• 제목/요약/키워드: Three-Dimensional Image

검색결과 1,514건 처리시간 0.029초

Two-Dimensional Image-Based Respiratory Navigator for Free-Breathing Coronary Magnetic Resonance Angiography

  • Shin, Taehoon
    • Investigative Magnetic Resonance Imaging
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    • 제22권1호
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    • pp.71-77
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    • 2018
  • Purpose: To develop a two-dimensional (2D) image-based respiratory motion correction technique for free-breathing coronary magnetic resonance angiography (MRA). Materials and Methods: The proposed respiratory navigator obtained aliased a 2D sagittal image from under-sampled k-space data and utilized motion correlation between the aliased images. The proposed navigator was incorporated into the conventional coronary MRA sequence including the diaphragm navigator and tested in three healthy subjects. Results: The delineation of major coronary arteries was significantly improved using the proposed 2D motion correction (S/I and A/P) compared to one-dimensional (S/I) correction using the conventional diaphragm navigator. Conclusion: The 2D image-based respiratory navigator was proposed for free-breathing coronary angiography and showed the potential for improving respiratory motion correction compared to the conventional 1D correction.

하악 구조체 분석을 위한 다단계 최적 3 차원 유한 요소 형성 (A Construction of the Multistep Optimal Three-Dimensional Finite Elements for the Mandible Structure Analysis)

  • 이형우;독고세준;이성환;김창헌;김태윤
    • 한국정보처리학회논문지
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    • 제3권7호
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    • pp.1906-1916
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    • 1996
  • 하악골(mandible)과 같은 3 차원 구조체에 대한 의학적 분석을 위해서는 구조 체 를 분석 가능한 유한 개의 요소로 재구성해야 한다. 3 차원 구조체에 대한 정보 는 2 차원 MRI 횡단면을 통해 얻을 수 있다. 횡단면에서 구조체에 해당하는 부위 를 추출한다. 추출된 부위에 삼각 분할을 적용하여 2 차원 유한 요소를 생성한다. 분할된 2차원 유한 요소들을 공간상에서 서로 매칭(matching)하여 3 차원 유한 요소를 형성할 수 있다. 본 연구에서는 분할된 2 차원 유한 요소들이 지닌 인접 정보 특성을 통해 최적 3 차원 유한 요소를 형성한는 기법을 제안한다. 삼각 분할된 2 차원 유한 요소들이 지닌 인접 정보에 의해 동일 특성을 같는 요소들로 분류한다. 분류된 2 차원 요소 들에 다단계 매칭 알고리즘을 적용하여 최적의 3 차원 하악골 구조체에 대한 다양 한 의학적 정보를 획득할 수 있다.

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Difference in glenoid retroversion between two-dimensional axial computed tomography and three-dimensional reconstructed images

  • Kim, Hyungsuk;Yoo, Chang Hyun;Park, Soo Bin;Song, Hyun Seok
    • Clinics in Shoulder and Elbow
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    • 제23권2호
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    • pp.71-79
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    • 2020
  • Background: The glenoid version of the shoulder joint correlates with the stability of the glenohumeral joint and the clinical results of total shoulder arthroplasty. We sought to analyze and compare the glenoid version measured by traditional axial two-dimensional (2D) computed tomography (CT) and three-dimensional (3D) reconstructed images at different levels. Methods: A total of 30 cases, including 15 male and 15 female patients, who underwent 3D shoulder CT imaging was randomly selected and matched by sex consecutively at one hospital. The angular difference between the scapular body axis and 2D CT slice axis was measured. The glenoid version was assessed at three levels (midpoint, upper one-third, and center of the lower circle of the glenoid) using Friedman's method in the axial plane with 2D CT images and at the same level of three different transverse planes using a 3D reconstructed image. Results: The mean difference between the scapular body axis on the 3D reconstructed image and the 2D CT slice axis was 38.4°. At the level of the midpoint of the glenoid, the measurements were 1.7°±4.9° on the 2D CT images and -1.8°±4.1° in the 3D reconstructed image. At the level of the center of the lower circle, the measurements were 2.7°±5.2° on the 2D CT images and -0.5°±4.8° in the 3D reconstructed image. A statistically significant difference was found between the 2D CT and 3D reconstructed images at all three levels. Conclusions: The glenoid version is measured differently between axial 2D CT and 3D reconstructed images at three levels. Use of 3D reconstructed imaging can provide a more accurate glenoid version profile relative to 2D CT. The glenoid version is measured differently at different levels.

A New Method for Color Feature Representation of Color Image in Content-Based Image Retrieval Projection Maps

  • 김원일
    • 정보통신설비학회논문지
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    • 제9권2호
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    • pp.73-79
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    • 2010
  • The most popular technique for image retrieval in a heterogeneous collection of color images is the comparison of images based on their color histogram. The color histogram describes the distribution of colors in the color space of a color image. In the most image retrieval systems, the color histogram is used to compute similarities between the query image and all the images in a database. But, small changes in the resolution, scaling, and illumination may cause important modifications of the color histogram, and so two color images may be considered to be very different from each other even though they have completely related semantics. A new method of color feature representation based on the 3-dimensional RGB color map is proposed to improve the defects of the color histogram. The proposed method is based on the three 2-dimensional projection map evaluated by projecting the RGB color space on the RG, GB, and BR surfaces. The experimental results reveal that the proposed is less sensitive to small changes in the scene and that achieve higher retrieval performances than the traditional color histogram.

