• Title/Summary/Keyword: Variable Message Protocol

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Implementation of Message Service for TCN Protocol (전동차용 네트웍 프로토콜의 메세지 서비스의 구현)

  • Park, Hong-Sung;Jin, Chang-Ki;Park, Geun-Pyo;Kim, Hyung-Yuk;Yoon, Gun
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.133-133
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    • 2000
  • This paper implements Message Service of TCN or IEC 61375-1. TCN is divided into two services, Variable and Message Service. Variable Service uses the broadcasting method with Source Address, but Message Service uses peer-to-peer method with Destination Address and has OSI 7 Layer. In TCN, interface between Transport and Network Layer has not been defined and Meaning of Packet Pool has not been defined exactly. Therefore, this paper proposes the Implementation method for both the interface between Transport and Network Layer and the packet pool for Message Service of TCN.

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Protocol supporting Variable-length Message using Reservation Slots in WDM Local Network (WDM Local Network에서 예약슬롯을 이용한 가변길이 메시지 지원 프로토콜)

  • 진교홍
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.2
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    • pp.257-262
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    • 2001
  • A new WDM-based protocol for scheduling a variable-length message is proposed in this paper Two control channels, reservation slot and control slot, are used to coordinate transmission and diminish the collisions of packet to minimize the across delay. When an idle control slot is available, control packet is transmitted on that slot and message is transferred. And the node continues to transmit its control packet through the corresponding slot every cycle, until the message is completely transmitted. If any control slot is not available, the node schedules the transmission time of message in earliest available time using reservation slots. The proposed scheduling algorithm shows better performance and lower access delay.

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An approach to define variable length messages using ASN.1 (ASN.1을 이용한 가변 길이 메시지 표현 방법)

  • Baek, Haeun;Kang, Sungwon;Kim, Jingyu;Kim, Jungmin;Kwon, Koohyung;Kim, Sangsoo
    • Journal of Software Engineering Society
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    • v.25 no.2
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    • pp.35-47
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    • 2012
  • Variable Message Format(VMF) is a communications protocol that allows computers to exchange tactical military information over low-data-rate bearers. VMF is designed to define message length and structure variably in order to allow the user to transmit only the relevant information by using indicators. However, flexibility of messages makes it difficult to analyze messages structure and figure out meanings. Furthermore, whenever messages are added or modified, message processing software should be updated and distributed to systems. In this paper, we propose a systematic approach to defining VMF messages that uses the international standard notation ASN.1. By describing VMF messages in ASN.1, protocol architects can deal with VMF messages accurately and conveniently, and use various ASN.1 tool. This paper develops ASN.1 description templates for VMF message segments, and presents an approach to describing VMF messages in ASN.1 by combining the templates.

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A Study on the Transmission Speed Improvement of Sharing Situation Information by Variable Message Protocol

  • Lee, Jeong-Min;Shin, Sang-Heon;Lim, Won-Gi;Kim, Hyeong-Seok;Kim, Yong-Cheol
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.1
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    • pp.135-146
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    • 2021
  • VMP(Variable Message Protocol) is bit-based variable message processing protocol that enables the sharing situation information in real time as a tactical datalink protocol for Korean Army. System A is currently under development and will be operated as an army system when its development is completed. In system A, the VMP processing terminal is mounted and the VMP is utilized for exchanging tactical information. System A can acquire situation information from mounted situation information acquisition system and share situation information with other system A by the VMP. In this paper, we propose a method of sharing situation information with system A and speed improvement methods of sharing situation information using VMP. As speed improvement methods of sharing situation information, this paper studied 'Removing Process of Sending VMP Observation Report', 'Adopting One-time Situation Information Send Button When Sharing A System Situation Information By VMP', 'Combination of Many VMP Messages Using Repeat Function Of Application Header'. And we conducted the experiment, the result was that the transmission speed of equipment to which the research method was applied was improved by 76.8% compared to the existing equipment.

Efficient Message Scheduling Protocol for Variable-sized Messages in a WDM-based Local Network with Nonzero Tuning Time (WDM 기반의 근거리 망에서 변조시간을 고려한 효율적인 가변 길이 메시지 예약 프로토콜)

    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.8A
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    • pp.1238-1246
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    • 2000
  • In a multi-channel network based on wavelength division multiplexing (WDM), an efficient protocol is needed for transmitter and receiver to be tuned to same wavelength during message transmission time. This paper proposes a message scheduling protocol that can efficiently support variable-sized messages, where tunable transceiver has nonzero tuning time. In this protocol, once a node reserves one data channel, it can persistently use the reserved channel till message transmission is finished. Therefore, overhead due to tuning time of the tunable transceiver can be reduced. Moreover, the protocol does not require any global information. Therefore, it can operate independently of the change of the number of nodes, and any new node can join the network at anytime without requiring network initialization. With this protocol, one can avoid data channel and destination conflicts. The protocol is analyzed with a finite population model and the throughput-delay characteristics are investigated as performance measures.

