• Title/Summary/Keyword: Video Service System

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The Survey on Construction of Obesity Management Program for Primary, Middle and High Schools (초 . 중 . 고등학교 비만관리프로그램 구축에 관한 연구)

  • 김이순;주현옥;신유선;송미경
    • Korean Journal of Health Education and Promotion
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    • v.19 no.3
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    • pp.97-105
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    • 2002
  • This study attempts to develop a program for obesity prevention and management for students in primary, middle, and high school and was carried based on the program development process as suggested by Ewles and Simnett. Data were collected from September 1st to September 30th, 2000. The study method is as follows: 1) Reviewing the present obesity control programs practiced in primary, middle, and high school (196 schools total) in metropolitan, medium-sized, and small cities, 2) Surveying obesity students'(682 students total) perception of the obesity management in their school. 3) Reviewing the annual plan for obesity in primary, middle, and high schools 4) Analyzing the educational data (CD, VIDEO) for obesity The results are as below: I. The media researched related to obesity were mainly CD and video, aimed primarily primary school students and are biased in nature. 2. The results of how to manage obesity in students: the difficulty of obesity education in the primary school, is the arousal of a sense of shame among obese students and the lack of various educational data are the most. In the middle and high schools, a lack of various educational data, and no time or lack of time were prevailing concerns. Paramount in managing obesity is weight control, as answered by majority of primary, middle, and high school students. The major problem of obesity management is the non-cooperation of children. 3. Asked whether the weight controlling aspect of health care class was helpful or not, 51.4% of primary school students, and 71.6% of middle and high school students answered not. The most popular educational method used in health care class is the computer, with a 56.4% approval rating. Most 43.5% of respondents answered that they wanted the content of obesity management program to focus on how to lose weight. Therefore, based on the results, the obesity management program is constructed to the steps of assessment, planning, implementation, and evaluation. Assessment includes administering surveys on health needs among students and their parents and physique tests. Planning includes the set-up of long term and short term educational goal and the establishment of an operation system. Implementation includes education, exercise, behavior modification, and health service programs. Evaluation includes step-by-step evaluations for obesity reduction. After this study is conducted, the following should be further researched: More practical and systematic obesity management programs should be developed for the evaluation results. In addition, it is important to develop an appropriate media for obesity management the primary, middle and high school students.

Fast Generation of Intermediate View Image Using GPGPU-Based Disparity Increment Method (GPGPU 기반의 변위증분 방법을 이용한 중간시점 고속 생성)

  • Koo, Ja-Myung;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1908-1918
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    • 2013
  • Free-view, auto-stereoscopic video service is a next generation broadcasting system which offers a three-dimensional video, images of the various point are needed. This paper proposes a method that parallelizes the algorithm for arbitrary intermediate view-point image fast generation and make it faster using General Propose Graphic Processing Unit(GPGPU) with help of the Compute Unified Device Architecture(CUDA). It uses a parallelized stereo-matching method between the leftmost and the rightmost depth images to obtain disparity information and It use data calculated disparity increment per depth value. The disparity increment is used to find the location in the intermediate view-point image for each depth in the given images. Then, It is eliminate to disocclusions complement each other and remaining holes are filled image using hole-filling method and to get the final intermediate view-point image. The proposed method was implemented and applied to several test sequences. The results revealed that the quality of the generated intermediate view-point image corresponds to 30.47dB of PSNR in average and it takes about 38 frames per second to generate a Full HD intermediate view-point image.

