• Title/Summary/Keyword: Ubiquitous-IT(u-IT)

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A Study on the Improvement of the Raw and Institution for Construction and Operation of u-City Service (u-City 서비스 구축 및 운영을 위한 법제도 개선에 관한 연구)

  • Park, Soon-Hyung
    • 한국IT서비스학회:학술대회논문집
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    • 2009.05a
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    • pp.449-452
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    • 2009
  • The vision of u-City is an implementation of ubiquitous environments that makes anybody to be able to access the source of information and knowledge in anywhere and anytime with any methods. It is necessary to study the law and institution of u-City about a role of the government and local governments to have a new growth power. We need to improve the related law and institution with standardization of u-City service to regulate and coordinate diversity of main organ and business area. In this paper, we select service modes to consider the priority order of service and suggest a reform measure of law and institution classified by service models

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Ubiquitous Car Maintenance Services Using Augmented Reality and Context Awareness (증강현실을 활용한 상황인지기반의 편재형 자동차 정비 서비스)

  • Rhee, Gue-Won;Seo, Dong-Woo;Lee, Jae-Yeol
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.3
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    • pp.171-181
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    • 2007
  • Ubiquitous computing is a vision of our future computing lifestyle in which computer systems seamlessly integrate into our everyday lives, providing services and information in anywhere and anytime fashion. Augmented reality (AR) can naturally complement ubiquitous computing by providing an intuitive and collaborative visualization and simulation interface to a three-dimensional information space embedded within physical reality. This paper presents a service framework and its applications for providing context-aware u-car maintenance services using augmented reality, which can support a rich set of ubiquitous services and collaboration. It realizes bi-augmentation between physical and virtual spaces using augmented reality. It also offers a context processing module to acquire, interpret and disseminate context information. In particular, the context processing module considers user's preferences and security profile for providing private and customer-oriented services. The prototype system has been implemented to support 3D animation, TTS (Text-to-Speech), augmented manual, annotation, and pre- and post-augmentation services in ubiquitous car service environments.

Preference Analysis for U-City Services (U-City 분야별 서비스에 대한 선호도 분석)

  • Kim, Jong-Ki;Nam, Soo-Tai
    • The Journal of Information Systems
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    • v.19 no.4
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    • pp.51-63
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    • 2010
  • U-City applies ubiquitous information technologies such as RFID, GPS, USN to various components of city functions and services. The concept of U-City was popularized especially in Korea and currently more than 40 projects have been carrying out all over country. U-City incorporates advanced information communication technologies into ubiquitous information services to provide better quality of life. The purpose of this study is to analyze preferences for the U-City services by surveying experts in U-City developing companies. This study employs Analytic Hierarchy Process which is very useful tool for performing multi-criteria decision making. Total of 28 responses were used in the analysis. The results indicated that the first 7 most preferred items were from transportation and safety area and environment and healthcare area and 4 out of 6 items in transportation and safety area were ranked among them. It implies that respondents consider countering anxiety caused by congested traffic, natural disasters, crimes, etc most important aspect that U-City should deal with. On the other hand, U-Port, U-Convention, U-Logistics, U-Public Administration and U-City Portal were listed as the least preferred services.

A Study on the U-Korean Traditional Residence introduced Ubiquitous Services in a Traditional Residence (유비쿼터스 기반 U-한옥의 서비스모델 연구)

  • Joung, In-Sang;Lee, Kang-Hoon
    • Journal of the Korean Institute of Rural Architecture
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    • v.12 no.3
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    • pp.47-56
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    • 2010
  • In a study of a peculiarity of the Korean residence construction as the central Jeong Yeo Chang's Residence, we proposed varieties service models for an anthropocentric U-Korean style with "a convenience, a security, an economical, a pleasure". It was to assume for this research that was established in case of all necessity IT infrastructures, and was structural alterations to a Korean residence sectional. It was used for Wall-Pad(Home Gateway) for controlling services, gas valves, remote inspection of a meter, curtains, doorlocks, boilers, temperature controllers, indoor ventilation systems, breakers, and expansion of crime prevention, energy. With introducing various service models on U-Korean style house, removing a negative view about Korean residence, we drew the best suited residence condition combining with a merit of the Korean residence and the Ubiquitous Intelligent Home Service. In order to realize U-Korean style house at the right time at the right place, a maintenance was required to be ensured based on social infrastructures and institutions and laws.

Study on Strategic Plan of U-Forest for Implementation U-Land (U-Land 구축을 위한 U-Forest 전략 수립 연구)

  • Lee, Sang-Moo;Koo, Jee-Hee;Jung, Tae-Woong;Kim, Kyung-Min;Lee, Seung-Ho
    • Journal of Korea Spatial Information System Society
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    • v.11 no.4
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    • pp.33-38
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    • 2009
  • Since the beginning of 2000, the ubiquitous technology rapidly has been at center of public concerns, and application of the ubiquitous technology is expanding in Korea with U-City as the center. U-City is currently planned and built by local governments, but the applicable range of the ubiquitous technology should be expanded in the future to build U-Territory and U-Land projects. As a part of this, U-forest should also be implemented, and that now is the time to gain support in policy and systematic initiative. Therefore, this study defines U-Forest concept to implement valuable national resources, healthy land environment, and pleasant green space by using ubiquitous technology as an effective way to produce, manage, use, and distribute the forest. In order to establish strategy for U-Forest, it has considered basic forest plan, k-Forest, and FGIS projects, and has drawn a service model pertaining to them. Also, it has proposed the need to establish the basic plan for U-Forest, and suggested details to include in the plan.

