• Title/Summary/Keyword: Terrain Data

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영상 정합을 위한 컬러 항공사진의 밴드 특성에 관한 연구 (A Study of Band Characteristic of Color Aerial Photos for Image Matching)

  • 김진광;이호남;황철수
    • 한국측량학회:학술대회논문집
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    • 한국측량학회 2007년도 춘계학술발표회 논문집
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    • pp.187-190
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    • 2007
  • This study is for analyzing best band in image matching using correlation coefficient of left and right images of stereo image pair, lot red, green, blue band images separated from color aerial photo and gray image converted from the same color aerial photo image. The image matching is applied to construct Digital Elevation Model(DEM) or terrain data. The correlation coefficients and variation by change of pixel patch size are computed from pixel patches of which sizes are $11{\times}11{\sim}101{\times}101$. Consequently, the correlation coefficient in red band image is highest. The lowest is in blue band. Therefore, to construct terrain data using image matching, the red band image is preferable. As the size of pixel patch is growing, the correlation coefficient is increasing. But increasing rate declines from $51{\times}51$ image patch size and above. It is proved that the smaller pixel patch size than $51{\times}51$ is applied to construct terrain data using image matching.

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수치표고자료를 활용한 지형자료변화 분석 (Analysis of Terrain Data Change using Digital Elevation Data)

  • 이형석;송승호;배상호
    • 한국측량학회:학술대회논문집
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    • 한국측량학회 2004년도 추계학술발표회 논문집
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    • pp.385-388
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    • 2004
  • Many environmental destruction factors are accompanied in the mining development work and the secondary environmental disaster and the induction factors are inhered. We aquired digital data using aerial photogrammetry to analyze the terrain current situation according to the development situation of the mining restoration plan. We made the object area to 3D model and conducted terrian change monitoring. Then, we presented the decision-making information to improve rational management according to the original state plan.

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지형 험준도를 고려한 프로파일 기반 지형참조항법과 관성항법의 결합 알고리즘 (Profile-based TRN/INS Integration Algorithm Considering Terrain Roughness)

  • 유영민;이선민;권재현;유명종;박찬국
    • 제어로봇시스템학회논문지
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    • 제19권2호
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    • pp.131-139
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    • 2013
  • In recent years alternative navigation system such as a DBRN (Data-Base Referenced Navigation) system using geophysical information is getting attention in the military navigation systems in advanced countries. Specifically TRN (Terrain Referenced Navigation) algorithm research is important because TRN system is a practical DBRN application in South Korea at present time. This paper presents an integrated navigation algorithm that combines a linear profile-based TRN and INS (Inertial Navigation System). We propose a correlation analysis method between TRN performance and terrain roughness index. Then we propose a conditional position update scheme that utilizes the position output of the conventional linear profile type TRN depending on the terrain roughness index. Performance of the proposed algorithm is verified through Monte Carlo computer simulations using the actual terrain database. The results show that the TRN/INS integrated algorithm, even when the initial INS error is present, overcomes the shortcomings of linear profile-based TRN and improves navigation performance.

Prediction of typhoon design wind speed and profile over complex terrain

  • Huang, W.F.;Xu, Y.L.
    • Structural Engineering and Mechanics
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    • 제45권1호
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    • pp.1-18
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    • 2013
  • The typhoon wind characteristics designing for buildings or bridges located in complex terrain and typhoon prone region normally cannot be achieved by the very often few field measurement data, or by physical simulation in wind tunnel. This study proposes a numerical simulation procedure for predicting directional typhoon design wind speeds and profiles for sites over complex terrain by integrating typhoon wind field model, Monte Carlo simulation technique, CFD simulation and artificial neural networks (ANN). The site of Stonecutters Bridge in Hong Kong is chosen as a case study to examine the feasibility of the proposed numerical simulation procedure. Directional typhoon wind fields on the upstream of complex terrain are first generated by using typhoon wind field model together with Monte Carlo simulation method. Then, ANN for predicting directional typhoon wind field at the site are trained using representative directional typhoon wind fields for upstream and these at the site obtained from CFD simulation. Finally, based on the trained ANN model, thousands of directional typhoon wind fields for the site can be generated, and the directional design wind speeds by using extreme wind speed analysis and the directional averaged mean wind profiles can be produced for the site. The case study demonstrated that the proposed procedure is feasible and applicable, and that the effects of complex terrain on design typhoon wind speeds and wind profiles are significant.

