• Title/Summary/Keyword: Triangular surface mesh

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An Arrangement Technique for Fine Regular Triangle Grid of Network Dome by Using Harmony Search Algorithm (화음탐색 알고리즘을 이용한 네트워크 돔의 정삼각형 격자 조절기법)

  • Shon, Su-Deok;Jo, Hye-Won;Lee, Seung-Jae
    • Journal of Korean Association for Spatial Structures
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    • v.15 no.2
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    • pp.87-94
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    • 2015
  • This paper aimed at modeling a fine triangular grid for network dome by using Harmony Search (HS) algorithm. For this purpose, an optimization process to find a fine regular triangular mesh on the curved surface was proposed and the analysis program was developed. An objective function was consist of areas and edge's length of each triangular and its standard deviations, and design variables were subject to the upper and lower boundary which was calculated on the nodal connectivity. Triangular network dome model, which was initially consist of randomly irregular triangular mesh, was selected for the target example and the numerical result was analyzed in accordance with the HS parameters. From the analysis results of adopted model, the fitness function has been converged and the optimized triangular grid could be obtained from the initially distorted network dome example.

The development of a mesh generation program using contour line data (등고선 데이터를 이용한 산악지형 유동해석 격자생성 프로그램 개발 및 그 응용)

  • Chin S. M.;Won C. S.;Hur N.
    • 한국전산유체공학회:학술대회논문집
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    • 2004.03a
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    • pp.202-207
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    • 2004
  • In the present study a mesh generation program has been developed by using DXF file. The program consists of DXF file reading and mapping algorithm, which projects the 2-D mesh point onto the triangular surface constructed by nearest three points. The present program has been tested for mesh generations for the road tunnel ventilation analysis and analysis of lava movement in mountain area.

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Non-iterative Global Mesh Smoothing with Feature Preservation

  • Ji, Zhongping;Liu, Ligang;Wang, Guojin
    • International Journal of CAD/CAM
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    • v.6 no.1
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    • pp.89-97
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    • 2006
  • This paper presents a novel approach for non-iterative surface smoothing with feature preservation on arbitrary meshes. Laplacian operator is performed in a global way over the mesh. The surface smoothing is formulated as a quadratic optimization problem, which is easily solved by a sparse linear system. The cost function to be optimized penalizes deviations from the global Laplacian operator while maintaining the overall shape of the original mesh. The features of the original mesh can be preserved by adding feature constraints and barycenter constraints in the system. Our approach is simple and fast, and does not cause surface shrinkage and distortion. Many experimental results are presented to show the applicability and flexibility of the approach.

Triangular Mesh Generation using non-uniform 3D grids (Non-uniform 3D grid를 이용한 삼각형망 생성에 관한 연구)

  • 강의철;우혁제;이관행
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1283-1287
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    • 2003
  • Reverse engineering technology refers to the process that creates a CAD model of an existing part using measuring devices. Recently, non-contact scanning devices have become more accurate and the speed of data acquisition has increased drastically. However, they generate thousands of points per second and various types of point data. Therefore. it becomes a important to handle the huge amount and various types of point data to generate a surface model efficiently. This paper proposes a new triangular mesh generation method using 3D grids. The geometric information of a part can be obtained from point cloud data by estimating normal values of the points. In our research, the non-uniform 3D grids are generated first for feature based data reduction based on the geometric information. Then, triangulation is performed with the reduced point data. The grid structure is efficiently used not only for neighbor point search that can speed up the mesh generation process but also for getting surface connectivity information to result in same topology surface with the point data. Through this integrated approach, it is possible to create surface models from scanned point data efficiently.

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Geometric Snakes for Triangular Meshes (삼각 메쉬를 위한 기하학 스네이크)

  • Lee, Yun-Jin;Lee, Seung-Yong
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.3
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    • pp.9-18
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    • 2001
  • Feature detection is important in various mesh processing techniques, such as mesh editing, mesh morphing, mesh compression, and mesh signal processing. In this paper, we propose a geometric snake as an interactive tool for feature detection on a 3D triangular mesh. A geometric snake is an extension of an image snake, which is an active contour model that slithers from its initial position specified by the user to a nearby feature while minimizing an energy functional. To constrain the movement of a geometric snake onto the surface of a mesh, we use the parameterization of the surrounding region of a geometric snake. Although the definition of a feature may vary among applications, we use the normal changes of faces to detect features on a mesh.

