• Title/Summary/Keyword: User Awareness

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User Modeling based Time-Series Analysis for Context Prediction in Ubiquitous Computing Environment (유비쿼터스 컴퓨팅 환경에서 컨텍스트 예측을 위한 시계열 분석 기반 사용자 모델링)

  • Choi, Young-Hwan;Lee, Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.5
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    • pp.655-660
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    • 2009
  • The context prediction algorithms are not suitable to provide real-time personalized service for users in context-awareness environment. The algorithms have problems like time delay in training data processing and the difficulties of implementation in real-time environment. In this paper, we propose a prediction algorithm with user modeling to shorten of processing time and to improve the prediction accuracy in the context prediction algorithm. The algorithm uses moving path of user contexts for context prediction and generates user model by time-series analysis of user's moving path. And that predicts the user context with the user model by sequence matching method. We compared our algorithms with the prediction algorithms by processing time and prediction accuracy. As the result, the prediction accuracy of our algorithm is similar to the prediction algorithms, and processing time is reduced by 40% in real time service environment.

How to Reflect User's Intention to Improve Virtual Object Selection Task in VR (VR 환경에서 가상 객체 선택 상호작용 개선을 위한 사용자 의도 반영 방법)

  • Kim, Chanhee;Nam, Hyeongil;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.26 no.6
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    • pp.704-713
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    • 2021
  • This paper proposes a method to prioritize the virtual objects to be selected, considering both the user's hand and the geometric relationship with the virtual objects and the user's intention which is recognized in advance. Picking up virtual objects in VR content is an essential and most commonly used interaction. When virtual objects are located close to each other in VR, a situation occurs in which virtual objects that are different from the user's intention are selected. To address this issue, this paper provides different weights for user intentions and distance between user's hand and virtual objects to derive priorities in order to generate interactions appropriately according to the situation. We conducted the experiment in the situation where the number of virtual objects and the distance between virtual objects are diversified. Experiments demonstrate the effectiveness of the proposed method when the density between virtual objects is high and the distance between each other is close, user satisfaction increases to 20.34% by increasing the weight ratio of the situation awareness. We expect the proposed method to contribute to improving interaction skills that can reflect users' intentions.

Implementation of the CMQ Middleware Framework for Ubiquitous Multimedia Applications (유비쿼터스 멀티미디어 응용을 위한 CMQ 미들웨에 프레임웍의 구현)

  • Choi Tae Uk;Chung Ki Dong
    • The KIPS Transactions:PartA
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    • v.11A no.6
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    • pp.425-432
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    • 2004
  • Traditional applications are executed using the restricted resources of a single computer, do not consider contextual information, and can not support mobile users. However, ubiquitous applications provide optimal services for mobile users using the various resources of computers and the contextual information around users and devices. Thus, ubiquitous applications need to have the functionality of context awareness, user mobility and QoS adaptability. This paper design the CMQ(Context-aware, Mobility-aware, QoS-aware) middleware framework for ubiquitous applications and implement the middleware framework using Jini and Java. The implemented middleware system can process various contexts, provide the session handoff for a mobile user, and allow applications to adjust its QoS dynamically.

Factors Affecting User Acceptance of Ubiquitous Computing based on Mobile Services (모바일 서비스에 기반한 유비쿼터스 컴퓨팅의 사용자 수용에 영향을 미치는 요인)

  • No, Mi-Jin;Kim, Byung-Gon;Park, Soon-Chang
    • Journal of Information Technology Applications and Management
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    • v.18 no.1
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    • pp.55-74
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    • 2011
  • The growth in the use of ubiquitous computing based on mobile services as an enabler to conduct business more effectively has been phenomenal. Technology acceptance model (TAM) has been applied in different contexts to examine a wide range of information technologies (IT). As more and more companies are finding ways to utilize ubiquitous computing based on mobile services, an important issue is to understand what factors will impact the decisions of consumers in adopting the services. Based on TAM with three additional groups of external factors, i.e., service-related factors (ubiquitous access, context awareness) and technology-related factors (perceived security risk, network connectivity) that are theoretically justified as having influence on both perceived usefulness and perceived ease of use which are additionally considered, a research model for the investigated technology acceptance was developed and empirically examined, using responses from more than intended users of ubiquitous computing based on mobile services. The specific purposes of this study are as follows. Firstly, this study is to identify service beliefs considering unique characteristics for ubiquitous services such as perceived ubiquitous access and perceived context awareness. Secondly, this study is to investigate network characteristics beliefs such as perceived security and perceived connectivity. Thirdly, this paper investigates the relationship among variables such as ubiquitous characteristics, network characteristics, behavioral beliefs, and intention to use ubiquitous web services. This study uses a structural equation model to test the research model. The major results of this study are as follows. Firstly, ubiquitous access has a influence on perceived usefulness and perceived ease of use. Context awareness has an influence on perceived usefulness. Secondly, User familiarity has an influence on perceived usefulness and perceived ease of use, and intention to use. User innovativeness has an influence on perceived ease of use. Thirdly, perceived security risk has an influence on perceived usefulness and perceived ease of use. Network connectivity has an influence on perceived usefulness and perceived ease of use. Fourth, there exist differential effects among factors in structural model among information, transaction, and entertainment services.

