• Title/Summary/Keyword: VOD

Search Result 639, Processing Time 0.027 seconds

A Design on Security Model of Domestic Internet-based Broadcasting Service (국내 인터넷기반 방송서비스의 보안 모델 설계)

  • Seo, Hee-Suk;Kim, Sung-Jun;Ahn, Woo-Young
    • Journal of the Korea Society of Computer and Information
    • /
    • v.17 no.6
    • /
    • pp.183-190
    • /
    • 2012
  • Internet Protocol Television(IPTV) is the use of an IP broadband network to deliver television (cable TV type) services to the end user. Traditional telecommunications service providers as well as alternate service providers and Internet service providers can utilize their IP networks (and broadband consumer access) to deliver broadcast TV, Video on Demand (VOD) and other Internet services to the consumer. As digital technologies progress, illegal copy and redistribution of IPTV content become easier and simpler. Therefore it is required to protect IPTV content or service. In this paper, we analyze the security threats and requirements. We also discuss related issues and solutions for IPTV.

P2Patching : Effective Patching Scheme for On-Demand P2P Services (P2Patching : 주문형 P2P 서비스를 위한 효율적인 패칭 기법)

  • Kim Jong-Gyung;Lee Jae-Hyuk;Park Seung-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.2B
    • /
    • pp.137-145
    • /
    • 2006
  • In this paper, we propose a multicast P2Patching technique in the application layer. The P2Patching technique serves VOD stream effectively with Patching in P2P environment. The P2Patching provides multicast tree construction technique that reduces the server load and minimizes the start delay with extended multicast technique. And we provide a fast recovery technique by tree failure and dynamic buffering scheme that guarantees the continuous streaming by frequent tree disconnections. Comparing the method with that of $P2Cast^{[12]}$, we obtained the better performance by our scheme in terms of average join count, service rejection probability, tree recovery failure and buffer starvation. The average about 16$\%$ of the improvement is shown by the simulation. Most of all, the performance of buffer starvation and average join count shows a significant improvement than that of P2Cast.

FastIO: High Speed Launching of Smart TV Apps (FastIO: 스마트 TV 앱의 고속 구동 기법)

  • Lee, Cheolhee;Hwang, Taeho;Won, Youjip;Lee, Seongjin
    • Journal of KIISE
    • /
    • v.43 no.7
    • /
    • pp.725-735
    • /
    • 2016
  • Smart TV uses Webkit as a web browser engine to provide contents such as web surfing, VOD watching, and games. Webkit uses web resources, such as HTML, CSS, JavaScript, and images, in order to run applications. At the start of an application, Webkit loads resources to the memory and creates DOM tree and render tree, which is a time consuming process. However, DOM tree and render tree created by the smart TV application do not change over time because the smart TV application uses web resources stored in a disk. If DOM tree and render tree can be stored and reused, it is possible to reduce loading time of an application. In this paper, we propose FastIO technique that selectively adds persistency to dynamically allocated memory. FastIO reduces overall application loading time by eliminating the process of loading resources from storage, parsing the HTML documents, and creating DOM tree and render tree. Comparison of the application resource loading times indicates that the web browser with FastIO is 7.9x, 44.8x, and 2.9x faster than the legacy web browser in an SSD, Ramdisk, and eMMC environment, respectively.

Real-Time Scheduling Facility for Video-On-Demand Service (주문형 비디오 서비스를 위한 실시간 스케쥴링 기능)

  • Sohn, Jong-Moon;Kim, Gil-Yong
    • The Transactions of the Korea Information Processing Society
    • /
    • v.4 no.10
    • /
    • pp.2581-2595
    • /
    • 1997
  • In this paper, the real-time facility of the operating system for a VOD(Video On Demand) server have been analyzed and implemented. The requirements of the real-time scheduling have been gathered by analyzing the model of the video-data-transfer-path. Particularly, the influence of the bottleneck subsystem have been analyzed. Thus, we have implemented the real-time scheduler and primitives which is proper for processing the digital video. In performance measurements, the degree of the guarantee of the real-time scheduler have been experimented. The measured data show that the most time constraints of the process is satisfied. But, the network protocol processing by the interrupt is a major obstacle of the real-time scheduling. We also have compared the difference between the real-time scheduler and the non-real-time scheduler by measuring the inter-execution time. According to the measured results, the real-time scheduler should be used for efficient video service because the processor time allocated to the process can't be estimated when the non-real-time scheduler is used.