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Development of Ubiquitous Marketing System based on Context Awareness (상황 인식 기반의 유비쿼터스 마케팅 시스템 개발)

  • Choi, Dong-Oun;Song, Hang-Suk;Park, In-Chul;Kim, Soo-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.3
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    • pp.702-709
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    • 2008
  • In this paper, Developed u-Marketing system prototype based on location base service could offer because this treatise combines personalized and mobility. It is u-Marketing system takes advantage of u-LBS base skill to support marketing that is old Mobile more efficiently u-marketing call center. If it was marketing in spam way that marketing to be Mobile passes public information contents one-sidely to unspecificness many customers so far, u-Marketing system takes advantage of u-LBS base skill-marketing system is u-marketing system of location base that can take advantage of subscriber's location information through portable phone or GPS with transfer telegraph operator adulterating member's distinction of sex, age, residential district, profession and support satisfied article ordered style Target marketing.

Development of the OSGi-based USB Terminal System for U-learning (U-learning을 위한 OSGi에 기반한 USB 단말기 시스템 개발)

  • Kim, Hee-Sun;Kim, Jee-Hong;Lee, Chang-Goo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.12
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    • pp.1252-1256
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    • 2007
  • U-learning (ubiquitous learning) systems, which deliver learning materials anytime and anywhere, allow learners to watch live lectures on PDAs, tablet PCs and notebook computers via broadband and wireless Internet. These systems have various problems; first, terminal devices are expensive, and it is difficult to maintain their efficiencies. Secondly, Internet does not guarantee quality of service (QoS), and in general it does not provide real-time services. Finally, the security of these systems is weaker in a local network than in an external network. The USB-based terminal system based on the OSGi service platform was designed as a ubiquitous system, in order to solve those problems. The USB terminals, used in this system, are inexpensive, and it is easy to maintain their performances. Also, this system solves the problems of security in a local network and provides guaranteed QoS. To accomplish this, the number of USB terminals connected to the system has to be limited according to the formula proposed in our paper. This system uses the OSGi specification as a middleware. It supports the discovery mechanism of the USB terminals, maintenance and administration of the system. Finally, this paper shows a driver's license testing system as an example u-learning application1.

Empirical Study on the Ubiquitous Computing Characteristics Affecting the Use of U-Service (U-서비스 이용에 영향을 미치는 유비쿼터스 특성에 관한 실증연구)

  • Jang, Ki-Sup;Kim, Chang-Su;Kim, Ki-Su
    • The Journal of Information Systems
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    • v.16 no.4
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    • pp.51-73
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    • 2007
  • Ubiquitous computing is enhancing computer use by making many computers available throughout the physical environment, but making them effectively invisible to the user. To facilitate the successful adoption and diffusion of ubiquitous computing, it is necessary to figure out the factors affecting the use of U-service. Though the research related to ubiquitous computing has been vigorously conducted from the aspect of system and service provider, there have been very few studies that focus on the user's perspective. Therefore, this study attempts to figure out major factors which are dedicated to the development of ubiquitous computing and u-service, and that ultimately influence the u-business outcome. This study derived the factors that characterize u-service, such as ubiquity, contextual offer, reliability, invisibility, and confidentiality, which are then combined in the TAM model and carry out the path analysis. The research findings indicate that ubiquity affects both the perceived usefulness and perceived ease of use. The reliability and confidentiality were found to affect the perceived usefulness, whereas the contextual offer and invisibility turned out to influence the perceived ease of use. Finally, the relationship among the perceived usefulness, perceived ease of use, and the attitude toward using are identical with the previous research findings related to the technology acceptance model(TAM).

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Context-Awareness Technology for Location Based-Service for Ubiquitous Learning (U-Learning을 위한 위치 기반 서비스로서의 상황 인식 기술)

  • Kim, Hye-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.11
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    • pp.4869-4874
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    • 2011
  • In this paper, we defined constructivism and ontology theory and associate it in Location Based Service ubiquitous learning. And this paper aims to provide a clear vision about location based service (LBS) ubiquitous learning. The typical ubiquitous learning involving the Context Aware Intelligent system was presented. Also the Architecture for learning environment including the key idea and technical concept is being presented in this paper. Guided with these principles and with the advancement of information and communication technology the context-awareness based on Artificial intelligence for Location based Service for ubiquitous Learning was conceptualized. U-learning for Location Based Service is presented here and the concept behind this new learning paradigm. The learning environment architecture which comprises the entire component is illustrated here.

Product-group Recommendation based on Association Rule Mining and Collaborative Filtering in Ubiquitous Computing Environment (유비쿼터스 환경에서 연관규칙과 협업필터링을 이용한 상품그룹추천)

  • Kim, Jae-Kyeong;Oh, Hee-Young;Kwon, Oh-Byung
    • Journal of Information Technology Services
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    • v.6 no.2
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    • pp.113-123
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    • 2007
  • In ubiquitous computing environment such as ubiquitous marketplace (u-market), there is a need of providing context-based personalization service while considering the nomadic user preference and corresponding requirements. To do so, the recommendation systems should deal with the tremendous amount of context data. Hence, the purpose of this paper is to propose a novel recommendation method which provides the products-group list of the customers in u-market based on the shopping intention and preferences. We have developed FREPIRS(FREquent Purchased Item-sets Recommendation Service), which makes recommendation listof product-group, not individual product. Collaborative filtering and apriori algorithm are adopted in FREPIRS to build product-group.