The Library Anxiety of Information Users in their 20s in East-Asia (동아시아 청년층 정보이용자의 도서관불안에 관한 연구)

  • Park, Mihyang
    • Journal of the Korean Society for Library and Information Science
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    • v.49 no.3
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    • pp.253-272
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    • 2015
  • This study analyzed library awareness and anxiety among people in their 20s living in East Asia. The objective is to develop the international library cooperation agenda for life-long education proliferation. User groups in Korea, China, and Japan were investigated to understand the differences in library awareness based on the situational contexts such as preferred resources, use frequency, educational level, and gender. Results of the data analysis showed the correlation between library anxiety and use patterns such as preferred information sources and frequency of use. Specifically, the user group in China has the highest level of library anxiety with every factor. Also, the Korean user group was measured to have the lowest level of library anxiety in terms of digital information factor. Based on these results, the study presents several recommendations for resolving library anxiety such as embracing new information need with regard to environmental change and suggesting a new space policy for libraries.

A Study on the Application of Context-Awareness for the General Welfare Center - Focus on the General Welfare Center Lobby - (상황인식 기술을 적용한 종합 복지센터 공간 계획 연구 - 종합 복지센터 로비 공간 중심으로-)

  • Choi, Jung-Won;Lee, Hyoung-Woo;Ahn, Gil-Jae;Kim, Yong-Seong
    • Korean Institute of Interior Design Journal
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    • v.19 no.3
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    • pp.251-259
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    • 2010
  • The purpose of this study is to show the characteristics of integrated welfare center space by applying Context-Awareness technology in order to provide user-friendly services for efficient use of integrated welfare centers as more and more people are interested in using welfare integrated welfare centers which have increasingly been supplied. For this study, we propose the spaces which provide users of integrated welfare centers with proper services by applying Context-Awareness after reviewing the theory of Context-Awareness through literature study as well as case analysis and choosing the reasonable Context-Awareness technology for integrated welfare centers. As it is possible to efficiently provide users with safety service, information service and convenient service by the analysis of space, users' movement in lobby where Context-Awareness is applied and the lobbies of integrated welfare centers in Munsan area, Paju-si out of domestic cases about integrated welfare centers, the different type of spaces from the existing one is expected.

Context-based Microblog Hot Topic Detection for Mobile Users (모바일 사용자를 위한 컨텍스트 기반 마이크로 블로그 토픽 검출 기법)

  • Han, Jong-Hyun;Xie, Xing;Woo, Woon-Tack
    • Journal of the HCI Society of Korea
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    • v.6 no.1
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    • pp.35-42
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    • 2011
  • Mobile context-awareness becomes an important research topic since mobile information browsing is still difficult due to the limitations of mobile devices. On the other hand, it is easier to gather more user contexts because mobile devices are equipped with more sensors. In this paper, we introduce a method for detecting local hot topics from microblogs on a mobile device. In order to detect user-related topics from microblogs, it exploits mobile user contexts such as location, activity, blogging history and social relationship. Through taking advantage of these contexts, it retrieves user-related microblogs and also infers user interests. It can filter out unrelated topics based on the inferred interests. Based on our proposed method, a mobile user can be aware of topics related to interests surrounding the user.

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Authentication for Single/Multiple Domain using Attribute Certificates (유비쿼터스 컴퓨팅 환경에서 속성 인증서를 이용한 단일/멀티 도메인 인증)

  • Lee Deok-Gyu;Park Hee-Un;Lee In-Yeong
    • Journal of KIISE:Information Networking
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    • v.32 no.3
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    • pp.291-300
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    • 2005
  • The Ubiquitous computer environment is thing which invisible computer that is not shown linked mutually through network so that user may use computer always is been pervasive. Intend computing environment that can use easily as user wants and it is the smart environment that user provides context awareness that is wanting computing environment. This Ubiquitous computing contains much specially weak side in security. Masquerade attack of that crawl that is quoted to user or server among device that is around user by that discrete various computing devices exist everywhere among them become possible. Hereupon, in this paper, proposed method that have following characteristic. Present authentication model through transfer or device. Suggest two method that realize authentication through device in case of moved to method(MD: Multi Domain) and user ownself space(SD: Single Domain) that realize authentication through device in case of moved user's direct path who device differs.

uPaging : A Voice Message Delivery System Based on Real-Time Location-Awareness (uPaging : 실시간 위치 인식 기반의 음성메시지 전송 시스템)

  • Park, Yu-Jin;Jun, Sang-Ho;Kang, Soon-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.11
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    • pp.1004-1013
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    • 2012
  • The legacy voice broadcast systems are used to broadcast the voice over an entire space or a specific zone. these broadcast systems generate unnecessary noise and waste of resources. In this paper, we propose a ubiquitous voice message broadcast system called uPaging, by combining the technique of location-awareness and the voice message delivery service in ubiquitous sensor network environment. In uPaging system, the wire/wireless hybrid network is used to implement the network system. Also, in order to actualize the location-awareness service, we use the Bidirectional Location ID-Exchange protocol was suggested by our previous research. the uPaging system can deliver the voice to a selected user or the location in which the user is present by this location awareness.

A Research on the Awareness of Cyber University Students on the Digital Library Portal Service (대학도서관의 포털서비스에 대한 원격대학생의 인식도 연구)

  • Nam, Young-Joon;Choi, Sung-Eun
    • Journal of Information Management
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    • v.42 no.3
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    • pp.27-54
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    • 2011
  • This research has investigated the cyber university students' awareness of the portal service of the digital library. In order to identify characteristics of the cyber university students, the research examined demographic characteristics of the students and library usage status. Awareness on the portal service was also analyzed in accordance with the characteristics of the users. The analysis showed that the most needed service was concise/full search service, which was the most frequently used service. The students were most satisfied with the liaison service; service awareness of several libraries showed statistically significant results depending on age, occupation. Based on the analysis, the research proposed the following measures to increase the use of the digital library of cyber university students: active PR on library service, and intensifying the library user education.