• 제목/요약/키워드: Time scheduling

검색결과 2,290건 처리시간 0.029초

On the Starvation Period of CDF-Based Scheduling over Markov Time-Varying Channels

  • Kim, Yoora
    • 한국통신학회논문지
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    • 제41권8호
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    • pp.924-927
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    • 2016
  • In this paper, we consider a cumulative distribution function (CDF)-based opportunistic scheduling for downlink transmission in a cellular network consisting of a base station and multiple mobile stations. We present a closed-form formula for the average starvation period of each mobile station (i.e., the length of the time interval between two successive scheduling points of a mobile station) over Markov time-varying channels. Based on our formula, we investigate the starvation period of the CDF-based scheduling for various system parameters.

FMC에서의 일정계획 시스템의 설계 (Design of Scheduling System for Flexible Manufacturing Cells)

  • 신대혁;이상완
    • 산업경영시스템학회지
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    • 제17권32호
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    • pp.63-71
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    • 1994
  • The purpose of this paper is to describe an effective cell scheduling system for flexible manufacturing cells. Based on the FMC characteristics, cell scheduling can be defined as a dynamic modified flow shop working in a real-time system. This paper attempt to find the optimal cell scheduling when minimizing the mean flow time for n-job/m-machine problems in static and dynamic environments. Real-time scheduling in an FMC environment requires rapid computation of the schedule.

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Parallel Machine Scheduling Considering the Moving Time of Multiple Servers

  • Chong, Kyun-Rak
    • 한국컴퓨터정보학회논문지
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    • 제22권10호
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    • pp.101-107
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    • 2017
  • In this paper, we study the problem of parallel machine scheduling considering the moving time of multiple servers. The parallel machine scheduling is to assign jobs to parallel machines so that the total completion time(makespan) is minimized. Each job has a setup phase, a processing phase and a removal phase. A processing phase is performed by a parallel machine alone while a setup phase and a removal phase are performed by both a server and a parallel machine simultaneously. A server is needed to move to a parallel machine for a setup phase and a removal phase. But previous researches have been done under the assumption that the server moving time is zero. In this study we have proposed an efficient algorithm for the problem of parallel machine scheduling considering multiple server moving time. We also have investigated experimentally how the number of servers and the server moving time affect the total completion time.

이동무선 네트워크에서 하향링크 전송을 위한 시간비율 기반 스케줄링 기법에 관한 연구 (A Time-fraction Based Scheduling Method for Downlink Transmissions in Wireless Network)

  • ;백천현
    • 경영과학
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    • 제24권1호
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    • pp.113-126
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    • 2007
  • This paper deals with a mathematical approach for finding the time-fractions for the time-fraction based scheduling method in multimedia wireless networks. By introducing a constraint that regulates the performance fairness amongst users, we present a systematic method for harmonizing both the system and user performance. Numerical results show that the time-fraction based scheduling method reinforced with our scheme is very effective especially in multimedia environments.

Multicore Real-Time Scheduling to Reduce Inter-Thread Cache Interferences

  • Ding, Yiqiang;Zhang, Wei
    • Journal of Computing Science and Engineering
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    • 제7권1호
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    • pp.67-80
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    • 2013
  • The worst-case execution time (WCET) of each real-time task in multicore processors with shared caches can be significantly affected by inter-thread cache interferences. The worst-case inter-thread cache interferences are dependent on how tasks are scheduled to run on different cores. Therefore, there is a circular dependence between real-time task scheduling, the worst-case inter-thread cache interferences, and WCET in multicore processors, which is not the case for single-core processors. To address this challenging problem, we present an offline real-time scheduling approach for multicore processors by considering the worst-case inter-thread interferences on shared L2 caches. Our scheduling approach uses a greedy heuristic to generate safe schedules while minimizing the worst-case inter-thread shared L2 cache interferences and WCET. The experimental results demonstrate that the proposed approach can reduce the utilization of the resulting schedule by about 12% on average compared to the cyclic multicore scheduling approaches in our theoretical model. Our evaluation indicates that the enhanced scheduling approach is more likely to generate feasible and safe schedules with stricter timing constraints in multicore real-time systems.

센서 노드에서 에너지 효율적인 실시간 및 비실시간 태스크의 혼합 스케줄링 기법 (An Energy-Efficient Hybrid Scheduling Technique for Real-time and Non-real-time Tasks in a Sensor Node)

  • 탁성우
    • 한국정보통신학회논문지
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    • 제15권8호
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    • pp.1820-1831
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    • 2011
  • 본 논문에서는 제한된 에너지 자원을 사용하는 센서 노드에서 실시간 및 비실시간 태스크의 실행이 요구되는 경우, 효율적인 전력 소비와 실시간 태스크의 마감시한 보장 및 비실시간 태스크의 향상된 평균 응답 시간을 제공하는 혼합 태스크 스케줄링 기법을 제안하였다. 제안한 혼합 태스크 스케줄링 기법은 기존 EDF 기반 DVS 스케줄링 기법, FIFO 기반 TinyOS 스케줄링 기법과 태스크 클러스터링 기반의 비선점형 실시간 스케줄링 기법과 성능을 비교하여 그 우수성을 검증하였다.

