• Title/Summary/Keyword: User data

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Loyalty of On-line Stock Trading Customers (온라인 증권거래 고객의 충성도)

  • Lee Min-Hwa
    • The Journal of Information Systems
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    • v.14 no.2
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    • pp.155-172
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    • 2005
  • Securities companies which faced with severe competition should not only attract new customers but also retain their on-line customers. This study examines the factors affecting loyalty of on-line stock trading customers. The research model based on the previous studies was established and the research hypotheses were generated. The test results based on the data gathered from 87 users of on-line stock trading services show that user satisfaction, learning cost, transaction fees, and reputation influence customer loyalty. User satisfaction, learning cost and reputation are positively related to customer loyalty, whereas transaction fee is negatively related to customer loyalty. The results also support that information quality and system quality are positively related to user satisfaction. The hypothesis that transaction fee is related to user satisfaction is not supported. There is no significant information to say that security risk is related to user satisfaction. It is considered that the study results may help managers to increase customer retention.

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A Research on User′s Query Processing in Search Engine for Ocean using the Association Rules (연관 규칙 탐사 기법을 이용한 해양 전문 검색 엔진에서의 질의어 처리에 관한 연구)

  • 하창승;윤병수;류길수
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2002.11a
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    • pp.266-272
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    • 2002
  • Recently various of information suppliers provide information via WWW so the necessary of search engine grows larger. However the efficiency of most search engines is low comparatively because of using simple pattern match technique between user's query and web document. And a manifest contents of query for special expert field so much worse A specialized search engine returns the specialized information depend on each user's search goal. It is trend to develop specialized search engines in many countries. For example, in America, there are a site that searches only the recently updated headline news and the federal law and the government and and so on. However, most such engines don't satisfy the user's needs. This paper proposes the specialized search engine for ocean information that uses user's query related with ocean and search engine uses the association rules in web data mining. So specialized search engine for ocean provides more information related to ocean because of raising recall about user's query

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Can Structured Feedback in a Restricted Natural Language Database Interface Improve Casual User Performance? (한정 자연어 방식의 데이터베이스 사용자 접속에 있어서 구조적인 피드백의 효과)

  • Suh, Kil-Soo;Perkins, William C.
    • Asia pacific journal of information systems
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    • v.9 no.2
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    • pp.1-17
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    • 1999
  • A feedback echo is a structured restatement of the user's query and informs the user what the system intends to do for the query. This provides backtracking of the user's query so that the user knows how the system has interpreted the query. This study scrutinizes whether the feedback echo, as currently available in the INTELLECT commercial system, can improve the performance of a casual user using a restricted natural language database interface. This study concludes that the particular type of feedback echo available in this commercial system was not effective in terms of overall performance for casual users. It is worth mentioning, however, that the feedback echo was effective for the specific type of error: using wrong conditions for data retrieval.

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A Study for the Analysis of Domain for the Modeling of User Interface (사용자 인터페이스 모델링을 위한 도메인 분석에 관한 연구)

  • Lee, Eun-Ser
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.1
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    • pp.7-12
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    • 2016
  • User interface is important of programs collaboration. User interface error have a effect in the whole system. As a result, the system reliability will deteriorate. Therefore, we are need to methodology that user interface type is analyze for a reliable analysis in the domain analysis phase. In this paper, we are propose the methodology that extraction and standard of user interface for reliability improvement of domain analysis.

A User Interface for Vision Sensor based Indirect Teaching of a Robotic Manipulator (시각 센서 기반의 다 관절 매니퓰레이터 간접교시를 위한 유저 인터페이스 설계)

  • Kim, Tae-Woo;Lee, Hoo-Man;Kim, Joong-Bae
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.10
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    • pp.921-927
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    • 2013
  • This paper presents a user interface for vision based indirect teaching of a robotic manipulator with Kinect and IMU (Inertial Measurement Unit) sensors. The user interface system is designed to control the manipulator more easily in joint space, Cartesian space and tool frame. We use the skeleton data of the user from Kinect and Wrist-mounted IMU sensors to calculate the user's joint angles and wrist movement for robot control. The interface system proposed in this paper allows the user to teach the manipulator without a pre-programming process. This will improve the teaching time of the robot and eventually enable increased productivity. Simulation and experimental results are presented to verify the performance of the robot control and interface system.

