• Title/Summary/Keyword: Tracking algorithm

Search Result 2,941, Processing Time 0.029 seconds

Comparative Study between Two-loop and Single-loop Control of DC/DC Converter for PVPCS (PVPCS DC/DC 컨버터 모델링 및 2중 루프 제어와 단일 루프 제어의 특성 비교)

  • Kim, Dong-Hwan;Jung, Seung-Hwan;Song, Seung-Ho;Choi, Ju-Yeop;Choi, Ick;An, Jin-Ung;Lee, Sang-Chul;Lee, Dong-Ha
    • Journal of the Korean Solar Energy Society
    • /
    • v.32 no.spc3
    • /
    • pp.245-254
    • /
    • 2012
  • In photovoltaic system, the characteristics of photovoltaic module such as open circuit voltage and short circuit current will be changed because of cell temperature and solar radiation. Therefore, the boost converter of a PV system connects between the output of photovoltaic system and DC link capacitor of grid connected inverter as controlling duty ratio for maximum power point tracking(MPPT). This paper shows the dynamic characteristics of the boost converter by comparing single-loop and two-loop control algorithm using both analog and digital control. Both proposed compensation methods have been verified with computer simulation to demonstrate the validity of the proposed control schemes.

Multi-fidelity Modeling and Simulation Methodology to Enhance Simulation Performance of Engineering-level Defense Model (공학급 국방 모델의 시뮬레이션 성능 향상을 위한 다중 충실도 M&S 기법 연구)

  • Choi, Seon Han;Seo, Kyung-Min;Kwon, Se Jung;Kim, Tag Gon
    • Journal of the Korea Society for Simulation
    • /
    • v.22 no.4
    • /
    • pp.67-82
    • /
    • 2013
  • This paper presents multi-fidelity modeling and simulation (M&S) methodology to enhance simulation performance of engineering-level defense models. In this approach, a set of models with varying degrees of fidelity is exercised to reduce computational expense maintaining a similar level of system effectiveness. For multi-fidelity M&S principles, this paper defines model fidelity from two perspectives (i.e., model behavior and execution), and suggests the Fidelity Change Point (FCP) to specify the fidelity conversion. With these concepts, this paper centers on three ideas: 1) two models' structure which are the Behavioral-Fidelity Interchangeable Model (B-FIM) and the Executional-Fidelity Interchangeable Model (E-FIM), 2) modeling formalism, and 3) a simulation algorithm to support them. From an abstract case study regarding a target tracking scenario with the utilization of the proposed method, we can gain interesting experimental results regarding the enhancement of simulation performance. Finally, we expect that this work will serve various M&S-based analysis areas for enhancing simulation performance.

Design and Implementation of Eye-Gaze Estimation Algorithm based on Extraction of Eye Contour and Pupil Region (눈 윤곽선과 눈동자 영역 추출 기반 시선 추정 알고리즘의 설계 및 구현)

  • Yum, Hyosub;Hong, Min;Choi, Yoo-Joo
    • The Journal of Korean Association of Computer Education
    • /
    • v.17 no.2
    • /
    • pp.107-113
    • /
    • 2014
  • In this study, we design and implement an eye-gaze estimation system based on the extraction of eye contour and pupil region. In order to effectively extract the contour of the eye and region of pupil, the face candidate regions were extracted first. For the detection of face, YCbCr value range for normal Asian face color was defined by the pre-study of the Asian face images. The biggest skin color region was defined as a face candidate region and the eye regions were extracted by applying the contour and color feature analysis method to the upper 50% region of the face candidate region. The detected eye region was divided into three segments and the pupil pixels in each pupil segment were counted. The eye-gaze was determined into one of three directions, that is, left, center, and right, by the number of pupil pixels in three segments. In the experiments using 5,616 images of 20 test subjects, the eye-gaze was estimated with about 91 percent accuracy.

  • PDF

Ship Design Visualization System base on Augmented Reality (증강현실 기반의 선박설계 시각화 시스템)

  • Park, Mi-Jeong;Yoo, Seung-Hyeok;Kim, Eung-Kon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2012.05a
    • /
    • pp.249-251
    • /
    • 2012
  • Augmented Reality (AR) enables the enhanced realism and interaction by providing the overlaid digital information on the user's view of the physical world. In this paper, we propose an AR-based ship design visualization system for presenting ship 3D model in smart phones or table PCs. The proposed system compute corner points and feature points by contour finding method and harris corner detector, and build a ship-design drawing database. By using SURF algorithm, key feature points are extracted from ship-design drawing image which is obtained by mobile camera. Then ship-design drawing image is recognized by matching the feature points stored in DB and extracted key feature points. 3D ship structures are visualized by overlaying the ship-design drawing image on the smart phone or table PC's screen. Compared to conventional 2D ship-design, proposed system helps to easily understand the structures of the ship and reduce the business design period. Thus, Enhanced competitiveness of business is expected.

