• Title/Summary/Keyword: UML diagram

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COSIM(HARDWARE-SOFTWARE COSIMULATOR): JAVABEANS-BASED TOOL FOR WEB APPLICATIONS

  • Lee, Kangsun;Jaeho Jung;Youngsuk Hwang
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.354-358
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    • 2001
  • Cosim (Hardware and Software Co-Simulator) is a JavaBeans-based simulation tool fur validating systems architecture and estimating performance of web applications. Cosim has four components: Modeler, Translator, Engine and Scenario. Users start from Modeler to describe systems architecture in UML(Unified Modeling Language) deployment diagram, and then specify hardware & software performance parameters such as execution delay, network topology, and frame size. All information specified on Modeler are sent to Translator, and then automatically converted to Java programs. Scenario is responsible to run the Java program and produce results in text reports and graphs. Developers can reduce development time and cost by validating systems architecture of web applications before the actual deployment.

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A Formal Specification Translation of the Class Diagram (클래스 다이아그램의 정형 명세 변환)

  • Kim, Jin-Soo;Jeong, Je-Hong;Kim, Byung-Soo
    • Annual Conference of KIPS
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    • 2001.04b
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    • pp.1009-1012
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    • 2001
  • 일반적으로 크고 복잡한 소프트웨어 시스템은 커다란 다이아그램의 집합으로 구성되지만 이들 각각의 다이아그램들이 일관성이 있고 완전한가를 알기는 매우 어렵다. 이러한 문제를 해결하기 위하여 [1]에서는 최근 객체지향 개발에서 많이 사용되고 있는 UML 다이아그램들에 대한 일관성과 완전성을 검사하기 위하여 각 다이아그램들을 ER 모델로 표현하고, 각 다이아그램에 대한 공통된 표현으로 통합된 ER 다이아그램을 제공하였다. 이렇게 통합된 다이아그램은 일편의 집합과 함수들을 사용하여 정형적으로 명세되며, 이러한 정형 명세를 기반으로하여 일관성과 완전성 검사를 수행하기 위한 규칙을 제공하였다. 그러나 [1]에서 정형적으로 명세된 집합과 함수를 실제로 사용하기 위해서는 우리가 알고있는 정형 명세 언어로 변환할 필요성이 있다. 따라서 본 논문에서는 이러한 집합을 추상자료형으로 명세하여 정의하고, 추상자료형으로 표현된 명세를 우리가 잘 알고 있는 Z 명세로 변환하여 검증 도구를 설계하는 기초로 사용하고자 한다. Z 명세는 쉽게 실행가능한 형태로 변환되어 검증 시스템을 구축할 수 있게 된다.

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The Architectural Pattern of a Highly Extensible System for the Asynchronous Processing of a Large Amount of Data

  • Hwang, Ro Man;Kim, Soo Kyun;An, Syungog;Park, Dong-Won
    • Journal of Information Processing Systems
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    • v.9 no.4
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    • pp.567-574
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    • 2013
  • In this paper, we have proposed an architectural solution for a system for the visualization and modification of large amounts of data. The pattern is based on an asynchronous execution of programmable commands and a reflective approach of an object structure composition. The described pattern provides great flexibility, which helps adopting it easily to custom application needs. We have implemented a system based on the described pattern. The implemented system presents an innovative approach for a dynamic data object initialization and a flexible system for asynchronous interaction with data sources. We believe that this system can help software developers increase the quality and the production speed of their software products.

Expression of ASM Semantics for Workflow Modeling Based on Activity Diagram (액티비티 다이어그램 기반의 워크플로우 모델링을 위한 ASM 시멘틱 표현)

  • 고은정;이상영;유철중;장옥배
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.331-333
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    • 2003
  • UML(Unified Modeling Language) 액티비티 다이어그램은 시스템의 동적인 측면을 표현하는데 적합하기 때문에 비즈니스 프로세스와 워크플로우를 모델링 하는데 유용하게 사용된다. 워크플로우 모델링은 이해하기 쉽고. 작업하기 쉬운 보편성을 갖고 있도록 개발되어져야 한다. 또한 모델링을 하는 기법 자체에는 정형적인 의미를 내포하고 있어야 하며 분석이 가능해야 한다. 이에 본 논문에서는 워크플로우 시스템의 특성에 맞도록 ASM(Abstract State Machine) 시멘틱을 이용하여 액티비티 다이어그램 기반의 워크플로우 모델링에 대한 시멘틱 표현을 제안한다. 이와 같은 ASM 시멘틱을 기반으로 하는 정형적인 시멘틱 표현을 통하여 보다 효율적인 워크플로우 모델링이 가능하다.

