• Title/Summary/Keyword: User scheduling

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Design and Implementation of Preemptive EDF Scheduling Algorithm in TinyOS (TinyOS에서의 선점적 EDF 스케줄링 알고리즘 설계 및 구현)

  • Yoo, Jong-Sun;Kim, Byung-Kon;Choi, Byoung-Kyu;Heu, Shin
    • The KIPS Transactions:PartA
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    • v.18A no.6
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    • pp.255-264
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    • 2011
  • A sensor network is a special network that makes physical data sensed by sensor nodes and manages the data. The sensor network is a technology that can apply to many parts of field. It is very important to transmit the data to a user at real-time. The core of the sensor network is a sensor node and small operating system that works in the node. TinyOS developed by UC Berkeley is a sensor network operating system that used many parts of field. It is event-driven and component-based operating system. Basically, it uses non-preemptive scheduler. If an urgent task needs to be executed right away while another task is running, the urgent one must wait until another one is finished. Because of that property, it is hard to guarantee real-time requirement in TinyOS. According to recent study, Priority Level Scheduler, which can let one task preempt another task, was proposed in order to have fast response in TinyOS. It has restrictively 5 priorities, so a higher priority task can preempt a lower priority task. Therefore, this paper suggests Preemptive EDF(Earliest Deadline First) Scheduler that guarantees a real-time requirement and reduces average respond time of user tasks in TinyOS.

Voronoi-Based Search Scheme for Road Network Databases (도로 망 데이터베이스를 위한 보로노이 기반의 탐색 방안)

  • Kim, Dae-Hoon;Hwang, Een-Jun
    • Journal of IKEEE
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    • v.11 no.4
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    • pp.348-357
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    • 2007
  • Due to the improved performance and cost of personal mobile devices and rapid progress of wireless communication technology, the number of users who utilize these devices is increasing. This trend requires various types of services be available to users. So far, there have been many solutions provided for the shortest path problem. But, technologies which can offer various recommendation services to user depending on user’s current location are focused on Euclidean spaces rather than road network. Thus, in this paper, we extend the previous work to satisfy this requirement on road network database. Our proposed scheme requires pre-computation for the efficient query processing. In the preprocessing step, we first partition the input road network into a fixed number of Voronoi polygons and then pre-compute routing information for each polygon. In the meantime, we select the number of Voronoi polygons in proposition to the scale of road network. Through this selection, the required size of pre-computation is linearly increasing to the size of road network. Using this pre-computated information, we can process queries more quickly. Through experiments, we have shown that our proposed scheme can achieve excellent performance in terms of scheduling time and the number of visited nodes.

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Design and Implementation of a Project Work Unit-based Scheduling Application (프로젝트 작업 단위 기반 일정 관리 애플리케이션의 설계 및 구현)

  • Bomin Kim;Minyoung Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.1173-1178
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    • 2023
  • In modern society, there is a tendency to emphasize efficiency and lead to detailed planning of team projects and individual tasks within organizations. In a 24-hour routine, the ability to use time effectively is considered an indicator of conscientiousness, and people try to imitate planned and organized people and utilize various systems to manage their daily lives. The reason why you want to perform a given task efficiently is because it affects the success or failure of the project by completing the task within a set period of time. Neglecting the project schedule is considered a major risk that threatens a successful outcome. This applies not only to large-scale organizational projects but also to individual life, and utilizes a variety of schedule management tools that emphasize time-based efficient management. In project management, it is necessary to carefully understand the detailed work progress rather than simply based on Today. In this paper, we propose an Android application that can manage schedules by accessing the user's project in units of tasks rather than dates, and introduce its implementation. The application we implemented in this paper can manage the project's goals and schedule by registering the project to which the user belongs. In addition, it provides the ability to approach work efficiently by visualizing the progress of the entire project or individual goals. As a result, users can use the application we propose in this paper to focus on their projects and manage schedules by task, thereby improving the overall efficiency of the project.

