• Title/Summary/Keyword: Video Over IP

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An Optimal Adaptation Framework for Transmission of Multiple Visual Objects (다중 시각 객체 전송을 위한 최적화 적응 프래임워크)

  • Lim, Jeong-Yeon;Kim, Mun-Churl
    • Journal of KIISE:Software and Applications
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    • v.35 no.4
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    • pp.207-218
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    • 2008
  • With the growth of the Internet, multimedia streaming becomes an important means to deliver video contents over the Internet and the amount of the streaming multimedia contents is also getting increased. However, it becomes difficult to guarantee the quality of service in real-time over the IP network environment with instantaneously varying bandwidth. In this paper, we propose an optimal adaptation framework for streaming contents over the Internet in the sense that the perceptual quality of the multi-angie content with multiple visual objects is maximized given the constraints such as available bandwidth and transcoding cost. In the multi-angle video service framework, the user can select his/her preferred alternate views among the given multiple video streams captured at different view angles for a same event. This enhanced experience often entails streaming problems in real-time over the network, such as instantaneous bandwidth changes in the Internet. In order to cope with this problem, we assume that multi-angle video contents are encoded at different bitrates and the appropriate video streams are then selected or transcoded for delivery to meet such bandwidth constraints. For the user selective consumption of the various bitstreams in the multi-angle video service, the bitstream in each angle can be encoded in various bitrate, and the user can select a sub-bitrstream in the given bitrstreams or transcode the corresponding content in order to deliver the optimally adapted video contents to the instantaneously changing network condition. Therefore, we define the transcoding cost which means the time taken for transcoding the video stream and formulate a unified optimization framework which maximizes the perceptual quality of the multiple video objects in the given constraints such as the transcoding cost and the network bandwidth. Finally, we present plenty of the experimental results to show the effectiveness of the proposed method.

Video calls Application to using VoIP (VoIP를 이용한 영상통화 어플리케이션 프로젝트)

  • Lee, Se Hoon;Lee, Yo Han;Jung, Jin Bum
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.291-294
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    • 2012
  • 본 논문에서는 VoIP를 이용한 어플리케이션을 제안한다. 네트워크 프로토콜인 VoIP와 SIP를 이용하여 영상통화 어플리케이션을 제작하고자 한다. SIP 프록시서버를 이용하여 송/수신자간에 안드로이드 어플리케이션을 사용하여 음성은 물론 영상까지 통화 가능한 어플리케이션이다. 또한, 본 시스템에서는 더 나아가서 송/수신자간의 통화전에 사전에 계약한 광고주의 광고들을 보여줌으로써 광고수익을 창출 할 수 있는 시스템을 개발하고자 한다.

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The CODEC Performance Analysis of VoIP for QoS (QoS를 위한 인터넷전화의 CODEC 성능 분석)

  • Rha, Sung-Hun;Yoo, Jae-Duck
    • The Journal of the Korea institute of electronic communication sciences
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    • v.4 no.2
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    • pp.93-100
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    • 2009
  • As the Internet Protocol be widely/rapidly used in packet communication, common carriers are providing the multimedia service(Both direction real-time voice, video conference, remote educational etc.)on the Internet. Also the 070 VoIP (Voice over IP) service is provided by the carriers on the packer network. In order to offer VoIP service in Korea, common carrier has to acquire the optimum level for QoS(quality of service). In this paper, we study on CODEC quality to get a higher QoS for VoIP.

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Cross-layer Video Streaming Mechanism over Cognitive Radio Ad hoc Information Centric Networks

