• Title/Summary/Keyword: User interface Design

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The Design and Implementation of a Network-based Stand-alone Motion System

  • Cho, Myoung-Chol;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.865-870
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    • 2003
  • A motion controller has been used variously in industry such as semiconductor manufacture equipment, industrial robot, assembly/conveyor line applications and CNC equipment. There are several types of controller in motion control. One of these is a PC-based motion controller such as PCI or ISA, and another is stand-alone motion controller. The PC bus-based motion controller is popular because of improving bus architectures and GUI (Graphic User Interface) that offer convenience of use to user. There are some problems in this. The PC bus-based solution allows for only one of the form factors, so it has a poor flexibility. The overall system package size is bigger than other motion control system. And also, additional axes of control require additional slot, however the number of slots is limited. Furthermore, unwieldy and many wirings come to connect plants or I/O. The stand-alone motion controller has also this limit of axes of control and wiring problems. To resolve these problems, controller must have capability of operating as stand-alone devices that resides outside the computer and it needs network capability to communicate to each motion device. In this paper, a network-based stand-alone motion system is proposed. This system integrates PC and motion controller into one stand-alone motion system, and uses CAN (Controller Area Network) as network protocol. Single board computer that is type of 3.5" FDD form factor is used to reduce the system size and cost. It works with Windows XP Embedded as operating system. This motion system operates by itself or serves as master motion controller that communicates to slave motion controller. The Slave motion controllers can easily connect to master motion system through CAN-network.

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Development of Retargetable Hadoop Simulation Environment Based on DEVS Formalism (DEVS 형식론 기반의 재겨냥성 하둡 시뮬레이션 환경 개발)

  • Kim, Byeong Soo;Kang, Bong Gu;Kim, Tag Gon;Song, Hae Sang
    • Journal of the Korea Society for Simulation
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    • v.26 no.4
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    • pp.51-61
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    • 2017
  • Hadoop platform is a representative storing and managing platform for big data. Hadoop consists of distributed computing system called MapReduce and distributed file system called HDFS. It is important to analyse the effectiveness according to the change of cluster constructions and several parameters. However, since it is hard to construct thousands of clusters and analyse the constructed system, simulation method is required to analyse the system. This paper proposes Hadoop simulator based on DEVS formalism which provides hierarchical and modular modeling. Hadoop simulator provides a retargetable experimental environment that is possible to change of various parameters, algorithms and models. It is also possible to design input models reflecting the characteristics of Hadoop applications. To maximize the user's convenience, the user interface, real-time model viewer, and input scenario editor are also provided. In this paper, we validate Hadoop Simulator through the comparison with the Hadoop execution results and perform various experiments.

Design and Implementation of DVB-T Receiver System Based on OFDM (OFDM에 기반한 유럽 지상파 디지털 TV 수신기 시스템의 설계 및 구현)

  • Han Dong-Seog;Lee Yun-Jung;Nam Jae-Yeal;Ha Yeong-Ho;Choi Jae-Seung
    • Journal of Korea Multimedia Society
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    • v.8 no.3
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    • pp.362-371
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    • 2005
  • This paper presents a digital video broadcasting - terrestrial (DVB-T) receiver system based on the orthogonal frequency division multiplexing (OFDM) modulation method, which has exhibited a good reception performance even with obstacles and a mobile reception. As such, an improved OFDM receiver is developed for a DVB-T system that also considers function expansion for further development. After manufacturing the DVB-T receiver system, the performance of the proposed system is compared with three other hardware systems, all of which are end products. The experimental results confirm the performance using the measured minimum required carrier-to-noise ratio and threshold of visibility signal for each system. In addition, a graphic user interface (GUI) and electronic program guide (EPG) are developed for the digital television user.

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Development of a Windows-based Program for Discrete Event Simulation of Truck-Loader Haulage Systems in an Underground Mine (지하광산 트럭-로더 운반시스템의 이산 사건 시뮬레이션을 위한 Windows용 프로그램 개발)

  • Choi, Yosoon;Park, Sebeom;Lee, Sung-Jae;Baek, Jieun;Jung, Jihoo;Park, Han-Su
    • Tunnel and Underground Space
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    • v.26 no.2
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    • pp.87-99
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    • 2016
  • We developed a Windows-based program for discrete event simulation of truck-loader haulage systems in an underground mine. The Daesung MDI limestone mine located in Samcheok City, Gangwon Province, Korea was selected as the study area to design the program. The developed program is composed of the graphic user interface (GUI) and simulation engine implemented by Visual Basic.NET 2012 and the GPSS/H simulation language, respectively. When a user sets up input parameters for the discrete event simulation through GUI, the program activates the simulation engine, and then simulation results are displayed on GUI. This paper describes the details of the program development as well as its applications to the study area to determine the optimal number of trucks dispatched at each loading point under different operating conditions.

Design and Implementation of Wireless standby Power Control System for Energy Saving (에너지 절감을 위한 무선 대기전력 제어 시스템 설계 및 구현)

  • Sim, Gab-Sig;Jang, Jae-Hyuk
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.19-27
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    • 2013
  • This paper implements the standby power control system composed of a master device and slave devices. The standby power is managed by cutting power supply after controlling the relay of a slave device based on the authentication of master device's RFID card. RFID interface and wireless communication module are embedded in a master device, and one master device is linked with many slave devices in wireless. Each slave device executes the operation needed in power control independently. We implements the function of manual power on/off system in a slave device, and the function of user ID enrollment by switch manipulation in a master device. Also this system can communicate bidirectionally in wireless and runs on TinyOS. The result of experiment shows that the user authentication is executed in a master device and this authenticated information is transmitted to a slave device in wireless, and standby power is cutted by controlling the relay of a slave device. Installing this system in a building or an office, we can expect energy saving.

