• Title/Summary/Keyword: Tour Information system

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Design and Implementation of a Location-Aware Tour Guide System for a Palace (위치-인식 기반 덕수궁 관광 가이드 시스템의 설계 및 구현)

  • Park, Da-Jung;Hwang, Sang-Hee;Kim, Ah-Reum;Chang, Byeong-Mo
    • Journal of Internet Computing and Services
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    • v.9 no.2
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    • pp.131-138
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    • 2008
  • The goal of our research is to develop a smart location-based self guided lour assistant as a context-aware real world application. As a context-aware tourist guide application, we hove been developing a PDA-based location-aware tourist guide application for the old palace Deoksugung in the center of Seoul. It will guide visitors to the palace with information about: current location, attractions nearby, and details about specific buildings. Rich multimedia support has been incorporated into the system to provide extra features to enhance the self-guided tour.

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A Study on a Localization System for Tour Guide Robot (관광지안내로봇용 위치인식 시스템에 관한 연구)

  • Lim, Jong-Hwan
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.7
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    • pp.762-769
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    • 2012
  • The localization system for tour guide robot was developed which is inevitable and important for the guide robot in order to guide the tourists and explain the history or contents of the site. The localization system is based on the non-inertial sensors such as a DGPS, Dead-Reckoning. The information of the DGPS is used to update the estimated positions from Dead Reckoning. The extended Kalman filter was used for the fusion of the measured information from the sensors and estimated positions by Dead Reckoning. The simulation results show that it is very reliable and the position error is bounded within a certain extend.

3D Graphics Visualization and Context Information Service for a Virtual Tourist System

  • Nguyen, Congdu;Le, Minh Tuan;Yoon, Dae-Il;Kim, Hae-Kwang
    • Journal of Ubiquitous Convergence Technology
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    • v.1 no.1
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    • pp.47-52
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    • 2007
  • In this paper, we present a virtual tourist system with realtime 3D visualization and the assistance of context information service. Our system enables a visitor to take a discovering tour on a virtual environment from a remote client by following navigator or by self-navigating. During the tour, the system provides immersive 3D graphics contents while supporting relevant information to the visitors corresponding to their positions in the virtual environment. When the visitors interact with interested objects, the context information service will also support introduction information for presenting about the objects. The introduction information based on text format is represented by a comfortable way-audio conversion to visitors in different languages depended on their preferences using TTS(Text-To-Speak) tool.

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Developing Virtual Tour Content for the Inside and Outside of a Building using Drones and Matterport

  • Tchomdji, Luther Oberlin Kwekam;Park, Soo-jin;Kim, Rihwan
    • International Journal of Contents
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    • v.18 no.3
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    • pp.74-84
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    • 2022
  • The global impact of the Covid-19 pandemic on education has resulted in the near-complete closure of schools, early childhood education and care (ECEC) facilities, universities, and colleges. To help the educational system with social distancing during this pandemic, in this paper the creation of a simple 3D virtual tour will be of a great contribution. This web cyber tour will be program with JavaScript programming language. The development of this web cyber tour is to help the students and staffs to have access to the university infrastructure at a faraway distance during this difficult moment of the pandemic. The drone and matterport are the two devices used in the realization of this website tour. As a result, Users will be able to view a 3D model of the university building (drone) as well as a real-time tour of its inside (matterport) before uploading the model for real-time display by the help of this website tour. Since the users can enjoy the 3D model of the university infrastructure with all angles at a far distance through the website, it will solve the problem of Covid-19 infection in the university. It will also provide students who cannot be present on-site, with detailed information about the campus.

Analysis of Tour Information Services using Agent-based Simulation (시뮬레이션 모형을 통한 관광정보서비스 효과 분석)

  • Kim, Hyeon-Myeong;O, Jun-Seok
    • Journal of Korean Society of Transportation
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    • v.24 no.6 s.92
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    • pp.103-117
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    • 2006
  • This study develops an agent-based simulation model to evaluate tourist information systems under ubiquitous environment. In this study, individual tourist's activity chaining behavior is formulated as a utility maximization problem. The underlying assumption of the model is that tourists increase their activities within their time and budget constraints to maximize their utilities. The model seeks individual's optimal tour schedule by solving Prize-Collecting Multiple-Day Traveling Salesman Problem(PC MD TSP). The simulation-based evaluation framework allows investigating individual utility gains by their information type and the total expenditure at each tour attractions. The real-time tour activity scheduling system enables tourists to optimize their tour activities by minimizing their time loss and maximizing their opportunity to use high utility facilities.

A Tour Information System on Smart Phone using Location Based Service (위치 기반 서비스를 이용한 스마트폰 관광 정보 시스템)

  • Kim, Seok-Hyun;Kim, Ji-Uk;Kim, Hyun-Jeong;Park, Dong-Gyu
    • Journal of Korea Multimedia Society
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    • v.15 no.5
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    • pp.677-691
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    • 2012
  • Location Based Services using GPS receiver with network enabled smart phone provides various services and many business models. Currently, many context awareness models on smart phone applications are under developing. But most of the services are based on current user position and Point of Interest(POI)s, which are very static. In this paper, we proposed and implemented multimedia tourist guide system using smart phone, which are very dynamic and provides tour guide's voice and audio service on the spot. Also we provides tour experience sharing method which can easily share the videos and pictures for each users.

