• Title/Summary/Keyword: Trajectory estimation

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Observability Analysis of INS/GNSS System for Vehicles Moving with a Large Pitch Angle Change (피치각 변화가 큰 궤적에서의 INS/GNSS 통합항법 시스템 가관측성 분석)

  • Kim, Hyun-seok;Baek, Seung-jun;Kim, Hyung-Soo;Jo, Min-Su
    • Journal of Advanced Navigation Technology
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    • v.22 no.3
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    • pp.220-227
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    • 2018
  • The most widely used method for constructing an inertial navigation system (INS)/global navigation satellite system (GNSS) coupling system is to construct an integrated navigation system using a Kalman filter. However, depending on the trajectory, non-observable state variables may be generated. In this case, the state variables are not estimated. To solve this problem, a integrated navigation system is constructed and then an observability analysis is performed. In this paper, a 24th order position-matched Kalman filter is defined to design an INS/GNSS integrated navigation system for vehicles moving with a large pitch angle change. To verify the appropriateness of the error state variables applied to the Kalman filter, an observability analysis was performed. The trajectory was divided into five segments, and the piece-wise constant system (PWCS) was assumed for each segment, and the results were analytically analyzed. The analytical results and the simulation results confirm that the error state parameters of the Kalman filter are well-designed to the estimation side.

Trajectory Tracking Control of the Wheeled Inverse Pendulum Type Self - Contained Mobile Robot in Two Dimensional Plane (역진자형 자주로보트의 2차원 평면에서 궤도주행제어에 관한 연구)

  • 하윤수;유영호;하주식
    • Journal of Advanced Marine Engineering and Technology
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    • v.17 no.5
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    • pp.44-53
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    • 1993
  • In this paper, we discuss on the control algorithm to make the wheeled inverse pendulum type mobile robot move in two dimensional plane. The robot considered in this paper has two independently driven wheels in same axel which suport and move it-self, and is assumed to have the fyro type sensor to know the inclination algle of the body and rotary encoders to know wheel's rotation angular velocity. The control algorithm is divided into three parts. The first part is for the posture and velocity control for forward-backward direction, the second is the steering control, and the last part is for the control of total system to track the given trajectory. We handle the running velocity control of the robot as part of the posture control to keep the balance because the posture relates deeply with the velocity and can be controlled by the velocities of the wheels. The control problem is analyzed as the tracking control, and the controller is realized with the state feedback and feed-forward of the reference velocity. Constructing the control system which contained one intergrator in forward path, we also realized the control system without observer for the estimation of the accumulated errors in the inclination angle of the body. To prevent the robot from being unstable state by sudden variation of the reference velocity when it starts and stops, or changes velocity, the reference velocity of which acceleration is slowly changing, is ordered to the robot. To control its steering, we give the different reference velocities for both wheels which are calculated from the desired angular velocity of the body. Finally, we presents the experimental results of the experimental robot Yamabico Kurara in which the proposed control algorithm had been implemented.

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Evaluation of Performance of Atmospheric Re-Entry System for the Uncertainties Using the Monte-Carlo Simulation (몬테-칼로 모의실험을 이용한 대기권 재진입 시스템의 불확실성 성능 평가)

  • Lee, Dae-Woo;Cho, Kyeum-Rae;Oh, Se-Jong
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.30 no.7
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    • pp.51-60
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    • 2002
  • The Monte-Carlo simulation of statistical analysis is used to investigate the final conditions of states as well as the footprint boundaries resulting from the atmospheric re-entry dispersions. The re-entry dispersions in this paper are specified by a $7\times7$ covariance matrix of latitude, longitude, altitude, bank angle, flight path angle, heading error, and range at entry velocity. The error sources that affect these at re-entry for a deboost are the uncertainties associated with atmospheric density and temperature, initial errors, wind, and estimation error of aerodynamic coefficients. Using $3{\sigma}_n$ deviations of these errors and a nominal flight trajectory, the covariance matrix of state variables can be determined by performing a trajectory error analysis. Major considerations in the application of the Monte-Carlo method are the simulation of perturbed trajectories, bank reversal, and determination of the impact points for each of these trajectories. This paper analyzes the results of uncertainties from the viewpoint of aero-coefficients and bank reversal.

