• Title/Summary/Keyword: Video Image

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실시간 비디오 스타일 전이 기법에 관한 연구 (Real-time Style Transfer for Video)

  • 서상현
    • 스마트미디어저널
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    • 제5권4호
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    • pp.63-68
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    • 2016
  • 텍스처전이(Texture Transfer) 기법은 타겟영상의 고주파 성분인 텍스쳐를 소스영상에 적용시키는 영상처리 방법이다. 이 텍스쳐 전이기법은 입력 영상에 표현되고 있는 질감 등의 스타일을 대상 영상에 전이시키는데 사용 될 수 있다. 본 연구에서는 이러한 텍스쳐 전이기법을 비디오에 적용시키기 위한 방법을 제안한다. 특히 동영상에 적용시키기 위한 실시간 병렬 처리 알고리즘을 제안한다. 이를 위해서 기존 텍스쳐 전이기법에 사용되는 커널의 모양을 변경하여 병렬화가 가능하도록 하였으며, 동영상 적용 시 발생하는 시간적 일관성문제를 해결하기 위한 방법으로 비디오 프레임 영상의 다중해상도를 사용한 광류측정법을 제안하여 적용함으로써 실시간 비디오 처리를 가능하게 하였다.

동영상과 수치지도의 결합에 관한 연구 (Integrating Video Image into Digital Map)

  • 김용일;편무욱
    • 대한공간정보학회지
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    • 제4권2호
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    • pp.161-172
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    • 1996
  • 본 연구는 동영상과 수치지도를 결합하는 기법 및 공정의 개발을 그 목적으로 한다. 이를 위해 본 연구에서는 동영상을 GIS에 도입하는 과정에서 필요한 동영상의 위치색인(georeferencing)기법을 개발하고 실험용 데이터베이스를 구축하여 평가를 수행하였다. 본 연구에서 개발된 동영상의 georeferencing 기법은 DGPS를 이용한 위치측정, 이상점의 제거, 지도융합기법, time-tag을 이용한 동영상의 위치색인 등으로 구성되며, 정확한 위치가 알려져 있는 가로등을 기준점으로 위치정확도 평가를 행한 결과, 92.8%의 기준점이 전후 2프레임안에 포함되는 결과를 얻었다. 본 논문의 궁극적 의미는 기존의 2차원 수치지도의 한계를 넘어선 새로운 개념의 수치지도에 대한 가능성을 제시하였다는 것에 있다.

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Server-Based User-Created Contents Processing System

  • Yeo, Myung-Ho;Kim, Hak-Sin;Roh, Kyu-Jong;Cho, Yong-Jun;He, Li;Kim, Hak-Cheol;Bok, Kyung-Soo;Yoo, Jae-Soo
    • International Journal of Contents
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    • 제4권4호
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    • pp.12-17
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    • 2008
  • The web 2.0 is leading a rapid change of internet services. The UCC(User Created Contents) service is one of the representative internet services with web 2.0 paradigm. In this paper, we design and implement the UCC services prototype system for image and video. The proposed system does not need to install ActiveX and client programs on devices of users to edit their contents. All processes for editing UCC are conducted on the server. Our proposed system consists of the two components such as the multimedia editing subsystem and the metadata management system. They provide the API to UCC service developers or vendors. The multimedia editing subsystem supports editing for image and video, and the streaming services of video. The metadata management subsystem supports the metadata management and retrieval of image and video.

