• Title/Summary/Keyword: Unplugged Contents

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Analysis of textbook contents according to the 2015 revised Elementary Software Education Achievement Standards (2015 개정 초등 소프트웨어교육 성취기준에 따른 교과서 내용 분석)

  • Kim, Jeongrang
    • Journal of The Korean Association of Information Education
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    • v.23 no.1
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    • pp.9-18
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    • 2019
  • In this study, the contents of the Software Education area included in the Practical Art textbooks of the elementary school were analyzed based on the achievement standards of the Software Education in the 2015 revised curriculum for exploring the characteristics of the Software Education and the direction to go. According to the results of the analysis, the five achievement standards presented by the Ministry of Education were assigned to 17 or 18 times according to the textbooks. Unplugged activities related to Algorithm and unplugged activities related to Computer Science were included in textbooks. Contents of [6P04-09] and [6P04-10] standards were shown differently according to textbooks.Based on the results, it is suggested that Subsequent studies with quantitative and qualitative analysis for six kinds of textbooks should be continue.

Effectiveness Analysis of Computing Thinking with Unplugged in Digital Transformation (디지털 트랜스포메이션 시대의 언플러그드를 적용한 컴퓨팅 사고력에 대한 효과성 분석)

  • Lee, Myung-Suk
    • Journal of Digital Convergence
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    • v.18 no.3
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    • pp.35-42
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    • 2020
  • Digital transformation is about revolutionizing the interaction between virtual and reality. The complex problems that arise in this process must be solved, and one of the methods is computing thinking. Therefore, this study aims to observe whether software education that uses unplugged as liberal education is effective in enhancing computing thinking. For this, 5 elements of computing thinking were extracted and unplugged was applied to liberal software classes, and classes were conducted. During one semester, 16 sessions of classes were conducted and computing thinking enhancement was measured through surveys. As a result, the computing thinking of the students increased overall after classes. Observation surveys showed that, among computing thinking elements, students of all academic fields felt difficulties conceptualizing abstraction elements, those of arts and physical education felt more difficulties with algorithm elements, and those of the humanities felt more difficulties with pattern recognition elements. In the future, various contents for each element should be developed by academic field to aid learner understanding.

The Study on the Development of the Binary System Teaching Contents for the Characters (문자의 이진체계 교육 콘텐츠 개발에 관한 연구)

  • Go, Hyungchul;Kim, Chongwoo
    • Journal of The Korean Association of Information Education
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    • v.20 no.1
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    • pp.39-46
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    • 2016
  • Unplugged has been widely used as an instrument for teaching the basic principles of Computer Science. We'll present 'the binary system teaching contents for the characters' developed for the elementary. And they will successfully guide the student to understand the characters using in computer system. The activity-based learning is provided for describing characters with coding and decoding rules, and the using will be found out in everyday life. To check the adequacy of these materials they were tested to the elementary classroom, and the results showed effectively at Knowledge, Attitude, Generalization levels.

The Study on the Development of the Educational Contents for the Natural Number Binary System (자연수의 이진체계 교육자료 개발에 관한 연구)

  • Jang, Junghoon;Kim, Chongwoo
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.525-532
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    • 2015
  • Unplugged has been widely used as an instrument for teaching the basic principles of Computer Science. This study presents the teaching contents developed for the children without any knowledge of binary numbers. which successfully guided them to understand the natural number binary system. The level of the pre-lesson for this learning requires counting numbers, matching numbers with cards, and arranging numbers. The activity-based learning is provided for describing natural numbers with the binary system and finding out them in everyday life. To check the adequacy of these materials on their organization and assessment they were tested at the classroom, which showed effective about the knowledge, the attitude and the generalization.

A Study on Computer Education Curriculum in Middle School for Computer Science Education (컴퓨터과학교육을 위한 중학교 컴퓨터교육과정 연구)

  • Park, Jung-Ho;Lee, Jae-Woon;Lee, Tae-Wuk
    • The Journal of Korean Association of Computer Education
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    • v.9 no.2
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    • pp.37-45
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    • 2006
  • Computer education currently executed at middle schools showed problems of system of education curriculum, repetition, and lack of consistent system as a result of analyzing index for information and communication technology curriculum, and related literatures, and most of the education contents have difficulty to nurture logic thinking and problem-solving ability since they are composed mainly of software function learning. Concerning this issue, this study suggests an innovated computer education curriculum with reinforced information ethics field with computer principle, algorithm, and programming, in other words, a corrected and supplemented version of former content system based on computer science guidance cases of ACM computer science curriculum model of USA, computer science curriculum of Florida state, and Unplugged Project(http://www.unplugged.canterbury.ac.nz) judging that introduction of computer science factors are desperate to improve computer education curriculum in middle schools.