  • PDF

A Development of Home Mess-Cleanup Robot with Entertainment Function

  • Kim, Seung-Woo;Cha, Hyun-Koo
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.1444-1447
    • /
    • 2004
  • The vacuum-cleaner had made the burden of house chore lighten but the operation labour of a vacuum-cleaner had been so severe. Recently, the cleaning robot was producted to perfectly solve the cleaning labour of a house but it also was not successful because it still had a problem of mess-cleaning, which is the clean-up of big trash and the arrangement of newspapers, clothes, etc. The cleaning robot is to just vacuum dust and small trash and has no function to arrange and take away before the automatic vacuum-cleaning. For this reason, the market for the cleaning robot is not yet built up. So, we need a design method and technological algorithm of new automatic machine to solve the problem of mess-cleanup in house. In this paper, a Home Mess-Cleanup Robot(HMR), which has a practical function of the automatic mess-cleanup, is developed. It need functions of agile automatic navigation, novel manipulation system for mess-cleanup. The automatic navigation system has to be controlled for the full scanning of living room, to recognize the absolute position and orientation of the self, the precise tracking of the desired path, and to distinguish the mess object to clean-up from obstacle object to just avoid. The manipulation system, which is not needed in the vacuum-cleaning robot, must have the functions, how to distinguish big trash to clean from mess objects to arrange, how to grasp in according to the form of mess objects, how to move to the destination in according to mess objects and arrange them. Then, it should be an intelligent system so that the mess cleaning task can be autonomously performed in a wide variety of situations and environments. It need to also has the entertainment functions for the good communication between the human and HMR. Therefore, the Home Mess-cleanup Robot with Entertainmental Human Interface is developed in this paper. Finally, the good performance of the designed machine, HMR'4, is confirmed through the results of the mess clean-up and arrangement.

  • PDF

Gaze Recognition System using Random Forests in Vehicular Environment based on Smart-Phone (스마트 폰 기반 차량 환경에서의 랜덤 포레스트를 이용한 시선 인식 시스템)

  • Oh, Byung-Hun;Chung, Kwang-Woo;Hong, Kwang-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.15 no.1
    • /
    • pp.191-197
    • /
    • 2015
  • In this paper, we propose the system which recognize the gaze using Random Forests in vehicular environment based on smart-phone. Proposed system is mainly composed of the following: face detection using Adaboost, face component estimation using Histograms, and gaze recognition based on Random Forests. We detect a driver based on the image information with a smart-phone camera, and the face component of driver is estimated. Next, we extract the feature vectors from the estimated face component and recognize gaze direction using Random Forest recognition algorithm. Also, we collected gaze database including a variety gaze direction in real environments for the experiment. In the experiment result, the face detection rate and the gaze recognition rate showed 82.02% and 84.77% average accuracies, respectively.

FLUID SIMULATION METHODS FOR COMPUTER GRAPHICS SPECIAL EFFECTS (컴퓨터 그래픽스 특수효과를 위한 유체시뮬레이션 기법들)

