• 제목/요약/키워드: Throughput estimation

검색결과 124건 처리시간 0.023초

A 2.4 GHz 802.11b Throughput Estimation In a Noisy Environment Using an Experimental Noise Parameter

  • Hur Min-Ho;Lim Sung-Jin;Kwon Sewoong;Yoon Young-Joong
    • Journal of electromagnetic engineering and science
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    • 제5권2호
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    • pp.61-65
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    • 2005
  • In this paper, a numerical permissible disturbance model is proposed to preserve a throughput performance of a 2.4 GHz wireless LAN service. The model is composed of two parameters, a peak value and a time rate of noise signal. The model parameters are experimentally determined from an APD parameter measurement. The APD parameter is measured by using the APD measurement method which is recommended from CISPR/A/447/CD.

봉쇄를 갖는 순환 대기네트워크의 수율 분석 (Throughput Analysis for Cyclic Queueing Networks with Production Blocking)

  • 김호균;이창훈
    • 대한산업공학회지
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    • 제22권1호
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    • pp.3-15
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    • 1996
  • An approximation algorithm is presented for cyclic queueing networks with finite buffers. The algorithm decomposes the queueing network into individual queues with revised arrival and service process and revised queue capacity. Then, each queue is analyzed in isolation. The service process reflects the additional delay a unit might undergo due to blocking and the arrival process is described by a 2-phases Coxian ($C_2$) distribution. The individual queues are modelled as $C_2/C_2$/1/B queues. The parameters of the individual queues are computed approximately using an iterative scheme. The population constraint of the closed network is taken into account by ensuring that the sum of the average queue lengths of the individual queues is equal to the number of customers of the network. Extensive numerical experiments show that this method provides a fairly good estimation of the throughput.

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Codebook-Based Precoding for SDMA-OFDMA with Spectrum Sharing

  • Jo, Han-Shin
    • ETRI Journal
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    • 제33권6호
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    • pp.831-840
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    • 2011
  • This paper focuses on codebook-based precoding for space-division multiple access/orthogonal frequency-division multiple access (SDMA-OFDMA) systems aiming to guarantee high throughput for their users as well as to mitigate interference to fixed satellite service (FSS). A systematic design of SDMA codebook for subband-based OFDMA is proposed, which forms multiple orthogonal beams with common spatial null in the direction of a victim FSS earth station (ES). The design enables both transmitter and receiver to independently construct identical codebook by sharing only on the direction angle of an FSS ES, which takes fewer overhead bits than Gram-Schmidt process, a general method satisfying our design criterion. A system-level throughput evaluation shows that the proposed precoding provides superior performance over existing spectrum sharing method, that is, subband deactivation. The spectrum sharing analysis shows that the proposed precoding, even with an estimation error of the direction angles of an FSS ES, causes lower interference than existing precoding, knockdown precoding.

802.11 Ad Hoc LANs with Realistic Channels : Study of Packet Fragmentation

  • Kim, Chesoong;Lee, Seokjun;Lyakhov, Andrey;Vishnevsky , Vladimir
    • 대한산업공학회지
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    • 제33권3호
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    • pp.381-392
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    • 2007
  • In this paper, we present an analytical method for estimating the saturation throughput of an 802.11 ad hoc LAN in the presence of noise distorting transmitted frames. This is the first method that allows studying analytically the 802.11 network performance with consideration of correlated channel failures usually inherent to realistic wireless channels. With the study, we consider the possible packet fragmentation that can be adopted to reduce the performance degradation caused by noise-induced distortions. In addition to the throughput, our method allows estimating the probability of a packet rejection occurring when the number of packet transmission retries attains its limit. The obtained numerical results of investigating 802.11 LANs by the developed method are validated by simulation and show high estimation accuracy as well as the method efficiency in determining the optimal fragmentation threshold.

