• Title/Summary/Keyword: Topological Sphere Model

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Volume Mesh Parameterization for Topological Solid Sphere Models (구형 위상구조 모델에 대한 볼륨메쉬 파라메터화)

  • Kim, Jun-Ho;Lee, Yun-Jin
    • The Journal of the Korea Contents Association
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    • v.10 no.4
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    • pp.106-114
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    • 2010
  • Mesh parameterization is the process of finding one-to-one mapping between an input mesh and a parametric domain. It has been considered as a fundamental tool for digital geometric processing which is required to develop several applications of digital geometries. In this paper, we propose a novel 3D volume parameterization by means that a harmonic mapping is established between a 3D volume mesh and a unit solid cube. To do that, we firstly partition the boundary of the given 3D volume mesh into the six different rectangular patches whose adjacencies are topologically identical to those of a surface cube. Based on the partitioning result, we compute the boundary condition as a precondition for computing a volume mesh parameterization. Finally, the volume mesh parameterization with a low-distortion can be accomplished by performing a harmonic mapping, which minimizes the harmonic energy, with satisfying the boundary condition. Experimental results show that our method is efficient enough to compute 3D volume mesh parameterization for several models, each of whose topology is identical to a solid sphere.

Trivariate B-spline Approximation of Spherical Solid Objects

  • Kim, Junho;Yoon, Seung-Hyun;Lee, Yunjin
    • Journal of Information Processing Systems
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    • v.10 no.1
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    • pp.23-35
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    • 2014
  • Recently, novel application areas in digital geometry processing, such as simulation, dynamics, and medical surgery simulations, have necessitated the representation of not only the surface data but also the interior volume data of a given 3D object. In this paper, we present an efficient framework for the shape approximations of spherical solid objects based on trivariate B-splines. To do this, we first constructed a smooth correspondence between a given object and a unit solid cube by computing their harmonic mapping. We set the unit solid cube as a rectilinear parametric domain for trivariate B-splines and utilized the mapping to approximate the given object with B-splines in a coarse-to-fine manner. Specifically, our framework provides user-controllability of shape approximations, based on the control of the boundary condition of the harmonic parameterization and the level of B-spline fitting. Experimental results showed that our method is efficient enough to compute trivariate B-splines for several models, each of whose topology is identical to a solid sphere.

Dimension Reduction of Solid Models by Mid-Surface Generation

  • Sheen, Dong-Pyoung;Son, Tae-Geun;Ryu, Cheol-Ho;Lee, Sang-Hun;Lee, Kun-Woo
    • International Journal of CAD/CAM
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    • v.7 no.1
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    • pp.71-80
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    • 2007
  • Recently, feature-based solid modeling systems have been widely used in product design. However, for engineering analysis of a product model, an ed CAD model composed of mid-surfaces is desirable for conditions in which the ed model does not affect analysis result seriously. To meet this requirement, a variety of solid ion methods such as MAT (medial axis transformation) have been proposed to provide an ed CAE model from a solid design model. The algorithm of the MAT approach can be applied to any complicated solid model. However, additional work to trim and extend some parts of the result is required to obtain a practically useful CAE model because the inscribed sphere used in the MAT method generates insufficient surfaces with branches. On the other hand, the mid-surface ion approach supports a practical method for generating a two-dimensional ed model, even though it has difficulties in creating a mid-surface from some complicated parts. In this paper, we propose a dimension reduction approach on solid models based on the midsurface abstraction approach. This approach simplifies the solid model by abbreviating or removing trivial features first such as the fillet, mounting, or protrusion. The geometry of each face is replaced with mid-patches from the simplified model, and then unnecessary topological entities are deleted to generate a clean ed model. Also, additional work, such as extending and stitching mid-patches, completes the generation of a mid-surface model from the patches.