  • Jung, Moon-Ryul
    • 한국전산유체공학회:학술대회논문집
    • /
    • 2009.11a
    • /
    • pp.1-1
    • /
    • 2009
  • In this presentation, I talk about various fluid simulation methods that have been developed for computer graphics special effects since 1996. They are all based on CFD but sacrifice physical reality for visual plausability and time. But as the speed of computer increases rapidly and the capability of GPU (graphics processing unit) improves, methods for more physical realism have been tried. In this talk, I will focus on four aspects of fluid simulation methods for computer graphics: (1) particle level-set methods, (2) particle-based simulation, (3) methods for exact satisfaction of incompressibility constraint, and (4) GPU-based simulation. (1) Particle level-set methods evolve the surface of fluid by means of the zero-level set and a band of massless marker particles on both sides of it. The evolution of the zero-level set captures the surface in an approximate manner and the evolution of marker particles captures the fine details of the surface, and the zero-level set is modified based on the particle positions in each step of evolution. (2) Recently the particle-based Lagrangian approach to fluid simulation gains some popularity, because it automatically respects mass conservation and the difficulty of tracking the surface geometry has been somewhat addressed. (3) Until recently fluid simulation algorithm was dominated by approximate fractional step methods. They split the Navier-Stoke equation into two, so that the first one solves the equation without considering the incompressibility constraint and the second finds the pressure which satisfies the constraint. In this approach, the first step introduces error inevitably, producing numerical diffusion in solution. But recently exact fractional step methods without error have been developed by fluid mechanics scholars), and another method was introduced which satisfies the incompressibility constraint by formulating fluid in terms of vorticity field rather than velocity field (by computer graphics scholars). (4) Finally, I want to mention GPU implementation of fluid simulation, which takes advantage of the fact that discrete fluid equations can be solved in parallel.

  • PDF

Improvement of Chattering Phenomena in Sliding Mode Control using Fuzzy Saturation Function (퍼지 포화함수를 이용한 슬라이딩 모드 제어의 채터링 현상 개선)

  • Yoo, Byung-Kook
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.12 no.2
    • /
    • pp.164-170
    • /
    • 2002
  • Sliding mode control, as a typical method of variable structure control, has the robust characteristics for the uncertainty and the disturbance of the nonlinear system. Because, however, sliding mode control input includes a sign function that Is discontinuous on the predefined switching surface, its applications are primarily limited by the need of alleviation or reduction of chattering. In this paper, we propose a chattering alleviation strategy based on a special nonlinear function and a fuzzy system. By using the proposed control scheme, we can reduce the steady state error. Its tracking performance is as fast as that of conventional method using the fixed boundary layer. Especially, in the proposed method, we can adjust the trade-off between the steady state error and the degree of chattering by regulating the proper range of the output variable of the fuzzy system. To verify the validity of the proposed algorithm, the analysis of the control method using the fixed boundary layer and the computer simulations are shown to compare with them.

Integrated Simulator of Airborne Multi-function Radar Resource Manager and Environment Model (항공기용 다기능 레이더 자원 관리자 및 환경 통합 시뮬레이터)

  • Park, Jung-Woo;Jang, Dae-Sung;Choi, Han-Lim;Tahk, Min-Jea;Roh, Ji-Eun;Kim, Seon-Joo
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.41 no.7
    • /
    • pp.577-587
    • /
    • 2013
  • In this paper, an integrated radar resource manager for an airborne multi-function radar and a radar-environment simulator are presented. The radar-environment simulator includes target detection/measurement models, a nonlinear tracking filter for the airborne radar and an effective target generation algorithm. The structures and functions of modules in the radar resource manager are established and validated by the radar-environment simulator.

Test results of an inverter system for 750kW gearless wind turbine (750kW gearless 풍력발전기 인버터 시험)

  • Son, Yoon-Gyu;Suh, Jae-Hak;Kwon, Sei-Jin;Jang-Seung-Duck;Oh, Jong-Seok;Hwang-Jin-Su;Kang, Sin-Il;Park, Ga-Woo;Kwon, O-Jung;Chung-Chin-Hwa;Han-Kyung-Seop;Chun-Chung-Hwan
    • 한국신재생에너지학회:학술대회논문집
    • /
    • 2005.06a
    • /
    • pp.59-63
    • /
    • 2005
  • The 800-kW PM (permanent magnet) synchronous generator is developed as a wind power generator. The matching converter is designed to control the torque and power depending on the wind speed regime. The generator starts to generate the power at the speed of 9 rpm and the rated output is generated at the speed of 25 rpm. The rated output power of an inverter is 750 kW when the PM synchronous generator is delivering 800 kW to the inverter. The inverter is specially designed to perform the maximum power point tracking (MPPT) at the low wind speed regime that is typical wind environment in Korea. The inverter test was done with a 2 MW M-G system at KERI (Korea Electric Research Institute). The M-G set has a 2 MW motor driver and a 38:1 gear to match the speed between the motor and the PM generator. The torque simulating the wind is applied to the PM generator by a DC motor. The test results show the inverter efficiency of $94.3\%$ at the rated power generating condition. The measured values show that the MPPT algorithm is working well. Overall reliability will be verified through the long-term site test.

  • PDF