• 제목/요약/키워드: Video Image

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Transforming Text into Video: A Proposed Methodology for Video Production Using the VQGAN-CLIP Image Generative AI Model

  • SukChang Lee
    • International Journal of Advanced Culture Technology
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    • 제11권3호
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    • pp.225-230
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    • 2023
  • With the development of AI technology, there is a growing discussion about Text-to-Image Generative AI. We presented a Generative AI video production method and delineated a methodology for the production of personalized AI-generated videos with the objective of broadening the landscape of the video domain. And we meticulously examined the procedural steps involved in AI-driven video production and directly implemented a video creation approach utilizing the VQGAN-CLIP model. The outcomes produced by the VQGAN-CLIP model exhibited a relatively moderate resolution and frame rate, and predominantly manifested as abstract images. Such characteristics indicated potential applicability in OTT-based video content or the realm of visual arts. It is anticipated that AI-driven video production techniques will see heightened utilization in forthcoming endeavors.

The Impact of Video Quality and Image Size on the Effectiveness of Online Video Advertising on YouTube

  • Moon, Jang Ho
    • International Journal of Contents
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    • 제10권4호
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    • pp.23-29
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    • 2014
  • Online video advertising is now an increasingly important tool for marketers to reach and connect with their consumers. The purpose of this study was to empirically investigate the impact of video format on online video advertising. More specifically, this study aimed to explore whether online video quality and image size influences viewer responses toward online video advertising. By conducting an experimental study on YouTube, the results suggested that enhanced video quality of online advertising may have an important impact on effectiveness of the advertising, and the concept of presence is a key to understanding the effects of enhanced video quality in online advertising.

자유시점 TV를 위한 다시점 비디오의 계층적 깊이 영상 표현과 H.264 부호화 (Layered Depth Image Representation And H.264 Encoding of Multi-view video For Free viewpoint TV)

  • 신종홍
    • 디지털산업정보학회논문지
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    • 제7권2호
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    • pp.91-100
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    • 2011
  • Free viewpoint TV can provide multi-angle view point images for viewer needs. In the real world, But all angle view point images can not be captured by camera. Only a few any angle view point images are captured by each camera. Group of the captured images is called multi-view image. Therefore free viewpoint TV wants to production of virtual sub angle view point images form captured any angle view point images. Interpolation methods are known of this problem general solution. To product interpolated view point image of correct angle need to depth image of multi-view image. Unfortunately, multi-view video including depth image is necessary to develop a new compression encoding technique for storage and transmission because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method using layered depth image representation and H.264/AVC video coding technology. In experimental results, confirmed high compression performance and good quality reconstructed image.

비디오 카메라를 이용한 감시 장치에서 그림자의 제거 (Removing Shadows for the Surveillance System Using a Video Camera)

  • 김정대;도용태
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 심포지엄 논문집 정보 및 제어부문
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    • pp.176-178
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    • 2005
  • In the images of a video camera employed for surveillance, detecting targets by extracting foreground image is of great importance. The foreground regions detected, however, include not only moving targets but also their shadows. This paper presents a novel technique to detect shadow pixels in the foreground image of a video camera. The image characteristics of video cameras employed, a web-cam and a CCD, are first analysed in the HSV color space and a pixel-level shadow detection technique is proposed based on the analysis. Compared with existing techniques where unified criteria are used to all pixels, the proposed technique determines shadow pixels utilizing a fact that the effect of shadowing to each pixel is different depending on its brightness in background image. Such an approach can accommodate local features in an image and hold consistent performance even in changing environment. In experiments targeting pedestrians, the proposed technique showed better results compared with an existing technique.

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움직임 감지를 이용한 네트워크 카메라 기반 영상보안 시스템 구현 (Implementation of Video Surveillance System with Motion Detection based on Network Camera Facilities)

  • 이규웅
    • 한국인터넷방송통신학회논문지
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    • 제14권1호
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    • pp.169-177
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    • 2014
  • DVR 및 NVR을 이용한 디지털 저장매체를 영상감시 시스템에서 활용하게 되면서 영상처리 모듈의 개발은 영상 보안 시장의 필수적인 요소이다. 특히 네트워크 카메라의 등장은 기존 아날로그 방식의 CCTV를 대체하면서 영상처리 모듈 개발의 필요성을 더욱 부각시키고 있다. 본 논문에서는 움직임 감지 기법을 이용한 영상 감시 서버를 설계 및 구축하고 서버에서 처리되는 영상처리 결과를 실시간으로 모바일 디바이스에서 확인 가능한 영상감시 시스템을 개발하였다. 영상처리를 위해 리눅스 기반의 서버에 오픈소스 OpenCV를 활용한 영상처리 모듈을 개발하였고, 네트워크 카메라로부터 전송되는 실시간 비디오 데이터를 저장 및 가공하여 안드로이드기반 모바일 기기에서 검색 가능한 영상감시 시스템을 구축하였다.