Multi-step Location System using Mobile Reader and Trajectory Information in Container Port Environments (컨테이너 항만 환경에서 이동형 리더와 동선 정보를 이용한 다단계 위치 인식 시스템)

  • Choi, Hoon;Son, Sang-Hyun;Baek, Yun-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.12A
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    • pp.966-974
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    • 2011
  • In this paper, we propose an asset tracking system for applying a container port environment. If we attempt to apply this common locating system to a port environment for logistics automation, the system performance is degraded because there are many steel obstacles that cause interference in the RF communication and measurement. We divided readers into two types - fixed and mobile readers; hence, the location method operates in two steps for efficient wireless communication and precise measurement. In addition, the system estimates the location with trajectory information of assets when the small number of measurement is gathered. We implemented all the system components and installed these at a real port for evaluation. The success rate of communication and estimation is much better than that of the existing general locating system, and the location precision is substantially increased.

Conceptual Design Trade Offs between Solid and Liquid Propulsion for Optimal Stage Configuration of Satellite Launch Vehicle

  • Qasim, Zeeshan;Dong, Yunfeng
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2008.03a
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    • pp.283-292
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    • 2008
  • The foremost criterion in the design of a Satellite Launch Vehicle(SLV) is its performance capability to boost the designated payload to the desired mission orbit; it starts from focusing on the SLV configuration to achieve the velocity requirements($}\Delta}V$) for the mission. In this paper we review an analytical approach which is suitable enough for preliminary conceptual design and is used previously to optimize stage configurations for Two Stage to Orbit SLV for Low Earth Orbit(LEO) Missions; we have extended this approach to Three Stage to Orbit SLV and compared different propellant options for the mission. The objective is to minimize the Gross Lift off Weight(GLOW). The primary performance figures of merit were the total inert weight of the SLV and the payload weight that the SLV could lift into LEO, given candidate propulsion systems. The optimization is achieved by configuring the $}\Delta}V$ between stages. A comparison of configurations of single-stage and multi-stage SLVs is made for different propellants. Based upon the optimized stage configurations a comparative performance analysis is made between Liquid and Solid fueled SLV. A 3 degree of freedom trajectory-analysis program is modeled in SIMULINK and used to conduct the performance analysis. Furthermore, a cost analysis is performed on our stage optimized SLVs. The cost estimation relationships(CER) used give us a comparison of development and fabrication costs for the Liquid vs. Solid fueled SLV in man years. The pros and cons of the production, operation ability, performance, responsiveness, logistics, price, shelf life, storage etc of both Solid and Liquid fueled SLVs are discussed. The statistics and data are used from existing or historical(real) SLV stages.

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Optimization Design of Space Launch Vehicle Using Genetic Algorithm (유전 알고리즘을 이용한 우주 발사체 통합 최적 설계)

  • Lee, Kangkyu;Cha, Seung-won;Yang, Sungmin;Kim, Yong-chan;Oh, Seok-Hwan;Lee, Sangbok;Roh, Tae-Seong
    • Journal of the Korean Society of Propulsion Engineers
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    • v.22 no.4
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    • pp.1-11
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    • 2018
  • A system design and integrated design process for a space launch vehicle were established based on system engineering. With the mission design results for a given payload weight and trajectory, it is possible to perform optimal design by integrating each unit such as propulsion, weight estimation, and aerodynamic force after analysis, during in the system design process. The program is finally configured to verify that the designed vehicle can perform its mission through 3-DOF trajectory optimization simulation. Genetic algorithms are used as the optimization method, and the optimal design results of the variables and parameters to be considered during design are presented.

Development of Physics Simulation for Augmented Reality Billiards Content (증강현실 당구 콘텐츠를 위한 물리 시뮬레이션 개발)

  • Kim, Hong-Jik;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.26 no.2
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    • pp.150-159
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    • 2022
  • In this paper, we propose a physics simulation for augmented reality (AR) billiards content. The characteristics of the physics simulation for the proposed AR billiards content are as follows. First, physical equations are derived by calculating the force and moment of inertia applied to the billiards ball to realize the motion of the billiards ball similar to the real one in the AR environment. Then, we determine the velocity and angular velocity of the virtual billiards ball associated with the rotation of the virtual billiards ball with respect to the impact point. Second, using some vectors such as incidnet vector, normal vector, reflection vector, the trajectory of the virtual billiards ball would be implement. these equations are applied to AR environment so that AR billiards content could be implement. This physics simulation allows users to feel like the real world using a virtual pool table and induce them to interact with the real environment. As a result of the experiment, the accuracy range between the path of the real billiards ball and the path of the virtual billiards ball was calculated to be 97.75% to 99.11%. Therefore, it was determined that the performance of the physics simulation for the AR billiards content proposed in this paper performs similarly to the path of the real billiards ball.

