• 제목/요약/키워드: Thinking System

검색결과 936건 처리시간 0.033초

시스템적 사고에 기반한 사회 시스템의 이해와 응용 : Cellular Automata를 이용한 협력모형을 중심으로 (Understanding and application of the social system based on the system thinking : Focus on the cooperation model using Cellular Automata)

  • 고길곤
    • 한국시스템다이내믹스연구
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    • 제1권1호
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    • pp.133-157
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    • 2000
  • This paper deals with the social system from the point of system thinking consisting the fundamental construct of system dynamics. The Bertalanffy's general system theory, having been criticized because of its ambiguity, and the complex science theory, emerging system theory, are integrated by using the system thinking which is characterized with three concepts, 'feedback thinking', 'dynamic thinking', 'operational thinking'. In the integration, system thinking suggests the dynamic pattern of the social system have not only an equilibrium status but also complex status. The science of complexity gives an implication to system dynamics the important of the uncertainty and complexity if we interpret the social system as an open system. To show more concrete description, I simulate the cooperation model based on the iterated prisoner dilemma. The simulation results show the diverse patterns of cooperation and betrayal. Especially the sensitivity of initial payoff will cause the chaotic strategic landscapes as the game gose on. These results mean that we should not give the hasty prescription to control social system artificially. Because social system retains the self-organizing force in itself.

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A Study on the Case of Design Thinking with Fusion System

  • Kim, Gok Mi;Jeon, Ju Hyun
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권3호
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    • pp.163-168
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    • 2021
  • Unlike in the past, profit-making companies use design thinking to solve their customers' essential needs rather than just solving problems in a conventional way. Design syncing is a creative strategy to solve problems by using designers' senses and methods in the process of design. Design thinking is a new way of thinking for designers to design their own ways and solve problems. In other words, design thinking can solve complex problems in a new and creative way. In order to realize the necessary functions, an aggregation of relevant elements in accordance with the new law can create an innovative design. Additionally, if a convergence system is applied that is organized and regularly functional to accomplish the functions of different kinds, design-thinking outcomes can make the necessary functions more specific. Through our research, we would like to explore the differential features of design and discuss the direction of design for consumer needs through a case analysis of design thinking with creative convergence system. We would like to propose competitive design product development and creative design thinking through case analysis such as products and systems with design thinking applied. We hope that this research will help businesses and individuals who make design thinking a problem.

물의 순환 학습 상황에서 초등학생의 시스템 사고의 특징 (Characteristics of Elementary Students' System Thinking in Learning of Water Cycle)

  • 김보민;맹승호
    • 한국초등과학교육학회지:초등과학교육
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    • 제39권3호
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    • pp.412-432
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    • 2020
  • The purpose of this study is to explore the characteristics and the level of fourth grade elementary students' system thinking when they learn the unit of "Journey of Water" in terms of four key elements of system thinking such as understanding of the structure of a system, non-linearity and cyclic features, inter-relations and feedback between system properties, and temporal and invisible aspects of a system. Data included students' worksheets and their responses to a set of Likert-scaled and written assessment items on water cycle. The results showed that the level of students' system thinking did not have any hierarchy in relation to the key elements of water cycle system. In addition, the aspects of individual student's system thinking on its sub-elements were different from each other. Also, there were core ideas of system thinking which were intensively considered according to a given context to understand a complex systemic subject. When students learn water cycle, understanding of non-linearity and inter-relations were weaker compared with other key elements of system thinking. Therefore, if these two factors are taught in advance, it can promote understanding of whole system of water cycle.

