• Title/Summary/Keyword: Tiling technique

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3-DIMENSIONAL TILING TECHNIQUE TO PROCESS HUGE SIZE HIGH RESOLUTION SATELLITE IMAGE SEAMLESSLY AND RAPIDLY

  • Jung, Chan-Gyu;Kim, Jun-Chul;Hwang, Hyun-Deok
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.85-89
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    • 2007
  • This paper presents the method to provide a fast service for user in image manipulation such as zooming and panning of huge size high resolution satellite image (e.g. Giga bytes per scene). The proposed technique is based on the hierarchical structure that has 3D-Tiling in horizontal and vertical direction to provide the image service more effectively than 2D-Tiling technique in the past does. The essence of the proposed technique is to create tiles that have optimum level of horizontal as well as vertical direction on the basis of current displaying area which changes as user manipulates huge image. So this technique provides seamless service, and will be very powerful and useful for manipulation of images of huge size without data conversion.

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3-Dimensional Tiling Technique to Process Huge Size High Resolution Satellite Image Seamlessly and Rapidly

  • Kim, Jun-Chul;Jung, Chan-Gyu;Kim, Moon-Gyu
    • Korean Journal of Remote Sensing
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    • v.23 no.5
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    • pp.375-383
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    • 2007
  • This paper presents the method to provide a fast service for user in image manipulation such as zooming and panning of huge size high resolution satellite image(e.g. Giga bytes per scene). The proposed technique is based on the hierarchical structure that has 3D-Tiling in horizontal and vertical direction to provide the image service more effectively than 2D-Tiling technique in the past does. The essence of the proposed technique is to create tiles of optimum level in real time on the basis of current displaying area, which change as user manipulates huge image. Consequently, this technique provides seamless service, and will be very powerful and useful for manipulation of images of huge size without data conversion.

A Design of Hierarchical Tile-based Rasterizer Using The Improved Tiling Algorithm (타일링 속도를 개선한 계층 구조 타일 기반 Rasterizer 설계)

  • Kim, Do-Hyun;Kyung, Gyu-Taek;Kwak, Jae-Chang;Lee, Kwang-yeob
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.309-311
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    • 2014
  • The tile-based rendering technique which divides the screen area into tiles of a specific size and creates a 3D graphic model of one tile at a time is used to efficiently utilize limited resources in a 3D graphic pipeline. In this paper, the tiling speed of tile-based rendering was improved by reducing the count of calling lower-levels in the hierarchical tile-based rendering technique. The tiling speed of the proposed Rasterizer is 13.030ms which is 56% faster than 29.614ms of multi-sort tiling and 24% faster than 17.208ms of the conventional hierarchical tiling technique.

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Stereo matching for large-scale high-resolution satellite images using new tiling technique

  • Hong, An Nguyen;Woo, Dong-Min
    • Journal of IKEEE
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    • v.17 no.4
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    • pp.517-524
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    • 2013
  • Stereo matching has been grabbing the attention of researchers because it plays an important role in computer vision, remote sensing and photogrammetry. Although most methods perform well with small size images, experiments applying them to large-scale data sets under uncontrolled conditions are still lacking. In this paper, we present an empirical study on stereo matching for large-scale high-resolution satellite images. A new method is studied to solve the problem of huge size and memory requirement when dealing with large-scale high resolution satellite images. Integrating the tiling technique with the well-known dynamic programming and coarse-to-fine pyramid scheme as well as using memory wisely, the suggested method can be utilized for huge stereo satellite images. Analyzing 350 points from an image of size of 8192 x 8192, disparity results attain an acceptable accuracy with RMS error of 0.5459. Taking the trade-off between computational aspect and accuracy, our method gives an efficient stereo matching for huge satellite image files.

Development of Textile Pattern Design by Tessellation Technique using Iconography of Jeju's Hyojemunjado - Focused on characters - (제주도 효제문자도 도상을 활용한 테셀레이션 기법의 텍스타일 패턴디자인 개발 - 신(信)자도를 중심으로 -)

  • Jang, Ae Ran;Hyun, Myung Kwan
    • Journal of the Korean Society of Costume
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    • v.66 no.8
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    • pp.78-97
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    • 2016
  • The purpose of this study is to develop textile pattern designs by utilizing the prototype of traditional culture extracted from cultural resources in order to establish a specialty strategy for local cultural contents. To achieve this, the study selected the Hyojaemunjado as source of Jeju traditional culture. Jeju's Hyojaemunjado is characterized mainly by the creative and unique formativeness of Jeju's character paintings. Character paintings often contained images related to the characters featured inside characters, or composed stroke with symbolic iconography. The main subjects of Hyojaemunjado were stories that alluded to the Confucian virtues. Therefore, the purpose of this study was to remind people of the real meaning of Shin(truth) by developing textile pattern designs, which borrows the tessellation technique for design, and the dominant characteristic of geometric abstraction. This study used theoretical research and empirical analysis. First, the study did the theatrical research on Hyojaemunjado based on literature and precedent studies, and then analyzed the style of expression and formativeness on the Shin character paintings through real analysis of Jeju's Hyojaemunjado kept in Jeju National University Museum. Second, based on the analysis of the style(three-tier composition) and formativeness of Hyojaemunjado, it analyzed the formativeness of the iconography about Shin, i.e. character types(semi cursive style, square style) drawn according to the symbolic meaning, palace, unknown flower, pheasant, tile fish and constellation. Based on analysis of the iconography, it stylized the motives that became available on the Archimedean tiling of tessellation, and then developed the textile pattern designs by arranging the iconographic motives with Platonic tiling and Semi-tiling. The reason why this study borrowed tessellation was to create various visual effects using the size of angle, symmetry and change and joint with simple figure.