Tracking Control of 3-Wheels Omni-Directional Mobile Robot Using Fuzzy Azimuth Estimator (퍼지 방위각 추정기를 이용한 세 개의 전 방향 바퀴 구조의 이동로봇시스템의 개발)

  • Kim, Sang-Dae;Kim, Seung-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.10
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    • pp.3873-3879
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    • 2010
  • Home service robot are not working in the fixed task such as industrial robot, because they are together with human in the same indoor space, but have to do in much more flexible and various environments. Most of them are developed on the base of the wheel-base mobile robot in the same method as a vehicle robot for factory automation. In these days, for holonomic system characteristics, omni-directional wheels are used in the mobile robot. A holonomicrobot, using omni-directional wheels, is capable of driving in any direction. But trajectory control for omni-directional mobile robot is not easy. Especially, azimuth control which sensor uncertainty problem is included is much more difficult. This paper develops trajectory controller of 3-wheels omni-directional mobile robot using fuzzy azimuth estimator. A trajectory controller for an omni-directional mobile robot, which each motor is controlled by an individual PID law to follow the speed command from inverse kinematics, needs a precise sensing data of its azimuth and exact estimation of reference azimuth value. It has imprecision and uncertainty inherent to perception sensors for azimuth. In this paper, they are solved by using fuzzy logic inference which can be used straightforward to perform the control of the mobile robot by means of the fuzzy behavior-based scheme already existent in literature. Finally, the good performance of the developed mobile robot is confirmed through live tests of path control task.

English Phoneme Recognition using Segmental-Feature HMM (분절 특징 HMM을 이용한 영어 음소 인식)

  • Yun, Young-Sun
    • Journal of KIISE:Software and Applications
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    • v.29 no.3
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    • pp.167-179
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    • 2002
  • In this paper, we propose a new acoustic model for characterizing segmental features and an algorithm based upon a general framework of hidden Markov models (HMMs) in order to compensate the weakness of HMM assumptions. The segmental features are represented as a trajectory of observed vector sequences by a polynomial regression function because the single frame feature cannot represent the temporal dynamics of speech signals effectively. To apply the segmental features to pattern classification, we adopted segmental HMM(SHMM) which is known as the effective method to represent the trend of speech signals. SHMM separates observation probability of the given state into extra- and intra-segmental variations that show the long-term and short-term variabilities, respectively. To consider the segmental characteristics in acoustic model, we present segmental-feature HMM(SFHMM) by modifying the SHMM. The SFHMM therefore represents the external- and internal-variation as the observation probability of the trajectory in a given state and trajectory estimation error for the given segment, respectively. We conducted several experiments on the TIMIT database to establish the effectiveness of the proposed method and the characteristics of the segmental features. From the experimental results, we conclude that the proposed method is valuable, if its number of parameters is greater than that of conventional HMM, in the flexible and informative feature representation and the performance improvement.

Improvement Method and Experiment Analysis of Sniper Distance Estimation Using Linear Microphone Array (선형마이크로폰 어레이를 이용한 저격수 거리추정 개선방법과 실험 분석)

  • Jung, Seungwoo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.21 no.4
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    • pp.447-455
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    • 2018
  • If a hidden enemy is shooting, there is a threat against soldiers in recent conflicts. This paper aims to improve the localization of a muzzle using microphone array. Gunshot noise can provide information about the location of muzzle with two signals, the muzzle blast from the gun barrel and the projectile sound from the bullet. Two signals arrive to the microphone array with different arrival time and angle. If the arrival angles of the two signals are estimated, distance between sniper location and the microphone array can be calculated by using geometric principles. This method was established in 2003 by Pare. But this method has a limitation that it cannot calculate the distance when the arrival angles of the two signals are same. Also it has an error when the angle difference of arrival is small. In order to overcome this limitation, a new method is proposed that uses the change of characteristic of the projectile sound with respect to vertical distance from the trajectory. The proposed method estimates the distance correctly when the arrival angle of two signals are same, and when the angle difference between two signals is increased, the estimation error increases with respect to the angle. Therefore these two methods can be selected according to the angle difference between two signals to estimate the distance of the muzzle. Below the threshold of the angle difference, the proposed method can be used to estimate distance with smaller error than the existing method. This was demonstrated by shooting tests using actual sniper rifles.