• Title/Summary/Keyword: Texture information

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Extraction of an Effective Saliency Map for Stereoscopic Images using Texture Information and Color Contrast (색상 대비와 텍스처 정보를 이용한 효과적인 스테레오 영상 중요도 맵 추출)

  • Kim, Seong-Hyun;Kang, Hang-Bong
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1008-1018
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    • 2015
  • In this paper, we propose a method that constructs a saliency map in which important regions are accurately specified and the colors of the regions are less influenced by the similar surrounding colors. Our method utilizes LBP(Local Binary Pattern) histogram information to compare and analyze texture information of surrounding regions in order to reduce the effect of color information. We extract the saliency of stereoscopic images by integrating a 2D saliency map with depth information of stereoscopic images. We then measure the distance between two different sizes of the LBP histograms that are generated from pixels. The distance we measure is texture difference between the surrounding regions. We then assign a saliency value according to the distance in LBP histogram. To evaluate our experimental results, we measure the F-measure compared to ground-truth by thresholding a saliency map at 0.8. The average F-Measure is 0.65 and our experimental results show improved performance in comparison with existing other saliency map extraction methods.

The Pattern Segmentation of 3D Image Information Using FCM (FCM을 이용한 3차원 영상 정보의 패턴 분할)

  • Kim Eun-Seok;Joo Ki-See
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.5
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    • pp.871-876
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    • 2006
  • In this thesis, to accurately measure 3D face information using the spatial encoding patterns, the new algorithm to segment the pattern images from initial face pattern image is proposed. If the obtained images is non-homogeneous texture and ambiguous boundary pattern, the pattern segmentation is very difficult. Furthermore. the non-encoded areas by accumulated error are occurred. In this thesis, the FCM(fuzzy c-means) clustering method is proposed to enhance the robust encoding and segmentation rate under non-homogeneous texture and ambiguous boundary pattern. The initial parameters for experiment such as clustering class number, maximum repetition number, and error tolerance are set with 2, 100, 0.0001 respectively. The proposed pattern segmentation method increased 8-20% segmentation rate with conventional binary segmentation methods.

Tsunami-induced Change Detection Using SAR Intensity and Texture Information Based on the Generalized Gaussian Mixture Model

  • Jung, Min-young;Kim, Yong-il
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.34 no.2
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    • pp.195-206
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    • 2016
  • The remote sensing technique using SAR data have many advantages when applied to the disaster site due to its wide coverage and all-weather acquisition availability. Although a single-pol (polarimetric) SAR image cannot represent the land surface better than a quad-pol SAR image can, single-pol SAR data are worth using for disaster-induced change detection. In this paper, an automatic change detection method based on a mixture of GGDs (generalized Gaussian distribution) is proposed, and usability of the textural features and intensity is evaluated by using the proposed method. Three ALOS/PALSAR images were used in the experiments, and the study site was Norita City, which was affected by the 2011 Tohoku earthquake. The experiment results showed that the proposed automatic change detection method is practical for disaster sites where the large areas change. The intensity information is useful for detecting disaster-induced changes with a 68.3% g-mean, but the texture information is not. The autocorrelation and correlation show the interesting implication that they tend not to extract agricultural areas in the change detection map. Therefore, the final tsunami-induced change map is produced by the combination of three maps: one is derived from the intensity information and used as an initial map, and the others are derived from the textural information and used as auxiliary data.

Bragg Reflective Polymer Stabilized Cholesteric Liquid Crystal Display

  • Kwon, Jang-Un;Kang, Dae-Seung
    • Journal of Information Display
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    • v.4 no.3
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    • pp.26-28
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    • 2003
  • In the paper, we investigated the Bragg reflective cholesteric display based on polymer stabilization. We studied the bistability in the polymer stabilized cholesteric texture (PSCT) films and baused on which we achieved wider viewing angle though imperfect planar texture.

Image Retrieval Using Fourier Transform of Local Texture Pattern (지역적 질감 패턴의 주리에 변환을 이용한 영상 검색)

  • Jang, Kyung-Hyun;Park, Ki-Tae;Moon, Young-Shik
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.387-388
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    • 2007
  • In this paper, a content-based image retrieval method considering both local information and spatial correlation of image is proposed. In order to efficiently represent the spatial correlation, texture structure is classified into three kinds of pattern. In experiment result, our method improves $3.94%{\sim}11.23%$ precision rate over the existing methods.