User-Level Threads for the ARX Real-Time Operating System (ARX 실시간 운영체계를 위한 사용자 레벨 쓰레드)

  • Seo, Yang-Min;Park, Jung-Keun;Hong, Seong-Soo
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.65-67
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    • 1998
  • 내장 실시간 시스템이 높은 우선순위의 비동기적 이벤트를 적시에 처리하면서 필수적으로 적은 비용의 선점 다중쓰레드를 지원해야한다. 사용자 레벨 쓰레드는 커널 레벨 쓰레드 보다 적은 비용의 유연한 추상적 기법들을 제공하지만, 기존의 실시간 시스템에서는 스케줄링과 시그날(signal) 처리가 단순하다는 이류로 커널 레벨 쓰레드가 선호 되어왔다. 본 논문에서는 내장 실시간 시스템에 적합한 새로운 사용자 레벨 다중 쓰레드 방식을 제안한다. 이 기법은 가상 쓰레드(virtual threads)와 개선된 스케줄링 이벤트 업콜(scheduling event upcall) 메카니즘을 기반으로 한다. 가상 쓰레드는 사용자 레벨 쓰레드에게 커널 레벨의 실행 환경을 제공할 수 있도록 사용자 레벨 쓰레드를 커널 레벨로 형상화한 것이다. 이 쓰레드는 필요에 의해 잠시동안 사용자 레벨 쓰레드에 묶이는 소동적인 존재이다. 스케줄링 이벤트 업콜 메카니즘은 쓰레드 블록킹과 타이머 만기와 같은 커널 이벤트를 유저 프로세서에게 전달할 수 있게 한다. 본 논문의 개선된 업콜 방식은 scheduler activation과 시그날과 같은 전통적인 업콜 구조에서 예측하기 힘든 요소들을 배제했다. 순간적인 시스템의 과부하 상황에서도 이벤트를 놓치지 않으면서 커널과 유저 프로세서의 비싼 동기화 작업들을 피할 수 있도록 하는 잠금(lock)이 필요 없는 이벤트 큐를 상용한다. 본 기법은 서울대학교 실시간 운영체계 실험실에서 구현한 ARX위에 완벽하게 구현되었다. ARX 사용자 레벨 쓰레드가 사용자 레벨 쓰레드의 장점을 손상하지 않으면서 솔라리스와 윈도즈98과 같은 상용 운영체제의 커널 쓰레드보다 성능이 우수함을 실험적 비교에 의해서 입증한다.분에서 uronic acid를 분리동정하였을 때 점미는 0.90%, 백미는 0.66%, 흑미는 1.8%로서 흑미에서 uronic acid 함량이 두 배 이상으로 나타났다. 흑미의 uronic acid 함량이 가장 많이 용출된 분획은 sodium hydroxide 부분으로서 hemicellulose구조가 polyuronic acid의 형태인 것으로 사료된다. 추출획분의 구성단당은 여러 곡물연구의 보고와 유사하게 glucose, arabinose, xylose 함량이 대체로 높게 나타났다. 점미가 수가용성분에서 goucose대비 용출함량이 고르게 나타나는 경향을 보였고 흑미는 알칼리가용분에서 glucose가 상당량(0.68%) 포함되고 있음을 보여주었고 arabinose(0.68%), xylose(0.05%)도 다른 종류에 비해서 다량 함유한 것으로 나타났다. 흑미는 총식이섬유 함량이 높고 pectic substances, hemicellulose, uronic acid 함량이 높아서 콜레스테롤 저하 등의 효과가 기대되며 고섬유식품으로서 조리 특성 연구가 필요한 것으로 사료된다.리하였다. 얻어진 소견(所見)은 다음과 같았다. 1. 모년령(母年齡), 임신회수(姙娠回數), 임신기간(姙娠其間), 출산시체중등(出産時體重等)의 제요인(諸要因)은 주산기사망(周産基死亡)에 대(對)하여 통계적(統計的)으로 유의(有意)한 영향을 미치고 있어 $25{\sim}29$세(歲)의 연령군에서, 2번째 임신과 2번째의 출산에서 그리고 만삭의 임신 기간에, 출산시체중(出産時體重) $3.50{\sim}3.99kg$사이의 아이에서 그 주산기사망률(周産基死亡率)이 각각 가장 낮았다. 2. 사산(死産)과 초생

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An Analysis on the Perception of Public Librarians about Lifelong Education Tasks: Focus on Incheon Metropolitan City (공공도서관 사서의 평생교육업무에 대한 인식 연구 - 인천지역을 중심으로 -)

