• Title/Summary/Keyword: University Learner

Search Result 1,316, Processing Time 0.025 seconds

Recasts, Learner Uptake, and Intake in EFL Classrooms

  • Kim, Ji Hyun
    • English Language & Literature Teaching
    • /
    • v.18 no.2
    • /
    • pp.107-124
    • /
    • 2012
  • The current research dealt with two areas which have been at the center of attention in the field of second language acquisition (SLA): recasts and intake. Although these two are continuously discussed in many studies, not enough research has addressed how they are related. Hence, the current research sought to identify the relationship between learner intake of language forms delivered in the form of recasts in adult EFL classrooms and learner immediate responses to recasts (i.e., uptake). The data were collected from 11 classrooms. A total of 221 recast episodes were observed and learners' responses to recasts were analyzed. On the basis of the recast episodes, multiple-choice recognition tests were developed and administrated to measure learner intake of the linguistic forms targeted by recasts. The study found that a half of recasts brought about learner intake. In addition, the learners responded to recasts in many different ways and their ways of responding were closely related to their intake of linguistic forms targeted by recasts.

  • PDF

Mechanism of Course Scheduling of Learner-Oriented Using Weakness Analysis Algorithm (취약성 분석 알고리즘을 이용한 학습자 중심의 코스 스케줄링 기법)

  • Lee, Gi-Sung
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.10 no.11
    • /
    • pp.3241-3245
    • /
    • 2009
  • In this paper we propose mechanism for course scheduling of learner-oriented using weakness analysis algorithm. The proposed mechanism monitors learner's behaviors constantly evaluates them and calculates his accomplishment. From this accomplishment the schedules the suitable course for the learner. The learner achieves an active and complete learning from the repeated and suitable course.

The Effect of Learners' Interactions on Learning Satisfaction in Non-face-to-face Classes

  • Min Ju, Koo;Jong Keun, Park
    • International Journal of Advanced Culture Technology
    • /
    • v.10 no.4
    • /
    • pp.304-315
    • /
    • 2022
  • The effect on learning satisfaction was compared and analyzed according to the interaction of learners in non-face-to-face classes. 38 students enrolled in the Department of Chemistry Education at G University in Gyeongnam were selected for the study. As a result of analyzing the change in learning satisfaction according to learners' interactions, positive correlations between them were shown in non-face-to-face classes. The type of classes mainly consisted of non-face-to-face real-time classes, and despite the non-face-to-face classes environment, learners focused on classes and put a lot of effort to strengthen learning. Among learners' interactions, the effect of learner-content interaction on learning satisfaction was relatively the highest, while the effect of learner-learner interaction and learner-instructor interaction on learning satisfaction was low. It was found that learners' teaching-learning in non-face-to-face classes relied heavily on learning content, and interactions with fellow learners and instructors were very limited.

Design and Implementation of Web based Real time Quiz-game Type Learning System for Multi-Learner Interaction (다중 학습자 상호작용을 위한 웹기반 실시간 퀴즈학습 시스템의 설계 및 구현)

  • Kim, Jong-Jin;Kim, Byeong-Su;Kim, Jong-Hoon
    • Journal of The Korean Association of Information Education
    • /
    • v.5 no.3
    • /
    • pp.351-363
    • /
    • 2001
  • The established Web Based Learning System had not encouraged Multi-Learner Interaction. The System for Multi-Learner Interaction proposed an alternative measure. By now, this System for Multi-Learner Interaction have applied the sphere of Web Based Learning. But, Actually, the Multi-Learner's Interaction and Feedback of this System has a few effective and confidence, because this System has much time gap between Interaction and Feedback of Multi-Learner primarily. This Research propose an answer of this Problem, Web Based Real Time Quiz-game Type Learning System for Multi-Learner Interaction. Moreover, this System expect increased concentration ability for Learning and strong motivation of Learning for the greatest Learning effects in a Subject Solution course of Learners with founding Web Based Quiz-game Type Learning. So this Research will design and implement the Web Based Real Time Quiz-game Type Learning System for Multi-Learner Interaction.

  • PDF

Effects of Learner Motivation and Teacher-student Interaction on Learner Satisfaction in Nursing Students (간호대학생의 학습동기와 교수학생 상호작용이 학습만족도에 미치는 영향)

  • Cho, Mi-Kyoung;Kim, Mi Young
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.4
    • /
    • pp.468-477
    • /
    • 2017
  • The purpose of this study was to exam nursing students to verify the effects of self-directed learning readiness, teacher-student interaction, educational performance, stress and learner motivation on learner satisfaction. The study population consisted of second and third year nursing students at E university located in S city. Data were collected between June 15, 2016 to June 24, 2016, and questionnaire comprised items to measure general characteristics, learner motivation, teacher-student interaction, self-directed learning readiness, educational performance, and learner satisfaction. A total of 132 students were included for the final analysis. Learner satisfaction was positively correlated with self-directed learning readiness (r= .21, p= .018), teacher-student interaction (r= .39, p<.001), educational performance (r= .21, p= .014), and learner motivation (r= .75, p<.001). In addition, learner motivation was positively correlated with self-directed learning readiness (r= .24, p= .005), teacher-student interaction (r= .38, p <.001), and educational performance (r= .21, p= .018). Finally, learner motivation and teacher-student interaction were found to explain 59.7% of the variance of learner satisfaction. Our findings suggest strategies and interventions that boost learner motivation and teacher-student interaction which are required to improve learner satisfaction in nursing education.