무선 애드혹 네트워크에서 경로 품질 및 잔여 대역폭 예측에 기반한 고속 멀티미디어 데이터 전송의 라우팅 프로토콜 (An Ad-hoc Routing Protocol for High-speed Multimedia Traffic Based on Path Quality and Bandwidth Estimation in Wireless Ad Hoc Networks)

  • 아흐메드 엠디소헬;윤석훈
    • 한국인터넷방송통신학회논문지
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    • 제13권6호
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    • pp.203-210
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    • 2013
  • 무선 애드혹 네트워크에서는 제한된 대역폭, 간섭, 높은 패킷 에러율로 인하여 영상과 같은 고속 데이터 전송 시 높은 전송 품질을 제공하기 어렵다. 본 논문에서는 이러한 제약을 극복하고 고품질의 고속 멀티미디어 데이터 전송을 제공하기 위하여 패킷전송성공률 기반의 종단간 경로 품질과 각 중계노드에서의 잔여 대역폭 예측을 이용하는 PBBR (Path-Quality and Bandwidth-Estimation Based Routing) 프로토콜을 제안한다. 제안된 프로토콜의 성능을 검증하기 위하여 NS2를 이용한 시뮬레이션이 수행되었으며, 시뮬레이션 결과는 제안되는 프로토콜이 기존의 라우팅 프로토콜에 비해 높은 Throughput을 획득할 수 있음을 보인다.

확산 및 히스테리시스 현상을 고려한 확장칼만필터를 이용한 새로운 납축전지의 충전상태 추정방법 (Novel Estimation Technique for the State-of-Charge of the Lead-Acid Battery by using EKF Considering Diffusion and Hysteresis Phenomenon)

  • 덩반환;트란녹탐;박용진;최우진
    • 전력전자학회논문지
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    • 제19권2호
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    • pp.139-148
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    • 2014
  • State-of-charge (SOC) is one of the significant indicators to estimate the driving range of the electric vehicle and to control the alternator of the conventional engine vehicles as well. Therefore its precise estimation is crucial not only for utilizing the energy effectively but also preventing critical situations happening to the power train and lengthening the lifetime of the battery. However, lead-acid battery is time-variant, highly nonlinear, and the hysteresis phenomenon causes large errors in estimation SOC of the battery especially under the frequent discharge/charge. This paper proposes a novel estimation technique for the SOC of the Lead-Acid battery by using a well-known Extended Kalman Filter (EKF) and an electrical equivalent circuit model of the Lead-Acid battery considering diffusion and hysteresis characteristics. The diffusion is considered by the reconstruction of the open circuit voltage decay depending on the rest time and the hysteresis effect is modeled by calculating the normalized integration of the charge throughput during the partial cycle. The validity of the proposed algorithm is verified through the experiments.

A Bandwidth Estimation Scheme to Improve the QoE of HTTP Adaptive Streaming in the Multiple Client Environment

  • Kim, Sangwook;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권1호
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    • pp.308-324
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    • 2018
  • HTTP adaptive streaming (HAS) is a promising technology for delivering video content over the Internet. HAS-based video streaming solutions rely on bandwidth estimation to select the appropriate video bitrate. Video streaming solutions that consider network conditions provide users with seamless video playback. However, when multiple clients compete for a common bottleneck link, conventional bandwidth estimation schemes that consider only one client overestimate the network bandwidth due to the ON-OFF traffic pattern. The bandwidth overestimation can cause Quality of Experience (QoE) degradation, such as unnecessary changes in video quality, and unfairness of video quality. In this paper, we propose a client-side bandwidth estimation scheme to obtain a better QoE of HAS in the multiple-client environment. The proposed scheme differentiates the client buffer status according to the buffer occupancy, and then estimates the available network bandwidth based on the buffer status and segment throughput. We evaluate the performance of HAS implemented in the ns-3 network simulator. Simulation results show that compared with the conventional schemes, the proposed scheme can enhance the QoE.

