• Title/Summary/Keyword: UI 구성

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Development of a Vegan Decipher System for the Social Vulnerable, such as the Low Vision Person and the Visually Impaired Person Using Optical Character Recognition (OCR) (광학 문자 인식(OCR)을 활용한 저시력자 및 시각장애인 등 사회적 약자를 위한 비건 판독 시스템 개발)

  • Hye-Rim OH;Ye-Na Kong;Jeong-Min Kim;Jea-Jun Choi
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.990-991
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    • 2023
  • 커져만 가는 비건 시장에 비해서 비건 제품의 가격은 높고, 한정되어 있다. 성분표만을 보고 비건 여부를 파악하기에는 어렵고, 저시력자 및 시각장애인에게는 더욱 어려운 일이다. 치주 질환이나 당뇨를 포함한 크고 작은 다양한 질병으로 인해 육식 섭취 대신 불가피하게 채식을 실천해야 하는 경우 또는 가격 부담이 크고 찾기 어렵다. 그래서 비건 인증을 받은 제품 대신 일반 제품들 사이에서 비건에 적합한 제품을 찾는 데 도움이 되는 시스템을 개발하고자 한다. 본 논문에서는 저시력자 및 시각장애인을 위한 큰 글씨 화면, 음성 입출력 시스템 제공과 성분표 촬영을 통해 비건 적합 여부 및 알레르기 정보 제공, 사용자 특성 분석을 통한 UI 구성의 서비스를 제공한다. 성분표 촬영에 어려움을 겪는 저시력자 및 시각장애인에게 편리를 제공하기 위해 소프트웨어 뿐만 아니라 하드웨어를 구성한다.

Low Power 4-Gb/s Receiver for GND-referenced Differential Signaling (접지기반 차동신호 전송을 위한 저전력 4-Gb/s 수신단 설계)

  • Lee, Mira;Kim, Seok;Jeong, Youngkyun;Bae, Jun-Han;Kwon, Kee-Won;Chun, Jung-Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.9
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    • pp.244-250
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    • 2012
  • This paper describes a 4-Gb/s receiver circuit for a low-swing ground-referenced differential signaling system. The receiver employs a common-gate level-shifter and a continuous linear equalizer which compensates inter-symbol-interference (ISI) and improves voltage and timing margins. A bias circuit maintains the bias current of the level-shifter when the common level of the input signal changes. The receiver is implemented with a low-power 65-nm CMOS technology. When 4-Gb/s 400mVp-p signals are transmitted to the receiver through the channel with the attenuation of -19.7dB, the timing margin based on bit error rate (BER) of $10^{-11}$ is 0.48UI and the power consumption is as low as 0.30mW/Gb/s.

An Analysis of the Rainfall-Runoff of Natural Watershed Using the Hydraulic Routing Method (수리학적 추적 방법을 이용한 자연하천의 강우유출 해석)

  • Kwon, Hyun-Han;Moon, Young-Il
    • Journal of Korea Water Resources Association
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    • v.38 no.7 s.156
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    • pp.555-564
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    • 2005
  • In this study, a simple rainfall-runoff model was proposed by using the hydraulic routing model that requires relatively few parameters. The parameters of this model were estimated by the watershed characteristics data, and were applied to the Soyang watershed and Ui stream watershed by using the kinematic wave for overland flow and dynamic wave routing for channel routing. In order to demonstrate validity, the proposed approach was compared to the HEC-1 model for the Soyang watershed. As the results of modeling have shown, the hydraulic model shows reasonable results similar to that of the HEC-1 model. This model also represents good results for the Ui stream watershed. Hence, even if this model is a simple rainfall-runoff model using general methodology, it is competitive to the natural watershed. However, it is still difficult to estimate the roughness coefficient and the catchment width, and therefore this model is in need of such supplements.

Development of VR Fire-extinguishing Experience Education Contents Using UX Design Methodology (UX 디자인 방법론을 적용한 VR 소방체험 교육콘텐츠 개발)

  • Chung, Yoo-Kyung
    • The Journal of the Korea Contents Association
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    • v.17 no.3
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    • pp.222-230
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    • 2017
  • The Ministry of Public Safety and Security plans to expand fire safety education infrastructure to provide customized fire safety education, spread fire safety culture and develop a tailored fire safety education system as a part of the 2016 Citizens' Safety Improvement Policy. This study has also been designed to improve safety problems in the Republic of Korea. Even though safety education has been given, citizens aren't still able to experience a close-to-real situation. In addition, their understanding and satisfaction with the curriculum are very low. Therefore, this study offers VR fire-extinguishing experience education contents as an effective alternative. With a goal of having the participants experience fire extinguishing and evacuation drill in a virtual space, this program has the following advantages: i) safe fire-extinguishing experience; ii) UI to create fun ; iii) useful in fire-extinguishing education; iv) budget saving. we configure the VR fire experience system structure and hardware by applying UX design methodology. We also develop for VR-specific motion recognition plug-in and controller that can be feeling in HMD environment.

