• 제목/요약/키워드: Trash can

검색결과 53건 처리시간 0.028초

A Study on Smart Trash Can and User UX Designs: A Software Engineering Approach for Health Care

  • 윤준호;배근표;허준호
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2017년도 춘계학술발표대회
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    • pp.725-727
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    • 2017
  • In this study, a function that informs the trash can users about daily collectable trash types and the visiting schedule of collection trucks with an application-based push alarms is proposed along with other function that lets the user to receive the information regarding the volume of trash cans located near his/her residence and monthly average trash volume once the user registers his/her personal information online. This functions are used for the UX design between smart trash can and users. The proposed system allows trash collection trucks to find the most efficient path from their current positions by finding out users' trash can volumes in advance. The UX design and the smart trash can system proposed in this study aim to improve the trash processing efficiency by allowing users to check the volume of their trash.

사물인터넷 기반의 스마트 휴지통 (IoT(Internet of Things)-based Smart Trash Can)

  • 김태국
    • 사물인터넷융복합논문지
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    • 제6권1호
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    • pp.17-22
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    • 2020
  • 본 논문은 사물인터넷 기반의 스마트 휴지통에 관한 연구이다. 현대 사회에서 쓰레기 처리는 여러 사회 문제를 일으킨다. 특히 유동인구가 많은 주말의 도심에서 쓰레기 처리 용량이 쓰레기 배출량을 따라가지 못해 문제가 발생하고 있다. 넘쳐나는 쓰레기로 악취가 발생하고, 미관을 해지고, 벌레가 생기는 등의 문제가 있다. 이러한 문제를 해결하기 위해 스마트 휴지통을 제안하였다. 제안된 스마트 휴지통은 쓰레기 압축 기능, 휴지통 자동 개폐 기능, 쓰레기양 표시기능, 휴지통 모니터링 및 제어 기능을 제공한다. 제안된 스마트 휴지통은 유동인구가 많은 옥외의 쓰레기 처리에 유용하게 활용될 수 있을 것으로 기대한다.

아두이노 기반 WiT(WiFi Trashcan)의 설계 및 구현 (Design and Implementation of a WiFi Trashcan based on Arduino)

  • 유종열;김현일;이장호;양동민
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2016년도 추계학술대회
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    • pp.270-273
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    • 2016
  • 최근 IT기술의 발전으로 일상생활에 IT기술이 스며들고, 환경적 요소와 융합하는 아이디어와 기술들이 나날이 발전하고 있다. 본 논문에서는 IT기술을 환경적 요소와 융합하여 활용하는 동시에 더욱 쾌적한 환경을 만들 수 있는 WiT(WiFi Trashcan)를 제안한다. WiT는 쓰레기통에 쓰레기를 넣으면 WiFi를 무료로 제공해주는 쓰레기통이다. WiFi와 Trash-can을 합성한 WiT(WiFi Trashcan)는 사람이 쓰레기를 넣었을 때, 투입여부 및 부피를 감지하여 쓰레기를 버린 사용자에게 WiFi를 무료로 제공해 주는 시스템이다. WiT는 아두이노와 라즈베리파리를 활용하여 설계 및 구현된다.

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아두이노 기반 WiT(WiFi Trashcan)의 설계 및 구현 (Design and Implementation of a WiFi Trashcan based on Arduino)

  • 유종열;김현일;이장호;양동민
    • 한국정보통신학회논문지
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    • 제20권11호
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    • pp.2143-2148
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    • 2016
  • 최근 IT기술의 발전에 힘입어 사람이 생활하는 환경에 IT기술들이 스며들고, 환경적 요소와 융합하는 아이디어와 기술들이 나날이 발전하고 있다. 이러한 기술들은 사람들의 생활환경에 도움을 주는 역할을 하고 있으며, 앞으로의 초연결사회의 필수 구성 요소이다. 본 논문에서는 IT기술을 환경적 요소와 융합하여 활용하는 동시에 더욱 쾌적한 환경을 만들 수 있는 WiT(WiFi Trashcan)를 제안한다. WiT는 쓰레기통에 쓰레기를 넣으면 WiFi를 무료로 제공해주는 쓰레기통이다. WiFi와 Trash-can을 합성한 WiT(WiFi Trashcan)는 사람이 쓰레기를 넣었을 때, 투입 여부 및 부피를 감지하여 쓰레기를 버린 사용자에게 WiFi를 무료로 제공해주는 시스템이다. 쓰레기를 감지하기 위해 초음파 센서를 사용하고, 쓰레기의 무게를 측정하기 위해 무게 센서를 사용한다. 그리고 파이썬 프로그래밍을 통해 측정된 센서 값을 라즈베리파이에 전송하여, WiFi 제공시간을 결정한다. WiT는 아두이노와 라즈베리파이를 활용하여 설계 및 구현되었다.