  • Kim, NamJi;Cho, Jane
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.27 no.3
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    • pp.51-73
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    • 2016
  • This study analyzes on the perception of public librarians about lifelong education tasks in public library using Mann Whitney U-test, Spearman rank-order correlation coefficient, Multiple regression analysis. At the same time, analysis about re-education needs using Analytic Hierarchy Process is conducted. As result, at first, 87% of respondents feel moderate or difficult about lifelong education tasks, especially on planning task. At second, librarians who have qualification about lifelong educator feel easier (P=0.04) than others, in detail, task about lecturer liaison (P=0.04) and planning (P=0.05). Adding that, the career experience and the job difficulty of librarians has negative relationship (R=-0.217). Especially scheduling (R=-0.33) and progressing (R=-0.22) tasks show statistically meaningful. At third, as the result of Multiple regression analysis, tasks about planning (P=0.04) and library marketing (P=0.05) are selected as meaningful elements which effect overall difficulty of life long education job. As final, 91% of librarian need retraining for life long education function, as result of spearman (R=-0.210), the more librarians feels difficult about life long education jobs, the more they need retraining. Anyway, as the result of priority of retraining subjects through AHP technique, user communication (CU P=0.310), planning (PL P=0.246), library marketing (LM P=0.173) are in weight order. CR ratio shows 0.146 with permissible degree.

Outage Probability and Throughput Management Using CoMP under the Coexistence of PS-LTE and LTE-R Networks (안전망과 철도망 공존환경에서 협력통신을 이용한 아웃티지 및 수율 관리)

  • Lim, WonHo;Jeong, HyoungChan;Ahmad, Ishtiaq;Chang, KyungHi
    • Journal of Advanced Navigation Technology
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    • v.20 no.6
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    • pp.595-603
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    • 2016
  • In the Republic of Korea, the LTE-based public safety (PS-LTE) network is being built for the 700 MHz frequency band. However, the same bands are also assigned to the LTE-based high-speed railway (LTE-R) network. Therefore, it is essential to utilize the co-channel interference management schemes for the coexistence of two LTE networks in order to increase the system throughput and to reduce the user outage probability. In this paper, we focus on the downlink (DL) system for the coexistence of PS-LTE and LTE-R networks by considering non radio access network (RAN) sharing and LTE-R RAN sharing by PS-LTE users (UEs) to analyze the UE throughput. Moreover, we also utilize the cooperative communications schemes, such as coordinated multipoint (CoMP) for the coexistence of PS-LTE and LTE-R networks in order to reduce the UE outage probability. We categorize the coexistence of PS-LTE and LTE-R networks into four different scenarios, and evaluate the performance of each scenario by the important performance indexes, such as UE average throughput and UE outage probability.

Using the METHONTOLOGY Approach to a Graduation Screen Ontology Development: An Experiential Investigation of the METHONTOLOGY Framework