An Open Standard-based Terrain Tile Production Chain for Geo-referenced Simulation

  • Yoo, Byoung-Hyun
    • 대한원격탐사학회지
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    • 제24권5호
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    • pp.497-506
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain. and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Web architecture, XML language and open protocols to build a standard based 3D terrain are presented. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

지형에 따른 육상풍력발전단지 난류강도 및 피로 하중 비교 분석 (Comparison Analysis of Turbulence Intensity and Fatigue Load of Onshore Wind Farms According to Terrain)

  • 김영휘;김민지;백인수
    • 풍력에너지저널
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    • 제14권4호
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    • pp.57-67
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    • 2023
  • This study aimed to investigate differences in turbulence intensity and turbine loads among onshore wind farms located in various types of terrain. To achieve this, simulations were conducted for two onshore wind farms with identical wind turbines and capacity but situated on complex and flat terrains. The simulations used meteorological data gathered over a 10-year period from automatic weather stations nearest to the wind farms. WindSim and WindPRO software tools were employed for wind field and load analysis, respectively. The simulation results revealed that wind farm A, situated on complex terrain, exhibited significantly higher effective turbulence intensity than wind farm B on flat terrain, as expected. Consequently, the load indices of several wind turbines exceeded 100 % in wind farm A, indicating that the turbines could not reach their design lifespan. From the simulation study, aimed at reducing both the effective turbulence intensity and turbine loads, it became evident that while increasing turbine spacing could decrease effective turbulence intensity to some extent, it couldn't completely resolve the issue due to the inherently high ambient turbulence intensity on complex terrain. The problem with wind turbine loads could only be completely resolved by using wind turbines with a turbine class of A+, corresponding to a reference turbulence intensity of 0.18.

무인 차량의 자율 주행을 위한 2차원 레이저 거리 센서와 카메라를 이용한 입방형 격자 기반의 3차원 지형형상 복원 (3D Terrain Reconstruction Using 2D Laser Range Finder and Camera Based on Cubic Grid for UGV Navigation)

  • 정지훈;안광호;강정원;김우현;정명진
    • 전자공학회논문지SC
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    • 제45권6호
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    • pp.26-34
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    • 2008
  • 차량의 접근 가능한 구역에 대한 판단과 경로 계획은 무인 차량의 자율 주행에 있어서 필수적이다 차량의 접근 가능한 구역과 경로계획을 위한 정보는 3차원 지형형상을 분석하여 얻을 수 있다. 이 논문에서는 카메라의 색 정보와 2차원 레이저 거리센서(2D LRF)를 융합하여 모바일 로봇의 휠 인코더를 통해 복원한 3차원 지형형상과, GPS/IMU 정보와 2차원 레이저 거리 센서로 복원한 3차원 지형형상을 적은 데이터로 표현하는 방법을 제시하였다. 카메라의 색 정보와 2차원 레이저 거리센서의 융합을 위해 카메라의 좌표계와 LRF의 좌표계 사이의 기하학적인 관계를 격자무의 평면을 이용하여 구하였다. 카메라와 2차원 레이저 거리센서의 융합을 통한 3차원 지형형상 복원은 모바일 로봇을 이용하여 실내에서 실험하였고, GPS/IMU 정보와 2차원 레이저 거리센서를 통한 3차원 지형형상 복원은 차량을 이용하여 실외에서 실험하였다. 이런 시스템에서 복원한 3차원 지형형상은 점군 기반으로 되어있고, 이는 매우 많은 양의 정보를 필요로 한다. 정보의 양을 줄이기 위해 점군 기반을 대신하여 입방형 격자 기반의 지형형상으로 복원하였다.