적외선 영상해석을 이용한 이중목적탄 자탄계수 계측기법연구 (DPICM subprojectile counting technique using image analysis of infrared camera)

  • 박원우;최주호;유준
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.11-16
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    • 1997
  • This paper describes the grenade counting system developed for DPICM submunition analysis using the infrared video streams, and its some video stream processing technique. The video stream data processing procedure consists of four sequences; Analog infrared video stream recording, video stream capture, video stream pre-processing, and video stream analysis including the grenade counting. Some applications of this algorithms to real bursting test has shown the possibility of automation for submunition counting.

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360˚ VR 실사 영상과 3D Computer Graphic 영상 합성 편집에 관한 연구 (Study on Compositing Editing of 360˚ VR Actual Video and 3D Computer Graphic Video)

  • 이랑구;정진헌
    • 디지털융복합연구
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    • 제17권4호
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    • pp.255-260
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    • 2019
  • 연구는 $360^{\circ}$ 동영상과 3D 그래픽의 효율적인 합성 방법에 관한 연구이다. 먼저, 이안식 일체형 $360^{\circ}$ 카메라로 촬영한 영상을 스티칭하고, 영상에서 카메라 및 사물의 위치값을 추출하였다. 그리고 추출한 위치값의 데이터를 3D 프로그램으로 불러와 3D 오브젝트를 생성하고, 자연스러운 합성을 위한 방법에 관하여 연구하였다. 그 결과 $360^{\circ}$ 동영상과 3D 그래픽의 자연스러운 합성을 위한 방법으로 렌더링 요소와 렌더링 기법을 도출할 수 있었다. 첫째, 렌더링 요소로는 3D 오브젝트의 위치와 재질, 조명과 그림자가 있었고, 둘째, 렌더링 기법으로는 실사 기반 렌더링 기법의 필요성을 찾을 수 있었다. 본 연구 과정 및 결과를 통해 $360^{\circ}$ 동영상과 3D 그래픽의 자연스러운 합성에 관한 방법을 제시함으로써, $360^{\circ}$ 동영상 및 VR 영상 콘텐츠의 연구와 제작 분야에 도움이 될 것으로 기대한다.

Fast Image Stitching For Video Stabilization Using Sift Feature Points

  • Hossain, Mostafiz Mehebuba;Lee, Hyuk-Jae;Lee, Jaesung
    • 한국통신학회논문지
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    • 제39C권10호
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    • pp.957-966
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    • 2014
  • Video Stabilization For Vehicular Applications Is An Important Method Of Removing Unwanted Shaky Motions From Unstable Videos. In This Paper, An Improved Video Stabilization Method With Image Stitching Has Been Proposed. Scale Invariant Feature Transform (Sift) Matching Is Used To Calculate The New Position Of The Points In Next Frame. Image Stitching Is Done In Every Frame To Get Stabilized Frames To Provide Stable Video As Well As A Better Understanding Of The Previous Frame'S Position And Show The Surrounding Objects Together. The Computational Complexity Of Sift (Scale-Invariant Feature Transform) Is Reduced By Reducing The Sift Descriptors Size And Resticting The Number Of Keypints To Be Extracted. Also, A Modified Matching Procedure Is Proposed To Improve The Accuracy Of The Stabilization.

Video Sequence Matching Using Normalized Dominant Singular Values

  • Jeong, Kwang-Min;Lee, Joon-Jae
    • 한국멀티미디어학회논문지
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    • 제12권6호
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    • pp.785-793
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    • 2009
  • This paper proposes a signature using dominant singular values for video sequence matching. By considering the input image as matrix A, a partition procedure is first performed to separate the matrix into non-overlapping sub-images of a fixed size. The SVD(Singular Value Decomposition) process decomposes matrix A into a singular value-singular vector factorization. As a result, singular values are obtained for each sub-image, then k dominant singular values which are sufficient to discriminate between different images and are robust to image size variation, are chosen and normalized as the signature for each block in an image frame for matching between the reference video clip and the query one. Experimental results show that the proposed video signature has a better performance than ordinal signature in ROC curve.

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사진적 이미지의 뮤직비디오 연구 (Music Video Research of Photograph Image)

  • 강홍규
    • 한국콘텐츠학회논문지
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    • 제16권2호
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    • pp.251-256
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    • 2016
  • 뮤직 비디오는 오디오 음반의 발매와 함께 그에 어울리는 영상을 추가하여 비디오 클립으로 제작되는 멀티미디어유형이다. 원래는 단순한 음반의 홍보수단으로 출발하였으나 음악전문 케이블 M-TV 방영의 주요 콘텐츠로 각광받게 되면서 대량 제작되기 시작하였다. 21세기는 스마트 폰 시대로 애니메이션, 실사 영화, 다큐멘터리를 비롯한 다방면의 영화 제작 기술을 사용하고 있다. 그 중에서 사진적 이미지의 뮤직비디오를 대표하는 사진작가 겸 뮤직비디오 감독인 안톤 코빈과 스테반 세나두이를 중심으로 그들의 작품 경향을 분석하고자 한다.