• Title/Summary/Keyword: Textureless image

Search Result 8, Processing Time 0.018 seconds

Development of Frequency Domain Matching for Automated Mosaicking of Textureless Images (텍스쳐 정보가 없는 영상의 자동 모자이킹을 위한 주파수영역 매칭기법 개발)

  • Kim, Han-Gyeol;Kim, Jae-In;Kim, Taejung
    • Korean Journal of Remote Sensing
    • /
    • v.32 no.6
    • /
    • pp.693-701
    • /
    • 2016
  • To make a mosaicked image, we need to estimate the geometric relationship between individual images. For such estimation, we needs tiepoint information. In general, feature-based methods are used to extract tiepoints. However, in the case of textureless images, feature-based methods are hardly applicable. In this paper, we propose a frequency domain matching method for automated mosaicking of textureless images. There are three steps in the proposed method. The first step is to convert color images to grayscale images, remove noise, and extract edges. The second step is to define a Region Of Interest (ROI). The third step is to perform phase correlation between two images and select the point with best correlation as tiepoints. For experiments, we used GOCI image slots and general frame camera images. After the three steps, we produced reliable tiepoints from textureless as well as textured images. We have proved application possibility of the proposed method.

Combining an Edge-Based Method and a Direct Method for Robust 3D Object Tracking

  • Lomaliza, Jean-Pierre;Park, Hanhoon
    • Journal of Korea Multimedia Society
    • /
    • v.24 no.2
    • /
    • pp.167-177
    • /
    • 2021
  • In the field of augmented reality, edge-based methods have been popularly used in tracking textureless 3D objects. However, edge-based methods are inherently vulnerable to cluttered backgrounds. Another way to track textureless or poorly-textured 3D objects is to directly align image intensity of 3D object between consecutive frames. Although the direct methods enable more reliable and stable tracking compared to using local features such as edges, they are more sensitive to occlusion and less accurate than the edge-based methods. Therefore, we propose a method that combines an edge-based method and a direct method to leverage the advantages from each approach. Experimental results show that the proposed method is much robust to both fast camera (or object) movements and occlusion while still working in real time at a frame rate of 18 Hz. The tracking success rate and tracking accuracy were improved by up to 84% and 1.4 pixels, respectively, compared to using the edge-based method or the direct method solely.

Refinements of Multi-sensor based 3D Reconstruction using a Multi-sensor Fusion Disparity Map (다중센서 융합 상이 지도를 통한 다중센서 기반 3차원 복원 결과 개선)

  • Kim, Si-Jong;An, Kwang-Ho;Sung, Chang-Hun;Chung, Myung-Jin
    • The Journal of Korea Robotics Society
    • /
    • v.4 no.4
    • /
    • pp.298-304
    • /
    • 2009
  • This paper describes an algorithm that improves 3D reconstruction result using a multi-sensor fusion disparity map. We can project LRF (Laser Range Finder) 3D points onto image pixel coordinatesusing extrinsic calibration matrixes of a camera-LRF (${\Phi}$, ${\Delta}$) and a camera calibration matrix (K). The LRF disparity map can be generated by interpolating projected LRF points. In the stereo reconstruction, we can compensate invalid points caused by repeated pattern and textureless region using the LRF disparity map. The result disparity map of compensation process is the multi-sensor fusion disparity map. We can refine the multi-sensor 3D reconstruction based on stereo vision and LRF using the multi-sensor fusion disparity map. The refinement algorithm of multi-sensor based 3D reconstruction is specified in four subsections dealing with virtual LRF stereo image generation, LRF disparity map generation, multi-sensor fusion disparity map generation, and 3D reconstruction process. It has been tested by synchronized stereo image pair and LRF 3D scan data.

  • PDF

Foreground Segmentation and High-Resolution Depth Map Generation Using a Time-of-Flight Depth Camera (깊이 카메라를 이용한 객체 분리 및 고해상도 깊이 맵 생성 방법)

  • Kang, Yun-Suk;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.37C no.9
    • /
    • pp.751-756
    • /
    • 2012
  • In this paper, we propose a foreground extraction and depth map generation method using a time-of-flight (TOF) depth camera. Although, the TOF depth camera captures the scene's depth information in real-time, it has a built-in noise and distortion. Therefore, we perform several preprocessing steps such as image enhancement, segmentation, and 3D warping, and then use the TOF depth data to generate the depth-discontinuity regions. Then, we extract the foreground object and generate the depth map as of the color image. The experimental results show that the proposed method efficiently generates the depth map even for the object boundary and textureless regions.