디자인 혁신을 위한 창조적 발상지원 시스템 연구 (A Computer Mediated Design Development System for Design Innovation - the Focus on the Creative Thinking System for Idea Development in Product Design)

  • 우흥룡
    • 디자인학연구
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    • 제14권3호
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    • pp.77-85
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    • 2001
  • 본 논문은 아이디어 전개를 종합(synthesis)에 의해 처리되는 디자인 업무의 중심부분으로, 자시 말하면, 디자인 문제에 대한 발상(abduction)과 변환(transformation)이 야기되는 부분으로 보고, 이에 대한 창조적 디자인 사고의 형식을 밝히고, 이를 토대로 디자인 발상지원 시스템의 기초를 마련하는 데 이 연구의 목표가 있다 연구방법으로 디자인 사고에 대한 고찰을 토대로 디자인 사고(design thinking)의 모형을 설정하고, 디자인 직무분석(job analysis)으로 이 연구모형을 검토하여 디자인 사고의 형식과 그 구조를 밝히는 것이다. 창조적 디자인사고의 전개는 디자인 문제해결에서 새롭고 유용한 착상을 이루어 가는 과정으로서 발산(Divergence)/변형(Transformation)/수렴(Convergence)의 과정을 가지며, 추상적 개념으로부터 시작하여 구체적인 결과에 도달한다. 디자인 프로세스에서 아이디어 스케치와 같은 디자인 전개의 직무는 D-T-C 발상이 집중되는 직무군으로 난이도가 비교적 높은 것으로 나타났다. D-T-C 발상의 추상-구체의 조합적 전개가 가능하도록 직무분석에 의해 디자인 발상지원 시스템(Computer Mediated Creative Thinking System: CMCTS)을 설계하였다.

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청소년의 시스템 사고 교육을 통한 창의성의 기반이 되는 사고의 확장 효과 분석 (Analysis of Thinking Expansion Effect as a Basis of Creativity through Systems Thinking Education)

  • 김도훈;이미숙;홍영교;최현아
    • 한국시스템다이내믹스연구
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    • 제7권1호
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    • pp.51-65
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    • 2006
  • This research assumes that expanding the depth and range of thinking can be achieved through systems thinking education to the youth. To verify this assumption, degree of expansion of thinking was evaluated after the systems thinking education was done to middle school students in Kyeongi province. As a result, significant statistical difference was found. More variables were presented after systems thinking education. This means education program enhances student's thinking ability. Possibility of systems thinking application can be verified through systems thinking education to the various ranges of students in the future.

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정보기술 비수용에 영향을 미치는 요인: 근거이론에 의한 접근 (The Factors Influencing Information Technology Non-Acceptance: Approach by Grounded Theory)

  • 이웅규;박진훈
    • 한국정보시스템학회지:정보시스템연구
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    • 제24권4호
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    • pp.83-97
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    • 2015
  • Purpose: Traditionally, information technology acceptance have been considered one of the most important research issues. However non-acceptance, which was main objective of acceptance theories, have not been included in main research area by communities of information systems. This study is to identify the factors influencing non-acceptance of information technology and suggest a total research model for explaining the phenomena of non-acceptance. Design/methodology/approach: Grounded theory was adopted as a principal research method. which is an inductive technique of interpreting qualitative data about a social phenomenon to build theories about that phenomenon. Data were collected by depth interview and open question on potential non-adopters during 3 months. The collected data were coded by two main coding paradigm in ground theory, open coding and axis coding. Findings: Factors influencing non-acceptance, status quo, imitation, value evaluation, and concerning risk were extracted from open coding. These factors were integrated into system 1 thinking and system 2 thinking, which were from axis coding. More specifically, status quo and imitation are system 1 thinking which are more responsive and emotional thinking and value evaluation and concerning risk are system 2 thinking which are more rational and reasoning thinking.

현대 과학교육의 동향과 시스템사고 패러다임의 비교 연구 (A Comparative Study of the Trends of Current Science Education and the System Thinking Paradigm)

  • 김만희;김범기
    • 한국과학교육학회지
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    • 제22권1호
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    • pp.64-75
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    • 2002
  • The purposes of this study are to understand the trends of current science education compared with thinking paradigm and to find the direction of reform in holistic view. It is divided into three parts. Firstly, significant trends of science education during the late 20th century were examined. Secondly, the current society was discussed, particularly focused on the thinking paradigm. Thirdly, the science education trends and thinking paradigms were compared. The results are 1) A major goal of contemporary science education is the scientific literacy, for which the constructivist and STS class are introduced, 2) Thinking paradigm is changing from analytics to systemics, and 3) Compared the current science education and system thinking paradigm, they seem consistent in respect of looking for the whole-part relationship.

