• Title/Summary/Keyword: Vehicle modeling

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Vehicle Dynamics Modeling and Correlation Using the Kinematic and Compliance Test of the Suspension (현가장치 기구정역학 시험에 의한 차량동역학 모델링 및 시험검증)

  • Kim Sangsup;Jung Hongkyu
    • Transactions of the Korean Society of Automotive Engineers
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    • v.13 no.1
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    • pp.109-118
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    • 2005
  • A functional suspension model is proposed as a kinematic describing function of the suspension that represents the relative wheel displacement in polynomial form in terms of the vertical displacement of the wheel center and steering rack displacement. The relative velocity and acceleration of the wheel is represented in terms of first and second derivatives of the kinematic describing function. The system equations of motion for the full vehicle dynamic model are systematically derived by using velocity transformation method of multi-body dynamics. The comparison of field test results and simulation results of the ADAMS/Car demonstrates the validity of the proposed functional suspension modeling method. This model is suitable for real-time vehicle dynamics analysis.

A Survey of Research on Human-Vehicle Interaction in Defense Area (국방 분야의 인간-차량 인터랙션 연구)

  • Yang, Ji Hyun;Lee, Sang Hun
    • Korean Journal of Computational Design and Engineering
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    • v.18 no.3
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    • pp.155-166
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    • 2013
  • We present recent human-vehicle interaction (HVI) research conducted in the area of defense and military application. Research topics discussed in this paper include: training simulation for overland navigation tasks; expertise effects in overland navigation performance and scan patterns; pilot's perception and confidence on an overland navigation task; effects of UAV (Unmanned Aerial Vehicle) supervisory control on F-18 formation flight performance in a simulator environment; autonomy balancing in a manned-unmanned teaming (MUT) swarm attack, enabling visual detection of IED (Improvised Explosive Device) indicators through Perceptual Learning Assessment and Training; usability test on DaViTo (Data Visualization Tool); and modeling peripheral vision for moving target search and detection. Diverse and leading HVI study in the defense domain suggests future research direction in other HVI emerging areas such as automotive industry and aviation domain.

Modeling Vehicle Routing Problem with Pair Pickup-Delivery Operations

  • Kim, Hwan-Seong;Tran-Ngoc, Hoang-Son
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2009.06a
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    • pp.149-150
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    • 2009
  • The problem of vehicle routing problem(VRP) with pair operations of pick up and delivery are well-known in real applications in logistics networks, as in planning the routes for automatic guided vehicles(AGVs) in an automatic container terminal(ACT), warehouses or in some just-in-time services. This paper will present a formulation to modeling the problem mathematically which can be used to generate optimal routes of carried vehicles in the field to reduce the incurred cost of moving goods. This selected model could be used in (semi-)automatic short-term planning systems for vehicle fleet working in ACT, or in modern warehouses which the long list of requests is parted and sorted in preprocessing orders systems.

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Study on the 3D Virtual Ground Modeling and Application for Real-time Vehicle Driving Simulation on Off-road (실시간 야지주행 시뮬레이션을 위한 3차원 가상노면의 구성 및 적용에 대한 연구)

  • Lee, Jeong-Han;Yoo, Wan-Suk
    • Transactions of the Korean Society of Automotive Engineers
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    • v.18 no.4
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    • pp.92-98
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    • 2010
  • Virtual ground modeling is one of key topic for real-time vehicle dynamic simulation. This paper discusses about the virtual 3D road modeling process using parametric surface concept. General road data is a type of lumped position vector so interpolation process is required to compute contact of internal surface. The parametric surface has continuity and linearity within boundaries and functions are very simple to find out contact point. In this paper, the parametric surface formula is adopted to road modeling to calculate road hight. Position indexing method is proposed to reduce memory size and resource possession, and a simple mathematical method for contact patch searching is also proposed. The developed road process program is tested in dynamic driving simulation on off-road. Conclusively, the new virtual road program shows high performance of road hight computation in vast field of off-road simulation.

State of Charge Estimator using Sliding Mode Observer for Hybrid Electric Vehicle Lithium Battery (슬라이딩모드 관측기를 이용한 하이브리드 자동차용 리튬배터리 충전량 예측방법)

  • Kim, Il-Song
    • The Transactions of the Korean Institute of Power Electronics
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    • v.12 no.4
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    • pp.324-331
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    • 2007
  • This paper studies new estimation method for state of charge (SOC) of the hybrid electric vehicle lithium battery using sliding mode observer. A simple R-C Lithium battery modeling technique is established and the errors caused by simple modeling was compensated by the sliding mode observer. The structure of the sliding mode observer is simple, but it shows robust control property against modeling errors and uncertainties. The performance of the system has been verified by the UUDS test. The test results of the proposed observer system shows robust tracking performance under real driving environments.