GPU 기반의 묶음 LOD 기법을 이용한 지형 렌더링의 가속화 기법 (An Acceleration Technique of Terrain Rendering using GPU-based Chunk LOD)

  • 김태권;이은석;신병석
    • 한국멀티미디어학회논문지
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    • 제17권1호
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    • pp.69-76
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    • 2014
  • 대용량 지형 데이터는 최신 그래픽 하드웨어를 사용해도 실시간으로 표현하기가 어렵다. 일반적으로 이런 대용량 지형 데이터를 실시간에 처리하기 위해 연속 상세 단계 기법 같은 메쉬 간략화 기법이 사용된다. 하지만 기하 분할(geometry splitting)과 같이 기존의 GPU기반 사진트리를 사용하는 기법은 트리의 깊이가 깊어질수록 많은 정점을 사용하고 이를 다시 재전송하기 때문에 성능이 저하되며 텍스처를 이용해 트리를 구성하기 때문에 트리의 용량이 커지는 단점이 있다. 이런 단점을 해결하기 위해 본 논문에서는 사진트리 기반의 묶음(chunk)으로 구성된 상세 단계 선별 기법을 GPU에서 처리하는 실시간 지형 렌더링 기법을 제안한다. 제안하는 방법은 기하 분할 기법의 단점을 해결하기 위해 트리 탐색을 제한하고 테셀레이터(tessellator)에서 묶음을 생성한 후 렌더링함으로써 트리 탐색을 줄이고 묶음을 GPU에서 바로 생성할 수 있어 효율적으로 지형을 렌더링할 수 있다.

상용 CFD 프로그램을 이용한 복잡지형에서의 풍속 예측 (Wind Speed Prediction in Complex Terrain Using a Commercial CFD Code)

  • 우재균;김현기;백인수;유능수;남윤수
    • 한국태양에너지학회 논문집
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    • 제31권6호
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    • pp.8-22
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    • 2011
  • Investigations on modeling methods of a CFD wind resource prediction program, WindSim for a ccurate predictions of wind speeds were performed with the field measurements. Meteorological Masts having heights of 40m and 50m were installed at two different sites in complex terrain. The wind speeds and direction were monitored from sensors installed on the masts and recorded for one year. Modeling parameters of WindSim input variables for accurate predictions of wind speeds were investigated by performing cross predictions of wind speeds at the masts using the measured data. Four parameters that most affect the wind speed prediction in WindSim including the size of a topographical map, cell sizes in x and y direction, height distribution factors, and the roughness lengths were studied to find out more suitable input parameters for better wind speed predictions. The parameters were then applied to WindSim to predict the wind speed of another location in complex terrain in Korea for validation. The predicted annual wind speeds were compared with the averaged measured data for one year from meteorological masts installed for this study, and the errors were within 6.9%. The results of the proposed practical study are believed to be very useful to give guidelines to wind engineers for more accurate prediction results and time-saving in predicting wind speed of complex terrain that will be used to predict annual energy production of a virtual wind farm in complex terrain.

삼각요소법을 이용한 중력자료의 지형보정 (Gravimetric Terrain Correction using Triangular Element Method)

  • 임형래;이희순;박영수;임무택;정현기
    • 지구물리와물리탐사
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    • 제13권2호
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    • pp.169-174
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    • 2010
  • 중력탐사 자료 처리 과정 중 더 정밀한 지형보정을 수행하기 위하여 삼각요소법(triangular element method)을 이용한 지형보정의 효과를 검증하였다. 삼각요소법은 임의 다면체를 삼각형 면들의 조합으로 구성하여 중력 효과를 계산하는 방법이다. 이 방법을 이용하면 기존 지형 보정에서 사용하는 사각 기둥의 조합으로 지형을 구성하는 것보다 지형을 실제에 가깝게 근사할 수 있으므로 정밀한 지형효과 계산이 가능하다. 이 연구에서는 해석해가 존재하는 원뿔모델을 이용하여 삼각요소법을 이용한 지형보정효과를 검증하였다. 또한 지금까지 많이 사용되어 왔던 사각프리즘법과의 차이를 보이기 위해 지형효과 차이가 많이 발생하는 경사모델에서 두 방법의 차이를 보였다. 이 연구에서 제안한 삼각요소법을 이용한 지형보정 프로그램을 우리나라 남해안의 중력자료에 적용하여 그 효용성을 검증하였다.