다양한 백그라운드 트래픽이 존재하는 경우의 TCP 공정성 비율 측정 (Estimation of TCP Throughput Fairness Ratio under Various Background Traffic)

  • 이준수;김주균
    • 한국멀티미디어학회논문지
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    • 제11권2호
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    • pp.197-205
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    • 2008
  • TCP는 Internet 트래픽의 90% 이상을 차지하고 있으며 이러한 TCP의 성능을 이해하는 것이 Internet을 분석하는데 중요하다. TCP의 혼잡 제어 알고리즘 하에서 병목 링크를 공유하는 서로 다른 왕복시간을 갖는 TCP 연결들은 서로 다른 공정성을 갖는다고 알려져 있다. 두 개의 서로 다른 왕복시간을 가지는 TCP의 공정성은 왕복시간의 비율에 반비례하고 동기로 인한 패킷 손실이 일어나면 왕복시간이 긴 TCP는 왕복시간이 짧은 경우보다 더욱 성능이 저하된다. 본 논문은 TCP 동기현상이 백그라운드 트래픽에 의해서도 나타날 수가 있고 이러한 동기현상이 여러 종류의 왕복시간을 가진 TCP 연결이 존재할 때 TCP의 공정성에 어떻게 영향을 주는가를 보여준다. 또한 동기현상을 일으키는 백그라운드 트래픽을 분류할 수 있는 세 가지의 측정방법을 보이며 이 분류를 통해 TCP의 공정성을 예측할 수 있는 방법을 제안한다.

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TOUSE: A Fair User Selection Mechanism Based on Dynamic Time Warping for MU-MIMO Networks

  • Tang, Zhaoshu;Qin, Zhenquan;Zhu, Ming;Fang, Jian;Wang, Lei;Ma, Honglian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권9호
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    • pp.4398-4417
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    • 2017
  • Multi-user Multiple-Input and Multiple-Output (MU-MIMO) has potential for prominently enhancing the capacity of wireless network by simultaneously transmitting to multiple users. User selection is an unavoidable problem which bottlenecks the gain of MU-MIMO to a great extent. Major state-of-the-art works are focusing on improving network throughput by using Channel State Information (CSI), however, the overhead of CSI feedback becomes unacceptable when the number of users is large. Some work does well in balancing tradeoff between complexity and achievable throughput but is lack of consideration of fairness. Current works universally ignore the rational utilizing of time resources, which may lead the improvements of network throughput to a standstill. In this paper, we propose TOUSE, a scalable and fair user selection scheme for MU-MIMO. The core design is dynamic-time-warping-based user selection mechanism for downlink MU-MIMO, which could make full use of concurrent transmitting time. TOUSE also presents a novel data-rate estimation method without any CSI feedback, providing supports for user selections. Simulation result shows that TOUSE significantly outperforms traditional contention-based user selection schemes in both throughput and fairness in an indoor condition.

초기 프레임 크기 예측을 통한 DFSA(Dynamic Frame Slotted Aloha) 알고리즘 성능 개선 (Performance Improvements of DFSA(Dynamic Frame Slotted Aloha) Algorithm through Estimation of Intial frame Size)

  • 이강원;이문형;이현교;임경희
    • 한국정보통신학회논문지
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    • 제21권8호
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    • pp.1517-1530
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    • 2017
  • 기존의 충돌 방지 알고리즘들은 현 프레임내의 충돌 정보를 토대로 다음 프레임내의 슬롯 수를 결정하기 때문에 충돌 정보가 전혀 없는 초기 프레임의 슬롯 수는 결정할 수가 없다. 따라서 이들 알고리즘들은 초기 슬롯 수를 임의의 상수로 설정해 사용하고 있는데 알고리즘의 효율이 초기 슬롯 수에 민감하다는 연구결과를 감안하면 이는 개선 할 필요성이 있다. 본 연구에서는 이를 위해 효율적인 초기 프레임 슬롯 수 결정을 위한 두 가지 방법을 제안하였는데 이를 통해 Dynamic Frame Slotted Aloha Algorithm의 성능 개선을 시도하였다. 본 연구에서 제안한 알고리즘의 성능을 검증하기 위하여 2.4 GHz RFID 시스템을 사용하였으며 성능 측도로 사용한 Throughput과 Delay Time을 유도하기 위해 시뮬레이션 모형을 Java로 구축하였다. 본 연구에서 제안한 방법을 통해 Throughput은 9.6%, Delay Time은 9.8% 개선됨을 확인하였다.