Disparity Estimation for Intermediate View Reconstruction of Multi-view Video (다시점 동영상의 중간시점영상 생성을 위한 변이 예측 기법)

  • Choi, Mi-Nam;Yun, Jung-Hwan;Yoo, Ji-Sang
    • Journal of Broadcast Engineering
    • /
    • v.13 no.6
    • /
    • pp.915-929
    • /
    • 2008
  • In this paper, we propose an algorithm for pixel-based disparity estimation with reliability in the multi-view image. The proposed method estimates an initial disparity map using edge information of an image, and the initial disparity map is used for reducing the search range to estimate the disparity efficiently. Furthermore, disparity-mismatch on object boundaries and textureless-regions get reduced by adaptive block size. We generated intermediate-view images to evaluate the estimated disparity. Test results show that the proposed algorithm obtained $0.1{\sim}1.2dB$ enhanced PSNR(peak signal to noise ratio) compared to conventional block-based and pixel-based disparity estimation methods.

Performance Improvement of Stereo Matching by Image Segmentation based on Color and Multi-threshold (컬러와 다중 임계값 기반 영상 분할 기법을 통한 스테레오 매칭의 성능 향상)

  • Kim, Eun Kyeong;Cho, Hyunhak;Jang, Eunseok;Kim, Sungshin
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.26 no.1
    • /
    • pp.44-49
    • /
    • 2016
  • This paper proposed the method to improve performance of a pixel, which has low accuracy, by applying image segmentation methods based on color and multi-threshold of brightness. Stereo matching is the process to find the corresponding point on the right image with the point on the left image. For this process, distance(depth) information in stereo images is calculated. However, in the case of a region which has textureless, stereo matching has low accuracy and bad pixels occur on the disparity map. In the proposed method, the relationship between adjacent pixels is considered for compensating bad pixels. Generally, the object has similar color and brightness. Therefore, by considering the relationship between regions based on segmented regions by means of color and multi-threshold of brightness respectively, the region which is considered as parts of same object is re-segmented. According to relationship information of segmented sets of pixels, bad pixels in the disparity map are compensated efficiently. By applying the proposed method, the results show a decrease of nearly 28% in the number of bad pixels of the image applied the method which is established.

Local Stereo Matching Method based on Improved Matching Cost and Disparity Map Adjustment (개선된 정합 비용 및 시차 지도 재생성 기반 지역적 스테레오 정합 기법)

  • Kang, Hyun Ryun;Yun, In Yong;Kim, Joong Kyu
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.54 no.5
    • /
    • pp.65-73
    • /
    • 2017
  • In this paper, we propose a stereo matching method to improve the image quality at the hole and the disparity discontinuity regions. The stereo matching method extracts disparity map finding corresponding points between stereo image pair. However conventional stereo matching methods have a problem about the tradeoff between accuracy and precision with respect to the length of the baseline of the stereo image pair. In addition, there are hole and disparity discontinuity regions which are caused by textureless regions and occlusion regions of the stereo image pair. The proposed method extracts initial disparity map improved at disparity discontinuity and miss-matched regions using modified AD-Census-Gradient method and adaptive weighted cost aggregation. And then we conduct the disparity map refinement to improve at miss-matched regions, while also improving the accuracy of the image. Experimental results demonstrate that the proposed method produces high-quality disparity maps by successfully improving miss-matching regions and accuracy while maintaining matching performance compared to existing methods which produce disparity maps with high matching performance. And the matching performance is increased about 3.22(%) compared to latest stereo matching methods in case of test images which have high error ratio.

Performance Comparison of Matching Cost Functions for High-Quality Sea-Ice Surface Model Generation (고품질 해빙표면모델 생성을 위한 정합비용함수의 성능 비교 분석)

  • Kim, Jae-In;Kim, Hyun-Cheol
    • Korean Journal of Remote Sensing
    • /
    • v.34 no.6_2
    • /
    • pp.1251-1260
    • /
    • 2018
  • High-quality sea-ice surface models generated from aerial images can be used effectively as field data for developing satellite-based remote sensing methods but also as analysis data for understanding geometric variations of Arctic sea-ice. However, the lack of texture information on sea-ice surfaces can reduce the accuracy of image matching. In this paper, we analyze the performance of matching cost functions for homogeneous sea-ice surfaces as a part of high-quality sea-ice surface model generation. The matching cost functions include sum of squared differences (SSD), normalized cross-correlation (NCC), and zero-mean normalized cross-correlation (ZNCC) in image domain and phase correlation (PC), orientation correlation (OC), and gradient correlation (GC) in frequency domain. In order to analyze the matching performance for texture changes clearly and objectively, a new evaluation methodology based on the principle of object-space matching technique was introduced. Experimental results showed that it is possible to secure reliability and accuracy of image matching only when optimal search windows are variably applied to each matching point in textureless regions such as sea-ice surfaces. Among the matching cost functions, NCC and ZNCC showed the best performance for texture changes.