인터넷에 기반한 내용기반 검색 시스템 설계 (Content-Based Retrieval System Design over the Internet)

  • 김영호;강대성
    • 제어로봇시스템학회논문지
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    • 제11권5호
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    • pp.471-475
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    • 2005
  • Recently, development of digital technology is occupying a large part of multimedia information like character, voice, image, video, etc. Research about video indexing and retrieval progresses especially in research relative to video. This paper proposes the novel notation in order to retrieve MPEG video in the international standards of moving picture encoding For realizing the retrieval-system, we detect DCT DC coefficient, and then we obtain shot to apply MVC(Mean Value Comparative) notation to image constructed DC coefficient. We choose the key frame for start-frame of a shot, and we have the codebook index generating it using feature of DC image and applying PCA(principal Component Analysis) to the key frame. Also, we realize the retrieval-system through similarity after indexing. We could reduce error detection due to distinguish shot from conventional shot detection algorithm. In the mean time, speed of indexing is faster by PCA due to perform it in the compressed domain, and it has an advantage which is to generate codebook due to use statistical features. Finally, we could realize efficient retrieval-system using MVC and PCA to shot detection and indexing which is important step of retrieval-system, and we using retrieval-system over the internet.

확률기반 배경제거 기법의 향상을 위한 밝기 사영 및 변환에너지 기반 그림자 영역 제거 방법 (A Shadow Region Suppression Method using Intensity Projection and Converting Energy to Improve the Performance of Probabilistic Background Subtraction)

  • 황숭민;강동중
    • 제어로봇시스템학회논문지
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    • 제16권1호
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    • pp.69-76
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    • 2010
  • The segmentation of moving object in video sequence is a core technique of intelligent image processing system such as video surveillance, traffic monitoring and human tracking. A typical method to segment a moving region from the background is the background subtraction. The steps of background subtraction involve calculating a reference image, subtracting new frame from reference image and then thresholding the subtracted result. One of famous background modeling is Gaussian mixture model (GMM). Even though the method is known efficient and exact, GMM suffers from a problem that includes false pixels in ROI (region of interest), specifically shadow pixels. These false pixels cause fail of the post-processing tasks such as tracking and object recognition. This paper presents a method for removing false pixels included in ROT. First, we subdivide a ROI by using shape characteristics of detected objects. Then, a method is proposed to classify pixels from using histogram characteristic and comparing difference of energy that converts the color value of pixel into grayscale value, in order to estimate whether the pixels belong to moving object area or shadow area. The method is applied to real video sequence and the performance is verified.

3D Conversion of 2D Video Encoded by H.264

  • Hong, Ho-Ki;Ko, Min-Soo;Seo, Young-Ho;Kim, Dong-Wook;Yoo, Ji-Sang
    • Journal of Electrical Engineering and Technology
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    • 제7권6호
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    • pp.990-1000
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    • 2012
  • In this paper, we propose an algorithm that creates three-dimensional (3D) stereoscopic video from two-dimensional (2D) video encoded by H.264 instead of using two cameras conventionally. Very accurate motion vectors are available in H.264 bit streams because of the availability of a variety of block sizes. 2D/3D conversion algorithm proposed in this paper can create left and right images by using extracted motion information. Image type of a given image is first determined from the extracted motion information and each image type gives a different conversion algorithm. The cut detection has also been performed in order to prevent overlapping of two totally different scenes for left and right images. We show an improved performance of the proposed algorithm through experimental results.

웹 기반 UCC 서비스 개발을 위한 멀티미디어 시스템 (Multimedia System for Developing Web based UCC Services)

  • 복경수;여명호;이미숙;이낙규;유관희;유재수
    • 한국콘텐츠학회논문지
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    • 제8권2호
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    • pp.48-56
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    • 2008
  • 본 논문에서는 이미지와 동영상에 대한 UCC 서비스를 쉽게 개발할 수 있는 프로토타입 시스템을 설계하고 구현한다. 제안하는 시스템은 멀티미디어 가공 처리 서브시스템과 메타데이터 관리 서브시스템으로 구성되어 있으며 UCC 서비스 개발자에게 필요한 API를 제공한다. 멀티미디어 가공처리 서브시스템은 이미지, 동영상에 대한 미디어 관리 및 편집 기능을 제공하며 동영상에 대한 스트리밍 서비스를 제공한다. 메타데이터 관리 서브시스템은 이미지, 동영상에 대한 메타데이터 관리 및 검색 기능을 제공한다. 또한, UCC에 대한 댓글 관리 및 스크랩 처리 기능을 제공한다.