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A New Method for Color Feature Representation of Color Image in Content-Based Image Retrieval - 2D Projection Maps

  • Ha, Seok-Wun
    • Journal of information and communication convergence engineering
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    • 제2권2호
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    • pp.123-127
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    • 2004
  • The most popular technique for image retrieval in a heterogeneous collection of color images is the comparison of images based on their color histogram. The color histogram describes the distribution of colors in the color space of a color image. In the most image retrieval systems, the color histogram is used to compute similarities between the query image and all the images in a database. But, small changes in the resolution, scaling, and illumination may cause important modifications of the color histogram, and so two color images may be considered to be very different from each other even though they have completely related semantics. A new method of color feature representation based on the 3-dimensional RGB color map is proposed to improve the defects of the color histogram. The proposed method is based on the three 2-dimensional projection map evaluated by projecting the RGB color space on the RG, GB, and BR surfaces. The experimental results reveal that the proposed is less sensitive to small changes in the scene and that achieve higher retrieval performances than the traditional color histogram.

시각측정시스템의 캘리브레이션 및 측정성능 검토 (Calibration and INvestigation into Measurement Performance of a Visual Sensing System)

  • 김진영;조형석
    • 한국정밀공학회지
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    • 제16권8호
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    • pp.113-121
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    • 1999
  • It is necessary to calibrate measurement systems to enhance its measurement accuracy. The visual sensing system that is presented in our previous work has to be calibrated, too. It is a multiple mirror system for three-dimensional measurement, which is composed of a camera and a series of mirrors. It is important to calibrate the positions and orientations of the mirrors relative to the camera because they have direct influence on the relationship between the image plane and the task space. This paper presents the calibration method for the visual sensing system. To confirm the measurement performance of the implemented system. its measurement accuracy in measuring the locations in three-dimensional space is investigated. A series of experiments for measuring the locations of the circle-shaped marks are performed. Experimental results show that the sensing system can be effectively used for three-dimensional measurement.

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영상 기반 3차원 형상 추출 및 가시화 (Determination and Visualization of Three-Dimensional Shape Based on Images)

  • 조정호;송문호
    • 한국가시화정보학회:학술대회논문집
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    • 한국가시화정보학회 2002년도 추계학술대회 논문집
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    • pp.15-18
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    • 2002
  • We propose an image based three-dimensional shape determination system. The shape, and thus the three-dimensional coordinate information of the 3-D object, is determined solely from captured images of the 3-D object from a prescribed set of viewpoints. The approach is based on the shape from silhouette (SFS) technique and the efficacy of the SFS method is tested using a sample data set. This system may be used to visualize the 3-D object efficiently, or to quickly generate initial CAD data for reverse engineering purposes. The proposed system potentially may be used in three dimensional design applications such as 3-D animation and 3-D games.

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Three Dimensional Volume Reconstruction of Polyhedral Objects Using X-ray Stereo Images

  • Roh, Young-Jun;Kim, Byung-Man;Cho, Hyung-Suck
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.28.2-28
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    • 2001
  • Three dimensional shape measurement techniques are widely needed in industries for product quality monitoring and control. X-ray imaging method is a promising technology to achieve three-dimensional Information, both the surface and inner structure of an object, since it can overcome the limitations of conventional visual or optical methods such as an occlusion problem or surface reflection properties. In this paper, we propose three dimensional volume reconstruction method based on x-ray stereo imaging technology. Here, the stereo images of an object from two different views are taken by changing the object pose rather than moving imaging plane as in conventional stereo vision method. We propose a series of image processing techniques to extract the features efficiently from x-ray images, where the occluded features in case of normal camera vision could be found ...

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삼차원 메쉬 모델의 텍스처 좌표 부호화를 위한 텍스처 영상의 재배열 방법 (Texture Image Rearrangement for Texture Coordinate Coding of Three-dimensional Mesh Models)

  • 김성열;호요성
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.963-966
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    • 2005
  • Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the texture coordinates cause unreasonable prediction. Especially, discontinuities become more serious for the 3-D mesh model with a non-atlas texture image. In this paper, we propose a new coding scheme to remove discontinuities in the texture coordinates by reallocating texture segments according to a coding order. Experiment results show that the proposed coding scheme outperforms the MPEG-4 3DMC standard in terms of compression efficiency. The proposed scheme not only overcome the discontinuity problem by regenerating a texture image, but also improve coding efficiency of texture coordinate compression.

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Mapping of Real-Time 3D object movement

  • Tengis, Tserendondog;Batmunkh, Amar
    • International Journal of Internet, Broadcasting and Communication
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    • 제7권2호
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    • pp.1-8
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    • 2015
  • Tracking of an object in 3D space performed in real-time is a significant task in different domains from autonomous robots to smart vehicles. In traditional methods, specific data acquisition equipments such as radars, lasers etc, are used. Contemporary computer technology development accelerates image processing, and it results in three-dimensional stereo vision to be used for localizing and object tracking in space. This paper describes a system for tracking three dimensional motion of an object using color information in real time. We create stereo images using pair of a simple web camera, raw data of an object positions are collected under realistic noisy conditions. The system has been tested using OpenCV and Matlab and the results of the experiments are presented here.