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Automatic Leather Quality Inspection and Grading System by Leather Texture Analysis (텍스쳐 분석에 의한 피혁 등급 판정 및 자동 선별시스템에의 응용)

  • 권장우;김명재;길경석
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.451-458
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    • 2004
  • A leather quality inspection by naked eyes has known as unreliable because of its biological characteristics like accumulated fatigue caused from an optical illusion and biological phenomenon. Therefore it is necessary to automate the leather quality inspection by computer vision technique. In this paper, we present automatic leather qua1ity classification system get information from leather surface. Leather is usually graded by its information such as texture density, types and distribution of defects. The presented algorithm explain how we analyze leather information like texture density and defects from the gray-level images obtained by digital camera. The density data is computed by its ratio of distribution area, width, and height of Fourier spectrum magnitude. And the defect information of leather surface can be obtained by histogram distribution of pixels which is Windowed from preprocessed images. The information for entire leather could be a standard for grading leather quality. The proposed leather inspection system using machine vision can also be applied to another field to substitute human eye inspection.

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Research on Robustness of 2D DWT-Based Watermarking in Intermediate Viewpoint by 3D Warping

  • Park, Scott;Choi, Hyun-Jun;Yang, Won-Jae;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of information and communication convergence engineering
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    • v.12 no.3
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    • pp.173-180
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    • 2014
  • This paper investigates the robustness of watermarking techniques for stereo or multi-view images generated from texture and depth images. A three-dimensional (3D) warping technique is applied to texture and depth images to generate stereo or multi-view images for a 3D display. By using the 3D warping technique, in this paper, we developed watermarking techniques and evaluated the robustness of these techniques that can extract watermarks from texture images even when the viewpoints are moved. A depth image is used to generate a stereo image with the largest viewpoint difference to the left and right. The overlapping region in the stereo image that does not disappear after warping is then obtained, and DWT is applied to this region to embed a watermark in the LL sub-band. The proposed watermarking techniques were found to yield bit error rates of about 3%-16% when they were applied to stereo images generated from texture and depth images. Furthermore, the results showed that the copyright could be seen when the extracted watermark was visually confirmed.

Texture Images Segmentation by Combination of Moment & Homogeneity Features (모멘트와 동차성 특징 결합에 의한 텍스쳐 영상 분할)

  • Mo, Moon-Jung;Lim, Jong-Seok;Lee, Woo-Beom;Kim, Wook-Hyun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.11
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    • pp.3592-3602
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    • 2000
  • Image processing consist of image analysis and classification. The one is extracting of feature value in the image. The other is segimentationof image that have same properiv. A novel approach for the analysis and classification of tezture images based on statistical texture prunitive estraction are proposed. In this approach, feature vector extracting is based on stalisucal method using apatial dependence of grey level and use general lexture proerty. In is advantageous that not effiected on structure and type of lexture. These components describe the amount of roughness and softness of texture images Two leatures. Moment and Homogeneity, are componted from GLCM(gray level co-occurrence matrices) of the lexture promitive to charactenize statisical properties of the image. We show the successful experimental results by considerationof these two components fro the analysis and classificationto regular and irregular texture images.

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A Study on Image Classification using Hybrid Method (하이브리드 기법을 이용한 영상 식별 연구)

  • Park, Sang-Sung;Jung, Gwi-Im;Jang, Dong-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.79-86
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    • 2006
  • Classification technology is essential for fast retrieval in large multi-media database. This paper proposes a combining GA(Genetic Algorithm) and SVM(Support Vector Machine) model to fast retrieval. We used color and texture as feature vectors. We improved the retrieval accuracy by using proposed model which retrieves an optimal feature vector set in extracted feature vector sets. The first performance test was executed for the performance of color, texture and the feature vector combined with color and texture. The second performance test, was executed for performance of SVM and proposed algorithm. The results of the experiment, using the feature vector combined color and texture showed a good Performance than a single feature vector and the proposed algorithm using hybrid method also showed a good performance than SVM algorithm.

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RowAMD Distance: A Novel 2DPCA-Based Distance Computation with Texture-Based Technique for Face Recognition

  • Al-Arashi, Waled Hussein;Shing, Chai Wuh;Suandi, Shahrel Azmin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5474-5490
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    • 2017
  • Although two-dimensional principal component analysis (2DPCA) has been shown to be successful in face recognition system, it is still very sensitive to illumination variations. To reduce the effect of these variations, texture-based techniques are used due to their robustness to these variations. In this paper, we explore several texture-based techniques and determine the most appropriate one to be used with 2DPCA-based techniques for face recognition. We also propose a new distance metric computation in 2DPCA called Row Assembled Matrix Distance (RowAMD). Experiments on Yale Face Database, Extended Yale Face Database B, AR Database and LFW Database reveal that the proposed RowAMD distance computation method outperforms other conventional distance metrics when Local Line Binary Pattern (LLBP) and Multi-scale Block Local Binary Pattern (MB-LBP) are used for face authentication and face identification, respectively. In addition to this, the results also demonstrate the robustness of the proposed RowAMD with several texture-based techniques.