A Customized Mobile Tour Guide System for Amusement Park based on GPS (GPS 기반 모바일 맞춤형 놀이공원 경로추천시스템의 설계 및 구현)

  • Yu, Seok-Jong
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.8
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    • pp.99-105
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    • 2010
  • Because in the amusement park, a number of people use various vehicles facilities complicated arraigned, it needs an effective way to search optimal path to reduce errors in touring a park. Particularly, when choosing a facility, searching a waiting time-based path as well as shortest path is important. This paper presents a path recommendation system which minimizes total park tour time based on tour distance and waiting time through GPS and wireless internet. This system can also recommend customized tour path based on the characteristics of user members as well as a simple shortest path.

Self-Tour Service Technology based on a Smartphone (스마트 폰 기반 Self-Tour 서비스 기술 연구)

  • Bae, Kyoung-Yul
    • Journal of Intelligence and Information Systems
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    • v.16 no.4
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    • pp.147-157
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    • 2010
  • With the immergence of the iPhone, the interest in Smartphones is getting higher as services can be provided directly between service providers and consumers without the network operators. As the number of international tourists increase, individual tourists are also increasing. According to the WTO's (World Tourism Organization) prediction, the number of international tourists will be 1.56 billion in 2020,and the average growth rate will be 4.1% a year. Chinese tourists, in particular, are increasing rapidly and about 100 million will travel the world in 2020. In 2009, about 7.8 million foreign tourists visited Korea and the Ministry of Culture, Sports and Tourism is trying to attract 12 million foreign tourists in 2014. A research institute carried out a survey targeting foreign tourists and the survey results showed that they felt uncomfortable with communication (about 55.8%) and directional signs (about 21.4%) when they traveled in Korea. To solve this inconvenience for foreign tourists, multilingual servicesfor traffic signs, tour information, shopping information and so forth should be enhanced. The appearance of the Smartphone comes just in time to provide a new service to address these inconveniences. Smartphones are especially useful because every Smartphone has GPS (Global Positioning System) that can provide users' location to the system, making it possible to provide location-based services. For improvement of tourists' convenience, Seoul Metropolitan Government hasinitiated the u-tour service using Kiosks and Smartphones, and several Province Governments have started the u-tourpia project using RFID (Radio Frequency IDentification) and an exclusive device. Even though the u-tour or u-tourpia service used the Smartphone and RFID, the tourist should know the location of the Kiosks and have previous information. So, this service did not give the solution yet. In this paper, I developed a new convenient service which can provide location based information for the individual tourists using GPS, WiFi, and 3G. The service was tested at Insa-dong in Seoul, and the service can provide tour information around the tourist using a push service without user selection. This self-tour service is designed for providing a travel guide service for foreign travelers from the airport to their destination and information about tourist attractions. The system reduced information traffic by constraining receipt of information to tourist themes and locations within a 20m or 40m radius of the device. In this case, service providers can provide targeted, just-in-time services to special customers by sending desired information. For evaluating the implemented system, the contents of 40 gift shops and traditional restaurants in Insa-dong are stored in the CMS (Content Management System). The service program shows a map displaying the current location of the tourist and displays a circle which shows the range to get the tourist information. If there is information for the tourist within range, the information viewer is activated. If there is only a single resultto display, the information viewer pops up directly, and if there are several results, the viewer shows a list of the contents and the user can choose content manually. As aresult, the proposed system can provide location-based tourist information to tourists without previous knowledge of the area. Currently, the GPS has a margin of error (about 10~20m) and this leads the location and information errors. However, because our Government is planning to provide DGPS (Differential GPS) information by DMB (Digital Multimedia Broadcasting) this error will be reduced to within 1m.

Design and Implementation of Digital Game-based Contents Management System for Package Tour Application (패키지 투어 애플리케이션을 위한 디지털 게임 기반 콘텐츠 관리 시스템의 설계 및 구현)

  • Wahyutama, Aria Bisma;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.6
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    • pp.872-880
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    • 2022
  • This paper present a design and implementation of a Contents Management System (CMS) to be integrated into a game that uses a Digital Game-based Learning (DGBL) approach for helping tourists learn about tourism spots as a part of the Package Tour Application. In terms of design, this paper shows a system architecture that consists of a database to store the game's content such as tourism spot information, score and question configuration, score history, et cetera, a web application to manage the content and a Rest API to delivers the content to the mobile game. Meanwhile, in terms of implementation, MySQL database and PHP programming language are used. Moreover, a time response performance evaluation is conducted which resulted in between 0.77 s to 1.4 s from CMS to the database. Once successfully integrated with the game, the CMS will allow the game to be played on multiple tours simultaneously, without having to rebuild the game for every package tour group.

A Design and Implementation of LBS-based Tour Guide System using Embedded Linux (임베디드 리눅스를 이용한 위치기반 관광안내 단말기의 설계 및 구현)

  • Kim Jeong-Won;Jun Bong-Gi
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.261-269
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    • 2006
  • In this paper we has implemented a tour guide terminal using the embedded linux. The implemented terminal can locate its position using GPS interface and display the sightseeing information of the current location. With view of this implementation results, we confirmed the possibility of embedded linux terminal as a tour guide PDA. The realtime update of sightseeing information using a mobile communication functionality will be included in our future works.

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