Wireless Packet Scheduling Algorithm for OFDMA System Based on Time-Utility and Channel State

  • Ryu, Seung-Wan;Ryu, Byung-Han;Seo, Hyun-Hwa;Shin, Mu-Yong;Park, Sei-Kwon
    • ETRI Journal
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    • 제27권6호
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    • pp.777-787
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    • 2005
  • In this paper, we propose an urgency- and efficiency-based wireless packet scheduling (UEPS) algorithm that is able to schedule real-time (RT) and non-real-time (NRT) traffics at the same time while supporting multiple users simultaneously at any given scheduling time instant. The UEPS algorithm is designed to support wireless downlink packet scheduling in an orthogonal frequency division multiple access (OFDMA) system, which is a strong candidate as a wireless access method for the next generation of wireless communications. The UEPS algorithm uses the time-utility function as a scheduling urgency factor and the relative status of the current channel to the average channel status as an efficiency indicator of radio resource usage. The design goal of the UEPS algorithm is to maximize throughput of NRT traffics while satisfying quality-of-service (QoS) requirements of RT traffics. The simulation study shows that the UEPS algorithm is able to give better throughput performance than existing wireless packet scheduling algorithms such as proportional fair (PF) and modified-largest weighted delay first (M-LWDF), while satisfying the QoS requirements of RT traffics such as average delay and packet loss rate under various traffic loads.

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유전 알고리즘을 활용한 무인기의 다중 임무 계획 최적화 (Multi-mission Scheduling Optimization of UAV Using Genetic Algorithm)

  • 박지훈;민찬오;이대우;장우혁
    • 한국항공운항학회지
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    • 제26권2호
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    • pp.54-60
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    • 2018
  • This paper contains the multi-mission scheduling optimization of UAV within a given operating time. Mission scheduling optimization problem is one of combinatorial optimization, and it has been shown to be NP-hard(non-deterministic polynomial-time hardness). In this problem, as the size of the problem increases, the computation time increases dramatically. So, we applied the genetic algorithm to this problem. For the application, we set the mission scenario, objective function, and constraints, and then, performed simulation with MATLAB. After 1000 case simulation, we evaluate the optimality and computing time in comparison with global optimum from MILP(Mixed Integer Linear Programming).

실시간 시스템에서 태스크 이용율을 이용한 스케줄링 가능성 검사 (Schedulability Test using task utilization in Real-Time system)

  • 임경현;서재현;박경우
    • 인터넷정보학회논문지
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    • 제6권2호
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    • pp.25-35
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    • 2005
  • 실시간 스케줄링 알고리즘에서는 비율단조(RM) 스케줄링 알고리즘과 마감시한(EDF) 스케줄링 알고리즘이 가장 일반적으로 사용되고 있다. 이러한 알고리즘에서는 태스크 집합의 전체 이용율 값을 가지고 수행 가능성을 판별하였다. 그러나 임의의 태스크에서 이용율 값이 초과되면 개별 태스크의 한계성을 전혀 예측할 수 없는 문제점이 있었다. 본 논문에서 제안한 알고리즘은 이용율 값이 초과한 태스크를 예측하고, 개별 태스크의 이용율 값을 기반으로 스케줄링 가능성 여부를 판단하는 방법을 제시하였다. 또한, 실시간 시스템에서 스케줄링 가능성 검사의 한계성을 시뮬레이션을 통해 예측하고 결과를 분석하였다.

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계산 그리드를 위한 서비스 예측 기반의 작업 스케줄링 모델 (Service Prediction-Based Job Scheduling Model for Computational Grid)

  • 장성호;이종식
    • 한국시뮬레이션학회논문지
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    • 제14권3호
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    • pp.91-100
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    • 2005
  • Grid computing is widely applicable to various fields of industry including process control and manufacturing, military command and control, transportation management, and so on. In a viewpoint of application area, grid computing can be classified to three aspects that are computational grid, data grid and access grid. This paper focuses on computational grid which handles complex and large-scale computing problems. Computational grid is characterized by system dynamics which handles a variety of processors and jobs on continuous time. To solve problems of system complexity and reliability due to complex system dynamics, computational grid needs scheduling policies that allocate various jobs to proper processors and decide processing orders of allocated jobs. This paper proposes a service prediction-based job scheduling model and present its scheduling algorithm that is applicable for computational grid. The service prediction-based job scheduling model can minimize overall system execution time since the model predicts the next processing time of each processing component and distributes a job to a processing component with minimum processing time. This paper implements the job scheduling model on the DEVS modeling and simulation environment and evaluates its efficiency and reliability. Empirical results, which are compared to conventional scheduling policies, show the usefulness of service prediction-based job scheduling.

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