흐름중 부유쓰레기 차단막에 작용하는 장력계산 (Tension calculation on trash curtain in current)

  • 조일형;최학선;유정석
    • 한국해양환경ㆍ에너지학회지
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    • 제4권3호
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    • pp.65-73
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    • 2001
  • 본 논문에서는 현수선 모델에 기초를 둔 해석방법을 사용하여 부유쓰레기 차단막에 작용하는 흐름에 의한 장력 및 항력을 계산하였다. 흐름에 의한 항력우 차단막의 법선방향으로만 작동하여 차단막에 걸리는 장력은 일정하다고 가정하였다. 계산 모델로 차단막이 흐름방향과 대칭으로 설치된 경우와 비대칭으로 설치된 경우를 다루었다. 형상계수와 설치각도와 같은 차단막의 설치형상을 바꿔가면서 차단막에 작용하는 장력과 항력의 변화를 살펴보았다 계산 결과는 형상계수가 증가함에 따라 장력계수도 커지며 형상계수가 큰 범위에서는 장력계수의 증가폭이 커짐을 보여주고 있다 또한 차단막을 흐름방향과 비대칭으로 설치하였을 때 경사각도를 증가시키면 장력계수가 줄어든다는 사실을 발견하였다 계산모델은 한강 지류인 탄천에 설치한 길이 200m의 부유쓰레기 차단막에 적용하였다. 계산결과에 의하면 차단막 양 끝단에 설치한 앵커블록이 견딜 수 있는 최대 흐름속도는 2m/sec이다.

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Dark Sides of Engaging in Fan Community of Human Brand

  • Han, Jeongsoo;Kim, Chung K.;Kim, Miyea;Jun, Mina;Kim, Joshua Y.
    • Asia Marketing Journal
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    • 제16권1호
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    • pp.133-148
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    • 2014
  • People enthusiastic about human brands eagerly engage in fan communities to share their common interests with others. Although sharing one's enthusiasm towards the same celebrities can give thempositive senses of we-ness (in-group identity, togetherness, camaraderie) and belongingness, negative sides also exist such as schadenfreude and trash talk. Even though the studies addressing the negative sides of fan community are gaining significance, no prior studies formally examined the negative consequences of engaging in a fan community and their effect on one's well-being. Therefore, this current study aims to investigate how engaging in fan community negatively affects members' psychological well-being through schadenfreude and trash talk. Structural equation modeling analysis revealed that engaging highly in a fan community leads members to feel malicious pleasure at rivals' misfortunes and share negative opinions of rival human brands and fan communities. These negative consequences of fan community engagement ultimately lead to a lower level of psychological wellbeing, especially in the area of personal growth whereas fan community engagement has a direct positive effect on personal growth. By showing the negative influences of engaging in fan communities on members' well-being through schadenfreude and trash talk, the results of this study are expected to add depth to the existing literature.

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폐콘크리트의 활용 촉진 방안 (A Study on the Promotion Plan of Recycled Concrete)

  • 조영준;박대인
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2005년도 추계 학술논문 발표대회
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    • pp.21-24
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    • 2005
  • A by-product of construction can be easily reused through properly treatment. On the contrary, the level of technique to reuse the by-product is not so high. Especially, the bulky of trash concrete is huge. The demand and treatment cost of them is on the increase. So, the riffle effect of the recycle of the trash concrete cannot be bypassed. But the research on the recycle of them is few. Therefore, the reuse of recycled concrete, the treatment of them, and the promotion plan of them were suggested in this study

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해안 가로의 지속가능성 향상을 위한 가로 시설물 연구 - 제주도 해수욕장 주변 가로시설물을 중심으로 - (A Study on the Street Facilities for the Sustainability Improvement of the Coastal Street - Focused on the Street Facilities around Jeju Island Beach -)

  • 김자경
    • 한국실내디자인학회논문집
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    • 제26권4호
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    • pp.42-56
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    • 2017
  • In Korea, which has three sides of the sea, various waterfront spaces are being developed and developed along with various coastal landscapes. However, there are a lot of cases that do not consider the regional characteristic of the coast or the characteristic of the coastal landscape. In many cases, the street facilities cause the landscape degradation and the use inconvenience because of incongruity with the scenery, aging and lax management. Therefore, it is necessary to reflect the specificity of the coastal landscape in planning and directing the street facilities, harmonizing with the surrounding natural environment, and consideration of sustainability. However, there is no research or planning index for sustainable street facilities considering the coastal characteristics. Therefore, this study suggests plan elements to improve the sustainability of the street facilities on the shore and proposes them as basic plan elements, and suggests what kind of improvements should be made to improve the sustainability of coastal facilities in Korea. Based on the plan elements derived from the plan, we checked the problems and complementary points of coastal street facilities in Korea by analyzing the current status of the street facilities around the Jeju Island beach from a sustainable point of view, and suggested plan indicators that should be supplemented to improve sustainability. We surveyed the street facilities such as walkway blocks, benches, pagoda, drinking fountain, trash cans, bicycle shelters, fences, guide maps, streetlights, and shower rooms in 10 beaches in Jeju Island. This study analyzed the sustainability characteristics of the each factor of these facilities by surveying the reflectivity of the 23 plan indicators from the six aspects derived from the sustainability planning factor as conformity, partial reflection, non - reflection, and nonconformity. The results of the analysis showed that the functional aspect was the highest with 68.3%, the material aspect (53%), the landscape aspect (22.3%), the productive aspect (14.7%) and the morphological aspect (12.2%), and maintenance / management (10.6%). In addition, the facilities with the lowest fitness in each aspect are bicycle shelter in landscape aspect, bicycle storage box and trash can in form aspect, shower room in material aspect, trash can in functional aspect, showroom, guide maps and drinking fountain in product aspect, showroom In maintenance aspect. In order to improve the sustainability of coastal facilities in the future, it is necessary to complement the administrative and landscape aspects. In coastal facilities, it is necessary to consider the sustainability planning index, especially for showers, taking into account the specificity of beaches. Consideration should be given to various aspects of sustainability for bike shelters and trash facilities. Through this study, we have proposed the plan elements to systematize, supplement, and improve the planning index for sustainability improvement in coastal facilities planning.

