• Title/Summary/Keyword: User interface Design

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Design Study for the Improvement of Storage Space in the Problem of Domestic Ambulances (국내 구급차 내 수납공간의 문제점과 개선방안을 위한 디자인 연구)

  • Shin, Dong-Min;Kim, Seung-Yong;Hann, Boong-Gi;Han, Yong-Taek
    • Journal of the Korean Society of Safety
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    • v.30 no.1
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    • pp.79-86
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    • 2015
  • This research proposed a design direction for the ambulance interior storage space based on the placement and access to the equipment to facilitate an emergency medical practice taking into account the safety and efficiency by the emergency medical technician ergonomic factors. Therefore, through a field survey for the current derivation of the storage space problem 'placement', 'enable', 'management' like these three items resulting clarity, accessibility, simplicity and functionality of the four functional elements by targeting ambulances in operation in this country. First, there is a need to improve standardized of cabinet sizes fit to loaded meet emergency equipment standards. Currently, the equipment designed to use a simple storage cabinet has had problems in the usability. Second, it must be located in the continuous exposure in progress to the user's traffic line. Third, the problem was the insufficient function of the cabinet to ensure the safety of patients by paramedics from the emergency rescue equipment and due to the leaning of the ambulance driving. Besides, it was pointed out that in addition to the proposed alternatives, including the agenda, states that safety belt replacement equipment, emergency personnel and patients with the handle of a guardian for the efficient use storage space within the 119 ambulance. However, in the present study suggest that there is a state proceeds mainly limited usability in the field, having been installed.

A Study on the Direction of Public Bicycle Development in Korea - Focused on Ttareungyi and Nuviza - (국내 공공자전거 발전 방향에 관한 연구 - 따릉이(Ttareungyi)와 누비자(Nuviza)를 중심으로 -)

  • Kim, Ha-Gyeong;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.16 no.8
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    • pp.263-267
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    • 2018
  • In this study, it is aimed to solve the problems of energy depletion, environmental pollution, climate change and traffic congestion in the coming generations. In Korea, the usage of public bicycle, which is a short-distance transportation system, is continuously increasing. Therefore, we analyzed the public bicycles of 'Taungryei' in Seoul and 'Nubiza' in Changwon City. We also conducted in-depth interviews with Stephen Anderson based on six principles of Creating Pleasurable Interfaces. As a result, users' discomfort was found in the functional part and the usability part of the public bicycle. Also, it was confirmed that the users were satisfied with the public bicycle in the meaningful part. Therefore, public bicycles should consider the user experience aspects to complement functional and usability parts for users.

A study on User Experience of Artificial Intelligence speaker (인공지능 스피커(AI speaker) 사례 분석을 통한 고찰)

  • Jo, Gyu-Eun;Kim, Seung-In
    • Journal of the Korea Convergence Society
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    • v.9 no.8
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    • pp.127-133
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    • 2018
  • The purpose of this study is to analyze the technology trend of artificial intelligent speaker(AI speaker) and to suggest direction of domestic AI speaker through the case study of AI speaker. As a research method, technical background was studied through literature, and then, case of AI speaker was investigated. As a result, It attempts to extend it to the visual interface. One of these attempts is attention to the built-in screen AI speaker. AI speakers should be a platform for humans and computers to interact with, not just convenience facilities. Based on the implications presented in this study, we hope to be able to use it as a reference for predicting the service development direction of domestic artificial intelligent speakers in the future.

Reuse of Analysis/Design patterns Based on Analogy (Analogy를 기반으로 한 분석/설계 패턴의 재사용)

  • Kim, Jeong-A;Kim, Haeng-Gon
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.4
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    • pp.916-931
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    • 1999
  • Code reuse in software reuse has several limitations such as difficulties of understanding and retrieval of the reuse code written by other developers. To overcome these problems, it should be possible to reuse the analysis/design information than source code itself. In this paper, we present analogical matching techniques for the reuse of object models and patterns. We have suggested the design patterns as reusable components and the representation techniques to store them. The contents of the paper is as follows.1. analogical matching functions to retrieve analogous components from reusable libraries. 2. the representation of reusable components to be stored in the library in order to support the analogical matching. 3. the design library with more semantic informations about domains. 4. the analogical matching agent with a user-friendly interface that can retrieve the analogous components from the library based on analogical matching techniques.

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Design of an Architecture Pattern for Ajax-based Web Applications (Ajax기반 웹 응용을 위한 아키텍쳐 패턴 설계)

  • Kim, Hwang-Man;Kim, Yong-Goo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9B
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    • pp.1057-1065
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    • 2011
  • In order to achieve the ease of development and to facilitate the maintenance of codes for complex Ajax (Asynchronous Java Script and XML)-based web clients, this paper proposes a CVC (Communicator-View-Controller) architecture pattern by modifying the well-known MVC (Model-View-Controller) framework. By composing the Communicator of codes for asynchronous data retrieval, which is common to Ajax-based clients, the proposed architecture pattern is able to cut out the graphic design related codes to constitute the View layer. Based on such declarative generalization of complex web-client codes, Ajax-related codes can be easily modularized and efficiently reused in development and maintenance stages, and graphics design can be done separately regardless of the other business logic related codes development, resulting in highly efficient development and maintenance of complex Ajax-based web clients.