  • PDF

Quality Characteristics of Pudding Using Fruit of Corni Fructus and Vaccinium Oldhamii Miq. (산수유와 정금나무 열매로 제조한 푸딩의 품질특성)

  • Park, Su-Jin;Jeong, Ji-Suk;Son, Byeong-Gil;Go, Geun-Bae;Jung, Yeon-Kwon
    • Korean journal of food and cookery science
    • /
    • v.32 no.3
    • /
    • pp.316-324
    • /
    • 2016
  • Purpose: This study chose Vaccinium oldhamii as a material to complement the redness of Sansuyu, which is unstable to heat, to Sansuyu pudding. Methods: The level of browning and hunter color of Corni fructus juice supernatant (CFS) and Vaccinium oldhamii extract (VOE) were examined and dependent on heating time and storage period. Results: A value (redness) of VOE was high, browning was moderate during the storage period, and though the storage period was extended, the value stayed stable, meaning overall redness was maintained. With the increase in the amount of added VOD, the color preference of Sansuyu pudding, and D (VOE 10.0%) was marked the highest at 5.80. As for the preference of texture, B (VOE not added) was the highest at 5.35, but C (VOE 5.0%) was marked the highest at 5.10 for overall preference. The DPPH radical scavenging ability of Sansuyu pudding was 15.86-21.39% at a concentration of 1,000 ppm, and the total polyphenol content was 136.76-139.62 mg/100 g. Since the redness of Sansuyu is unstable to heat and then is heated, its degree of browning and b value (degree of yellowness) increases. Conclusion: So if a material with a red color that is stable to heat is added to Sansuyu, the preference of Sansuyu products will improve.

Development and evaluation of AI-based algorithm models for analysis of learning trends in adult learners (성인 학습자의 학습 추이 분석을 위한 인공지능 기반 알고리즘 모델 개발 및 평가)

  • Jeong, Youngsik;Lee, Eunjoo;Do, Jaewoo
    • Journal of The Korean Association of Information Education
    • /
    • v.25 no.5
    • /
    • pp.813-824
    • /
    • 2021
  • To improve educational performance by analyzing the learning trends of adult learners of Open High Schools, various algorithm models using artificial intelligence were designed and performance was evaluated by applying them to real data. We analyzed Log data of 115 adult learners in the cyber education system of Open High Schools. Most adult learners of Open High Schools learned more than recommended learning time, but at the end of the semester, the actual learning time was significantly reduced compared to the recommended learning time. In the second half of learning, the participation rate of VODs, formation assessments, and learning activities also decreased. Therefore, in order to improve educational performance, learning time should be supported to continue in the second half. In the latter half, we developed an artificial intelligence algorithm models using Tensorflow to predict learning time by data they started taking the course. As a result, when using CNN(Convolutional Neural Network) model to predict single or multiple outputs, the mean-absolute-error is lowest compared to other models.

A Parallel Streaming Server for the Realtime 3D Internet Broadcasting (병렬 스트리밍 서버 기반 실시간 3D 인터넷 방송 서비스)

  • Kang, Mi-Young
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.24 no.7
    • /
    • pp.879-884
    • /
    • 2020
  • In the conventional video file system, videos are stored in a high performance server which has mass storage hard disks or disk arrays. For 3D internet broadcasting, real time operations are required to transmit video files to many clients. This paper describes the design of the 3D internet broadcasting system which can provide realtime streaming service to many users in the 5G environment. In reality, unicast is used to transmit multimedia contents over the internet rather than IP multicast since IP multicast has its own drawbacks in deployment, security, maintenance and so on. In addition, multimedia broadcasting service system like VoD has difficulties in applying to 3D internet broadcasting system since it requires a large amount of system and network resources. In this work, we develop a 3D internet broadcasting system which can construct effective data delivery by minimizing performance-degrading factors.

