• 제목/요약/키워드: Time Spent

검색결과 1,542건 처리시간 0.041초

THE EFFECT OF A GRADUAL INCREASE OR DECREASE OF DAILY HAY INTAKE ON EATING AND RUMINATING BEHAVIOUR IN SHEEP

  • Fujihara, T.;Nakao, T.;Harumoto, T.
    • Asian-Australasian Journal of Animal Sciences
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    • 제3권3호
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    • pp.187-193
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    • 1990
  • In the present experiment, the relationship between rumination and the amount of roughage eaten by sheep was investigated in detail. Daily time spent eating was obviously changed along with an increase or decrease in daily hay intake. Daily time spent ruminating and daily number of boli regurgitated was also linearly increased or decreased with an increase or decrease of daily hay intake, and there were regression lines between daily amount of hay eaten and daily ruminating time or daily number of boli with statistical significant coefficients. Cyclic rate (total rumination time(s)/number of boli regurgitated) and daily number of rumination periods did not change in an outline along with the changes in daily hay intake. From these results, it can be suggested that daily dry matter intake by sheep could be presumed by measuring daily time spent ruminating when they were fed only roughage feed.

워크샘플링에 의한 사업체 급식소 영양사 업무 분석 및 소요시간 산출 (Work Analysis and Time Measurement of Dietians in Employee Feeding Facilities by Work Sampling Methodology)

  • 양일선;차진아
    • 한국식생활문화학회지
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    • 제11권5호
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    • pp.673-681
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    • 1996
  • The purposes of this study were to: a) investigate the percentage distribution and the time spent of dietetic activities and b) estimate dietitian's staffing needs in employee foodservices. In 6 employee foodservices, the dietetic activities were analyzed by work sampling methodology. The results of this study were as follows: 1. The percentage distributions of dietetic activities, delay and non-dietetic activities were 79.06, 20.39, and 1.55%, respectively; 2. The major activities of dietitians in employee foodservice were production management 21.00%, purchasing management 16.73%, record keepig 14.40%, and menu management 6.30%, 3. The total labor time per week was 3,310 min (55.16 hr) and specially the time spent on 13 dietetic activities was 2,626 min (43.77 hr). 4. The time spent per week on major activities of dietitians such as production management, purchasing management record keeping, and menu management were 693.93, 554.83, 483.99, and 205.22 min, respectively.

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Graphic Simulator for Analyzing the Remote Operation of the Advanced Spent Fuel Conditioning Process

  • Song, Tai-Gil;Kim, Sung-Hyun;Lee, Jong-Ryul;Yoon, Ji-Sup
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1319-1322
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    • 2003
  • KAERI is developing the Advanced Spent Fuel Conditioning Process (ACP) as a pre-disposal treatment process for spent fuel. Equipment used for such a spent fuel recycling and management process must operate in intense radiation fields as well as in a high temperature. Therefore, remote maintenance has a played a significant role in this process because of combined chemical and radiological contamination. Hence suitable remote handling and maintenance technology needs to be developed along with the design of the process concepts. To do this, we developed the graphic simulator for the ACP. The graphic simulator provides the capability of verifying the remote operability of the process without fabrication of the process equipment. In other words, by applying virtual reality to the remote maintenance operation, a remote operation task can be simulated in the graphic simulator, not in a real environment. The graphic simulator will substantially reduce the cost of the development of the remote handling and maintenance procedure as well as the process equipment, while at the same time producing a process and a remote maintenance concept that is more reliable, easier to implement, and easier to understand.