Design and Implementation of a Real-time Education Assistive Technology System Based on Haptic Display to Improve Education Environment of Total Blindness People (전맹 시각장애인의 교육환경을 개선시키기 위한 햅틱 디스플레이 기반의 실시간 교육보조공학 시스템의 설계 및 구현)

  • Jung, Jung-Il;Kim, Heung-Gi;Cho, Jin-Soo
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.94-102
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    • 2011
  • In this paper, we proposed a real-time education assistive technology system based on haptic display to improve education environment of total blindness people. The proposed system consist of a lecture and writing S/W for educator and a previously developed haptic display H/W for total blindness people. The one has the major function which is quickly and easily writing to the education data, that will be provided to total blindness people, through familiar UI, the other has the major function which print out the tactile information about the education data. The result of implementing system not only provides a similar result using existing braille instrument and printer, but shows that it is effective performance and functionality because it can print out the education data in real time.

Development of A Software Tool for Automatic Trim Steel Design of Press Die Using CATIA API (CATIA API를 활용한 프레스금형 트림스틸 설계 자동화 S/W 모듈 개발)

  • Kim, Gang-Yeon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.3
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    • pp.72-77
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    • 2017
  • This paper focuses on the development of a supporting S/W tool for the automated design of an automotive press trim die. To define the die design process based on automation, we analyze the press die design process of the current industry and group repetitive works in the 3D modeling process. The proposed system consists of two modules, namely the template models of the trim steel parts and UI function for their auto-positioning. Four kinds of template models are developed to adapt to various situations and the rules of the interaction formula which are used for checking and correcting the directions of the datum point, datum curve, datum plane are implemented to eliminate errors. The system was developed using CATIA Knowledgeware, CAA(CATIA SDK) and Visual C++, in order for it to function as a plug-in module of CATIA V5, which is one of the major 3D CAD systems in the manufacturing industry. The developed system was tested by applying it to various panels of current automobiles and the results showed that it reduces the time-cost by 74% compared to the traditional method.

A Receiver for Dual-Channel CIS Interfaces (이중 채널 CIS 인터페이스를 위한 수신기 설계)

  • Shin, Hoon;Kim, Sang-Hoon;Kwon, Kee-Won;Chun, Jung-Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.10
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    • pp.87-95
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    • 2014
  • This paper describes a dual channel receiver design for CIS interfaces. Each channel includes CTLE(Continuous Time Linear Equalizer), sampler, deserializer and clocking circuit. The clocking circuit is composed of PLL, PI and CDR. Fast lock acquisition time, short latency and better jitter tolerance are achieved by adding OSPD(Over Sampling Phase Detector) and FSM(Finite State Machine) to PI-based CDR. The CTLE removes ISI caused by channel with -6 dB attenuation and the lock acquisition time of the CDR is below 1 baud period in frequency offset under 8000ppm. The voltage margin is 368 mV and the timing margin is 0.93 UI in eye diagram using 65 nm CMOS technology.

Dual-Mode Reference-less Clock Data Recovery Algorithm (이중 모드의 기준 클록을 사용하지 않는 클록 데이터 복원 회로 알고리즘)

  • Kwon, Ki-Won;Jin, Ja-Hoon;Chun, Jung-Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.5
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    • pp.77-86
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    • 2016
  • This paper describes a dual-mode reference-less CDR(Clock Data Recovery) operating at full / half-rate and its operation algorithm. Proposed reference-less CDR consists of a frequency detector, a phase detector, a charge pump, a loop filter, a voltage controlled oscillator, and a digital block. The frequency and phase detectors operate at both full / half-rate for dual-mode operation and especially the frequency detector is capable of detecting the difference between data rate and clock frequency in the dead zone of general frequency detectors. Dual-mode reference-less CDR with the proposed algorithm can recover the data and clock within 1.2-1.3 us and operates reliably at both full-rate (2.7 Gb/s) and half-rate (5.4 Gb/s) with 0.5-UI input jitter.

Design and Implementation of Nools-based Rule Engine for Smart IoE Platform (지능형 IoE 플랫폼을 위한 Nools 기반 룰 엔진의 설계 및 구현)

  • Lee, Sung-Hun;Hwang, Chae-Eun;Jeong, Jin-Woo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.4
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    • pp.379-387
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    • 2018
  • In order to make the IoT ecosystem more usable and friendly to general users, the interaction between the users and platforms/devices and its UX must be improved. In this study, a web-based rule engine system to help users intuitively interact with the various devices and services in IoE (Internet of Everything) platform is proposed. The proposed system consists of web interfaces and UI components for creating and managing rule-based scenarios using sensors, actuators, and external services in an intuitive way. Also, a rule management module for automatically translating the rules from the web interface into Nools rule engine compatible ones is proposed. Finally, we show the usability and feasibility of the proposed system by demonstration of rule-based use cases of IoT devices and external services.

Card-based User Interface on Smart-phone (스마트 폰의 카드 기반 사용자 인터페이스)

  • Lee, Young-Ju
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.555-561
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    • 2017
  • The card-based user interface is one of the easiest navigation methods for smart phones, and many of the contents have recently been exposed as cards. In this paper, we have dealt with the definitions of cards and the components of cards used in smart phones. The card can play multimedia including various images and media, and serves as an entry point into detailed contents through the arrangement of buttons or actions. The card UI had different characteristics depending on the type, if it could be classified into basic type, timeline type, workflow type, and dashboard type. The basic type and the timeline type were not suitable for the hierarchy and order of information, and they were suitable for providing large contents. The workflow type was not significantly different from the amount of content, horizontal content arrangement was possible, and the dashboard type was analyzed to be suitable for providing various data as graph or number.