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Development of Finite State Automata Learning Materials for Elementary School Students (초등학생을 위한 유한상태 오토마타 교육자료 개발)

  • Go, Hyungchul;Kim, Chongwoo
    • Journal of The Korean Association of Information Education
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    • v.20 no.4
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    • pp.401-408
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    • 2016
  • CS Unplugged education is emphasized as the component of the basic principles of Elementary SW education. This document produced by two other Timbell presents the contents in a variety of topics about computer science. One of the main components is the finite Automata, and this requires the development of educational materials for teaching our situation. So We'll present the finite Automata learning materials for elementary school classes. Learning model that we have presented is a process of self-directed and activity-based learning. For verification of this experiment was the validation of the expert group and was concluded that adequate through the analysis of the diagnostic tests.

Development of software education contents based on unplugged and block coding for primary education (언플러그드와 블록코딩을 연계한 초등 소프트웨어 교육 콘텐츠 개발)

  • Park, Yoon-Jeong;Jang, Eun-Ju;Han, Ji-Eun;Ahn, Seul-Bi;Goo, Eun-Hee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.01a
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    • pp.341-344
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    • 2021
  • 현재 우리나라는 소프트웨어(SW)에 대한 관심 증가에도 불구하고 초등 소프트웨어 교육을 위한 표준 교육 계획이 마련되지 않아 체계적인 교육을 통한 컴퓨팅 사고력 배양이 어려운 상황이다. 따라서 본 논문에서는 언플러그드 활동을 통해 컴퓨팅 사고력을 증진시킨 후 이를 바탕으로 코딩 문제해결능력을 향상시킬 수 있는 교육 콘텐츠의 필요성에 대해 인식하였고, 언플러그드와 블록 코딩을 연계한 초등 소프트웨어 교육 계획을 제안한다. 교육 계획은 소프트웨어에 대한 접근, 언플러그드 교육을 통한 컴퓨팅 사고력 향상, 코딩 교육을 통한 문제 해결 능력 향상 과정 등 총 3단계로 구성되었다. 개발된 콘텐츠의 매 주제는 언플러그드 교육과 코딩 교육이 서로 연계되도록 구성하여, 코딩 개념 학습 및 이와 연관된 컴퓨팅 사고력 향상 후, 학습된 내용을 코딩 과정에서 실체화 하도록 하여 응용력이 배양될 수 있도록 하였다.

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Development of Artificial Intelligence Education Content to Classify Emotion of Sentences for Elementary School (초등학생을 위한 문장의 정서 분류 인공지능 교육 콘텐츠 개발 및 적용)

  • Shim, Jaekwoun;Kwon, Daiyoung
    • Journal of The Korean Association of Information Education
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    • v.24 no.3
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    • pp.243-254
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    • 2020
  • In order to cultivate AI(artificial intelligence) manpower, major countries are making efforts to apply AI education from elementary school. In order to introduce AI education in elementary school, it is necessary to have a curriculum and educational content for elementary school level. This study developed educational contents to experience the principle of AI learning at the unplugged level for the purpose of AI education for elementary school students. The educational content developed was selected as an AI that evaluates the emotion of sentences. In addition, to solve the problem, data attributes were derived and collected, and the process of AI learning was simulated to solve the problem. As a result of the study, the attitude of elementary school students to AI increased post than before. In addition, the task performance rate was averaged at 85%, showing that the proposed AI education content has educational significance.

Learning Method for Algorithmic Principles Using Numerical Expressions (사칙연산을 이용한 알고리즘 원리 학습 방안)

  • Bae, Young-Kwon;Moon, Gyo-Sik
    • Journal of The Korean Association of Information Education
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    • v.12 no.3
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    • pp.303-312
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    • 2008
  • In correspondence to the educational demand on study of computer principles that is recently being focused, this study promotes basic understanding on data structure and algorithm at the elementary student level through the process of simple numerical expressions and proposes effective education contents and methods. For this, an unplugged type computer education material was produced to understand the method of the computers for receiving data through activities. Also, we proposed students to create animation data to learn numerical expressions and algorithm through arrangements and linked lists. To examine educational effectiveness of this study, an experiment study was conducted through the education content and method to the subject of one class in the fifth-grade of elementary school located in OO metropolitan city. As a result, the student learned that there is a difference in calculation method between computers and people; and this enabled basic understanding on algorithm and data structure and presented positive responses to algorithm and data structure. In conclusion, it is confirmed that it is possible to provide effective education for students if the principle study of algorithm is proposed to proper levels.

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A Study of Data Representation Education for Elementary Students (초등학생을 위한 데이터 표현 교육에 관한 연구)

  • Ma, Daisung
    • Journal of The Korean Association of Information Education
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    • v.20 no.1
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    • pp.13-20
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    • 2016
  • Data are numbers and texts, images, sound etc in real world. But, data is represented as a sequence of 1s and 0s in computer. It is very difficult that elementary students understand the concept of data representation through traditional lecture method. In this paper, we analyzed the software education curriculum of KAIE and selected contents of data representation education for the mid-grade elementary students. Also, we developed teaching- learning materials and multimedia contents for data representation education. The method proposed in this paper is expected to contribute to software education for data representation education.