  • Park, Jin-Soo;Sung, Ki-Moon;Moon, Se-Won
    • Asia pacific journal of information systems
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    • v.20 no.2
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    • pp.125-155
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    • 2010
  • Ontologies have been adopted in various business and scientific communities as a key component of the Semantic Web. Despite the increasing importance of ontologies, ontology developers still perceive construction tasks as a challenge. A clearly defined and well-structured methodology can reduce the time required to develop an ontology and increase the probability of success of a project. However, no reliable knowledge-engineering methodology for ontology development currently exists; every methodology has been tailored toward the development of a particular ontology. In this study, we developed a Graduation Screen Ontology (GSO). The graduation screen domain was chosen for the several reasons. First, the graduation screen process is a complicated task requiring a complex reasoning process. Second, GSO may be reused for other universities because the graduation screen process is similar for most universities. Finally, GSO can be built within a given period because the size of the selected domain is reasonable. No standard ontology development methodology exists; thus, one of the existing ontology development methodologies had to be chosen. The most important considerations for selecting the ontology development methodology of GSO included whether it can be applied to a new domain; whether it covers a broader set of development tasks; and whether it gives sufficient explanation of each development task. We evaluated various ontology development methodologies based on the evaluation framework proposed by G$\acute{o}$mez-P$\acute{e}$rez et al. We concluded that METHONTOLOGY was the most applicable to the building of GSO for this study. METHONTOLOGY was derived from the experience of developing Chemical Ontology at the Polytechnic University of Madrid by Fern$\acute{a}$ndez-L$\acute{o}$pez et al. and is regarded as the most mature ontology development methodology. METHONTOLOGY describes a very detailed approach for building an ontology under a centralized development environment at the conceptual level. This methodology consists of three broad processes, with each process containing specific sub-processes: management (scheduling, control, and quality assurance); development (specification, conceptualization, formalization, implementation, and maintenance); and support process (knowledge acquisition, evaluation, documentation, configuration management, and integration). An ontology development language and ontology development tool for GSO construction also had to be selected. We adopted OWL-DL as the ontology development language. OWL was selected because of its computational quality of consistency in checking and classification, which is crucial in developing coherent and useful ontological models for very complex domains. In addition, Protege-OWL was chosen for an ontology development tool because it is supported by METHONTOLOGY and is widely used because of its platform-independent characteristics. Based on the GSO development experience of the researchers, some issues relating to the METHONTOLOGY, OWL-DL, and Prot$\acute{e}$g$\acute{e}$-OWL were identified. We focused on presenting drawbacks of METHONTOLOGY and discussing how each weakness could be addressed. First, METHONTOLOGY insists that domain experts who do not have ontology construction experience can easily build ontologies. However, it is still difficult for these domain experts to develop a sophisticated ontology, especially if they have insufficient background knowledge related to the ontology. Second, METHONTOLOGY does not include a development stage called the "feasibility study." This pre-development stage helps developers ensure not only that a planned ontology is necessary and sufficiently valuable to begin an ontology building project, but also to determine whether the project will be successful. Third, METHONTOLOGY excludes an explanation on the use and integration of existing ontologies. If an additional stage for considering reuse is introduced, developers might share benefits of reuse. Fourth, METHONTOLOGY fails to address the importance of collaboration. This methodology needs to explain the allocation of specific tasks to different developer groups, and how to combine these tasks once specific given jobs are completed. Fifth, METHONTOLOGY fails to suggest the methods and techniques applied in the conceptualization stage sufficiently. Introducing methods of concept extraction from multiple informal sources or methods of identifying relations may enhance the quality of ontologies. Sixth, METHONTOLOGY does not provide an evaluation process to confirm whether WebODE perfectly transforms a conceptual ontology into a formal ontology. It also does not guarantee whether the outcomes of the conceptualization stage are completely reflected in the implementation stage. Seventh, METHONTOLOGY needs to add criteria for user evaluation of the actual use of the constructed ontology under user environments. Eighth, although METHONTOLOGY allows continual knowledge acquisition while working on the ontology development process, consistent updates can be difficult for developers. Ninth, METHONTOLOGY demands that developers complete various documents during the conceptualization stage; thus, it can be considered a heavy methodology. Adopting an agile methodology will result in reinforcing active communication among developers and reducing the burden of documentation completion. Finally, this study concludes with contributions and practical implications. No previous research has addressed issues related to METHONTOLOGY from empirical experiences; this study is an initial attempt. In addition, several lessons learned from the development experience are discussed. This study also affords some insights for ontology methodology researchers who want to design a more advanced ontology development methodology.

Design and Implementation of Transmission Scheduler for Terrestrial UHD Contents (지상파 UHD 콘텐츠 전송 스케줄러 설계 및 구현)

  • Paik, Jong-Ho;Seo, Minjae;Yu, Kyung-A
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.118-131
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    • 2019
  • In order to provide 8K UHD contents of terrestrial broadcasting with a large capacity, the terrestrial broadcasting system has various problems such as limited bandwidth and so on. To solve these problems, UHD contents transmission technology has been actively studied, and an 8K UHD broadcasting system using terrestrial broadcasting network and communication network has been proposed. The proposed technique is to solve the limited bandwidth problem of terrestrial broadcasting network by segmenting 8K UHD contents and transmitting them to heterogeneous networks through hierarchical separation. Through the terrestrial broadcasting network, the base layer corresponding to FHD and the additional enhancement layer data for 4K UHD are transmitted, and the additional enhancement layer data corresponding to 8K UHD is transmitted through the communication network. When 8K UHD contents are provided in such a way, user can receive up to 4K UHD broadcasting by terrestrial channels, and also can receive up to 8K UHD additional communication networks. However, in order to transmit the 4K UHD contents within the allocated bit rate of the domestic terrestrial UHD broadcasting, the compression rate is increased, so a certain level of image deterioration occurs inevitably. Due to the nature of UHD contents, video quality should be considered as a top priority over other factors, so that video quality should be guaranteed even within a limited bit rate. This requires packet scheduling of content generators in the broadcasting system. Since the multiplexer sends out the packets received from the content generator in order, it is very important to make the transmission time and the transmission rate of the process from the content generator to the multiplexer constant and accurate. Therefore, we propose a variable transmission scheduler between the content generator and the multiplexer to guarantee the image quality of a certain level of UHD contents in this paper.