• 제목/요약/키워드: Video Scheduling Mechanism

검색결과 15건 처리시간 0.018초

Congestion Detection for QoS-enabled Wireless Networks and its Potential Applications

  • Ramneek, Ramneek;Hosein, Patrick;Choi, Wonjun;Seok, Woojin
    • Journal of Communications and Networks
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    • 제18권3호
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    • pp.513-522
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    • 2016
  • We propose a mechanism for monitoring load in quality of service (QoS)-enabled wireless networks and show how it can be used for network management as well as for dynamic pricing. Mobile network traffic, especially video, has grown exponentially over the last few years and it is anticipated that this trend will continue into the future. Driving factors include the availability of new affordable, smart devices, such as smart-phones and tablets, together with the expectation of high quality user experience for video as one would obtain at home. Although new technologies such as long term evolution (LTE) are expected to help satisfy this demand, the fact is that several other mechanisms will be needed to manage overload and congestion in the network. Therefore, the efficient management of the expected huge data traffic demands is critical if operators are to maintain acceptable service quality while making a profit. In the current work, we address this issue by first investigating how the network load can be accurately monitored and then we show how this load metric can then be used to provide creative pricing plans. In addition, we describe its applications to features like traffic offloading and user satisfaction tracking.

Modeling of a storage subsystem in multimedia information system

  • Lim, Cheol-Su
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제22권11호
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    • pp.2521-2530
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    • 1997
  • In this paepr, we present a video-on-demand (VOD) system design model that address and integrates a number of inter-related issues. Then with analysis and performance evaluation, we investigate various aspects of disk and buffer managements in the given model. Based on the analysis results, we suggest that a distributed buffering scheme with intermediate buffers may te useful to transform bursty disk accesses into a continuous stream for for glitch-free performance of VOD systems. Also, through simulation, we illustrate that massive multimedia information storage design techniques such as prefetching, clustered striping, and real-time disk scheduling integrated with the distributed buffering mechanism may enhance end-to-end real-time performance of VOD systems under wide-area networks.

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Video Server with Optical Mass Storage (광주크박스 저장장치에 기반한 비디오 서버)

  • Lee, Jong-Min;Cha, Ho-Jung;Oh, Jae-Hak;Park, Byung-Joon
    • Journal of KIISE:Computer Systems and Theory
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    • 제29권6호
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    • pp.318-330
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    • 2002
  • This paper discusses the design and implementation of a video server which uses tertiary device, such as magneto-optical jukebox or tape library, as a source of media archiving. In order to handle the tertiary device in the framework of disk-based stream service model, a sophisticated streaming model is required for server and it should consider the device-specific performance characteristics of tertiary storage. We have carefully designed the streaming mechanism for server whose key functionalities include stream scheduling, disk caching and admission control. The proposed system has been implemented on Windows 2000 platform which is equipped with a magneto-optical jukebox. The design principles of the server are validated with the experiments and the performance characteristics is analyzed.

Performance Model and Analysis for Improving Efficient Packet Service of GGSN in CPRS Network (GPRS 망에서 GGSN 노드의 패킷 처리 향상을 위한 성능 모델 및 분석)

  • Kwak, Yong-Won;Min, Jae-Hong;Jeong, Young-Sic;Park, Wung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국해양정보통신학회 2002년도 추계종합학술대회
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    • pp.826-834
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    • 2002
  • Asynchronous third generation mobile communication system is able to service Packet Switching through adding GPRS Network to the second generation system GSM. Therefore, it is necessary to study packet traffic service of GGSN node which is due to perform gateway role that GPRS Network is enable to inter-connect with Internet in order to optimize the capability and performance of GGSN. In this paper, the Internet packet traffic model that it is arrived to GGSN node from the Internet is studied and In order to process the Inter traffic efficiently, performance analysis model in GGSN is proposed to optimize packet processing capability of each processor. In order to guarantee QoS requirement of the real time traffic Speech and Video, several scheduling algorithm is applied to performance model and each mechanism is compared with several performance parameters.

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A Scheduling mechanism for Real-Time Messages on Dual-Link Networks (전송제한시간에 기초한 이중-링크 네트워크상에서 실시간 메시지 스케듈링 기법)

  • Lee, Myeong-Jin;Lee, Jeong-Bae;Jang, Deok-Seong
    • The Transactions of the Korea Information Processing Society
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    • 제1권2호
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    • pp.244-253
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    • 1994
  • Computer networks need a variety of services. Some services such as, video, voice and plantcontrol traffic require a real-time communication with explicit timing constraints. In this pater, we introduce a real-time communication technique which use a reservation technique on dualilnk networks. We introduce an enhanced technique that determines priorities of the message based on time constraints when real-time messages are transmitted. A simulation was conducted to compare and to analyze traditional technique. We used the SLAM II language to simulate this technique. Message loss rate were compared and analyzed as a performance criteria in this simulation.

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