Optimizing 2-stage Tiling-based Matrix Multiplication in FPGA-based Neural Network Accelerator (FPGA기반 뉴럴네트워크 가속기에서 2차 타일링 기반 행렬 곱셈 최적화)

  • Jinse, Kwon;Jemin, Lee;Yongin, Kwon;Jeman, Park;Misun, Yu;Taeho, Kim;Hyungshin, Kim
    • IEMEK Journal of Embedded Systems and Applications
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    • v.17 no.6
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    • pp.367-374
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    • 2022
  • The acceleration of neural networks has become an important topic in the field of computer vision. An accelerator is absolutely necessary for accelerating the lightweight model. Most accelerator-supported operators focused on direct convolution operations. If the accelerator does not provide GEMM operation, it is mostly replaced by CPU operation. In this paper, we proposed an optimization technique for 2-stage tiling-based GEMM routines on VTA. We improved performance of the matrix multiplication routine by maximizing the reusability of the input matrix and optimizing the operation pipelining. In addition, we applied the proposed technique to the DarkNet framework to check the performance improvement of the matrix multiplication routine. The proposed GEMM method showed a performance improvement of more than 2.4 times compared to the non-optimized GEMM method. The inference performance of our DarkNet framework has also improved by at least 2.3 times.

A Surface Reconstruction Method from Contours Based on Dividing Virtual Belt (가상벨트 분할에 기반한 등고선으로부터의 표면재구성 방법)

  • Choi, Young-Kyu;Lee, Seung-Ha
    • The KIPS Transactions:PartB
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    • v.14B no.6
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    • pp.413-422
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    • 2007
  • This paper addresses a new technique for constructing surface model from a set of wire-frame contours. The most difficult problem of this technique, called contour triangulation, arises when there are many branches on the surface, and causes lots of ambiguities in surface definition process. In this paper, the branching problem is reduced as the surface reconstruction from a set of virtual belts and virtual canyons. To tile the virtual belts, a divide-and-conquer strategy based tiling technique, called the BPA algorithm, is adopted. The virtual canyons are covered naturally by an iterative convex removal algorithm with addition of a center vertex for each branching surface. Compared with most of the previous works reducing the multiple branching problem into a set of tiling problems between contours, our method can handle the problem more easily by transforming it into more simple topology, the virtual belt and the virtual canyon. Furthermore, the proposed method does not involve any set of complicated criteria, and provides a simple and robust algorithm for surface triangulation. The result shows that our method works well even though there are many complicated branches in the object.

A Study on the Design of a Current Type ROIC for Uncooled Bolometer Thermal Image Sensor Using Correlated Double Sampling

  • Kwak, Sang-Hyeon;Lee, Po;Jung, Eun-Sik;Sung, Man-Young
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2009.06a
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    • pp.7-8
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    • 2009
  • In the presence of infrared light, a CMOS Readout IC (ROIC) for a microbolometer typed infrared sensor detects the voltage or current that is caused by the changing in resistance in the bolometer sensor. A serious problem in designing the ROIC is how the value of the bolometer and reference resistors vary because of variations in manufacturing process. Since different pixel have different, resistance values, sensor operations must contend with fixed pattern noise (FPN) problems. In this paper, we propose a novel technique to compensate for the fluctuation in reference resistance by tiling into account the process variation. By using constant current source basing and correlated double sampling, we solved FPN.

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Evaluation of JPEG2000 Compression Algorithm for Satellite Image

  • Kim, Kwang-Yong;Kim, Kyung-Ok
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.88-88
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    • 2002
  • Satellite Image archiving system requires large storage and long transmission time. A simple and cheap way of overcoming these limitations is to increase the compression ratio. However this requires a feasibility study for accurate applications. Here, a new still image compression standard is being developed, the JPEG2000. It provides lossless and lossy compression, progressive transmission by pixel accuracy and by resolution, region-of-interest coding, user-defined tiling size, random codestream access and processing etc. In this study, we will briefly introduce the JPEG2000 compression standard which provides a new compression technique based on the wavelet technology and offers better compression ratios, and evaluate the compression ratios of JPEG2000 for satellite image by performing various image quality tests. Also, we will compare brief test result using the commercial remote sensing software.

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A Novel 3D Modeling Technique by Spatial Tiling of the Pre-defined Cubical Grids (정의된 육면 격자의 공간 타일링에 의한 3차원 모델링)

  • Nam, Sang-Hun;Chai, Young-Ho
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.103-108
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    • 2008
  • In case of the 3D Sketch System for spatial modeling, The use of 3D input devices in 3D environment is the best method to express designer's intention. However, the designer's 3D drawing skill is not accurate. 80, we use the multiple strokes used generally by 2D sketch. Multiple strokes make the designer recognize model's current drawing features and what he change We use the cubic-based drawing method to calculate many surfaces in real time. We arrange the relations of cubes for composing surfaces and multi strokes. We implement the sketch system taking cubic modeling and multiple strokes technique.

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