• Title/Summary/Keyword: User Application Information

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IP camera security: "Security Eyes"

  • Alshamrani, Sultan S
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.75-80
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    • 2022
  • With the rapid growth of Internet of Things (IoT) applications and devices, there are still defects in safety and privacy. Current researches indicate that there are weak security mechanisms to protect these devices. Humans use the Internet of Things to control and connect their devices with the Internet. Using the Internet of things has been increased over time. Therefore, capture of sensitive user data has increased intentionally or not [1]. The IP Camera is a type of (IOT) devices. Therefore, in this paper we aim to create a "Security Eyes" application that protects IP Cameras from security attacks according to certain security mechanisms (increasing the strength of encryption and filling the usual security holes in IP cameras … etc) and alerts the user when the live broadcast is interrupted or an error occurs.

The Design of User Interface for Location Based Traffic Guide Signal System (위치 기반 교통 신호 안내 시스템의 사용자 인터페이스 설계)

  • Ko, Ginam;Moon, Nammee
    • Annual Conference of KIPS
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    • 2011.11a
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    • pp.1111-1112
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    • 2011
  • 본 연구는 최근 널리 보급된 스마트 모바일 단말의 제한된 디스플레이에서 사용자에게 짧은 시간에 효율적으로 핵심 정보를 제공함으로써 사용자 편의성을 향상 시킬 수 있는 사용자 인터페이스(User Interface, UI)를 연구하기 위해 사용자 위치 기반 교통 신호 안내 시스템(Location Based Traffic Signal Guide System, LBTGS) 의 UI 설계에 관한 연구이다. 시각 정보와 음성 정보를 활용하여 짧은 시간에 사용자가 전방 교통 신호 정보를 인지하도록 하여 안전한 도로 운행에 반영할 수 있는 UI 를 효과적으로 설계함으로써 신호 위반으로 인한 교통 사고의 발생을 감소시킬 수 있다. 또한 보다 직관적으로 짧은 시간에 인식할 수 있는 UI 를 설계하여 스마트 모바일 단말의 제한된 디스플레이에서 향상된 사용자 경험을 제공할 수 있을 것으로 기대한다.

User-centered multimedia design: The application of discount usability engineering (사용자 중심의 멀티미디어 설계: 할인 사용성 공학의 적용)

  • 임치환
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.20 no.41
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    • pp.189-196
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    • 1997
  • Multimedia systems present information by various media, for example, video, sound, music, animation, movie, etc., in addition to the text which has long been used for conveying the information. But using several media may cause users' confusion and poorly designed user interface often aggravate the situation. Hypermedia systems allow the retrieval and representation of multimedia information using navigation and browsing mechanisms. Typically, there are two major navigation problems in a hypermedia compared to the ordinary user interface: disorientation and cognitive overload. In this study, the multimedia system was studied from the viewpoint of usability. Practical usability evaluation needs cost-effective, low-skill, and low- investment methods. The 'discount usability engineering' method, one of these methods, is based on the use of the following techniques: scenarios, simplified thinking aloud, and heuristic evaluation. The discount usability engineering method was applied to the usability evaluation of multimedia CD-ROM title.

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The Effects of Simplicity and Interactivity in Blog Services

  • Lee, Dong-Won;Moon, Jung-Hoon;Kim, Yong-Jin
    • 한국경영정보학회:학술대회논문집
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    • 2007.06a
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    • pp.488-493
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    • 2007
  • The main goal of this study is to propose a model of simplicity and interactivity effect on usability in the blog services. As web-based applications become increasingly complicated, the need for simplicity in user interface design has grown for better usability. Also, interactivity has been known to influence on usability. Previous studies argued that usability is a key factor for system success. Usability is concerned with attributes of an application that makes it understandable, learnable, easy to use, and attractive. For the complicated technology, perceived control, related to direct manipulation of an object, is important. In this regard, we posit that simplicity, interactivity, and perceived control makes important antecedents to usability. Finally, we tested that the effect of usability on user s loyalty with the blog services along with trust and satisfaction. Future studies will empirically examine the proposed model, emphasizing the importance of simplicity and interactivity for the user interface design.

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A Study on the Design of the Security Gateway for Role-based Dynamic Security Rule-Set (역할 기반 변동 보안 룰셋 적용을 위한 네트워크 보안 게이트웨이 설계에 관한 연구)

  • Lee, Chun-Jae;Cho, Ki-Ryang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.8B
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    • pp.719-726
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    • 2008
  • In this thesis investigate the security gateway that manage authorization for user access dynamically by recognizing automatically and comparison & distinction between database and User-information while a terminal unit(PC) trying to access to the network of subnet. Also, it present User-interfaced authorization allowance role model, so administrator can assign united access control between network level(L2) and application level(L7) in relation to system construction.