Fast Estimation of Three-dimensional Spatial Light Intensity Distribution at the User Position of an Autostereoscopic 3D Display by Combining the Data of Two-dimensional Spatial Light Intensity Distributions

  • Hyungki Hong
    • Current Optics and Photonics
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    • v.8 no.3
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    • pp.307-312
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    • 2024
  • Measuring the three-dimensional (3D) spatial light intensity distribution of an autostereoscopic multiview 3D display at the user position is time-consuming, as luminance has to be measured at different positions around the user position. This study investigates a method to quickly estimate the 3D distribution at the user position. For this purpose, a measurement setup using a white semitransparent diffusing screen or a two-dimensional (2D) spatial sensor was devised to measure the 2D light intensity distribution at the user position. Furthermore, the 3D spatial light intensity distribution at the user position was estimated from these 2D distributions at different viewing distances. From the estimated 3D distribution, the characteristics of autostereoscopic 3D display performance can be derived and the candidate positions for further accurate measurement can be quickly determined.

Analyzing the Effects of Anthropomorphism in NPCs Applied by GPT on User Satisfaction and Loyalty

  • Namjae Cho;Zhilan Cao;Giseob Yu
    • Journal of Information Technology Applications and Management
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    • v.31 no.4
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    • pp.121-137
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    • 2024
  • This research studies NPCs applied by Generative Pre-trained Transformer (GPT) Technology. This study set three independent variables as characteristics of the NPCs applied GPT. User immersion is set as a mediator variable, while user game satisfaction and loyalty are chosen as dependent variables. The Stimulus-Organism-Response (SOR) theory is employed to study user attitude changes, and immersion is examined through the Flow Theory. The study found that interactions between NPCs and users directly and indirectly influence user satisfaction and loyalty. This suggests that NPCs capable of providing users with desired information, rather than merely following predetermined protocols, can enhance the user's affinity for the game. Furthermore, the intelligence and human-likeness of NPCs were found to indirectly influence satisfaction and loyalty through immersion. These findings underscore the importance of GPT-applied NPCs in the gaming industry, with potential implications for the future development and enhancement of such NPCs within games.

A Study on Emotional Information System Using User Color Information

  • Ko, Hye-Kyeong
    • International journal of advanced smart convergence
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    • v.8 no.4
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    • pp.82-92
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    • 2019
  • The appropriate use of color and light can increase psychological stress or feelings of mental stability. As such, many people currently use color therapy, which provides relaxation and stability through color stimulation. Many people currently use color therapy, which provides relaxation and stability through color stimulation. The smartphone-based psychological color therapy system that is to be developed through the study is a method for relieving stress. This study examines a method of using smartphones to understand user's emotional information such as types of stress and to provide color therapy information regarding these emotions. The goal of this study is to use the user's smart phone to provide color therapy that employs the user's emotional information. The intelligent emotion system, which uses platforms such as mobile devices and the PC, was designed considering the user's context, and it provides the user with various data formats such as images, video, text, audio, to send results to the user. The system was developed in the form of a service-based mobile application. The study designed an emotional color therapy system that uses a smartphone to measure the user's stress and provides appropriate color therapy.

A Context Aware DVB Recommendation System based on Real-time Adjusted User Profiles (실시간 사용자 프로파일을 반영한 상황인지 DVB 방송 추천 시스템)

  • Park, Young-Min;Cho, Sung-Bae
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.12
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    • pp.1244-1248
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    • 2010
  • The previous study of Digital Broadcasting Recommendation system is based on user explicit profiling information. But user profile is always changing and the exact extraction of user profile is very important in recommendation system like Digital TV using many user interactions. This paper is studied of realtime user profiles aggregation through user remote controller input and matching this profiles with contents meta-data like contents genre information, event information, content viewing time. It is not used commercial database system and network communication solution considering embedded system hardware restriction. And it is considered people want different content genre based on watching time. From the results of this paper, there are improvement of user satisfaction of contents recommendation.

A Study on the Information System's Success Factors affecting End-user Performance (최종사용자의 생산성 향상을 위한 정보시스템 성공요인에 관한 연구)

  • 김성희;최준연
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1998.10a
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    • pp.28-31
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    • 1998
  • This paper describes the differences of the information system's success factors to improve the end-user's performance according to the job characteristics. A modified model of DeLone and McLean's IS success model is proposed with the two added variables of the top management concern and the IS department support. The model is validated using data collected from a field study of 3872 users on 3 Korean companies. ANOVA, correlation analysis, and stepwise regression are used to test research hypotheses. The results of the study indicate the following implications. First the top management concern and the IS department support have the significant relation with the system usage and the user satisfaction. Second, the system quality has an influence on the user satisfaction more than on the system usage. And the information quality has an influence on the system usage more than on the user satisfaction. Third, the system usage has more relations to the user's performance in the logistics function and R&D function. The user satisfaction has more relations to the user's performance in the sales and the A/S function. Therefore information system strategy to increase the user's performance must be differentiated according to job characteristics.

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