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AUTOMATIC GENERATION OF UNSTRUCTURED SURFACE GRID SYSTEM USING CAD SURFACE DATA (CAD 형상 데이터를 이용한 비정렬 표면 격자계의 자동 생성 기법)

  • Lee, B.J.;Kim, B.S.
    • Journal of computational fluids engineering
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    • v.12 no.4
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    • pp.68-73
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    • 2007
  • Computational Fluid Dynamics (CFD) approach is now playing an important role in the engineering process in these days. Generating proper grid system in time for the region of interest is prerequisite for the efficient numerical calculation of flow physics using CFD approach. Grid generation is, however, usually considered as a major obstacle for a routine and successful application of numerical approaches in the engineering process. CFD approach based on the unstructured grid system is gaining popularity due to its simplicity and efficiency for generating grid system compared to the structured grid approaches, especially for complex geometries. In this paper an automated triangular surface grid generation using CAD(Computer Aided Design) surface data is proposed. According to the present method, the CAD surface data imported in the STL(Stereo-lithography) format is processed to identify feature edges defining the topology and geometry of the surface shape first. When the feature edges are identified, node points along the edges are distributed. The initial fronts which connect those feature edge nodes are constructed and then they are advanced along the CAD surface data inward until the surface is fully covered by triangular surface grid cells using Advancing Front Method. It is found that this approach can be implemented in an automated way successfully saving man-hours and reducing human-errors in generating triangular surface grid system.

Machining Tool Path Generation for Point Set

  • Park, Se-Youn;Shin, Ha-Yong
    • International Journal of CAD/CAM
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    • v.8 no.1
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    • pp.45-53
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    • 2009
  • As the point sampling technology evolves rapidly, there has been increasing need in generating tool path from dense point set without creating intermediate models such as triangular meshes or surfaces. In this paper, we present a new tool path generation method from point set using Euclidean distance fields based on Algebraic Point Set Surfaces (APSS). Once an Euclidean distance field from the target shape is obtained, it is fairly easy to generate tool paths. In order to compute the distance from a point in the 3D space to the point set, we locally fit an algebraic sphere using moving least square method (MLS) for accurate and simple calculation. This process is repeated until it converges. The main advantages of our approach are : (1) tool paths are computed directly from point set without making triangular mesh or surfaces and their offsets, and (2) we do not have to worry about no local interference at concave region compared to the other methods using triangular mesh or surface model. Experimental results show that our approach can generate accurate enough tool paths from a point set in a robust manner and efficiently.

Offset of STL Model Generated from Solid Model (솔리드 STL 모델의 옵셋 방법)

  • Kim, Su-Jin;Yang, Min-Yang
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.9 s.174
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    • pp.202-211
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    • 2005
  • This paper introduces and illustrates the results of a new method fer offsetting triangular mesh by moving all vertices along the multiple normal vectors of a vertex. The multiple normal vectors of a vertex are set the same as the normal vectors of the faces surrounding the vertex, while the two vectors with the smallest difference are joined repeatedly until the difference is smaller than allowance. Offsetting with the multiple normal vectors of a vertex does not create a gap or overlap at the smooth edges, thereby making the mesh size uniform and the computation time short. In addition, this offsetting method is accurate at the sharp edges because the vertices are moved to the normal directions of faces and joined by the blend surface. The method is also useful for rapid prototyping and tool path generation if the triangular mesh is tessellated part of the solid models with curved surfaces and sharp edges. The suggested method and previous methods are implemented on a PC using C++ and illustrated using an OpenGL library.

Finite Element Mesh Generation from 3D Laser Scanned Data (3차원 레이저 스캐닝 점 좌표 데이터로부터 CAE 유한 요소 메쉬 생성 알고리즘 개발)

  • Jarng S.S.;Yang H.J.;Lee J.H.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.1
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    • pp.70-75
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    • 2005
  • A 3D solid element mesh generation algorithm was newly developed. 3D surface points of global rectangular coordinates were supplied by a 3D laser scanner. The algorithm is strait forward and simple but it generates mixed solid elements such as hexagonal, pyramid and prism types. Then, the surface triangular or rectangular elements were generated from the solid elements. The key of the algorithm is elimination of elements and 3D adaptive surface smoothing using given 3D surface point data.

Offsetting of Triangular Net using Distance Fields (거리장을 이용한 삼각망의 옵셋팅)

  • Yoo, Dong-Jin
    • Journal of the Korean Society for Precision Engineering
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    • v.24 no.9
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    • pp.148-157
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    • 2007
  • A new method which uses distance fields scheme and marching cube algorithm is proposed in order to get an accurate offset model of arbitrary shapes composed of triangular net. In the method, the space bounding the triangular net is divided into smaller cells. For the efficient calculation of distance fields, valid cells which will generate a portion of offset model are selected previously by the suggested detection algorithm. These valid cells are divided again into much smaller voxels which assure required accuracy. At each voxel distance fields are created by calculating the minimum distances between corner points of voxels and triangular net. After generating the whole distance fields, the offset surface were constructed by using the conventional marching cube algorithm together with mesh smoothing scheme. The effectiveness and validity of this new offset method was demonstrated by performing numerical experiments for the various types of triangular net.