• 제목/요약/키워드: Ubiquitous Environments

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유비쿼터스 컴퓨팅 환경에서 로봇 자동화 서비스를 위한 계층적 아키텍처 (A Layered Architecture for Robot Automated Services on Ubiquitous Computing Environments)

  • 최종선;최재영;조용윤
    • 로봇학회논문지
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    • 제6권4호
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    • pp.353-364
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    • 2011
  • In ubiquitous computing environments, users want to receive the robot services regardless of various physical status or devices such as time, place, various sensors, and high-performance servers. Thus, the ubiquitous service robots have to provide users with automated services according to situational information that they properly recognize. Beyond these problems, robot software has to establish a foundation to support the functions with the network infrastructure that are not able to be solved by a single independent resource. On the basis of a robot middleware that is capable of minimizing dependencies among hierarchy structures, the robot software also has to provide execution environment to control the flow of robot application services. In this paper, we propose a layered architecture to provide users with automated services through ubiquitous robots. The proposed architecture is based on CAWL (Context-Aware Workflow Language) and RSEL (Robot Services Execution Language). CAWL easily represents the flow of robot services from user application service levels, and RSEL is able to support the composition and reusability of robot services through abstraction of robot device services. In our experiments, we applied the proposed architecture to an example of "booth guide robot service".

유비쿼터스 컴퓨팅 환경을 위한 익명성을 보장하는 사용자 인증 및 접근제어 모델 (An Anonymity-Preserving User Authentication and Authorization Model for Ubiquitous Computing Environments)

  • 강명희;유황빈
    • 전자공학회논문지CI
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    • 제42권4호
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    • pp.25-32
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    • 2005
  • 모바일 디바이스, PDA 센서들의 확산은 실생활 공간이 지능적이고 향상된 서비스를 제공하는 스마트 공간으로 전환되는 유비쿼터스 컴퓨팅 환경이 구축될 수 있도록 하였다. 그러나 보안문제 특히 적절한 인증 및 접근 제어 기술의 부재로 말미암아, 실생활에서의 이러한 컴퓨팅 패러다임의 변화에 있어, 방해 요소가 되고 있으며, 또한 유비쿼터스 컴퓨팅 환경에서는 보안 대책을 마련하고, 사용자의 프라이버시 보장 또한 매우 중요하다 본 논문에서는 유비쿼터스 컴퓨팅 환경을 위한 사용자 프라이버시를 위한 익명성이 보장되는 효율적인 사용자 인증 및 접근 제어 모델을 제안한다. 본 논문의 제안 모델은 공개키 암호 기술이 아닌 MAC 기반의 익명 인증서와 보안 연계 토큰을 이용하여, 사용자 인증 및 접근 제어를 수행함으로써, 컴퓨팅 연산 능력이 컴퓨팅 연산 능력이 비교적 떨어지는 디바이스들에 적합한 모델이다. 또한 암호 연산 처리 측면에서, Kerberos 시스템과 비교하였을 때, 전반적으로 우수함을 알 수 있었다.

유비쿼터스 환경에서 위치기반서비스의 활용성 연구 (A Feasibility Study on the Location Based Services under Ubiquitous Environment)

  • 백동현;진희채
    • 산업경영시스템학회지
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    • 제30권3호
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    • pp.1-11
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    • 2007
  • The purpose of this study is to predict promising Location Based Services under an ubiquitous environment based on their technical characteristics, which is strongly required in rapidly changing circumstances with ubiquitous computing and Broadband Convergence Network (BcN). To begin with, this study proposes a classification scheme of ubiquitous services and defines five technology factors required for ubiquitous services. Next, this study collects a number of ubiquitous services from previous researches and classified them according to the classification scheme of ubiquitous services. And then, technical importance of the collected ubiquitous services are evaluated in terms of technology factors by using service-technology metrics. Finally, a set of important Location Based Services under ubiquitous environments and the correlations between technology factors are identified by using the evaluation results.

u-Learning DCC Contents Authoring Systems based on Learning Activities

  • Seong, Dong-Ook;Lee, Mi-Sook;Park, Jun-Ho;Park, Hyeong-Soon;Park, Chan;Yoo, Kwan-Hee;Yoo, Jae-Soo
    • International Journal of Contents
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    • 제4권4호
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    • pp.18-23
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    • 2008
  • With the development of information communication and network technologies, ubiquitous era that supports various services regardless of places and time has been advancing. The development of such technologies has a great influence on educational environments. As a result, e-learning concepts that learners use learning contents in anywhere and anytime have been proposed. The various learning contents authoring systems that consider the e-learning environments have also been developed. However, since most of the existing authoring systems support only PC environments, they are not suitable for various ubiquitous mobile devices. In this paper, we design and implement a contents authoring system based on learning activities for u-learning environments. Our authoring system significantly improves the efficiency for authoring contents and supports various ubiquitous devices as well as PCs.

