• Title/Summary/Keyword: User Education

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A Study on the School Library Staffs'Perceptions on the Operation of Elementary School Library User Education (초등학교 도서관 이용자교육에 대한 전담인력의 인식조사 연구)

  • Yooran Jeon;Eunyeong Kang
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.35 no.1
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    • pp.193-219
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    • 2024
  • This study aims to investigate and analyze the current status of user education and the school library staffs' perceptions in elementary school libraries in Gyeongnam, and then to propose a plan to improve user education in school libraries. Among the 168 school libraries in the Gyeongsangnam-do where librarians are deployed, 120 that responded to the survey were selected as research subjects. The contents of the study include the contents and methods of user education, the status of librarian education for user education, school library staffs understanding and interest in user education, school library staffs' perceptions of the necessity and effectiveness of user education, and school library staffs' efforts to strengthen capacity of user education. Based on the current status of user education and the results of the school library staffs' perceptions survey, the following are proposed as a way to improve user education of the school library: 1) expanding librarian education opportunities for user education, 2) development and distribution of educational materials that diversify the content and level of each grade, 3) organizing normal school hours for user education, 4) continuous efforts to strengthen capacity for user education.

Virtual Reality-Based Library User Education Program Development

  • Lim, Seong-Kwan
    • Journal of Information Science Theory and Practice
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    • v.9 no.4
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    • pp.63-74
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    • 2021
  • Virtual Reality (VR) is one of the core components of the fourth industrial revolution as a technology that makes the virtual world feel as if it is real. VR is being used in various fields such as entertainment, advertisement, education, medical care, training, sports, and tourism, as well as providing contents for such things as games and videos. Libraries are already looking for ways to utilize VR from various angles, such as operating experiential programs. The purpose of this thesis is to develop and propose a VR-based library user education program. In order to achieve the purpose of the study, we analyzed previous studies from a theoretical perspective to find a way to construct a user education program, and also to derive possible implications based on examples of countries such as the United States and Korea that are already introducing and applying VR technology to library services. Therefore, the user education program proposed in this study can be used as a basic building block when many libraries want to develop VR-based programs in the future.

The Relationships between Information Systems Implementation Performance and User Attitude, User Education and Training - Focused on Corporation D - (사용자 태도 및 교육훈련과 정보시스템 실행 성과간의 관계 - D사를 중심으로 -)

  • Lee, Jong-Koo;Lee, Dong-Man;Chang, Myung-Hee
    • Journal of the Korean Association of Geographic Information Studies
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    • v.1 no.1
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    • pp.70-85
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    • 1998
  • This study intends to identify the effects of user attitude, user education & training on the information systems implementation performance. In order to obtain data, survey questionnaires were distributed to the users of 'D' company, the major findings can be summarized as follows. First, it's suggested from the analyses that user attitude and user education & training independently have statistically significant effects on information systems implementation performance. Second, it's revealed that even though the interaction effects by both user attitude and user education & training have positive effects on the level of usage, but have no statistically significant effects on satisfaction level. Based on these results, it's recommended to convert user attitude favorably toward user environment and to increase the level of user education & training, in order to promote information systems implementation performance. Especially, differentiated user education & training are highly recommended.

A Study on the Efficient Methods of User Education for School Library (학교도서관 이용자 교육의 효과적인 운영 방안)

  • Lee, Man-Soo
    • Journal of Korean Library and Information Science Society
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    • v.42 no.3
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    • pp.165-187
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    • 2011
  • The purpose of this study is to survey the real user educations which are practiced at school libraries in Seoul, Incheon, and Gyeongi provinces, to analyze them, and to propose the efficient methods for user education in school libraries. The results of this study are like these: 1) Teacher librarians have to be placed in every school library. 2) Teacher librarians have to develop the education contents for library user education. 3) School libraries ought to be supported by education authorities and school directors. 4) School libraries should practice the user education based on the regular school curriculum. It's thought that it's important to solve the problems like these: teacher librarians' disposition, and the attentions of school directors, students, teachers, and parents, the development of education contents, and the having plenty time for user education.

User Education in Academic Libraries : Research Trends and Issues (대학도서관 이용교육 연구의 동향과 논점)

  • 장덕현
    • Journal of Korean Library and Information Science Society
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    • v.33 no.1
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    • pp.57-76
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    • 2002
  • User education in academic libraries can be traced back to the beginning of the education for librarianship in late 19th century. Since then, perspectives in library user education and the perceptions of researchers and practitioners have changed due to new technologies. Recent literature in this field illustrates wide variety of concerns and issues of user education in academic libraries. This paper attempts to highlight such issues and perceptions regrading the subject. It suggests that some fundamental features of LIS education require attention. Suggestions are outlined along with the strong recommendations in terms of the importance of critical thinking and reading, user education as a tool of library promotion, and the politics of academic library user education.

