• Title/Summary/Keyword: Ubiquitous learning environment

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A Library Service Model Toward Ubiquitous City (U-City 구현을 위한 도서관서비스 모델)

  • Chung, Jun-Min
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.20 no.3
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    • pp.163-169
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    • 2009
  • The concept of library is newly interpreted and designed under the environment of U-City. The basic notion of the library should not changed its kernel nevertheless, the new technologies like ubiquitous computing services are applied to the library, which functions in terms of information services, continuous learning programs and communities of practice(CoP). The library is fit for any technologies or environments as organism. Actually the library has been shown in terms of new information technologies with the changes of the times. It leads to comprehend the library as its appearance not as it is. The libraries including even cities have evolved toward ubiquitous(computing) environment. On the other words, the libraries have sought ubiquitous at the past, now they are still chasing it.

A Design of Digital Portfolio Assessment System in Ubiquitous Computing (유비쿼터스 컴퓨팅 환경에서 디지털 포트폴리오 평가 시스템 설계)

  • Park, Jung-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.1
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    • pp.214-220
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    • 2008
  • This study aims to design a digital portfolio assessment system in ubiquitous computing(DPASUbi). To achieve that goal, the following issues were worked: Review of various theoretical discussions on portfolio and an analysis of existing programs to select elements to be included in the DPASUbi. Educational evaluation scenarios for the DPASUbi were developed based on the elements. The system was designed on reflecting these elements, that is, learning activities, assessment and usage of portfolio, ubiquitous technology and database. This system will provide guidance on what methods and assessment procedures should be applied in the ubiquitous computing environment totally different from the conventional one. Also, The new system will be helpful in indicating what kind of techniques should be required in the real educational evaluation.

Robotics Projects at Pusan National University

  • Kwak, Seung-Chul;Sung, Ji-Hoon;Shim, In-Bo;Yoon, Joong-Sun
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.814-819
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    • 2004
  • Soft engineering, based on symbiotic coexistence of human, machines and environment, is a new engineering field to explore the proper technology and the proper way of engineering. To explore soft engineering intents easily, various robot projects at Pusan National University conducted are presented. Thought experiment, interactive e-leaning, rapid prototyping engineering, biomimciry, tangibility, and ubiquity are concepts to be explored. Thought experiments projects are organized and performed, which include robot assembly game, Turing test, and robotics in science fiction. "Junk robot project" and "ubiquitous Pusan National University (u-PNU) project" have been organized. Also, bug robot project, interactive robot project, and interactive emotional robot projects are introduced. Weekly science fiction films are shown and discussed.

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Service Control Architecture in Ubiquitous Environment for Classroom Automation (강의실 자동화를 위한 유비쿼터스 환경에서의 서비스 제어 구조)

  • Oh, Young-Seon;Kim, Byoung-Sun;Lee, Hyeun-Tae
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.5-10
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    • 2004
  • In this paper, we propose a service control framework and user interface in a class automation of ubiquitous computing environment. We propose UPnP-based service control architecture and introduce an example service scenarios for automatic classroom. We present context-aware design approaches to argument user interface. We also present intelligent content authoring that facilitates producing e-learning content using activity context.

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A Survey Study of IT Vocational Education Contents Development in Ubiquitous Learing for Persons with Hearing Impairments (u-Learning 기반 IT 직업교육과정 개발을 위한 청각장애인의 욕구조사)

  • Rhee, Kun Min;Kim, Dong Ok;Lee, Shin Young
    • 재활복지
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    • v.15 no.4
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    • pp.351-375
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    • 2011
  • The purpose of this study is to research the actual condition of on-line and off-line computer education in order to create more opportunities for the possibility of effective learning and u-Learning - based IT vocational education development of persons with hearing impairments. To carry out this study, we had a preliminary education of this study for a sign language interpreters who had working in a association of the deaf in Daegu, and had conducted a survey study participating for 100 persons with hearing impairments living in Daegu-Kyungbook Region. The results of this study were as follows: First, during on-line and offline education environment for persons with hearing impairments, factors such as teaching methods and contents, screen organization, learning effects, offering lecture material and subtitle, subtitle and sign language video of position and size, offering computer instructor who have a sign language interpreter with IT mentoring, on-line educational user environment setting must be considered factors for u-Learning - based IT vocational education development. Second, 74% of the subjects showed their interest in taking a course, after u-Learning contents are developed for persons with hearing impairments. Third, the subjects preferred IT device was a tablet PCs and IT certification related courses as their IT vocational education curriculum. Also, to link between professional training and job opportunity, subjects will need a IT vocational education courses such as computer intermediate and advanced levels.