A Bit Allocation Method Based on Proportional-Integral-Derivative Algorithm for 3DTV

  • Yan, Tao;Ra, In-Ho;Liu, Deyang;Zhang, Qian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권5호
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    • pp.1728-1743
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    • 2021
  • Three-dimensional (3D) video scenes are complex and difficult to control, especially when scene switching occurs. In this paper, we propose two algorithms based on an incremental proportional-integral-derivative (PID) algorithm and a similarity analysis between views to improve the method of bit allocation for multi-view high efficiency video coding (MV-HEVC). Firstly, an incremental PID algorithm is introduced to control the buffer "liquid level" to reduce the negative impact on the target bit allocation of the view layer and frame layer owing to the fluctuation of the buffer "liquid level". Then, using the image similarity between views is used to establish, a bit allocation calculation model for the multi-view video main viewpoint and non-main viewpoint is established. Then, a bit allocation calculation method based on hierarchical B frames is proposed. Experimental simulation results verify that the algorithm ensures a smooth transition of image quality while increasing the coding efficiency, and the PSNR increases by 0.03 to 0.82dB while not significantly increasing the calculation complexity.

View synthesis with sparse light field for 6DoF immersive video

  • Kwak, Sangwoon;Yun, Joungil;Jeong, Jun-Young;Kim, Youngwook;Ihm, Insung;Cheong, Won-Sik;Seo, Jeongil
    • ETRI Journal
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    • 제44권1호
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    • pp.24-37
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    • 2022
  • Virtual view synthesis, which generates novel views similar to the characteristics of actually acquired images, is an essential technical component for delivering an immersive video with realistic binocular disparity and smooth motion parallax. This is typically achieved in sequence by warping the given images to the designated viewing position, blending warped images, and filling the remaining holes. When considering 6DoF use cases with huge motion, the warping method in patch unit is more preferable than other conventional methods running in pixel unit. Regarding the prior case, the quality of synthesized image is highly relevant to the means of blending. Based on such aspect, we proposed a novel blending architecture that exploits the similarity of the directions of rays and the distribution of depth values. By further employing the proposed method, results showed that more enhanced view was synthesized compared with the well-designed synthesizers used within moving picture expert group (MPEG-I). Moreover, we explained the GPU-based implementation synthesizing and rendering views in the level of real time by considering the applicability for immersive video service.

A Trial Toward Marine Watch System by Image Processing

  • Shimpo, Masatoshi;Hirasawa, Masato;Ishida, Keiichi;Oshima, Masaki
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 2006년도 International Symposium on GPS/GNSS Vol.1
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    • pp.41-46
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    • 2006
  • This paper describes a marine watch system on a ship, which is aided by an image processing method. The system detects other ships through a navigational image sequence to prevent oversights, and it measures their bearings to maintain their movements. The proposed method is described, the detection techniques and measurement of bearings techniques are derived, and the results have been reported. The image is divided into small regions on the basis of the brightness value and then labeled. Each region is considered as a template. A template is assumed to be a ship. Then, the template is compared with frames in the original image after a selected time. A moving vector of the regions is calculated using an Excel table. Ships are detected using the characteristics of the moving vector. The video camera captures 30 frames per second. We segmented one frame into approximately 5000 regions; from these, approximately 100 regions are presumed to be ships and considered to be templates. Each template was compared with frames captured at 0.33 s or 0.66 s. In order to improve the accuracy, this interval was changed on the basis of the magnification of the video camera. Ships’ bearings also need to be determined. The proposed method can measure the ships’ bearings on the basis of three parameters: (1) the course of the own ship, (2) arrangement between the camera and hull, and (3) coordinates of the ships detected from the image. The course of the own ship can be obtained by using a gyrocompass. The camera axis is calibrated along a particular direction using a stable position on a bridge. The field of view of the video camera is measured from the size of a known structure on the hull in the image. Thus, ships’ bearings can be calculated using these parameters.

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