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Development of the Interface Module for an Effective Application of a Digital Mockup

  • Song, Tai-Gil;Kim, Sung-Hyun;Lim, Gwang-Mook;Yoon, Ji-Sup;Lee, Sang-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2407-2409
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    • 2005
  • As the cumulative amount of spent fuel increases, the reliable and effective management of the spent fuel has become a world-wide mission. For this mission, KAERI is developing the Advanced Spent Fuel Conditioning Process (ACP) as a pre-disposal treatment process for spent fuel. Conventional approach to the development of the process and the remote operation technology is to fabricate the process equipment on the same scale as the real environment and demonstrate the remote handling operation using simulated fuel called a mock-up test. But this mock-up test is expensive and time consuming, since the design may need to be modified and the equipment fabricated again to account for the problems found during a testing. To deal with this problem, we developed a digital mockup for the ACP. Also, for an effective utilization of the digital mockup, we developed user interface modules such as the data acquisition and display module and the external input device interface module. The result of this implementation shows that a continuous motion of the manipulator using the external device interface can be represented easily and the information display screens responded well to the simulation situation.

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The information system concept for thermal monitoring of a spent nuclear fuel storage container

  • Svitlana Alyokhina
    • Nuclear Engineering and Technology
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    • 제55권10호
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    • pp.3898-3906
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    • 2023
  • The paper notes that the most common way of handling spent nuclear fuel (SNF) of power reactors is its temporary long-term dry storage. At the same time, the operation of the dry spent fuel storage facilities almost never use the modern capabilities of information systems in safety control and collecting information for the next studies under implementation of aging management programs. The author proposes a structure of an information system that can be implemented in a dry spent fuel storage facility with ventilated storage containers. To control the thermal component of spent fuel storage safety, a database structure has been developed, which contains 5 tables. An algorithm for monitoring the thermal state of spent fuel was created for the proposed information system, which is based on the comparison of measured and forecast values of the safety criterion, in which the level of heating the ventilation air temperature was chosen. Predictive values of the safety criterion are obtained on the basis of previously published studies. The proposed algorithm is an implementation of the information function of the system. The proposed information system can be used for effective thermal monitoring and collecting information for the next studies under the implementation of aging management programs for spent fuel storage equipment, permanent control of spent fuel storage safety, staff training, etc.

인터넷게임중독 예방교육프로그램이 초등학생의 자기통제성과 인터넷게임 사용시간에 미치는 효과 (Effects of the Internet Game Addiction Prevention Educational Program on Self-control and Time Spent on Internet Games by Elementary School Students)

  • 양미경;오원옥
    • Child Health Nursing Research
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    • 제13권3호
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    • pp.282-290
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    • 2007
  • Purpose: The purpose of this study was to examine the effects of EP-IGAP(Internet Game Addiction Prevention Educational Program) on increasing the self-control and decreasing the time spent on internet games. Method: The research design was a quasi-experiment, repeated measures design with non-equivalent control group. Participants in this study were 269 elementary school students of elementary school(134 for the experimental group, 135 for the control group). The instruments used in this study were the Self-control of Internet Game Scale and Time spent on internet games per week. The experimental group participated in the EP-IGAP for 6 weeks. Results: After the intervention, the experimental group showed a significant increase in self-control related to internet games. But, there was no statistical difference in the time spent on internet games between the two groups. Conclusion: These results suggest that EP-IGAP is effective in increasing the self-control related to internet games in elementary school students. Further research is needed to modify the EP-IGAP.

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유아의 어린이집 재원시간과 또래 유능성이 일상적 스트레스에 미치는 영향 (The Effect of 3-5 year olds' Time in Daycare Centers and Peer Competence on Daily Stress)

  • 박은령;나종혜
    • 아동학회지
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    • 제36권1호
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    • pp.85-98
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    • 2015
  • This study aimed to investigate measures which could reduce the daily stress of 3-5-years-olds who are attending daycare centers, by examining the effects of 3-5-years-olds' time spent in daycare centers and peer competence on daily stress. To this end, two hundred and fifty 3-5-years-olds attending the same daycare for more than 6 months were selected from 5 daycare centers in Daejeon Metropolitan City and tested for their daily stress levels. In addition their teachers completed peer competence tests and a short questionnaire regarding the 3-5-years-olds. In terms of the results, those 3-5-years-olds who spent more than 7 hours or longer in daycare centers were found to have a higher level of daily stress than the 3-5-years-olds who spent less than 7 hours. Additionally, those 3-5-years-olds who returned home after 6 p.m were found to have a higher level of daily stress than the 3-5-years-olds who returned home before 6 p.m. Moreover, it was found that the more time 3-5-years-olds spent in daycare centers and the lower their peer competences were, the more daily stress they seemed to experience.

