. The raw image data is then digitized and stored in the frame grabber card for further processing using specifically written algorithms. These image-processing algorithms give the actual welding path, the relative position between the pieces and the required corrections. Two case studies are considered: the first is the joining of two flat metal pieces; and the second is concerned with joining a cylindrical-shape piece to a flat surface. An implementation of this computer vision system using parallel computer processing is being studied.

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Twitter Crawling System

  • Ganiev, Saydiolim;Nasridinov, Aziz;Byun, Jeong-Yong
    • Journal of Multimedia Information System
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    • v.2 no.3
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    • pp.287-294
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    • 2015
  • We are living in epoch of information when Internet touches all aspects of our lives. Therefore, it provides a plenty of services each of which benefits people in different ways. Electronic Mail (E-mail), File Transfer Protocol (FTP), Voice/Video Communication, Search Engines are bright examples of Internet services. Between them Social Network Services (SNS) continuously gain its popularity over the past years. Most popular SNSs like Facebook, Weibo and Twitter generate millions of data every minute. Twitter is one of SNS which allows its users post short instant messages. They, 100 million, posted 340 million tweets per day (2012)[1]. Often big amount of data contains lots of noisy data which can be defined as uninteresting and unclassifiable data. However, researchers can take advantage of such huge information in order to analyze and extract meaningful and interesting features. The way to collect SNS data as well as tweets is handled by crawlers. Twitter crawler has recently emerged as a great tool to crawl Twitter data as well as tweets. In this project, we develop Twitter Crawler system which enables us to extract Twitter data. We implemented our system in Java language along with MySQL. We use Twitter4J which is a java library for communicating with Twitter API. The application, first, connects to Twitter API, then retrieves tweets, and stores them into database. We also develop crawling strategies to efficiently extract tweets in terms of time and amount.

A Priority-based Feedback Control Mechanism for Scalability (확장적 우선 순위 피드백 제어 기법)

  • 정상운;정원창;김상복
    • Journal of Korea Multimedia Society
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    • v.2 no.3
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    • pp.339-346
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    • 1999
  • When a multicast video conference system utilizes RTP (Real Time Protocol) and RTCP (Real Time Control Protocol), the loss rate and the synchronization of transfer in RTCP affect the scalability of the system. The random delay technique introduced to resolve the problems is so simple that leads the network to meet some congestion in synchronizing feedback information when lots of people transfer the feedback information simultaneously, which reduces the scalability of system. In this paper, we propose a new feedback control algorithm that provides priority levels with the RTCP packet, which cuts down the feedback delay and increases the scalability. The criteria of providing priority Based on the decided priority level, Agent forced the session participants to provide much more RTCP packets, positively controlled, and the possible bandwidth can be measured. The simulation on this technique decreases the delay, and the feedback messages are equally distributed on a given time period.

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A New Multimedia Service Transmit Method using IPv6 (IPv6를 이용한 새로운 멀티미디어 서비스 전달 방식)

  • Chang, Jeong-Uk;Kim, Ki-Bog;Lin, Chi-Ho
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.1193-1196
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    • 2005
  • In this paper, we presents a new multimedia service transmit method using IPv6. The IPv6 provides the address system of 128 bit and the address space which is infinite it provides. But it will not become the IPv4 and interchange not to be, it uses the DSTM Transition mechanism which will reach and the IPv4 center in the packet header the service type it will be able to support the service class of multi type (TOS) it secures the weak point of data transfer delay it puts a base in the IPv6. The efficiency of this proposed technique have been proven by MPEG-4 streaming video streaming of the IPv6 namely, 6Xtream embodied a order form/live streaming server and the client which it uses to be possible in base and real-time decoding method.

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AN ANALYSIS OF MMPP/D1, D2/1/B QUEUE FOR TRAFFIC SHAPING OF VOICE IN ATM NETWORK

  • CHOI, DOO IL
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.3 no.2
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    • pp.69-80
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    • 1999
  • Recently in telecommunication, BISDN ( Broadband Integrated Service Digital Network ) has received considerable attention for its capability of providing a common interface for future communication needs including voice, data and video. Since all information in BISDN are statistically multiplexed and are transported in high speed by means of discrete units of 53-octet ATM ( asynchronous Transfer Mode ) cells, appropriate traffic control needs. For traffic shaping of voice, the output cell discarding scheme has been proposed. We analyze the scheme with a MMPP/$D_1$, $D_2$/1/B queueing system to obtain performance measures such as loss probability and waiting time distribution.

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An Experimental Study on Bubbles Growth on Microheater (마이크로 히터에서의 기포 생성에 관한 실험적 연구)

  • Ko, Seung-Hyun;Kim, Shin-Kyu;Kim, Ho-Young;Jang, Young-Soo;Lee, Yoon-Pyo
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.1909-1914
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    • 2003
  • Bubble growth on microheater has been experimentally investigated in this study. The experiment was performed using platinum micro heaters having dimensions of $100{\times}10{\times}0.2{\mu}m^3$ with constant heat flux. A high speed video camera was used to observe bubble growth at 250 frames per second. Microheater temperature was measured at the rate of 300Hz with a data acquisition system. When heater temperature was $139^{\circ}C$ a bubble was nucleated in the liquid FC-72. The temperature profiles and the high speed camera images were combined to explain heat transfer and bubble growth on microheater.