Vibration Control of a Tracked Vehicle with ER Suspension Units (II);Modeling and Control of a Tracked Vehicle (ER 현수장치를 갖는 궤도 차량의 진동제어 (II);궤도차량의 모델링 및 제어)

  • Park, Dong-Won;Choe, Seung-Bok;Gang, Yun-Su;Seo, Mun-Seok;Sin, Min-Jae;Choe, Gyo-Jun
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.23 no.11 s.170
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    • pp.1960-1969
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    • 1999
  • This paper presents dynamic modeling and controller design of a tracked vehicle installed with the double rod type ERSU(electro-rheological suspension unit). A 16 degree-of-freedom model for the tracked vehicle is established by Lagrangian method followed by the formulation of a new sky-ground hook controller. This controller takes account for both the ride quality and the steering stability. The weighting parameter between the two performance requirements is adopted to adjust required performance characteristics with respect to the operation conditions such as road excitation. The parameter is appropriately determined by employing a fuzzy algorithm associated with the vehicle motion. Computer simulations are undertaken in order to demonstrate the effectiveness of the proposed control system. Acceleration values at the driver's seat are analyzed under bump road profile, while frequency responses of vertical acceleration are investigated under random road excitation.

A Study on Improving the Reality of the Vehicle Simulator Based on the Virtual Reality (가상현실 기반의 차량 시뮬레이터의 현실감 향상에 관한 연구)

  • Choi Young-Il;Kwon Seong-Jin;Jang Suk;Kim Kyu-Hee;Cho Ki-Yong;Suh Myung-Won
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.28 no.8 s.227
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    • pp.1116-1124
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    • 2004
  • In these days, a vehicle simulator has been developed with a VR(Virtual Reality) system. A VR system must provide a vehicle simulator with natural interaction, sufficient immersion and realistic images. In addition, a VR system must present a driver with the realistic driving situation. To achieve these, it is important to obtain a fast and uniform rendering performance regardless of the complexity of virtual worlds. In this paper, the factors to improve the reality for the VR based vehicle simulator have been investigated. For the purpose, the modeling and the rendering methods which offer an improved performance for complex VR applications as the 3D road model have been implemented and verified. Then, we experiment on the influence of graphic and sound factors to the driver, and analyze each result for improving the reality such as the driver's viewport, the form of texture, the lateral distance of the side object, and the sound effect. These factors are evaluated on the driving system which is constructed for qualitative analysis. The research results could be used for improving the reality of the VR based vehicle simulator.

Development of Real-time Multibody Vehicle Dynamics Software Part II: Preprocessor and Postprocessor Using MATLAB GUI and VR Toolbox (실시간 다물체 차량동역학 소프트웨어 개발 Part II: Matlab GUI와 VR Toolbox를 이용한 전후처리 프로그램)

  • Ha, Kyoung-Nam;Jeong, Wan-Hee;Kim, Sung-Soo;Jung, Do-Hyun;Tak, Tae-Oh
    • Transactions of the Korean Society of Automotive Engineers
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    • v.17 no.1
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    • pp.169-175
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    • 2009
  • Real-time multibody vehicle dynamics software has been developed for virtual handling tests. The software can be utilized for HILS(Hardware In the Loop Simulations) and consists of three modules such as a graphical vehicle modeling preprocessor, a real time dynamics solver, and a virtual reality graphic postprocessor for virtual handling tests. In the graphical vehicle modeling preprocessor, vehicle hard point data for a suspension model are automatically converted into multibody vehicle model. In the real time dynamics solver, the efficient subsystem synthesis method is used to create multibody equations of motion for a subsystem by a subsystem. In the virtual reality graphic postprocessor, an animator has been also developed by using Matlab Virtual Reality Toolbox for virtual handling tests.

Dynamic Analysis for a Flexible Track Modeling of Turnout (분기기 궤도 유연체 모델링 및 동역학 해석)

  • Kim, Man-Cheol;Hwang, Sung-Ho;Hwang, Kwang-Ha;Hyun, Sang-Hak
    • Proceedings of the KSR Conference
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    • 2011.10a
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    • pp.2830-2837
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    • 2011
  • In this paper, a flexible track modeling of turnout was developed and dynamic characteristics of turnout rails were analyzed when a vehicle passed through the turnout. The flexible track modeling is effective to the stiffness and durability design of turnout, because it can capture the deformation and dynamic stress due to the collision of between wheels and rails when the vehicle move to the tongue rail. Also, a more accurate running safety can be obtained by considering the interaction between wheel and rail deformation. Solid finite elements were used for variable cross-sections of rails and the variation of rubber stiffness was modeled. The proposed flexible track modeling in this paper was verified to be valid by comparison with the experiment of the turnout system.

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Mathematical Modeling for Cornering of Unmanned Vehicle (무인 자동차의 코너링에 관한 수학적 모델링)

  • 이수종;정원지
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.11 no.1
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    • pp.70-76
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    • 2002
  • Unmanned vehicles have to decide their velocities suitable for the paths which should be generated by the vehicles themselves, based on the kinematic and dynamic aspects of vehicles. For this purpose, this paper is to propose a mathematical modeling of tuning trace for the cornering of an unmanned vehicle by using normal-tangent coordinates as well as extracting the characteristics of behavior for car drivers in cornering. In the proposed modeling, the limitations of velocity can be determined based on the knowledge that the handling of drivers means the control of radius of curvature. The proposed modeling can reduce computational load and generate turning angles and velocities suitable for the cornering of unmanned vehicles.