• 제목/요약/키워드: Ubiquitous functions

검색결과 212건 처리시간 0.028초

도시시설물관리를 위한 u-서비스 모델 (U-Service Model for Urban Facility Management)

  • 유성열
    • 경영과정보연구
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    • 제31권1호
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    • pp.167-182
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    • 2012
  • 최근 들어, 유비쿼터스 기술을 활용한 u-도시에 대한 관심이 증대되고 있다. 본 연구에서는 u-도시 관심 분야 중, 유비쿼터스 기술 기반의 도시시설물 관리 u-서비스 모델을 제시한다. 이를 위해 서비스 제공을 위한 비즈니스 모델을 정의하고, 시설물 관리 u-서비스 모델을 정의한다. 아울러, u-서비스 모델 구체화하기 위한 구성 요소로써, 서비스 기능, 서비스 프로세스, 서비스 참여자 간의 관계에 대해 제시한다. 먼저 원격모니터링, 원격제어 및 조회, 상황정보제공, 현장지원, 시설물 이력관리의 다섯 가지 서비스 기능에 대해 제시한다. 또한 다양한 서비스 제공을 위한 프로세스를 제시하고, 마지막으로 서비스 참여자간의 수요, 공급 관계에 대해서도 제시한다.

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유비쿼터스 주택 거실 가구의 디지털 컨버젼스화를 위한 소비자 요구 분석 (An Analysis of the Customer Demand for Digital Convergence of the Furniture in the Living Space of Ubiquitous Home)

  • 류혜지
    • 한국디지털건축인테리어학회논문집
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    • 제8권2호
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    • pp.29-37
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    • 2008
  • The purpose of this study was to analyze the customer demand for design development of digital convergence furniture in the living space of the ubiquitous home. This study used the individual survey method and was collected from July 1 to 20, 2008. The frequency and percentage were used for data analysis by SPSS window's 12. The results of the study were as follows: The first, a lot of survey targets were 30-40 years old, university graduates, over 50,000,000 won in annual income and 30-40 pyung in house size. The second, what types of activity were carried out in the living room were acquisition of knowledge>entertainment activity>communication activity>household chores. The third, what types of furniture were used in the living room were A/V furniture>table>sofa>computer table>bookself. The forth, customers preferred to picture telephone service in sociality, home-theater service in entertainment and home appliances remote control service in information service. The fifth, the digital functions which can integrate with the living roon furniture, in the item for A/V furniture, was front door control function which recognizes visitors with the screen. In the item for table was function to search internet and for sofa was self purification function. Finally, the digital convergence furniture is not only for one activity but also for various types of activities that can comprehensively function to materialize the concept of comfortable furniture in the living space.

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U-City 분야별 서비스에 대한 선호도 분석 (Preference Analysis for U-City Services)

  • 김종기;남수태
    • 한국정보시스템학회지:정보시스템연구
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    • 제19권4호
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    • pp.51-63
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    • 2010
  • U-City applies ubiquitous information technologies such as RFID, GPS, USN to various components of city functions and services. The concept of U-City was popularized especially in Korea and currently more than 40 projects have been carrying out all over country. U-City incorporates advanced information communication technologies into ubiquitous information services to provide better quality of life. The purpose of this study is to analyze preferences for the U-City services by surveying experts in U-City developing companies. This study employs Analytic Hierarchy Process which is very useful tool for performing multi-criteria decision making. Total of 28 responses were used in the analysis. The results indicated that the first 7 most preferred items were from transportation and safety area and environment and healthcare area and 4 out of 6 items in transportation and safety area were ranked among them. It implies that respondents consider countering anxiety caused by congested traffic, natural disasters, crimes, etc most important aspect that U-City should deal with. On the other hand, U-Port, U-Convention, U-Logistics, U-Public Administration and U-City Portal were listed as the least preferred services.

유비퀴터스 헬스케어서비스를 위한 목표기반 지식에이젼트 접근법 (Goal-Based Knowledge Agent Approach for Ubiquitous Healthcare Services)

  • 김지홍;하병현;강석호;이우기;김철영;허원창
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회/대한산업공학회 2005년도 춘계공동학술대회 발표논문
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    • pp.287-293
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    • 2005
  • Ubiquitous Computing has introduced one of the most innovative international research contributions on the design and evaluation of new generations of handheld and mobile information appliances. New devices are being invented and existing devices are being improved with smaller size and increased mobility. These changes of computing paradigm are enabling the enterprises' legacy services to be automated and value-added all the more. We suggest a service framework and algorithms of provisioning healthcare services in a ubiquitous computing environment. We construct domain ontology that is related to diabetes and minimum common sense ontology for service composition. The results of this research enable integration and interconnection of devices, applications, and functions of enterprises within the healthcare services.

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유비쿼터스 기술을 활용한 가축분뇨 통합관리 시스템 개발을 위한 사용자요구사항 분석 (Analysis of the User Requirements for Development of Integrated Livestock Excretion Management System applied with the Ubiquitous Technology)

  • 구지희;조진현;안지연;정태웅;이새민;이상락
    • 한국축산시설환경학회지
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    • 제19권2호
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    • pp.95-100
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    • 2013
  • Although the livestock excretion is a significant resource in providing nutrients to the crops as it is recycled, it has been perceived as the cause of environmental pollutions for its inappropriate treatment and quality control issues. The study is aimed to develop an integrated management system for efficient management of livestock excretion using the Ubiquitous technology, and the user requirements are analyzed for development of such system. As the result of analysis on the requirements, it has been proved that such system is perceived to be necessary and the demand for several main functions can be seen as well.