An Algorithm to Detect P2P Heavy Traffic based on Flow Transport Characteristics (플로우 전달 특성 기반의 P2P 헤비 트래픽 검출 알고리즘)

  • Choi, Byeong-Geol;Lee, Si-Young;Seo, Yeong-Il;Yu, Zhibin;Jun, Jae-Hyun;Kim, Sung-Ho
    • Journal of KIISE:Information Networking
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    • v.37 no.5
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    • pp.317-326
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    • 2010
  • Nowadays, transmission bandwidth for network traffic is increasing and the type is varied such as peer-to-peer (PZP), real-time video, and so on, because distributed computing environment is spread and various network-based applications are developed. However, as PZP traffic occupies much volume among Internet backbone traffics, transmission bandwidth and quality of service(QoS) of other network applications such as web, ftp, and real-time video cannot be guaranteed. In previous research, the port-based technique which checks well-known port number and the Deep Packet Inspection(DPI) technique which checks the payload of packets were suggested for solving the problem of the P2P traffics, however there were difficulties to apply those methods to detection of P2P traffics because P2P applications are not used well-known port number and payload of packets may be encrypted. A proposed algorithm for identifying P2P heavy traffics based on flow transport parameters and behavioral characteristics can solve the problem of the port-based technique and the DPI technique. The focus of this paper is to identify P2P heavy traffic flows rather than all P2P traffics. P2P traffics are consist of two steps i)searching the opposite peer which have some contents ii) downloading the contents from one or more peers. We define P2P flow patterns on these P2P applications' features and then implement the system to classify P2P heavy traffics.

A Study on the Impact Factors of Contents Diffusion in Youtube using Integrated Content Network Analysis (일반영향요인과 댓글기반 콘텐츠 네트워크 분석을 통합한 유튜브(Youtube)상의 콘텐츠 확산 영향요인 연구)

  • Park, Byung Eun;Lim, Gyoo Gun
    • Journal of Intelligence and Information Systems
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    • v.21 no.3
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    • pp.19-36
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    • 2015
  • Social media is an emerging issue in content services and in current business environment. YouTube is the most representative social media service in the world. YouTube is different from other conventional content services in its open user participation and contents creation methods. To promote a content in YouTube, it is important to understand the diffusion phenomena of contents and the network structural characteristics. Most previous studies analyzed impact factors of contents diffusion from the view point of general behavioral factors. Currently some researchers use network structure factors. However, these two approaches have been used separately. However this study tries to analyze the general impact factors on the view count and content based network structures all together. In addition, when building a content based network, this study forms the network structure by analyzing user comments on 22,370 contents of YouTube not based on the individual user based network. From this study, we re-proved statistically the causal relations between view count and not only general factors but also network factors. Moreover by analyzing this integrated research model, we found that these factors affect the view count of YouTube according to the following order; Uploader Followers, Video Age, Betweenness Centrality, Comments, Closeness Centrality, Clustering Coefficient and Rating. However Degree Centrality and Eigenvector Centrality affect the view count negatively. From this research some strategic points for the utilizing of contents diffusion are as followings. First, it is needed to manage general factors such as the number of uploader followers or subscribers, the video age, the number of comments, average rating points, and etc. The impact of average rating points is not so much important as we thought before. However, it is needed to increase the number of uploader followers strategically and sustain the contents in the service as long as possible. Second, we need to pay attention to the impacts of betweenness centrality and closeness centrality among other network factors. Users seems to search the related subject or similar contents after watching a content. It is needed to shorten the distance between other popular contents in the service. Namely, this study showed that it is beneficial for increasing view counts by decreasing the number of search attempts and increasing similarity with many other contents. This is consistent with the result of the clustering coefficient impact analysis. Third, it is important to notice the negative impact of degree centrality and eigenvector centrality on the view count. If the number of connections with other contents is too much increased it means there are many similar contents and eventually it might distribute the view counts. Moreover, too high eigenvector centrality means that there are connections with popular contents around the content, and it might lose the view count because of the impact of the popular contents. It would be better to avoid connections with too powerful popular contents. From this study we analyzed the phenomenon and verified diffusion factors of Youtube contents by using an integrated model consisting of general factors and network structure factors. From the viewpoints of social contribution, this study might provide useful information to music or movie industry or other contents vendors for their effective contents services. This research provides basic schemes that can be applied strategically in online contents marketing. One of the limitations of this study is that this study formed a contents based network for the network structure analysis. It might be an indirect method to see the content network structure. We can use more various methods to establish direct content network. Further researches include more detailed researches like an analysis according to the types of contents or domains or characteristics of the contents or users, and etc.