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The Design and Implementation of Class Relation Information Tool from C++ Code (C++ 코드로부터 클래스 관련 정보 생성 도구의 설계 및 구현)

  • Jang, Deok-Cheol;Park, Jang-Han
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.3
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    • pp.818-830
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    • 2000
  • Automation tools for program analysis are needed in order to program understand and maintain, extract the characteristics of object-oriented program such as class name, member function and data member. In this paper, we carried out design and implementation of the automation tool for effective maintenance of object-oriented software. Being based on Reverse Engineering, this approach extracts class relationship information from C++ source code and generates object-oriented model of class diagram using UML as the standard object-oriented methodology. Therefore, this paper provides developers visualized including class information, definitions of classes, inheritance relationships, set relationships, and simple reference relationships. Finally in this paper, we propose a method that construct class relationship information to table in analysis state and make form of table construction to link form so tat developers can perform understanding and maintaining program efficiently. And this method enable to restructure and reuse in object-oriented model.

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Intelligent consistency checking method for the use case model

  • Lee, Eun-young;Shim, Woo-gon;Paik, In-sup
    • Proceedings of the KAIS Fall Conference
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    • 2003.11a
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    • pp.50-56
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    • 2003
  • In the development of complex software system, it is important to use hierarchical use case model due to the complex scope of development procedure. The use case model is core factor of the OMG (Object Management Group)'s UML (Unified Modeling Language) diagrams. In this paper, we propose a novel method to check syntactic consistency automatically in use case models at the different level of abstraction. This method is a rule-based approach which utilizes actor tree, use case tree and use case description. The proposed method is simulated on ITS (Intelligent Transportation System) architecture for the verification.

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An Implementation of Writing Tool for Use Case Description (유스케이스 기술서 작성 도구의 개발)

  • Choi, Hwan-Bok;Kim, Yun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.2
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    • pp.243-252
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    • 2009
  • This paper presents an implementing of Use Case Description writing tool to support systematically writing and editing Use Case Description. It also supports both 1 column and 2 column formats of use case scenarios and increases convenience for editing scenario steps with automated step numbering function we presented. It results in not only user-friendly and effective description for use case but also contributing to development of integrated use case modeling tool with use case diagram.

A Study on Reverse Engineering Based Object Orient Diagram Extract Technique (역공학 기반의 객체지향 다이어그램 추출기법에 관한 연구)

  • Park, Sang-Hoon;Kim, Yun-Hyung;Rhew, Sung-Yul
    • Annual Conference of KIPS
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    • 2004.05a
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    • pp.329-332
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    • 2004
  • 레거시 소프트웨어를 재사용하기 위해서는 소스코드의 구조와 행위, 연관관계를 파악하는 것이 중요하다. 소스코드 분석을 통해 레거시 소프트웨어의 구조를 얻어내고 이에 대한 수정을 통해 소스코드에 반영하고자 하는 연구가 활발히 진행되고 있다. 그러나 기존의 역공학 도구들은 레거시 소프트웨어를 객체지향 다이어그램으로 정확히 추출해내지 못하였고 또한 호환성이 떨어지는 문제점을 가지고 있다. 본 연구에서는 기존의 역공학 툴들의 문제점을 보안하고 호환성을 높이며 재사용성을 향상시키기 위한 방법을 제시한다. 자바 소스코드로부터 UML클래스 다이어그램을 추출하기 위해 본 논문에서는 자바 소스코드의 파싱을 통해 클래스 다이어그램 생성에 필요한 AST를 추출하여 XML로 저장함으로써 상호운영성을 높이며 클래스간의 연관관계를 상세히 표현하기 위한 방법을 제시한다.

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Factor Analysis of Visual Literacy Influencing Diagram Understanding and Drawing in Computer Science Education

  • Park, Chan Jung;Hyun, Jung Suk
    • Journal of Advanced Information Technology and Convergence
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    • v.9 no.1
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    • pp.67-76
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    • 2019
  • Recently, with the advent of the software-based society, many organizations have been providing software developing education, such as coding, to Computer Science majors and non-Computer Science majors. When implementing a program, teachers can let students draw a variety of diagrams, such as flowcharts, UML diagrams, and ERD diagrams ahead. As the importance of computational thinking is increasingly emphasized, abstracting algorithms into diagrams is considered an important educational element. In this paper, we examined the visual literacy and abstract/concrete way of thinking of novice programmers in order to analyze factors affecting the abstraction process of drawing diagrams, and how they influence students' ability to understand diagrams and ability to draw. If we understand what factors influence the abstraction process in this study, we can suggest educational alternatives for future strategies in which teachers will teach students.

Toon Image Generation of Main Characters in a Comic from Object Diagram via Natural Language Based Requirement Specifications

  • Janghwan Kim;Jihoon Kong;Hee-Do Heo;Sam-Hyun Chun;R. Young Chul Kim
    • International journal of advanced smart convergence
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    • v.13 no.1
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    • pp.85-91
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    • 2024
  • Currently, generative artificial intelligence is a hot topic around the world. Generative artificial intelligence creates various images, art, video clips, advertisements, etc. The problem is that it is very difficult to verify the internal work of artificial intelligence. As a requirements engineer, I attempt to create a toon image by applying linguistic mechanisms to the current issue. This is combined with the UML object model through the semantic role analysis technique of linguists Chomsky and Fillmore. Then, the derived properties are linked to the toon creation template. This is to ensure productivity based on reusability rather than creativity in toon engineering. In the future, we plan to increase toon image productivity by incorporating software development processes and reusability.