• Title/Summary/Keyword: Trajectory Analysis Of Multibody

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Accuracy of Fire of a Mortar via Multibody Dynamics Analysis (다물체 동역학 해석을 통한 포의 사격정확도 분석)

  • Jin, Jae Hoon;Jung, Samuel;Kim, Tae Yoon;Kim, Young Ku;Ahn, Chang Gi;Yoo, Wan Suk
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.40 no.2
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    • pp.229-236
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    • 2016
  • For this research, the trajectory of a projectile was simulated via the multibody dynamics analysis of a self-propelled mortar. The dynamic model was composed of a mortar model and a vehicle model, and was simulated using the RecurDyn program. Interior ballistic was applied to the mortar model, and exterior ballistic was conducted by Matlab using the simulation results of the interior trajectory. Through repetitive Monte-Carlo simulations, the accuracy of the mortar was analyzed by considering variations in the aiming angle and vehicle dynamic response.

Hybrid Position/Force Control for Dynamic Walking of Biped Walking Robot (이족보행로봇의 동적 보행을 위한 혼합 위치/힘 제어)

  • 박인규;김진걸
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.05a
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    • pp.566-569
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    • 2000
  • This hybrid position/force control for the dynamic walking of the biped robot is performed in this paper. After the biped robot was modeled with 14 degrees of freedom of the multibody dynamics, the equations of motion are constructed using velocity transformation technique. Then the inverse dynamic analysis is performed for determining the driving torques and the ground reaction forces. From this analysis, obtains the maximum ground contact force at the moment of contacting which act on the rear of the sole of swing leg and the distribution curve of the ground reaction. Because these maximum force and distribution type acts an important role to the stability of the whole dynamic walking, they are reduced and distributed smoothly by means of the trajectory of the modified ground reaction force. This new trajectory is used to the reference input for more stable dynamic walking of the whole walking region.

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A Study on the Relationship between Impact Speed and Throw Distance of Pedestrian by the difference of the frontal shape of SUV vehicles (SUV 차량의 전면 구조 형상에 따른 충돌 속도와 보행자 전도 거리의 상관관계에 관한 연구)

  • Kang, Dae-Min;Ahn, Seung-Mo
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.6 no.3
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    • pp.105-111
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    • 2007
  • The type of pedestrian accident can be characterized by vehicular frontal shape and the height of pedestrian. The trajectory of pedestrian after collision by passenger car is different from that by bus due to vehicular frontal shape. The frontal shape of SUV vehicles is dissimilar to passenger car and bus. So, the trajectory and throw distance of pedestrian by SUV vehicles is not the same of passenger car and bus. In this paper, a series of pedestrian kinetic simulation were conducted to inspect the difference in throw distance between SUV vehicle and passenger car and bus by PC-CRASH that is the program for kinetic analysis of articulated body. From the results, if the height of pedestrian is taller than 1.70m, there is no difference in throw distance between SUV vehicle and passenger car, but if the height of pedestrian is about 1.55m throw distance of SUV vehicle is about 4m longer than that of passenger car at each impact speed. The throw distance of pedestrian by Bus is shorter than that of passenger car and SUV at each impact speed.

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Development of Multi-Body Dynamics Simulator for Bio-Mimetic Motion in Lizard Robot Design (도마뱀 로봇 설계를 위한 생체운동 모사 다물체 동역학 시뮬레이터 개발)

  • Park, Yong-Ik;Seo, Bong Cheol;Kim, Sung-Soo;Shin, Hocheol
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.38 no.6
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    • pp.585-592
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    • 2014
  • In this study, a multibody simulator was developed to analyze the bio-mimetic motion of a lizard robot design. A RecurDyn multibody dynamics model of a lizard was created using a micro-computerized tomography scan and motion capture data. The bio-mimetic motion simulator consisted of a trajectory generator, an inverse kinematics module, and an inverse dynamics module, which were used for various walking motion analyses of the developed lizard model. The trajectory generation module produces spinal movements and gait trajectories based on the lizard's speed. Using the joint angle history from an inverse kinematic analysis, an inverse dynamic analysis can be carried out, and the required joint torques can be obtained for the lizard robot design. In order to investigate the effectiveness of the developed simulator, the required joint torques of the model were calculated using the simulator.

Reconstruction Analysis of Pedestrian Collision Accidents Using Fuzzy Methods (퍼지수법을 활용한 보행자 충돌사고 재구성 해석)

  • Park, Tae-Yeong;Han, In-Hwan
    • Journal of Korean Society of Transportation
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    • v.29 no.1
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    • pp.125-134
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    • 2011
  • In order to reconstruct vehicle-pedestrian collision accidents, this paper presents a fuzzy tool to estimate accurately the impact velocity of the vehicle using parameters which could be easily collectable at the accident scene. The fuzzy rules and membership functions were set up using number of over 200 domestic and foreign data from accidents and empirical tests and 700 data from multibody simulation experiments. The developed fuzzy tool deduces the category of pedestrian trajectory and impact speed of the vehicle using 4 membership functions and 2 logic rules. The membership function of throw distance was differently set according to the deduced category of trajectories. The implemented fuzzy program was validated through comparing with the domestic and foreign empirical data. The output results agree very well in impact velocities of vehicle resulting the accuracy and usefulness of the developed tool in the reconstruction analysis of vehicle-pedestrian collision accidents.