초등학교 남아의 인터넷 폭력게임 사용시간과 게임과몰입정도가 공격적 행동에 미치는 영향 (The Effects of Violent Internet Game Usage and Game Overindulgence on Aggressive Behavior in Elementary School-Aged Boys)

  • 정지혜;박주희;임양미
    • 아동학회지
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    • 제35권4호
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    • pp.41-59
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    • 2014
  • The purpose of this study was to examine the effects of the time spent on violent internet games and game overindulgence on aggressive behavior exhibited by elementary school-aged boys and to investigate the mediating effects of self-control on the relationship between children's game overindulgence and their aggressive behavior. The subjects of this study were 118 fourth to sixth grade boys from five elementary schools. The instruments used were the aggression subscale of the Korean-Youth Self Report (Oh, Ha, Lee, & Hong, 2001), a questionnaire of the time spent playing violent internet games developed by the authors, the Internet Game Addiction Scale for Children (Kim, Lee, Kim, Kim, & Kim, 2006) and the Self-Control Scale (Nam, 1999). The data were analyzed by means of a Structural Equation Model (SEM). The results were as follows. First, children's self-control mediated the relationship between game overindulgence and aggressive behavior. Second, the amount of time spent playing violent internet games had no effect on children's aggressive behavior.

18세 이하 자녀를 둔 아버지의 가족식사시간과 생활만족도 (Family Meal Time and Life Satisfaction of Fathers with a Child Younger than 18 Years Old)

  • 김소영
    • Human Ecology Research
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    • 제55권5호
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    • pp.465-480
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    • 2017
  • This study examined the relationship between family meal time and emotional well-being for 5,186 fathers who were employed and had at least one child aged under 18 for the years 2009 and 2014 by analyzing their time diaries. In doing so, changes in time spent by fathers on family meals between 2009 and 2014 were also examined along with the factors associated with the amount of meal time for each year in order to understand ways to increase paternal participation in family meals. Analytic results showed that a father's family meal time had a positive association with his time use and life satisfaction; however, fathers who spent more than 40 minutes a day having meals with the family reported the highest score in time use and life satisfaction. The amount of time fathers spent on family meals increased from 38 minutes in 2009 to 43 minutes in 2014, whose change turned out to be mainly attributable to something more than the compositional change in the population between the two years, such as growing public awareness or cultural acceptance of the value of family meal. Fathers in dual-earner households tend to have longer family meal times; however, different factors were associated with their family meal times in 2009 and 2014. Policy implications are discussed in light of the government-initiated dining table education campaign to increase family meal time for the sake of children's character education at home.

농가주부의 시간배분연구: 가정생산이론적 접근 (Time Allocation of Farm wives:A Household Production Approach)

  • 김인숙
    • 가정과삶의질연구
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    • 제14권3호
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    • pp.181-196
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    • 1996
  • This study examined the time allocation pattern of farm wives. In particular it addressed i)the differences in extent of time spent in farming housework child care and leisure between on-farm and off-farm seasons ii)differences in the extent of time spent in such activities among farm wives and urban wives and iii) the determinants of time spent in such activities. To achieve these goals a system of time allocation equations based on household production theory was employed. On hundred and eight farm wives wiere selected in 1993 by the methods of judgement sampling and cluster sampling. Two major questions in the survey elicited sociodemographic information and time-use of farm wives using the time-diary method, The results indicate that farm wives different decisions about how to allocate their time to farming housework child care leisure during on-farm and off-farm seasons. In addition it was that farm wives are more likely to have dual responsibilities than are urban wives. Finally in the off-farm season education number of younger children and region were significant variables in explaining the time allocation decisions of farm wives. However only age was a significant factor in their time allocation decisions during the on-farm season. This leads one to conclude that time allocation is not a choice for farm wives in the on-farm season.

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