• Title/Summary/Keyword: Texture operator

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Texture Feature Analysis of Machined Surface Image Using Intensity Gradient (광 강도변화를 이용한 가공면 영상의 텍스쳐 특징분석)

  • 사승윤
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.7 no.6
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    • pp.49-56
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    • 1998
  • Super precision working technique and machine tool have been continually developed thanks to advanced electronic field. To obtain good result. it is necessary to investigate surface in grinding with $mu extrm{m}$ level. There were quite many researches to satisfy these demands by using non-contact methods through the computer vision. In this study, the texture of working surface was analyzed. co-occurrence matrices was obtained from the surface roughness. Texture parameter was obtained using position operator composed of $ heta$, d according to variation of angle direction and distance. As a result, it was found that surface texture was more affected by direction($\theta$) than distance(d).

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Texture Analysis of Machined Surface Using Intensity Gradient (광 강도변화를 이용한 가공면의 텍스쳐 해석)

  • 사승윤
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1998.03a
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    • pp.316-322
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    • 1998
  • Super precision working technique and machine tool have been developing continually thanks to advanced electronic field. To obtain good result. it is necessary to investigate surface state in grinding with ${\mu}{\textrm}{m}$ level. There were so many researches to satisfy these demands using non-contact methods through the computer vision. In this study, the texture of working surface was analyzed. cooccurrence matrice was obtained from the surface roughness. Texture parameter was obtained by means of position operator compose of $\theta$. d according to variation of angle direction and distance. As a result, it was found that surface texture was more effected by direction ($\theta$) then distance(d).

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Forgery Detection Scheme Using Enhanced Markov Model and LBP Texture Operator in Low Quality Images (저품질 이미지에서 확장된 마르코프 모델과 LBP 텍스처 연산자를 이용한 위조 검출 기법)

  • Agarwal, Saurabh;Jung, Ki-Hyun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.6
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    • pp.1171-1179
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    • 2021
  • Image forensic is performed to check image limpidness. In this paper, a robust scheme is discussed to detect median filtering in low quality images. Detection of median filtering assists in overall image forensic. Improved spatial statistical features are extracted from the image to classify pristine and median filtered images. Image array data is rescaled to enhance the spatial statistical information. Features are extracted using Markov model on enhanced spatial statistics. Multiple difference arrays are considered in different directions for robust feature set. Further, texture operator features are combined to increase the detection accuracy and SVM binary classifier is applied to train the classification model. Experimental results are promising for images of low quality JPEG compression.

Real-time Polygon Generation and Texture Mapping for Tele-operation using 3D Point Cloud Data (원격 작업을 위한 3 차원 점군 데이터기반의 실시간 폴리곤 생성 및 텍스처 맵핑 기법)

  • Jang, Ga-Ram;Shin, Yong-Deuk;Yoon, Jae-Shik;Park, Jae-Han;Bae, Ji-Hun;Lee, Young-Soo;Baeg, Moon-Hong
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.10
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    • pp.928-935
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    • 2013
  • In this paper, real-time polygon generation algorithm of 3D point cloud data and texture mapping for tele-operation is proposed. In a tele-operation, it is essential to provide more highly realistic visual information to a tele-operator. By using 3D point cloud data, the tele-operator can observe the working environment from various view point with a reconstructed 3D environment. However, there are huge empty space in 3D point cloud data, since there is no environmental information among the points. This empty space is not suitable for an environmental information. Therefore, real-time polygon generation algorithm of 3D point cloud data and texture mapping is presented to provide more highly realistic visual information to the tele-operator. The 3D environment reconstructed from the 3D point cloud data with texture mapped polygons is the crucial part of the tele-operation.

Multi-scale Texture Synthesis (다중 스케일 텍스처 합성)

  • Lee, Sung-Ho;Park, Han-Wook;Lee, Jung;Kim, Chang-Hun
    • Journal of the Korea Computer Graphics Society
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    • v.14 no.2
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    • pp.19-25
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    • 2008
  • We synthesize a texture with different structures at different scales. Our technique is based on deterministic parallel synthesis allowing real-time processing on a GPU. A new coordinate transformation operator is used to construct a synthesized coordinate map based on different exemplars at different scales. The runtime overhead is minimal because this operator can be precalculated as a small lookup table. Our technique is effective for upsampling texture-rich images, because the result preserves texture detail well. In addition, a user can design a texture by coloring a low-resolution control image. This design tool can also be used for the interactive synthesis of terrain in the style of a particular exemplar, using the familiar 'raise and lower' airbrush to specify elevation.