Motivators and Demotivators of Chat Reference Service (채팅을 통한 정보봉사 서비스의 이용자 동기화 및 비동기화 요인)

  • Lee, Seong-Sin
    • Journal of the Korean Society for information Management
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    • v.25 no.2
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    • pp.115-125
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    • 2008
  • The Purpose of this study was to discover the factors which motivate academic library users to use chat reference service and which demotivate academic library users to use chat reference service. To achieve the study purposes, this study conducted interview with the selected participants (Information Studies graduate students at Florida State University(FSU)) through email in April and May 2007. This study found that 1) convenience, 2) anonymity, and 3) inexpensiveness of the service served as incentives(motivators) for chat reference service consumers to use the service. On the other hand, chat reference service consumers mentioned the following factors as obstacles (demotivators) for using the service: 1) waiting time, 2) accessibility, 3) interface design, and 4) difficulties with expressing themselves in a virtual space.

Building Intelligent User Interface Agent for Semantically Reformulating User Query in Medicine

  • Yang, Jung-Jin;Lim, Chae-Myung;Chu, Sung-Joon;Lee, Dong-Hoon;Park, Duck-Whan;Park, Tae-Yong
    • Journal of Intelligence and Information Systems
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    • v.9 no.2
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    • pp.101-119
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    • 2003
  • Achieving the beneficiary goal of recent discovery in human genome project still needs a way to retrieve and analyze the exponentially expanding bio-related information. Research on bio-related fields naturally applies knowledge discovered to the current problem and make inferences to extract new information where shared concepts and data containing information need to be defined and used in a coherent way. In such a professional domain, while the need to help users reduce their work and to improve search results has been emerged, methods for systematic retrieval and adequate exchange of relevant information are still in their infancy. The design of our system aims at improving the quality of information retrieval in a professional domain by utilizing both corpus-based and concept-based ontology. Meta-rules of helping users to make an adequate query are formed into an ontology in the domain. The integration of those knowledge permits the system to retrieve relevant information in a more semantic and systematic fashion. This work mainly describes the query models with details of GUI and a secondary query generation of the system.

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SVG Based Realtime Drawing Using NXT Robot (NXT 로봇을 이용한 SVG 기반 실시간 드로잉)

  • Jang, ho-yeon;Ryoo, seung-taek;Park, jin-wan
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.146-151
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    • 2009
  • A reward of the work which used physical computing in fields artistic modern installation is becoming large. But the example that used a robot cannot try to easily look it up on a tool of the drawing which isn't robot use for interaction. I will mention it about a user and a drawing system design and the developmental process which I can communicate with at these papers. I used a Mindstorm NXT system to have been said in Lego companies in the robot which composed working environment, and I classified it to virtual environments that I forecasted environmental actual drawing this, and I did simulate. I used an Icommand library to control a NXT system, and drawing used a processing library in actual environments for the purpose of in order to to express to virtual environment. I got image information, and I expressed to a vector method SVG file to bases for line drawing. This system can have already made it according to demand of a user as real-time communication is possible by bluetooth working together. These figures can work to one performance not being stopping to the results of already in processes doing drawing.

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Use Case Development for Next Generation Electronic Nursing Record Systems Utilizing Clinical Workflow Analysis and a Delphi Survey (차세대 전자간호기록 시스템 유스케이스 개발: 업무흐름 분석과 전문가 델파이 기법 적용)

  • Cho, Insook;Choi, Woan Heui;Hyun, Misuk;Park, Yonok;Lee, Yoona;Lee, Sooyoun;Hwang, Okhee
    • Journal of Korean Clinical Nursing Research
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    • v.21 no.3
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    • pp.377-388
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    • 2015
  • Purpose: To identify user requirements for electronic nursing record (ENR) systems so as to ensure system usability. Methods: A mixed methods approach were applied in three steps : (i) task and workflow analysis with literature review of nursing documentation, (ii) literature reviews of system usability, and (iii) Use Case idenfication and consensus-based validation. We analyzed the nursing activity logs collected from a time-motion investigation of six hospitals. The Use Cases were validated by eight clinical experts from different hospitals and two experts from academia in a sequential Delphi survey. Consensus was achieved for the significance score and agreement among the panel. Results: Eight task groups and patterns of task flow were observed, which were translated into nine Use Cases. The specification of Use Cases was derived from principles, guidelines, and recommendations on nursing documentation and electronic health record systems, which was organized into three requirements of each Use Case: functionality, information, and design characteristics. Each Use Case achieved an agreement of 50~70%, and significance scores of 4 or 5 on a 5-point Likert scale. Conclusion: The nine Use Case identified were considered to be important and adequate in terms of both clinical and informatics contexts.

Design of Digital Broadcasting Data Service showing Supplementary Information of each Type of ID Advertisement (ID 광고의 유형별 부가정보를 보여주는 디지털방송 데이터서비스 설계)

  • KO, Kwangil
    • Journal of Digital Contents Society
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    • v.19 no.9
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    • pp.1671-1677
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    • 2018
  • The advertisement market is an industry that is heavily influenced by media changes. As the digital broadcasting has settled, TV, a typical advertisement medium, has evolved from a passive content consuming medium into a platform for operating various data services as well as broadcasting programs. These changes mean that viewers are able to actively consume TV contents including advertisement, so the broadcasting industry needs to consider about the growth strategies that link the advertisement market with data services. This study designed a digital broadcasting data service that provides supplementary information of ID advertisement with short exposure time (less than 10 seconds) and insufficient space (less than 1/4 of TV screen). Specifically, we designed the user scenario and user interface of the data service, defined representative types of ID advertisement and the supplementary information for each type, developed a method, based on the international digital broadcasting standard DVB, for providing the supplementary information to the data service.