RFID/USN-based Chinese Situation Learning System Considering Chinese Characteristics (중국어 특징을 반영한 RFID/USN 기반 중국어 상황학습 시스템)

  • Piao, Jin Long;Kim, Han-Il;Kim, Seong-Baeg
    • The Journal of Korean Association of Computer Education
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    • v.13 no.6
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    • pp.1-8
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    • 2010
  • As ubiquitous computing is evolving, RFID/USN technology is largely applied to various fields. Although there has been much research on the improvement of educational environment using RFID/USN technology, there has been little research on the learning improvement using it. So, in this paper, we used RFID/USN technology to find out the location and situation of students for Chinese situation learning system. We developed a mobile RFID middleware for Chinese situation learning system reflecting Chinese characteristics compared with English on PDA. In USN environment, we designed a USN system, which gets the situation information through a sensor network with sensors and sends them for helping learners study in situation learning. We took a pilot test to a small group for the analysis of the system.

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A Study on Development of Information Literacy Services in a Library for Female Users in Ubiquitous Environment (유비쿼터스 환경에서의 여성을 위한 도서관 정보활용교육 서비스 개발에 관한 연구)

  • Song, Su-Hee;Han, Hee-Jung;Chang, Jun-Kab;Kim, Yong
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.25 no.2
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    • pp.97-124
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    • 2014
  • As the ubiquitous society has come, users' demand for information and education from the library has changed and finally the necessity of change in the traditional information literacy that libraries have provided is on the rise. Based on the pre-judgement that women relatively have weak access to information in the knowledge information society and are in more special environment compared to other user groups, this study aimed to suggest u-Learning information literacy service for women. To this end, literature study, case analysis and questionnaire survey were conducted so that female users' demand for information and education was understood. Based on the results of these performances above, the requirements to develop programs for information literacy education service for female and contents in addition to models were suggested.

Multimedia Messaging Service Adaptation for the Mobile Learning System Based on CC/PP

  • Kim, Su-Do;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.11 no.6
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    • pp.883-890
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    • 2008
  • It becomes enabled to provide variety of multimedia contents through mobile service with the development of high-speed 3rd generation mobile communication and handsets. MMS (Multimedia Messaging Service) can be displayed in the presentation format which is unified the various multimedia contents such as text, audio, image, video, etc. It is applicable as a new type of ubiquitous learning. In this study we propose to design a mobile learning system by providing profiles which meets the standard of CC/PP and by generating multimedia messages based on SMIL language through the adaptation steps according to the learning environment, the content type, and the device property of learners.

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A Study on Application of u-Learning System in Network Centric Warfare Environment (네트워크중심전 환경에서의 u-러닝 시스템 적용방안에 관한 연구)

  • Cha, Hyun-Jong;Yang, Ho-Kyung;Ryou, Hwang-Bin;Jo, Yong-Gun
    • Convergence Security Journal
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    • v.10 no.3
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    • pp.43-49
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    • 2010
  • With the development of information and communications technology(ICT), the concept of ubiquitous that we can communicate regardless of time and place appears. Due to the development of the technology delivering information, current society is called intellectualization society developed from informatization society. The intellectualization society is based on knowledge accumulated by processing information. The education methods are also developed into a concept of u-Learning applying the concept of ubiquitous from the concept of e-Learning using a computer. The military also points out education as a key policy. The aspect of war is changing to NCW(Network Centric Warfare) from platform centric warfare. Therefore, collecting and managing the war situations in real time is a key to controlling command. To this end, it needs to maximize individuals and groups' ability to cultivate the military with cutting-edge knowledge. Therefore, this study aims to look into methods to apply u-learning system in training and military actions according to changes in war environments and ICT.

Multimedia Application and Ubiquitous English Education Environment (멀티미디어 기기 활용과 유비쿼터스 영어 교육환경)

  • Choi, Michelle Mi-Hee
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.393-399
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    • 2012
  • New and creative skills must be developed, and adapted into a lesson, to motivate learners to acquire a second language easily and enjoyment, Multimedia tools which are of interest to learners, such as; smart phones, computers, and notebooks with wireless internet compatability, will provide learners opportunities to study, and do their work practically anywhere and anytime. Recently, podcasts, which are a type of digital media, consisting of a series of audio episodes or video files, subscribed to and downloaded through web syndication, or streamed online to a computer or mobile device, are used to facilitate ESL (English as a Second Language) learning. Development of a variety of teaching methods, using multimedia tools, is needed. There are advantages and disadvantages to using a variety of multimedia tools. The current research aims to study its characteristics and application, in order to maximize their effective use, in English education. The current study suggests a ubiquitous learning environment using multimedia content tools, internet media, video teleconferencing, cyber-learning, and one-to-one videos used in conjunction with, or as a digital textbook for the English lesson. This study also investigates future educational changes, using state-of-the-art equipment for the self-learning experience, and will present a new direction in English education, through a variety of instructional devices and a marginalized class system model.