  • Han, Longzhe;Nguyen, Dinh Han;Kang, Seung-Seok;In, Hoh Peter
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.11
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    • pp.3775-3788
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    • 2014
  • With the increasing number of the wireless and mobile networks, the way that people use the Internet has changed substantively. Wireless multimedia services, such as wireless video streaming, mobile video game, and mobile voice over IP, will become the main applications of the future wireless Internet. To accommodate the growing volume of wireless data traffic and multimedia services, cognitive radio (CR) and Information-Centric Network (ICN) have been proposed to maximize the utilization of wireless spectrum and improve the network performance. Although CR and ICN have high potential significance for the future wireless Internet, few studies have been conducted on collaborative operations of CR and ICN. Due to the lack of infrastructure support in multi-hop ad hoc CR networks, the problem is more challenging for video streaming services. In this paper, we propose a Cross-layer Video Streaming Mechanism (CLISM) for Cognitive Radio Ad Hoc Information Centric Networks (CRAH-ICNs). The CLISM included two distributed schemes which are designed for the forwarding nodes and receiving nodes in CRAH-ICNs. With the cross-layer approach, the CLISM is able to self-adapt the variation of the link conditions without the central network controller. Experimental results demonstrate that the proposed CLISM efficiently adjust video transmission policy under various network conditions.

Model for Mobile Online Video viewed on Samsung Galaxy Note 5

  • Pal, Debajyoti;Vanijja, Vajirasak
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5392-5418
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    • 2017
  • The primary aim of this paper is to propose a non-linear regression based technique for mapping different network Quality of Service (QoS) factors to an integrated end-user Quality of Experience (QoE) or Mean Opinion Score (MOS) value for an online video streaming service on a mobile phone. We use six network QoS factors for finding out the user QoE. The contribution of this paper is threefold. First, we investigate the impact of the network QoS factors on the perceived video quality. Next, we perform an individual mapping of the significant network QoS parameters obtained in stage 1 to the user QoE based upon a non-linear regression method. The optimal QoS to QoE mapping function is chosen based upon a decision variable. In the final stage, we evaluate the integrated QoE of the system by taking the combined effect of all the QoS factors considered. Extensive subjective tests comprising of over 50 people across a wide variety of video contents encoded with H.265/HEVC and VP9 codec have been conducted in order to gather the actual MOS data for the purpose of QoS to QoE mapping. Our proposed hybrid model has been validated against unseen data and reveals good prediction accuracy.

A Study on the Optimal All-IP Network Design for Adopting IPTV Traffic (All-IP 네트워크에서 IPTV 트래픽 수용을 위한 최적의 설계 방안 연구)

  • Kim, Hyoung-Soo;Cho, Sung-Soo;Seol, Soon-Uk;Jun, Yun-Chul
    • 한국정보통신설비학회:학술대회논문집
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    • 2009.08a
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    • pp.68-71
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    • 2009
  • All-IP network requires change of the existing IP network engineering methods as the convergence service market between communication and broadcasting industries using IP network is growing rapidly. Especially the video services like IPTV require more strict transmission quality and higher bandwidth than the existing data services. So it is difficult to design All-IP network by the over-provisioning method which used to be used for the existing IP network design. It also requires a heavy investment which becomes one of big obstacles to the IPTV service expansion. In order to reduce the investment costs, it is required to design an optimized network by maximizing the utilization of the network resources and at the same time maintaining the customer satisfaction in terms of service quality. In this paper, we first analyze the effects of IPTV traffic on the existing internet. Then we compare two traffic engineering technologies, which are dimensioning without admission control and dimensioning with admission control, on the All-IP network design by simulation. Finally, we suggest cost effectiveness of traffic engineering technologies for designing the All-IP network.

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HTTP Adaptive Streaming Method for Service-compatible 3D Contents Based on MPEG DASH (MPEG DASH 기반 service-compatible 3D 콘텐츠 대상 HTTP adaptive streaming 적용방안)

  • Park, Gi-Jun;Lee, Gil-Bok;Lee, Jang-Won;Kim, Kyu-Heon
    • Journal of Broadcast Engineering
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    • v.17 no.2
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    • pp.207-222
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    • 2012
  • Recently, many consumer electronics manufacturers have produced 3D devices such as 3DTVs and 3D monitors as interests in a stereoscopic video service are getting increased. However, most of 3D services are focused on local storage or bandwidth guaranteed service since 3D stereoscopic video service require bandwidth more stable and larger. This property causes difficulties in seamless stereoscopic video streaming services under IP based open network environment that cannot guarantee quality of services. In order to achieve a seamless video streaming service the international standard organization MPEG (Moving Pictures Experts Group) has developed the adaptive HTTP streaming technology called as DASH (Dynamic Adaptive Streaming over HTTP). However, the DASH doesn't have obvious scheme which can express the two elementary video streams based service-compatible stereoscopic contents in one segment. Therefore, this paper proposes a scheme of efficient 3D adaptive streaming service based on the DASH, which covers not only frame-packing stereoscopic contents but also service-compatible ones. The 3D adaptive HTTP streaming scheme introduced in this paper is able to provide 3D contents with various qualities to user and also has benefit that single 3D content can be applied to a variety of devices.