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Human sensory feedback research in the armstrong laboratory

  • Weisenberger, Janet M.
    • Journal of the Ergonomics Society of Korea
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    • v.16 no.2
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    • pp.83-100
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    • 1997
  • The Human Sensory Feedback Laboratory, park of the Armstrong Laboratory at Wright-Patterson Air Force Base, Ohio, is involved in the development and evaluation of systems that provide sensory feedback to the human operator in telerobotic and virtual environment applications. Specific projects underway in the laboratory are primarily concerned with the information provided by force and vibrotactile feedback to the operator in dextrous manipulation tasks. Four specific research projects are described in the present report. These include : 1) experiments evaluating a 30-element fingertip display, which employs a titanium-nickel shape memory alloy actuator design to provide vibrotactile feedback about object shape and surface texture ; 2) of a fingertip force-feedback display for 3-dimensional information about object shape and suface texture ; 3) use of a force- feedback joystic to provide "force tunnel" information in pilot pursuit tracking tasks ; and 4) evaluations of a 7 degree-of-freedom exoskeleton used to control a robotic arm. Both basic and applied research questions are discussed.

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The Classification of Roughness fir Machined Surface Image using Neural Network (신경회로망을 이용한 가공면 영상의 거칠기 분류)

  • 사승윤
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.9 no.2
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    • pp.144-150
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    • 2000
  • Surface roughness is one of the most important parameters to estimate quality of products. As this reason so many studies were car-ried out through various attempts that were contact or non-contact using computer vision. Even through these efforts there were few good results in this research., however texture analysis making a important role to solve these problems in various fields including universe aviation living thing and fibers. In this study feature value of co-occurrence matrix was calculated by statistic method and roughness value of worked surface was classified, of it. Experiment was carried out using input vector of neural network with characteristic value of texture calculated from worked surface image. It's found that recognition rate of 74% was obtained when adapting texture features. In order to enhance recogni-tion rate combination type in characteristics value of texture was changed into input vector. As a result high recognition rate of 92.6% was obtained through these processes.

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Texture Analysis According to Machined Surfaced and Image Magnification (가고면 거칠기와 영상배율에 따른 텍스쳐 해석)

  • 사승윤
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.04a
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    • pp.513-518
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    • 2000
  • Surface roughness is one of the most important parameters to estimate quality of products. As this reason. so many studies were carried out through various attempts that were contact or non-contact using computer vision. Even though these efforts, there were few good results in this research. However, texture analysis is making a important role to solve these problems in various fields including universe, aviatiion, living thing and fibers. In this study, texture parameter was obtained by means of position operator according to variation of angle direction and distance. As a result, it was found that surface texture was more effected by direction then distance

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결함검출을 위한 실험적 연구

  • 목종수
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1996.03a
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    • pp.24-29
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    • 1996
  • The seniconductor, which is precision product, requires many inspection processes. The surface conditions of the semiconductor chip effect on the functions of the semiconductors. The defects of the chip surface is crack or void. Because general inspection method requires many inspection processes, the inspection system which searches immediately and preciselythe defects of the semiconductor chip surface. We propose the inspection method by using the computer vision system. This study presents an image processing algorithm for inspecting the surface defects(crack, void)of the semiconductor test samples. The proposed image processing algorithm aims to reduce inspection time, and to analyze those experienced operator. This paper regards the chip surface as random texture, and deals with the image modeling of randon texture image for searching the surface defects. For texture modeling, we consider the relation of a pixel and neighborhood pixels as noncasul model and extract the statistical characteristics from the radom texture field by using the 2D AR model(Aut oregressive). This paper regards on image as the output of linear system, and considers the fidelity or intelligibility criteria for measuring the quality of an image or the performance of the processing techinque. This study utilizes the variance of prediction error which is computed by substituting the gary level of pixel of another texture field into the two dimensional AR(autoregressive model)model fitted to the texture field, estimate the parameter us-ing the PAA(parameter adaptation algorithm) and design the defect detection filter. Later, we next try to study the defect detection search algorithm.

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An Efficient Edge Detection Using Van der Waerden′s Statistic in Images (Van der Waerden의 통계량을 이용한 영상에서의 효율적인 에지검출기법)

  • 최명희;이호근;김주원;하영호
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.215-218
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    • 2002
  • The edges of an image hold much of the information in that image. The edges tell where objects are, their shape and size, and something about their texture. An edge is where the intensity of an image moves from a low value to a high value. We introduce the edge detection using the differential operator with Sobel operator and describe a nonparametric Wilcoxon test based on statistical hypothesis testing for the detection of edges. This paper proposes an efficient edge detection using Van der Waerden's statistic in original and noisy images. We use the threshold determined by specifying significance level a and an edge-height parameter. Comparison with our statistical test and Sobel operator shows that Van der Waerden method perform more effectively in both noisy and noise-free images.

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