A Study on Learner Modeling Technology and Applications for Intelligent Tutoring Systems (지능형 교육 시스템을 위한 학습자 모델 기술과 응용 연구)

  • Yoon, Taebok;Lee, Jee-Hyong
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.14 no.12
    • /
    • pp.6455-6460
    • /
    • 2013
  • Learner modeling forms the foundations for intelligent tutoring systems that provide adaptive and active learning guidance for learning and education quality enhancement. The aim of this study was to develop learner modeling technologies to form the foundation of intelligent tutoring systems. Specific research tasks include learner modeling building techniques, diverse learner state diagnosis methods and educational data mining.

Analysis of Teaching Behavior Based on the Learner-Centered Teaching Competency (학습자 중심의 교수역량에 근거한 교수행동 분석)

  • Park, Sung-Mi;Sim, Mi-Ja
    • Journal of Fisheries and Marine Sciences Education
    • /
    • v.23 no.3
    • /
    • pp.374-387
    • /
    • 2011
  • The purpose of this study was to analyze teaching behavior based on the learner-centered teaching competency. For the study, the related literatures were reviewed focusing on the experiences and suggestions in developing of learner-centered teaching competency. In addition, interviews with 6 professors were conducted and their teaching design were analyzed. The keys of analysis were perspective of teaching behavior, self-monitoring of teaching behavior, consulting of teaching behavior based on the learner-centered teaching competency. The findings of this study were as follows; most of professors recognized correlations of teaching and learning. But, there were some barriers co-work of learners in teaching behavior.

Promoting Learner Autonomy through the CALL Projects

  • Chong, Larry-Dwan
    • English Language & Literature Teaching
    • /
    • v.9 no.1
    • /
    • pp.1-21
    • /
    • 2003
  • Learner-centered approach has been a recent research focus in the second language acquisition, but few studies have dealt with how to develop learner autonomy, particularly in a computer-assisted language learning environment. The paper first illustrates the importance of promoting learner autonomy in the EFL context and elaborates the three main factors contributing to its development. Then it focuses on how the CALL research project promotes autonomous learning through a small-scale study in Gyeongju University. Both quantitative and qualitative methods have been employed to examine whether in the CALL project learners exercise control over their own learning and evaluate the outcome. The results indicate that due to a flexible syllabus, highly motivating research topics and the network-assisted environment, learners do take responsibility for most aspects of learning and thus the CALL project proves to be a promising approach for autonomous learning.

  • PDF

Effects of Self-Directed Learning Readiness, Teacher-Student Interaction, and Academic Achievement on Core Competency, Learner Motivation, and Learner Satisfaction in Nursing Students (간호대학생의 자기주도학습 준비도, 교수-학생 상호작용, 학업성취도가 핵심역량, 학습동기와 학습만족도에 미치는 영향)

  • Cho, Mi-Kyoung;Kim, Mi Young
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.19 no.3
    • /
    • pp.161-170
    • /
    • 2018
  • This descriptive study was conducted to examine the factors affecting core competency, learner motivation, and learner satisfaction of nursing students and to develop effective teaching methods. The subjects of this study were 134 nursing students. The core competencies of nursing students were higher in 3rd grade than in 2nd grade, and the core competency, motivation, and learner satisfaction of the nursing students were higher than those of below average students. The explanatory power of a core competency model constructed using the self-directed learning readiness, teacher-student interaction, and academic achievement was 45.1%. Additionally, the explanatory power of a learner motivation model based on self-directed learning readiness, teacher-student interaction, academic achievement, and learner motivation was 47.5%, while that of a learner satisfaction model constructed using the teacher-student interaction and learner motivation was 43.4%. In conclusion, it is necessary to improve teacher-student interaction and self-directed learning readiness to increase core competency and learner motivation. To increase learner satisfaction, it is necessary to intervene to encourage learner motivation and to make the teaching-student interaction efficient.

An Inquiry of Constructs for an e-Learning Environment Design by Incorporating Aspects of Learners' Participations in Web 2.0 Technologies

  • PARK, Seong Ik;LIM, Wan Chul
    • Educational Technology International
    • /
    • v.12 no.1
    • /
    • pp.67-94
    • /
    • 2011
  • The major concern of e-learning environment design is to create and improve artifacts that support human learning. To facilitate effective and efficient learning, e-learning environment designers focused on the contemporary information technologies. Web 2.0 services, which empower users and allow the inter-transforming interactions between users and information technologies, have been increasingly changing the way that people learn. By adapting these Web 2.0 technologies in learning environment, educational technology can facilitate learners' abilities to personalize learning environment. The main purpose of this study is to conceptualize comprehensively constructs for understanding the inter-transforming relationships between learner and learning environment and mutable learning environments' impact on the process through which learners learn and strive to shape their learning environment. As results, this study confirms conceptualization of four constructs by incorporating aspects of design that occur in e-learning environments with Web 2.0 technologies. First, learner-designer refers to active and intentional designer who is tailoring an e-learning environment in the changing context of use. Second, learner's secondary design refers to learner's design based on the primary designs by design experts. Third, transactional interaction refers to learner's inter-changeable, inter-transformative, co-evolutionary interaction with technological environment. Fourth, trans-active learning environment refers to mutable learning environment enacted by users.