ICT Medical Service Provider's Knowledge and level of recognizing how to cope with fire fighting safety (ICT 의료시설 기반에서 종사자의 소방안전 지식과 대처방법 인식수준)

  • Kim, Ja-Sook;Kim, Ja-Ok;Ahn, Young-Joon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.1
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    • pp.51-60
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    • 2014
  • In this study, ICT medical service provider's level of knowledge fire fighting safety and methods on coping with fires in the regions of Gwangju and Jeonam Province of Korea were investigated to determine the elements affecting such levels and provide basic information on the manuals for educating how to cope with the fire fighting safety in medical facilities. The data were analyzed using SPSS Win 14.0. The scores of level of knowledge fire fighting safety of ICT medical service provider's were 7.06(10 point scale), and the scores of level of recognizing how to cope with fire fighting safety were 6.61(11 point scale). level of recognizing how to cope with fire fighting safety were significantly different according to gender(t=4.12, p<.001), age(${\chi}^2$=17.24, p<.001), length of career(${\chi}^2$=22.76, p<.001), experience with fire fighting safety education(t=6.10, p<.001), level of subjective knowledge on fire fighting safety(${\chi}^2$=53.83, p<.001). In order to enhance the level of understanding of fire fighting safety and methods of coping by the ICT medical service providers it is found that: self-directed learning through avoiding the education just conveying knowledge by lecture tailored learning for individuals fire fighting education focused on experiencing actual work by developing various contents emphasizing cooperative learning deploying patients by classification systems using simulations and a study on the implementation of digital anti-fire monitoring system with multipoint communication protocol, a design and development of the smoke detection system using infra-red laser for fire detection in the wide space, video based fire detection algorithm using gaussian mixture mode developing an education manual for coping with fire fighting safety through multi learning approach at the medical facilities are required.

Design and Implementation of an Adaptive Synchronization Algorithm of the MPEG Stream for VOD Services (VOD 서비스를 위한 MPEG 스트림의 적응적 동기화 알고리즘 설계 및 구현)

  • Jo, Dae-Je;Lee, Yeong-Hu;Yoo, Kee-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.5
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    • pp.505-512
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    • 2000
  • In this paper, an adaptive multimedia synchronization scheme for VOD (Video On Demand) services in internet environments is proposed. This scheme considers the characteristics of MPEG (Moving Picture Expert Group) system stream. Consequently, the intra-synchronization is handled at the pack layer, and the inter-synchronization is handled at the packet layer. The proposed scheme can cope adaptively with variation of packet loss, jitter and client's playback capacity. If there are variations of the packet loss or client's playback capacity, the server will change the transmission rate by selective picture skip. The client can then adjust and control the playback time according to the variation of the network jitter. Our experimental results show that the proposed scheme can quickly adapt to the network condition, and can guarantee a better quality of service than the other existing schemes.

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A Handover Protocol for the IEEE WAVE-based Wireless Networks (IEEE WAVE 기반의 무선 네트워크를 위한 핸드오버 프로토콜)

  • Choi, Jung-Wook;Lee, Hyuk-Joon;Choi, Yong-Hoon;Chung, Young-Uk
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.1
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    • pp.76-83
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    • 2011
  • The IEEE WAVE-based communication systems do not provide handover services since most of the application layer messages of a small amount containing text data that are related to safe driving. Multimedia data service such as web pages and CCTV video clips, however, require a seamless handover for continuation of a session via multiple RSUs. In this paper, we propose a new proactive handover protocol based on IEEE WAVE. According to the proposed handover protocol, the OBU notifies the old RSU of its departure from the coverage such that the old RSU forwards to the new RSU the data heading towards the OBU to be cached for the further delivery upon its entry into the new RSU's coverage. The simulation results are presented which shows the performance of the proposed protocol in terms of throughput, delivery ratio and handover delay.