A Development of Home Mess-Cleanup Robot with Entertainment Function

  • Kim, Seung-Woo;Cha, Hyun-Koo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1444-1447
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    • 2004
  • The vacuum-cleaner had made the burden of house chore lighten but the operation labour of a vacuum-cleaner had been so severe. Recently, the cleaning robot was producted to perfectly solve the cleaning labour of a house but it also was not successful because it still had a problem of mess-cleaning, which is the clean-up of big trash and the arrangement of newspapers, clothes, etc. The cleaning robot is to just vacuum dust and small trash and has no function to arrange and take away before the automatic vacuum-cleaning. For this reason, the market for the cleaning robot is not yet built up. So, we need a design method and technological algorithm of new automatic machine to solve the problem of mess-cleanup in house. In this paper, a Home Mess-Cleanup Robot(HMR), which has a practical function of the automatic mess-cleanup, is developed. It need functions of agile automatic navigation, novel manipulation system for mess-cleanup. The automatic navigation system has to be controlled for the full scanning of living room, to recognize the absolute position and orientation of the self, the precise tracking of the desired path, and to distinguish the mess object to clean-up from obstacle object to just avoid. The manipulation system, which is not needed in the vacuum-cleaning robot, must have the functions, how to distinguish big trash to clean from mess objects to arrange, how to grasp in according to the form of mess objects, how to move to the destination in according to mess objects and arrange them. Then, it should be an intelligent system so that the mess cleaning task can be autonomously performed in a wide variety of situations and environments. It need to also has the entertainment functions for the good communication between the human and HMR. Therefore, the Home Mess-cleanup Robot with Entertainmental Human Interface is developed in this paper. Finally, the good performance of the designed machine, HMR'4, is confirmed through the results of the mess clean-up and arrangement.

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유비쿼터스 홈 메스클린업 로봇의 구현에 관한 연구 (A Study on Implementation of Ubiquitous Home Mess-Cleanup Robot)

  • 차현구;김승우
    • 제어로봇시스템학회논문지
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    • 제11권12호
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    • pp.1011-1019
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    • 2005
  • In this paper, Ubiquitous Home Mess-Cleanup Robot(UHMR), which has a practical function of the automatic mess-cleanup, is developed. The vacuum-cleaner had made the burden of house chore lighten but the operation labour of a vacuum-cleaner had been so severe. Recently, the cleaning robot was producted to perfectly solve the cleaning labour of a house but it also was not successful because it still had a problem of mess-cleaning, which was the clean-up of big trash and the arrangement of newspapers, clothes, etc. The cleaning robot is to just vacuum dust and small trash but has no function to arrange and take away before the automatic vacuum-cleaning. For this reason, the market for the cleaning robot is not yet built up. So, we need a design method and technological algorithm of new automatic machine to solve the problem of mess-cleanup in house. It needs functions of agile automatic navigation, novel manipulation system for mess-cleanup. The automatic navigation system has to be controlled for the full scanning of living room, to recognize the absolute position and orientation of tile self, the precise tracking of the desired path, and to distinguish the mess object to clean-up from obstacle object to just avoid. The manipulate,, which is not needed in the vacuum-cleaning robot, must have the functions, how to distinguish big trash to clean from mess objects to arrange, how to grasp in according to the form of mess objects, how to move to the destination in according to mess objects and arrange them. We use the RFID system to solve the problems in this paper and propose the reading algorithm of RFID tags installed in indoor objects and environments. Then, it should be an intelligent system so that the mess cleaning task can be autonomously performed in a wide variety of situations and environments. It needs to also has the entertainment functions for the good communication between the human and UHMR. Finally, the good performance of the designed UHMR is confirmed through the results of the mess clean-up and arrangement.