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A Study on the Development of Lesson Plan for User Education Based on Constructivist Learning Environments: Focused on Children Using Public Libraries (구성주의에 기반한 이용자교육 교수학습지도안 개발에 관한 연구: 공공도서관 어린이 이용자를 대상으로)

  • Park, Hyunjung;Park, Sungjae
    • Journal of the Korean Society for information Management
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    • v.34 no.2
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    • pp.97-114
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    • 2017
  • This study aims to develop the lesson plan of public library user education for children for the activation of user education. For the development of lesson plan, elementary school 3rd and 4th graders were selected as user education subjects through the literature survey, and orientation were derived as contents of user education. This study developed a lesson plan that applies Jonassen's constructivist learning environments to specifically design the librarian's role as teacher in user education with voluntary and subjective education participation of the children. Lesson plan was evaluated in terms of usefulness and appropriateness.

Development of User Interface Design Guidelines for Education Software Designers (교육용 소프트웨어 설계자를 위한 사용자 인터페이스 설계지침 개발)

  • Yun, Cheol-Ho
    • Journal of the Ergonomics Society of Korea
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    • v.22 no.3
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    • pp.45-56
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    • 2003
  • This study was conducted to develop user interface design guidelines for those who design education software products (web sites or CD-ROM titles). To establish this guideline scheme, international standards, commercial design guidelines, and research papers were surveyed. Especially, ISO 9241 was referred as a basic model of a guideline scheme. First, the research group developed draft guidelines. After that, education software developers, designers, and a user group reviewed the draft and the draft was revised with their commentations. Five components were selected as a primary class of guideline scheme: general principle, dialogue design, user guidance, visual interface, and information presentation. Each component was divided several components as a secondary class. Finally, 45 items were selected as user interface design guidelines for the education software design.

Development of User Model for an Educational Adaptive Hypermedia System (교육용 적응적 하이퍼미디어 시스템의 사용자 모형 개발)

  • Yu, Jeong-Su
    • Journal of The Korean Association of Information Education
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    • v.8 no.4
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    • pp.547-554
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    • 2004
  • Education is the largest application area of adaptive hypermedia systems. The user modeling is considered a very important part of the field of adpative hypermedia systems. In this paper we present the developed user model which provides different educational contents using a neural network. The user model has been verified on hypermedia for learning about basic web concepts, multimedia and HTML. This paper reports the results of simulation. Our simulation shows that the user model exactly can provide contextual different links for different students.

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A Study of the Effectiveness of Academic Library User Education on Users' Information Literacy (대학도서관 이용자교육이 이용자의 학술정보이용능력향상에 미치는 영향)

  • Yoo, Jae-Ok
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.15 no.1
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    • pp.243-260
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    • 2004
  • This study investigated whether academic library user education contributes to promote users' information literacy. 39 students of Duksung Women's University participated voluntarily for this experiment. A test questions set about locating specific library materials was delivered to participating students, who were to find right answers for each test question. Their answers about test questions were measured in terms of success rate, time used to solve each problem. Self evaluation scores were also collected before and after giving them user education. Academic library user education significantly contributed participating students' ability to locate academic library materials through a library user interface. After receiving user education students were able to solve more successfully test questions, use less time for each question, and evaluate themselves more highly in terms of information utilizing ability. The effectiveness of the academic library user education was lasted for about 8 weeks after the education they received.

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Postgraduate Students’ Use of E-Resources in Nigerian University Libraries: What is the Influence of User Education?

  • Abubakar, Daniel;Adetimirin, Airen
    • Journal of Information Science Theory and Practice
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    • v.4 no.3
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    • pp.43-56
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    • 2016
  • Introduction. Inadequate methods for acquiring user education could affect the level of library user education possessed by postgraduate students, and ultimately influence the purposes of their usage of e-resources provided in their university libraries. Despite the global acceptance that e-resources are contributing to postgraduate student’s research work, however, it has been documented that there is low use of e-resources in university libraries in Nigeria among postgraduate students. This drift could have negative consequences on their overall development. Therefore, this study determined how influential library user education is on the use of e-resources by postgraduate students in Nigerian university libraries.Methods. A survey research design and multi-stage sampling technique was adopted to select 2,726 from 54,578 postgraduate students from four faculties in 16 federal conventional universities in Nigeria. The data set was collected using a questionnaire and an interview schedule for e-resources librarians/system librarians and was analysed using percentage and Pearson’s product moment correlation.Results. The majority of the students were at the Master’s level (57.5%). The gender shows a ratio of 59.0% male and 41.0% female. Most Nigerian students enrol for postgraduate programmes in their thirties ‘30-39’ years. The use of e-resources by the postgraduates was low (weighted average of 2.45). The relationship between level of library user education and postgraduate students’ use of e-resources was positive, slightly strong, and significant (r = 318; df = 2284; p< .05).Conclusion. User education has positively inclined postgraduate students to the use of e-resources in their libraries. Therefore, libraries should employ all methods for acquiring user education for postgraduate students.