• Title/Summary/Keyword: Video Encoding

Search Result 505, Processing Time 0.029 seconds

Low-Complexity MPEG-4 Shape Encoding towards Realtime Object-Based Applications

  • Jang, Euee-Seon
    • ETRI Journal
    • /
    • v.26 no.2
    • /
    • pp.122-135
    • /
    • 2004
  • Although frame-based MPEG-4 video services have been successfully deployed since 2000, MPEG-4 video coding is now facing great competition in becoming a dominant player in the market. Object-based coding is one of the key functionalities of MPEG-4 video coding. Real-time object-based video encoding is also important for multimedia broadcasting for the near future. Object-based video services using MPEG-4 have not yet made a successful debut due to several reasons. One of the critical problems is the coding complexity of object-based video coding over frame-based video coding. Since a video object is described with an arbitrary shape, the bitstream contains not only motion and texture data but also shape data. This has introduced additional complexity to the decoder side as well as to the encoder side. In this paper, we have analyzed the current MPEG-4 video encoding tools and proposed efficient coding technologies that reduce the complexity of the encoder. Using the proposed coding schemes, we have obtained a 56 percent reduction in shape-coding complexity over the MPEG-4 video reference software (Microsoft version, 2000 edition).

  • PDF

A Fast Scalable Video Encoding Algorithm (고속 스케일러블 동영상 부호화 알고리듬)

  • Moon, Yong Ho
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.7 no.5
    • /
    • pp.285-290
    • /
    • 2012
  • In this paper, we propose a fast encoding algorithm for scalable video encoding without compromising coding performance. Through analysis on multiple motion estimation processes performed at the enhancement layer, we show redundant motion estimations and suggest the condition under which the redundant ones can efficiently be determined without additional memory. Based on the condition, the redundant motion estimation processes are excluded in the proposed algorithm. Simulation results show that the proposed algorithm is faster than the conventional fast encoding method without performance degradation and additional memory.

A Study on a Compensation of Decoded Video Quality and an Enhancement of Encoding Speed

  • Sir, Jaechul;Yoon, Sungkyu;Lim, Younghwan
    • Journal of the Korea Computer Graphics Society
    • /
    • v.6 no.3
    • /
    • pp.35-40
    • /
    • 2000
  • There are two problems in H.26X compression technique. One is compressing time in encoding process and the other is degradation of the decoded video quality due to high compression rate. For transferring moving pictures in real-time, it is required to adopt massively high compression. In this case, there are a lot of losses of an original video data and that results in degradation of quality. Especially degradation called by blocking artifact may be produced. The blocking artifact effect is produced by DCT-based coding techniques because they operate without considering correlation between pixels in block boundaries. So it represents discontinuity between adjacent blocks. This paper describes methods of quality compensation for H.26x decoded data and enhancing encoding speed for real-time operation. Our goal of the quality compensation is not to make the decoded video identical to a original video but to make it perceived better through human eyes. We suggest an algorithm that reduces block artifact and clears decoded video in decoder. To enhance encoding speed, we adopt new four-step search algorithm. As shown in the experimental result, the quality compensation provides better video quality because of reducing blocking artifact. And then new four-step search algorithm with $MMX^{TM}$ implementation improves encoding speed from 2.5 fps to 17 fps.

  • PDF

A Wavelet-Based Video Watermarking Approach Robust to Re-encoding

  • Yoo, Kil-Sang;Lee, Won-Hyung
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.33 no.1C
    • /
    • pp.124-130
    • /
    • 2008
  • We present in this paper a method of digital watermarking for video data based on the discrete wavelet transform. In the proposed method, a watermark signal is inserted into the decompressed bitstream while detection is performed using the uncompressed video. This method allows detection if video has been manipulated or its format changed. We embed the watermark in the lowest frequency components of each frame in the un-coded video by using wavelet transform. The watermark can be extracted directly from the decoded video without access to the original video. Experimental results show that the proposed method gives the watermarked video of better quality and is robust against MPEG coding, down sampling and re-encoding to other type of video format such as MPEG4, H.264

Real-Time Compressed Video Acquisition System for Stereo 360 VR (Stereo 360 VR을 위한 실시간 압축 영상 획득 시스템)

  • Choi, Minsu;Paik, Joonki
    • Journal of Broadcast Engineering
    • /
    • v.24 no.6
    • /
    • pp.965-973
    • /
    • 2019
  • In this paper, Stereo 4K@60fps 360 VR real-time video capture system which consists of video stream capture, video encoding and stitching module is been designed. The system captures stereo 4K@60fps 360 VR video by stitching 6 of 2K@60fps stream which are captured through HDMI interface from 6 cameras in real-time. In video capture phase, video is captured from each camera using multi-thread in real-time. In video encoding phase, raw frame memory transmission and parallel encoding are used to reduce the resource usage in data transmission between video capture and video stitching modules. In video stitching phase, Real-time stitching is secured by stitching calibration preprocessing.