A study on the Web Form System for Separating Design from Business Logic on Web Project (웹 프로젝트에서 디자인과 비즈니스 로직의 분리를 위한 웹 폼 시스템에 관한 연구)

  • 정강용;허영남;김원중
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.3
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    • pp.363-369
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    • 2003
  • The Web-based project is seriously not efficient area at software engineering. In order to develop a Web-based system, UI(User Interface) designers usually first design display layout and then business logic developers bring to complete the coding of the display layout source. In the case of maintenance, it goes through the same process. This kinds of Web-based software development method were proposed by the various methods same as the tag library of JSP. But there are many problems to apply them and they are low productive comparing to the C/S based software development method. WFS(Web Form System), which is suggested on this thesis, separates UI design from business logic on a Web project and offers the better environment to develop Web-based software. Eventually WFS will improve the productivity to develop Web-based software.

Study on Component Map Generation and Performance Simulation of 2-spool Separate Flow Type Turbofan Engine Using SIMULINK (SIMULINK를 이용한 2-스풀 분리형 배기방식 터보팬 엔진의 구성품 성능맵 생성 및 성능모사에 관한 연구)

  • Kong, Changduk;Kang, MyoungCheol;Park, Gwanglim
    • Journal of the Korean Society of Propulsion Engineers
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    • v.17 no.1
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    • pp.70-79
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    • 2013
  • In this work, a steady-state performance modeling and off-design performance analysis of the 2-spool separate-flow turbofan engine named (BR715-56) which is a power plant for the narrow body commercial aircraft is carried out for engine performance behaviors investigation and condition monitoring using a commercial code MATLAB/SIMULINK. Firstly, the engine component maps of fan, high pressure compressor, high pressure turbine and low pressure turbine are generated from similar component maps using the scaling method, and then the off-design performance simulation model is constructed by the mass flow matching and the work matching between components. The model is developed using SIMULINK, which has advantages of easy steady-stare and dynamic modelling and user friendly interface function. It is found that the off-design performance analysis results using the proposed model are well agreed with the performance analysis results by GASTURB at various operating conditions.

Aesthetic Characteristics and UX Evaluation of Mobile Platforms (모바일 플랫폼의 미학적 특징과 UX 평가)

  • Chung, Donghun
    • Science of Emotion and Sensibility
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    • v.18 no.3
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    • pp.71-80
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    • 2015
  • Minimalism means abstinence characterized by simplicity, clarity, repetition, and exclusion while skeuomorphism means visual metaphor design characterized by retro, function, and emotion. Mobile platform interface has been developed based on those two aesthetic characteristics and user experience is evaluated using apple iOS6 and iOS7 representing skeuomorphism and minimalism respectively in this paper. Those two aesthetic designs on typography, color, and icon were tested with a sample of 35 undergraduate participants in the repeated measures design and the results showed that participants distinguished two types of aesthetic designs, and evaluated that iOS7 is superior to iOS6 on typography and identity. Comparing the levels of the three variables, aesthetic of typography, and accuracy, aesthetic and consistency of icon design were significantly differentiated and this means that although accuracy of icon design of iOS6 is superior to iOS7, iOS7 is superior in the rest of it. Overall, the participants had a positive evaluation toward iOS7.

A Proposal of Emotion Recognition Mobile Application to Improve Depression in Young People (청년층의 우울증 개선을 위한 감정 인식 모바일 애플리케이션 제안)

  • Park, Jaewan;Choi, Bokgiu;Lee, Sangwon;Lee, Hyunju
    • The Journal of the Korea Contents Association
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    • v.20 no.2
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    • pp.594-606
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    • 2020
  • On the contrary to the steady rise of social problems about depression, only a few take care of mental health themselves due to their negative perception of psychotherapy. In this study, we propose service design and user interface design of mobile applications that introduce an automatic emotional recognition system to prevent leaving depression unattended. First, we have come up with improvements in the usability of existing apps through literature research and case analysis, and draw out Personas from surveys and in-depth interviews of young people. As an essential element of the design of the Depression Improvement Service, we recommend having three components: writing a diary to manage schedule, recognize users' emotional state through avatar management, and tracking down emotional points to improve the cognitive system. Through this proposal, we want to prevent the development of depression and help to resolve the changes in perception of depression and longitude depression on our own. Ultimately, we publicize the necessity of mental health care application design and expect to lower the personal and social costs for psychiatric care.

A Study on the Modeling of Operations and States for Products (제품의 조작과 작동 상태 모델 링에 관한 연구)

  • 김성준;이건표
    • Archives of design research
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    • v.14
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    • pp.87-106
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    • 1996
  • Recent rapid development of electronic technologies and semiconductors has made it possible to perform diverse intelligent functions even in simple products. This technological sophistication, in turn, made it difficult to get required information on the usage of products by just its shape. Under these new circumstances, User-interface design became more important. However existing studies were mainly done with the emphasis of software development and focusing on the evaluation-stage after development of alternatives. This study sets the objective for developing modeling technique which can be applied to product design and the stage of concept development. At first the role of modeling was discussed to understand the nature of modeling. Then the existing techniques of modeling were reviewed for identifying advantages and limits. The review of existing modeling techniques revealed general objectives which new modeling techniques should fulfill. Based on objectives new modeling techniques were proposed. Following this new techniques, actual case of modeling a existing product were demonstrated to evaluate the validity of new technique and show the actual application. Finally findings were summarized and the limits of the study were identified.

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