Intelligent Modeling of User Behavior based on FCM Quantization for Smart home (FCM 이산화를 이용한 스마트 홈에서 행동 모델링)

  • Chung, Woo-Yong;Lee, Jae-Hun;Yon, Suk-Hyun;Cho, Young-Wan;Kim, Eun-Tai
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.6
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    • pp.542-546
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    • 2007
  • In the vision of ubiquitous computing environment, smart objects would communicate each other and provide many kinds of information about user and their surroundings in the home. This information enables smart objects to recognize context and to provide active and convenient services to the customers. However in most cases, context-aware services are available only with expert systems. In this paper, we present generalized activity recognition application in the smart home based on a naive Bayesian network(BN) and fuzzy clustering. We quantize continuous sensor data with fuzzy c-means clustering to simplify and reduce BN's conditional probability table size. And we apply mutual information to learn the BN structure efficiently. We show that this system can recognize user activities about 80% accuracy in the web based virtual smart home.

Web-based Application Service Management System for Fault Monitoring

  • Min, Sang-Cheol;Chung, Tai-Myoung;Park, Hyoung-Woo;Lee, Kyung-Ha;Pang, Kee-Hong
    • Journal of Electrical Engineering and information Science
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    • v.2 no.6
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    • pp.64-73
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    • 1997
  • Network technology has been developed for very high-speed networking and multimedia data whose characteristics are the continuous and bursty transmission as well as a large amount of data. With this trend users wish to view the information about the application services as well as network devices and system hardware. However, it is rarely available for the users the information of performance or faults of the application services. Most of information is limited to the information related network devices or system hardware. Furthermore, users expect the best services without knowing the service environments in the network and there is no good way of delivering the service related problems and fault information of application services in a high speed network yet. In this paper we present a web-based application management system that we have developed for the past year. It includes a method to build an agent system that uses an existing network management standards, SNMP MIB and SNMP protocols. The user interface of the system is also developed to support visualization effects with web-based Java interface which offers a convenient way not only to access management information but also to control networked applications.

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Research On The Influence of We-Chat Applet On Improving User Experience

  • Liao, Kai;Wang, Junlin
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.8
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    • pp.221-227
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    • 2021
  • Since there are almost no scales for measuring the size of We-Chat applets, and most of the existing We-Chat applets are grafted through the original APP application, At present, the application scope of We-chat applets which is mainly in /shopping/life/food application. Thus, the purpose of this research is to focus on the iPhone app store, collect data on the top five of APP-STORE through users' comments and The high-frequency words will be obtained for statistics, and the variables of this study will be set up. Last, develop relevant Empirical research on the size and measurement scale of the We-Chat applet. Therefore, how to use We-Chat applets to improve user experience, we can create their own user private domain traffic for We-Chat applets and achieve long-term market competitiveness.

Design and Evaluation of a Rough Set Based Anomaly Detection Scheme Considering the Age of User Profiles

  • Bae, Ihn-Han
    • Journal of Korea Multimedia Society
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    • v.10 no.12
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    • pp.1726-1732
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    • 2007
  • The rapid proliferation of wireless networks and mobile computing applications has changed the landscape of network security. Anomaly detection is a pattern recognition task whose goal is to report the occurrence of abnormal or unknown behavior in a given system being monitored. This paper presents an efficient rough set based anomaly detection method that can effectively identify a group of especially harmful internal attackers - masqueraders in cellular mobile networks. Our scheme uses the trace data of wireless application layer by a user as feature value. Based on this, the used pattern of a mobile's user can be captured by rough sets, and the abnormal behavior of the mobile can be also detected effectively by applying a roughness membership function with the age of the user profile. The performance of the proposed scheme is evaluated by using a simulation. Simulation results demonstrate that the anomalies are well detected by the proposed scheme that considers the age of user profiles.

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A study of Client Response Time Collection Method by changing the Dynamic HTML in the Web Application Server System (Dynamic HTML 변경을 통한 Web Application Server 시스템에서의 Client Response Time 수집 방식에 관한 연구)

  • Jung, Dong-Ki;Min, Sung-Gi
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06a
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    • pp.305-307
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    • 2012
  • World Wide Web (WWW)의 지속적인 성장으로 인해 Web Service의 Response Time을 수집하는 방식에 관한 연구가 진행되고 있다. 현재 Client Response Time을 수집하는 방식은 sniffer[1] 를 이용한 Agent 방식을 사용하고 있다. 하지만, 기존의 방식은 클라이언트 PC에 설치되어 수집하게 되므로 Agent의 설치가 쉽지 않고, 관리 또한 어려운 문제점을 갖고 있다. 이러한 문제점을 개선하기 위하여, 본 논문에서는 Web Application Server (WAS)[2] 에서의 Dynamic HTML 변경을 통해 Client에 추가적인 Application을 설치하지 않고도 Client의 Response Time을 Collection하는 방식에 대하여 제안하였다. 이를 통해, 사용자 (End-User)에게 추가적인 응용 프로그램을 설치하지 않고도 Dynamic HTML 을 이용하여 Client Response Time을 수집함과 동시에 Server에 Feedback할 수 있다.