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지상파 DMB 방송을 위한 양방향 데이터 방송 서버 설계 및 구현

  • Kim, Gwang-Yong;Lee, Gwang-Sun;Yang, Gyu-Tae;Ham, Yeong-Gwon;An, Chung-Hyeon
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.429-430
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    • 2006
  • In this paper, we describe the architecture of interactive data broadcasting server that can transmit the various data-service contents of the Terrestrial DMB(digital multimedia broadcasting). In the broadcasting environment of the Terrestrial DMB, we enjoys the PADS(program associated data service), or the PIDS(program independent data service) to be executed on various T-DMB terminals as well as the basic video or audio services. This server provides the function such as the data contests management, data channel management, service information configure, return channel connection. Etc. Particularly, this system provides the method to create and transfer the application signaling information for the T- DMB middle application based the java language.

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Implementation of SIP based Video Conference System with Authentication Module (인증기능을 갖춘 SIP기반의 화상회의 시스템 구현)

  • Jo, Hyun-Gyu;Kim, Young-Hak;Jang, Choon-Seo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11b
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    • pp.1419-1422
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    • 2002
  • SIP(Session Initiation Protocol)는 기존의 VoIP(Voice over IP)를 위한 시스템에서 뿐만 아니라 호설정의 처리와 제어가 필요한 여러 인터넷 응용분야에 적용이 가능한 확장성이 뛰어난 프로토콜이다. 또한 HTTP(Hyper Text Transfer Protocol)와 유사한 텍스트 기반의 응용계층의 프로토콜로서 호처리시 절차가 비교적 간결하다. 본 논문에서는 이러한 SIP의 장점을 이용하여 화상회의를 위한 시스템을 구현하였다. 이때. 인증 기능을 부여하여 화상회의시 세션 연결을 위한 호설정을 이루는 과정에서 상대방을 인증할 수 있도록 하였고 인증방법으로는 메시지 인증기능과 함께 리플레이 공격(replay attack)의 방지기능을 가진 SIP 다이제스트 인증(Digest Authentication) 방법을 사용하였다. 본 화상회의 시스템에 사용된 SIP 사양은 최근에 발표된 RFC 3261을 기준으로 하였다.

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Design and Implementation of Wireless Low-Cost Real-Time Data Transfer System for VGA Video Data (저비용 실시간 VGA 비디오 영상 무선 전송 시스템 설계 및 구현)

  • Hong, Dong-Pyo;Cha, Sung-Hyun;Yi, Kang
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06b
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    • pp.357-362
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    • 2010
  • 본 논문에서는 VGA 해상도의 컴퓨터 영상을 무선으로 전송하여 빔프로젝터로 전달하는 저비용 실시간 시스템을 설계 및 구현하는 것을 목표로 한다. 본 시스템의 기능은, 컴퓨터영상 정보의 획득, 영상정보의 압축, 압축된 정보의 실시간 송수신, 압축해제 및 영상 정보복원, 영상데이터의 외부출력으로 구성된다. 영상 전송의 속도를 최대로 높이기 위하여 무선 전송은 IEEE 802.11g를 사용하고, 전송 데이터의 크기를 줄이기 위하여 표준 정지영상 압축 정보의 생성과 정보 표시 형식을 변형하여 사용한다. 변형된 정지영상 압축방식을 사용한 결과 압축을 하지 않고 전송한 경우에 비해서 약 4배가 빨라졌으며, 한 프레임의 영상을 전송하는데 평균 600ms가량 소요되었다. 이는 일반적 강의에서 사용하는 화면전환 속도로 합리적이라고 볼 수 있다.

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A Distributed VOD Server Based on Virtual Interface Architecture and Interval Cache (버추얼 인터페이스 아키텍처 및 인터벌 캐쉬에 기반한 분산 VOD 서버)

  • Oh, Soo-Cheol;Chung, Sang-Hwa
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.10
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    • pp.734-745
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    • 2006
  • This paper presents a PC cluster-based distributed VOD server that minimizes the load of an interconnection network by adopting the VIA communication protocol and the interval cache algorithm. Video data is distributed to the disks of the distributed VOD server and each server node receives the data through the interconnection network and sends it to clients. The load of the interconnection network increases because of the large amount of video data transferred. This paper developed a distributed VOD file system, which is based on VIA, to minimize cost using interconnection network when accessing remote disks. VIA is a user-level communication protocol removing the overhead of TCP/IP. This papers also improved the performance of the interconnection network by expanding the maximum transfer size of VIA. In addition, the interval cache reduces traffic on the interconnection network by caching, in main memory, the video data transferred from disks of remote server nodes. Experiments using the distributed VOD server of this paper showed a maximum performance improvement of 21.3% compared with a distributed VOD server without VIA and the interval cache, when used with a four-node PC cluster.