An Error Concealment Technique for MPEG-4 Video Transmission over Wireless Networks (무선 네트워크 환경에서의 MPEG-4 비디오 전송을 위한 에러 은닉 기법)

  • Park, Jeong-Beom;Eo, Jin-Woo
    • Journal of IKEEE
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    • v.9 no.2 s.17
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    • pp.170-178
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    • 2005
  • The video data corrupted by the transmission error due to packet loss induce error propagation in decoded video data, and cause poor video quality. To remedy these corrupted video data, there have been introduced two types of error concealment techniques: spatial or temporal error concealment algorithm. Computational overhead by using spatial error concealment algorithm is a serious disadvantage in mobile video data streaming environment. In this paper, we propose hybrid type error concealment technique recovering video quality of mobile device using MPEG-4 video streaming on error-prone wireless network. Our algorithm is implemented in MPEG-4 decoder. The algorithm adopts Intel Wireless MMX technology to provide high performance of portable embedded multimedia mobile device. It is proven that the proposed algorithm shows expected performance for a mobile streaming system(PDA) on IP channels. Our approach showed better processing speed and better video quality comparing with traditional error concealment algorithm.

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A video transmission system for a high quality and fault tolerance based on multiple paths using TCP/IP (다중 경로를 이용한 TCP/IP 기반 고품질 및 고장 감내 비디오 전송 시스템)

  • Kim, Nam-Su;Lee, Jong-Yeol;Pyun, Kihyun
    • Journal of Internet Computing and Services
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    • v.15 no.6
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    • pp.1-8
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    • 2014
  • As the e-learning spreads widely and demands on the internet video service, transmitting video data for many users over the Internet becomes popular. To satisfy this needs, the traditional approach uses a tree structure that uses the video server as the root node. However, this approach has the danger of stopping the video service even when one of the nodes along the path has a some problem. In this paper, we propose a video-on-demand service that uses multiple paths. We add new paths for backup and speed up for transmitting the video data. We show by simulation experiments that our approach provides a high-quality of video service.

Synchronization Issues for Stereoscopic High-Definition Video Delivery over IP Networks (고화질 스테레오 비디오 전송 시스템을 위한 동기화 기법)

  • Kim, Jong-Ryool;Lee, Seok-Hee;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1373-1378
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    • 2006
  • 대용량의 네트워크 인프라가 확대되고, 네트워크를 통한 DV, HD 급의 고화질 비디오 전송이 보편화 되면서, 고화질의 비디오에 몰입감, 현실감을 증진시키기 위한 스테레오 HD 비디오 전송이 가능하게 되었다. 본 논문은 IP 네트워크를 통해서 스테레오 HD 비디오 전송을 가능하게 해주는 소프트웨어 기반의 HD 비디오 전송 시스템에서 효과적으로 몰입감과 입체감을 제공하기 위해 충족되어야 하는 좌우 영상의 동기화에 필요한 요소들을 다룬다. 제안된 동기화 기법은 수신 측에서 최종적으로 동기화된 좌우 영상을 통해 스테레오 HD 비디오를 얻기 위해서 좌우 카메라로부터 영상의 획득 시, 획득된 영상의 네트워크 전송 시, 또 수신된 영상의 재생 시 좌우 영상의 동기화한다. 결과적으로 동기화 된 좌우 영상을 통하여 몰입감과 현실감을 가지는 스트레오 HD 비디오를 실시간으로 감상할 수 있다.

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