다학제 교육의 근간으로서 '디자인 사고'에 대한 연구 (The Study of Design Thinking as Foundation of Multidisciplinary Education)

  • 박성미;김수화
    • 수산해양교육연구
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    • 제25권1호
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    • pp.260-273
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    • 2013
  • This study aims to reflect experts' opinions in analyzing a design thinking as foundation of multidisciplinary education. For this purpose, a delphi survey was conducted with 20 experts in three sessions from May 1 to June 25, 2012. To analyze the collected data, descriptive statistics, including frequency, percentage, the mean, and standard deviation were implemented, and internal reliability test on the survey instrument was carried out for statistical processing. The main results are as follows : First, the delphi analysis on intuitive thinking of design thinking suggested 7 items(to pursue the possibility of outside, to pursue the possibility of applying new forms of technology, content planning, facing a complex real-world phenomena etc.). Second, the delphi analysis on logical thinking of design thinking suggested 7 items(executed repeatedly, reasoning and verification, artificial intelligence, a decision support system etc.) Third, the delphi analysis on subjective thinking of design thinking suggested 9 items(user experience measuring, user satisfaction ratings, user requirements analysis, user interface design, behavioral responses of the human etc.). Fourth, the delphi analysis on objective information of design thinking suggested 8 items(information management system, simulation, production process, information exchange and sharing etc.). According to the results of the delphi analysis, design thinking can be seen as the foundation of multidisciplinary education. Suggestions were made for discussion about the main results and further researches.

음양론에 입각한 시스템 사고의 접근 (Yin Yan Approach to Systems Thinking)

  • 김동환
    • 한국시스템다이내믹스연구
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    • 제10권1호
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    • pp.97-107
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    • 2009
  • In this paper, a structural similarity between traditional oriental philosophy and systems thinking is discussed. The polarity of causal relationship and feedback loops can be interpreted in terms of yin and yang of oriental philosophy. A positive feedback loop which is linked to the yang is a force or mechanism that accelerates changes in systems. A negative feedback loop which is linked to the yin can be interpreted as a force oppressing any changes. In this sense, systems thinking can be related to the oriental philosophy. With this linking pin between them, systems thinking can be introduced and educated more friendly in oriental society. Furthermore, systems thinking can get a set of rich insights from the oriental philosophy. This paper suggests a linking leverage between systems thinking and oriental philosophy.

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3단계 마인드맵 활동이 과학영재 학생들의 시스템 사고 향상에 미치는 효과 : 천문 내용을 중심으로 (Effects of 3-Steps Mind Map Activities on the System Thinking of Science Gifted Students: Focused on the Astronomy Contents)

  • 손준호;김종희
    • 영재교육연구
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    • 제26권2호
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    • pp.257-280
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    • 2016
  • 본 연구는 과학영재 학생들에게 3단계 마인드맵 활동이라는 학습 방법을 천문내용을 중심으로 개발하여 적용해 봄으로써 그들의 시스템 사고가 어떻게 향상되었는지를 분석한 것이다. 2번의 사전연구를 거친 후, 6학년 9명 학생을 대상으로 시스템 사고의 향상 정도를 마인드맵과 인과지도 및 학생들의 면담 내용을 통해 분석하였다. 연구 결과, 3단계 마인드맵 활동을 경험한 실험집단 학생들의 인과지도 내용이 통제집단에 비해 훨씬 복잡하고 다양하게 나타났다. 따라서 본 연구에서 개발하여 적용한 3단계 마인드맵 활동은 과학영재 학생들의 시스템 사고 향상을 위한 대안으로서의 가치가 있다고 생각한다. 이 연구를 통해 3단계 마인드맵 활동은 과학영재 학생들의 배경지식 활성화 및 사고의 체계화를 유도함으로써 과학영재 학생들의 시스템 사고를 향상시키는 대안이 될 수 있음을 확인하였으며, 이를 적극적으로 활용한다면 과학영재 학생들의 시스템 사고를 향상시켜 창의적 문제 해결력을 향상시키는 인재 육성에 기여할 수 있을 것이다.