ABRN:An Adaptive Buffer Replacement for On-Demand Multimedia Database Service Systems (ABRN:주문형 멀티미디어 데이터 베이스 서비스 시스템을 위한 버퍼 교체 알고리즘)

  • Jeong, Gwang-Cheol;Park, Ung-Gyu
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.7
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    • pp.1669-1679
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    • 1996
  • In this paper, we address the problem of how to replace huffers in multimedia database systems with time-varying skewed data access. The access pattern in the multimedia database system to support audio-on-demand and video-on-demand services is generally skewed with a few popular objects. In addition the access pattem of the skewed objects has a time-varying property. In such situations, our analysis indicates that conventional LRU(least Recently Used) and LFU(Least Frequently Used) schemes for buffer replacement algorithm(ABRN:Adaptive Buffer Replacement using Neural suited. We propose a new buffer replacement algorithm(ABRN:Adaptive Buffer Replacement using Neural Networks)using a neural network for multimedia database systems with time-varying skewed data access. The major role of our neural network classifies multimedia objects into two classes:a hot set frequently accessed with great popularity and a cold set randomly accessed with low populsrity. For the classification, the inter-arrival time values of sample objects are employed to train the neural network.Our algorithm partitions buffers into two regions to combine the best roperties of LRU and LFU.One region, which contains the 핫셋 objects, is managed by LFU replacement and the other region , which contains the cold set objects , is managed by LRUreplacement.We performed simulation experiments in an actual environment with time-varying skewed data accsee to compare our algorithm to LRU, LFU, and LRU-k which is a variation of LRU. Simulation resuults indicate that our proposed algorthm provides better performance as compared to the other algorithms. Good performance of the neural network-based replacement scheme means that this new approach can be also suited as an alternative to the existing page replacement and prefetching algorithms in virtual memory systems.

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Real 3-D Shape Restoration using Lookup Table (룩업 테이블을 이용한 물체의 3-D 형상복원)

  • Kim, Kuk-Se;Lee, Jeong-Gi;Song, Gi-Beom;Kim, Choong-Won;Lee, Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.1096-1101
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    • 2004
  • The 3-D shape use to effect of movie, animation, industrial design, medical treatment service, education, engineering etc.... But it's not easy to make 3-D shape from the information of 2-D image. There are two methods in restoring 3-D video image through 2-D image; First the method of using a laser; Secondly the method of acquiring 3-D image through stereo vision. Instead of doing two methods with many difficulties, I figure out the method of simple 3-D image in this research paper. We present here a simple and efficient method, called direct calibration, which doesn't require any equations at all. The direct calibration procedure builds a lookup table(LUT) linking image and 3-D coordinates by a real 3-D triangulation system. The LUT is built by measuring the image coordinates of a grid of known 3-D points, and recording both image and world coordinates for each point; the depth values of all other visible points are obtained by interpolation.

Implementation and Performance Evaluation of the Multicast Function for a Fully-Interconnected ATM Switch (완전 결합형 ATM 스위치의 멀티캐스트 기능 구현 및 성능 평가)

  • Jeon, Yong-Hui;Park, Jeong-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.6
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    • pp.1581-1589
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    • 1999
  • In B-ISDN(Broadband Integrated Services Digital Networks), the efficient implementation of multicast function is very important since the demand for distributed type of service such as VOD(Video On Demand) system is expected to grow. In this paper, the multicast performance characteristics of fully-interconnected switch fabric used for our research is the proper architecture for a small-sized switch element, and it uses bit addressing method for addressing scheme and thus it is easy to implement multicast function without adding a function block. To incorporate the bursty nature of traffic in ATM networks, we used IBP(Interrupted Bernoulli Process) model as an input traffic model. We presented and analyzed the simulation results in terms of the multicast operation of the switch. Based. on this study, it its analyzed that congestion avoidance may be feasible if we use a proper traffic control scheme by finding an overload point due to multicast.

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