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An optimization method for variable length information messages (가변 길이 정보 메시지 최적화 방법)

  • Kim, Jingyu;Kang, Sungwon;Jung, Pilsu;Kim, Jungmin;Baek, Haeun;Kwon, Koo Hyung;Kim, Sang Soo
    • Journal of Software Engineering Society
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    • v.26 no.1
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    • pp.1-16
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    • 2013
  • Variable length information message is a communication protocol standard in order for computer network systems to provide efficient delivery of information. The variable length information messages were developed for varying and controlling details of information in accordance with message receiver's required information level or information access level. In the previous studies, data compressing techniques have been in use for information message optimization technologies in order to reduce physical sizes of information messages. In optimization technologies for information messages, accuracy of information is considered as the most important factor; therefore, only non-loss compression techniques are applied to the optimization technologies. However, the non-loss compression based information message optimization methods are not efficient in data compression, and these are limited to efficient delivery of information in wireless network environments that have constraint bandwidth. In this paper, we attempt to optimize information in the variable length information messages at message fields in order to reduce physical sizes of messages more efficiently. To demonstrate the efficiency of our approach, we conduct optimization experiments for variable length information messages.

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Protocol supporting Variable-length Message using Pre-reservation Slots in WDM Local Network (WDM Local Network에서 선예약슬롯을 이용한 가변길이 메시지 지원 프로토콜)

  • Hwang, In-hwan;Shuin, Eui-jung;Jin, Kyo-hong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.05a
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    • pp.119-124
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    • 2001
  • A new WDM-based protocol for scheduling a variable-length message is proposed in this paper. Two control slots, Pre-reservation slot and Reservation Slot, are used to coordinate transmission and diminish the collisions of packet to minimize the access delay. When there is an idle reservation slot, a control packet is transmitted on that slot and message is transferred. And the node continues to transmit its control packet through the corresponding slot every cycle, until the message is completely transmitted. If an idle reservation slot is not available, the node schedules the transmission time of message in earliest available time using Pre-reservation slots. The proposed scheduling protocol has several advantages; any new node can join the network anytime without network re-initialization. Moreover, with the pre-reservation slots, we can avoid the packet collisions and destination conflicts, and we can improve the access delay time for message transmissions.

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A Study on the Design of KVMF 2.0 Protocol for Ensuring Backward/Forward Compatibility between Different KVMF Message Standard Versions

  • Jeong-Min, Lee;Won-Gi, Lim;Won-Jun, Cho;Yong-Cheol, Kim;Jeung-Sub, Lee
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.3
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    • pp.45-58
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    • 2023
  • KVMF(Korean Variable Message Format) 1.0 protocol is the Army's standard tactical datalink protocol that defines standard messages and communication methods to enable data communication between various weapon systems through bitwise variable message processing. The protocol has been applied to a variety of Army weapon systems over the past decade and has contributed to upgrade the Army's operational capabilities by enabling the implementation of Network Centric Warfare (NCW), the core of modern warfare. Since the KVMF 1.0 protocol was applied, new weapon systems with new technologies have been introduced over time, and new weapon systems have new messages based on the characteristics of the weapon system. As a result, compatibility problems arose due to different message versions with existing weapon systems, and it was expected that these problems would continue to emerge in the future, considering the need for continuous message revisions. Therefore, it became necessary to solve this problem, so this paper proposed a KVMF 2.0 protocol design that guarantees compatibility between forward and backward versions. In this paper, we implemented the design as SW, and confirmed that the design worked successfully by test between forward and backward versions on test environment. Therefore, when the KVMF 2.0 protocol design is applied to a weapon system, we can expect that the weapon system can be compatible with the forward and backward versions working with the existing weapon systems as well as with the future weapon systems.

A study on implementation of MAP-MMS protocol (MAP-MMS 프로토콜의 구현에 관한 연구)

  • 고우곤;강문식;박민용;이상배
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.520-523
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    • 1989
  • MAP(Manufacturing Automation Protocol), Network Protocol for FA has 7 Layer Structure of OSI. Being an Application Layer Protocol for Communication Interfaced with the Actual Programmable Devices, MMS(Manufacturing Message Specification) Consists of Three Factors of Services, Interfaces, and Protocol. For Details, It Classifies with the Followings ; Connection/Context Management, Remote Variable Access, Semaphore Management, File transfer and Management, Program UP/DOWN Load, Remote Program Fxecution. In this Paper Designing MAP Network Station of Programmable Device, we Analyze the Protocol of MMS, and Realize the State Diagram of each Services and Propose the Model of MMS Function Call Instructions.

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Efficient Message Scheduling for WDM Optical Networks with Minimizing Flow Time

  • Huang, Xiaohong;Ma, Maode
    • Journal of Communications and Networks
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    • v.6 no.2
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    • pp.147-155
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    • 2004
  • In this paper, we propose an efficient sequencing technique, namely minimum Row time scheduling (MFTS), to manage variable-Iength message transmissions for single-hop passive starcoupled WDM optical networks. By considering not only the message length but also the state of the receivers and the tuning latency, the proposed protocol can reduce the average delay of the network greatly. This paper also introduces a new channel assignment technique latency minimizing scheduling (LMS), which aims to reduce the scheduling latency. We evaluate the proposed algorithm, using extensive discrete-event simulations, by comparing its performance with shortest job first (SJF) algorithm. We find that significant improvement in average delay could be achieved by MFTS algorithm. By combining the proposed message sequencing technique with the channel selection technique, the performance of the optical network could be further improved.