Art Science Convergence Curriculum Design in the 4th Industrial Revolution Era : Focusing on STEAM with Contents (4차 산업혁명 시대 예술·과학 융합 교육프로그램 설계 : 콘텐츠를 활용한 STEAM을 중심으로)

  • Park, Sung-won;Lee, Hye-won
    • Journal of Information Technology Applications and Management
    • /
    • v.28 no.1
    • /
    • pp.53-61
    • /
    • 2021
  • The year 2020 was a time when the coronavirus infections-19 (COVID-19) caused various changes in society. In particular, the fields that have been conducted face-to-face have been greatly confused by the transition to an online non-face-to-face method, and this is the case with the field of education. There are two main advantages of offline education. The first is that we can improve our understanding through communication with teachers, and the second is that we can develop social skills through interaction with friends. But as online classes progressed due to corona 19, interaction could not be achieved. As a result, the motivation for learning has been reduced due to difficulties in real-time feedback, and the participation rate has been significantly lowered, especially in lower grades, raising concerns about the learning gap that will occur after corona 19. However, there are some cases in which online classes were conducted as effectively as offline classes by utilizing various contents. What they have in common is the use of content. Teachers generally improved the quality of education by linking interesting sights and videos that enhance learning comprehension. The provided video conveys learning-related content into stories, enabling intuitive observation. Many students were already enjoying these videos through VOD (Video on Demand) such as TV and YouTube, they were able to connect their easy access to content and interest in learning. Appropriate use of video content has rather increased the learning effect and should continue after corona 19. Therefore, it is necessary to study methodologies that apply video content efficiently to education. This study looked at the steps that needed content application through the development of education programs, and observed its meaning. Students were curious about the content, motivated to learn and participated in learning on their own. Intuitive learning, conducted through appreciation, play and content production, provided an opportunity to learn on their own in everyday life.

A Study on the Ground Vibration Reduction Characteristics of Air-Deck Blasting Method Using Paraffin Waxed Paper Tube (파라핀 지관 구조체를 활용한 Air-Deck 발파공법의 지반진동 저감특성에 관한 연구)

  • Gyeong-Jo, Min;Young-Keun, Kim;Chan-Hwi, Shin;Sang-Ho, Cho
    • Explosives and Blasting
    • /
    • v.41 no.1
    • /
    • pp.32-45
    • /
    • 2023
  • Environmental regulations in Korea for blasting at industrial sites have conservative standards, which often result in reduced efficiency and cost-effectiveness due to the consideration of environmental regulations and public complaints. Therefore, there is a need for blasting methods that can reduce environmental damage while improving construction efficiency and cost-effectiveness. In this study, we analyzed the effects of the PA-Deck (Paraffin Air-Deck) blasting method, which is a kind of Air Decoupled Charge method in principle utilizing a paraffin-infused paper tube as an air gap, on reducing blasting hazards and improving blasting efficiency. The analysis also evaluated the effectiveness of newly applied equipment for collecting blasting vibration data, and derived the relationship between the explosion velocity and vibration velocity of explosives, and performed frequency analysis of the vertical component. The results of the blasting vibration velocity analysis showed that the Paraffin Waxed Paper Tube-based blasting method exhibited significantly lower vibration velocities compared to conventional blasting methods, and it was judged that more uniformly small-sized fragmented rocks were generated.

An Efficient Data Nigration/Replication Scheme in a Large Scale Multimedia Server (대규모 멀티미디어 서버에서 효율적인 데이터 이동/중복 기법)

  • Kim, Eun-Sam
    • Journal of the Korea Society of Computer and Information
    • /
    • v.14 no.5
    • /
    • pp.37-44
    • /
    • 2009
  • Recently, as the quality of multimedia data gets higher, multimedia servers require larger storage capacity and higher I/O bandwidth. In these large scale multimedia servers, the load-unbalance problem among disks due to the difference in access frequencies to multimedia objects according to their popularities significantly affects the system performance. To address this problem, many data replication schemes have been proposed. In this paper, we propose a novel data migration/replication scheme to provide better storage efficiency and performance than the dynamic data replication scheme which is typical data replication scheme employed in multimedia servers. This scheme can reduce the additional storage space required for replication, which is a major defect of replication schemes, by decreasing the number of copies per object. The scheme can also increase the number of concurrent users by increasing the caching effect due to the reduced lengths of the intervals among requests for each object.