A Study on Design and Implementation of the Ubiquitous Computing Environment-based Dynamic Smart On/Off-line Learner Tracking System

  • Lim, Hyung-Min;Jang, Kun-Won;Kim, Byung-Gi
    • Journal of Information Processing Systems
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    • 제6권4호
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    • pp.609-620
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    • 2010
  • In order to provide a tailored education for learners within the ubiquitous environment, it is critical to undertake an analysis of the learning activities of learners. For this purpose, SCORM (Sharable Contents Object Reference Model), IMS LD (Instructional Management System Learning Design) and other standards provide learning design support functions, such as, progress checks. However, in order to apply these types of standards, contents packaging is required, and due to the complicated standard dimensions, the facilitation level is lower than the work volume when developing the contents and this requires additional work when revision becomes necessary. In addition, since the learning results are managed by the server there is the problem of the OS being unable to save data when the network is cut off. In this study, a system is realized to manage the actions of learners through the event interception of a web-browser by using event hooking. Through this technique, all HTMLbased contents can be facilitated again without additional work and saving and analysis of learning results are available to improve the problems following the application of standards. Furthermore, the ubiquitous learning environment can be supported by tracking down learning results when the network is cut off.

uPetCare : 웹2.0을 이용한 유비쿼터스 펫 케어 시스템 (uPetCare : Ubiquitous Pet-Care System using Web2.0)

  • 박준성;이귀로;조진성
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제15권4호
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    • pp.260-264
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    • 2009
  • 센서네트워크 시스템을 응용한 u-Healthcare 시스템 기술에 대한 많은 연구가 진행되고 있다. 이를 사람이 아닌 동물에 적용시켜 애완동물의 상태를 웹을 통하여 관리할 수 있는 uPetCare(Ubiquitous Pet-Care System)을 설계 및 구현하였다. uPetCare System의 주된 기능으로는 1) 센서를 통한 데이터의 수집, 2) 멀티-홉 통신 3) 싱크 노드에서의 데이터 압축(compression) 및 정리(aggregation), 4) 웹 서버에서의 데이터 저장, 5) AJAX 기술을 통한 실시간 정보 확인 6) 상황 인지 시스템을 통한 펫 관리 시스템을 포함한다.

유비쿼터스 기술 기반의 지능형 교통시설물관리서비스를 위한 비즈니스 모델 (Business Model for Intelligent Traffic Facility Management Service Based on Ubiquitous Technology)

  • 유성열
    • 한국컴퓨터정보학회논문지
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    • 제14권12호
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    • pp.41-53
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    • 2009
  • 본 논문에서는 유비쿼터스 기술 기반의 지능형교통시설물 관리 서비스를 위한 비즈니스 모델과 이의 구현을 위한 시스템 구성방안 및 기술 요소들에 대하여 제안한다. 먼저 비즈니스 모델에서는 지능형교통시설물 관리의 서비스 기능과 구성, 그리고 비즈니스 프로세스 및 이해관계자들 간의 수요/공급 관계를 제시한다. 이와 함께, 비즈니스 모델 구현을 위한 시스템 구성방안을 제안한다 시스템 구성을 위해 필요한 네트워크, 인프라, 플랫폼의 관점에서 기술요소들을 살펴보고. 주요 기술들에 대한 비교 분석을 통해 교통시설물관리에 적절한 기술 구성방안을 함께 제시한다. 결론적으로, 본 연구를 통해 제안된 비즈니스 모델 및 기술 구현 방안은 지능형 교통시설물 관리를 위한 가이드라인을 제시한다.

USN 컴퓨팅에서 효율적인 감성 추론 연구 (An Efficient Study of Emotion Inference in USN Computing)

  • 양동일;김영규;정연만
    • 한국컴퓨터정보학회논문지
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    • 제14권1호
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    • pp.127-134
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    • 2009
  • 최근 선진국 뿐 아니라 우리나라에서는 유비쿼터스 컴퓨팅 모델에 대해 많은 연구를 하고 있다. 유비쿼터스 컴퓨팅이란 언제 어디서나 사용하는 컴퓨팅 환경을 의미하는 말로, 다양한 종류의 컴퓨터가 사람, 사물, 환경 속에 내재되어 있고, 이들이 서로 연결되어 필요한 곳이라면 언제 어디서나 컴퓨팅을 할 수 있는 환경을 말한다. 본 연구에서는 사용자의 감성을 인식하기 위해서 얼굴 표정, 온도, 습도, 날씨, 조명등을 사용하여 온톨로지를 구축하였다. 온톨로지를 구축하기 위하여 OWL 언어를 사용하였고, 감성추론 엔진은 Jena(예나)를 사용한다. 본 연구에서 제시한 상황인식 서비스인프라(Context-Awareness Service Infra)의 구조는 기능에 따라 여러 개의 모듈로 나뉜다.

A Pervasive P3P Negotiation Mechanism for Robust Ubiquitous services

  • Kwon, Oh-Byung
    • 한국경영정보학회:학술대회논문집
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    • 한국경영정보학회 2007년도 추계학술대회
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    • pp.411-416
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    • 2007
  • Only a few P3P-based privacy aware systems address the discrepancy between a service provider's privacy policy and the user's typical concerns-hence, putting service usage at risk. Moreover, since users are typically nomadic in pervasive computing services, their specific privacy concerns would dynamically change according to the surrounding context. This leads us to develop a dynamically adjusting P3P-based policy for a personalized, privacy-aware service as a core element of secure pervasive computing. Hence, the purpose of this paper is to propose a pervasive P3P-based negotiation mechanism for privacy control which functions in a dynamic and flexible way.

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