유비쿼터스 환경의 교실 공간 계획에 관한 기초적 연구 (A Fundamental Study on the Planning of Classroom Space in the Ubiquitous Environments)

  • 조현호;이재훈
    • 교육시설
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    • 제14권4호
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    • pp.4-13
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    • 2007
  • In 21st century, mankind greets an era of ubiquitous computing where physical and virtual space are merged through the innovation of digital and IT(Information Technology), meanwhile ubiquitous computing and network paradigm suggest a new direction which our future educational system should head for. A society where people, computers, and objects can be connected with each other anytime and anywhere, that is, a society of ubiquitous computing where everything in our living space are interconnected by a immense network system may bring a variety of changes into our educational environment in schools. In this study I analysed the forecast of school educational orientation and ubiquitous educational environment and facilities in developed countries, and on the basis of the result, I performed a fundamental work for formation of a ubiquitous classroom environment which is feasible in Korea. In the section of conclusion, I present a model of ubiquitous classroom as a scenario based on ubiquitous computing technology applicable to future classroom environment.

유비쿼터스 로봇 시스템 (A Ubiquitous Robot System)

  • 김종환;유지환;이강희;유범상
    • 한국정밀공학회지
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    • 제21권7호
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    • pp.7-14
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    • 2004
  • In an upcoming ubiquitous era, humankind will live in a ubiquitous space, where everything is connected through communication network. In this ubiquitous space, a ubiquitous robot, which can be used by anyone for any service through any device and any network at anytime and anywhere in a u-space, is expected to be required to serve seamless and context-aware services to humankind. In this paper, we introduce the ubiquitous robot, and define three components of the ubiquitous robot. The first one is "SoBot" which can be connected through the network in anywhere with environment recognition function and communication ability with human. The second one is "EmBot" which is embedded into environments and mobile robots and has localization and certification function with sensor fusion. The last one is "Mobile Robot" which serves overall physical services. This paper also introduces KAIST ITRC-Intelligent Robot Research Center that pursues the implementation of the ubiquitous robot.

무선센서통신망과 전력선 통신망의 선내 및 실험실 실험결과 비교 (Experimental Tests on the Wireless Sensor Network and the Power-line Communication in a Real Ship and Laboratory)

  • 백부근;조성락;박범진;조인성;이동곤;윤종휘;배병덕
    • 대한조선학회논문집
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    • 제45권3호
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    • pp.329-336
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    • 2008
  • Basic performances of wireless sensor network (WSN) and power line communication (PLC) confirmed in the test bed ashore are investigated in the 3000-ton class training ship of Korea Maritime University. The ubiquitous technologies can be considered for the provision of safety and convenience in a ship. We employed WSN and PLC, as the ubiquitous technologies, at the two areas within the training ship to estimate the realization of the ubiquitous environments in a ship. The experiments show rather good results in terms of data transfer rate. However, more detailed studies concerning the connection between WSN and PLC, noises induced to power line and fading effects are required to improve the quality and the stability of the communication for the ubiquitous environments.

유비쿼터스 인터페이스 기술에 대한 고찰 (A Study on the Ubiquitous Interface Technologies)

  • 이현재;오창헌
    • 디지털융복합연구
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    • 제4권1호
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    • pp.31-41
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    • 2006
  • This article introduces developing trends of an 'Ubiquitous Interface' as an access method for use of various network resources, such as public wireless networks and un-licensed wireless networks in ubiquitous sensor network environments, without troublesome settings or operations by users. 'Ubiquitous Interface' is a relatively wide sense meaning not only physical interface of specified device or between processors, but anything method for access USN. These 'Ubiquitous Interface' able to provide seamless services that adapt autonomously to the user's movements and changes in the state of wireless resources. Recently, strongly recommended current technologies are RFID, NFC, Multi-mode mobile terminal, UMA mobile terminal and Wearable computer as a future ubiquitous interface. These technologies are have to have flexibility and multiple physical communication channels for seamless service hand over and serve easy connection at huge USN to user. Also, they have to must have flexible software structure. Finally, through the 'Ubiquitous Interface', we will be experience of seamless communication and realize a real liberty of communication.

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유비쿼터스 인터페이스 기술의 개발 동향 (Developing Trend of an Ubiquitous Interface Technologies)

  • 이현재;오창헌
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2005년도 추계학술대회
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    • pp.299-311
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    • 2005
  • This article introduces developing trends of an "Ubiquitous Interface" as an access method for use of various network resources, such as public wireless networks and un-licensed wireless networks in ubiquitous sensor network environments, without troublesome settings or operations by users. "Ubiquitous Interface" is include a relatively wide sense meaning not only physical interface of specified device or between processors, but anything method for access USN. These "Ubiquitous Interface" able to provide seamless services that adapt autonomously to the user's movements and changes in the state of wireless resources. Recently, strongly recommended candidates are RFID, NFC, Multi-mode mobile terminal, Wearable computer and OSGi for integrated digital home networking system as a future ubiquitous interface. These candidates are have to have flexibility and multiple physical communication channel for seamless service hand over and serve easy connection at huge USN to user. And, must have flexible software structure and multi-functional middleware. Consequently, for more enhance performance of an ubiquitous interface and developing, need more structured and integrated future plan.

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