Fast Distributed Video Coding using Parallel LDPCA Encoding (병렬 LDPCA 채널코드 부호화 방법을 사용한 고속 분산비디오부호화)

  • Park, Jong-Bin;Jeon, Byeung-Woo
    • Journal of Broadcast Engineering
    • /
    • v.16 no.1
    • /
    • pp.144-154
    • /
    • 2011
  • In this paper, we propose a parallel LDPCA encoding method for fast transform-domain Wyner-Ziv video encoding which is suitable in an ultra fast and low power video encoding. The conventional transform-domain Wyner-Ziv video encoding performs LDPCA channel coding of quantized transform coefficients in bitplane-serial fashion, which takes about 60% of total encoding time, and this computational complexity becomes severer as the bitrate increases. The proposed method binds several bitplanes into one packed message and carries out the LDPCA encoding in parallel. The proposed LDPCA encoding method improves the encoding speed by 8 ~ 55 times. In the experiment, the proposed Wyner-Ziv encoder can encode 700 ~ 2,300 QCIF size frames per second with GOP=64. The method can be applied to the pixel-domain Wyner-Ziv encoder using LDPCA, and has a wide scope of application.

Fast Affine Motion Estimation Method for Versatile Video Coding (다목적 비디오 부호화를 위한 고속 어파인 움직임 예측 방법)

  • Jung, Seong-Won;Jun, Dong-San
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.25 no.4_2
    • /
    • pp.707-714
    • /
    • 2022
  • Versatile Video Coding (VVC) is the most recent video coding standard, which had been developed by Joint Video Expert Team (JVET). It can improve significant coding performance compared to the previous standard, namely High Efficiency Video Coding (HEVC). Although VVC can achieve the powerful coding performance, it requires the tremendous computational complexity of VVC encoder. Especially, affine motion compensation (AMC) was adopted the block-based 4-parameter or 6-parameter affine prediction to overcome the limit of translational motion model while VVC require the cost of higher encoding complexity. In this paper, we proposed the early termination of AMC that determines whether the affine motion estimation for AMC is performed or not. Experimental results showed that the proposed method reduced the encoding complexity of affine motion estimation (AME) up to 16% compared to the VVC Test Model 17 (VTM17).

Skipping Method of Quantization for Fast Video Encoding (고속 동영상 압축을 위한 양자화 과정 생략 기법)

  • Song, Won-Seon;Kim, Beom-Su;Hong, Min-Cheol
    • Proceedings of the IEEK Conference
    • /
    • 2007.07a
    • /
    • pp.323-324
    • /
    • 2007
  • In this paper, we present the method of skipping the quantization for fast video encoding. Based on the theoretical analyzes for the integer transform and quantization in H.264 video coder, we can derive a sufficient threshold under which each quantized coefficient becomes zero. In addition, in order to reduce the complexity of the fast video encoding, complexity is improved, leading to improvement of total encoding time saving for given threshold. The simulation results show the capability of the proposed algorithm.

  • PDF

IMPLEMENTATION EXPERIMENT OF VTP BASED ADAPTIVE VIDEO BIT-RATE CONTROL OVER WIRELESS AD-HOC NETWORK

  • Ujikawa, Hirotaka;Katto, Jiro
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2009.01a
    • /
    • pp.668-672
    • /
    • 2009
  • In wireless ad-hoc network, knowing the available bandwidth of the time varying channel is imperative for live video streaming applications. This is because the available bandwidth is varying all the time and strictly limited against the large data size of video streaming. Additionally, adapting the encoding rate to the suitable bit-rate for the network, where an overlarge encoding rate induces congestion loss and playback delay, decreases the loss and delay. While some effective rate controlling methods have been proposed and simulated well like VTP (Video Transport Protocol) [1], implementing to cooperate with the encoder and tuning the parameters are still challenging works. In this paper, we show our result of the implementation experiment of VTP based encoding rate controlling method and then introduce some techniques of our parameter tuning for a video streaming application over wireless environment.

  • PDF

Multi-Layer Perceptron Based Ternary Tree Partitioning Decision Method for Versatile Video Coding (다목적 비디오 부/복호화를 위한 다층 퍼셉트론 기반 삼항 트리 분할 결정 방법)

  • Lee, Taesik;Jun, Dongsan
    • Journal of Korea Multimedia Society
    • /
    • v.25 no.6
    • /
    • pp.783-792
    • /
    • 2022
  • Versatile Video Coding (VVC) is the latest video coding standard, which had been developed by the Joint Video Experts Team (JVET) of ITU-T Video Coding Experts Group (VCEG) and ISO/IEC Moving Picture Experts Group (MPEG) in 2020. Although VVC can provide powerful coding performance, it requires tremendous computational complexity to determine the optimal block structures during the encoding process. In this paper, we propose a fast ternary tree decision method using two neural networks with 7 nodes as input vector based on the multi-layer perceptron structure, names STH-NN and STV-NN. As a training result of neural network, the STH-NN and STV-NN achieved accuracies of 85% and 91%, respectively. Experimental results show that the proposed method reduces the encoding complexity up to 25% with unnoticeable coding loss compared to the VVC test model (VTM).